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Friendly CAP flights now take off from near the centerpoint of mission player slots
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@@ -232,10 +232,11 @@ The core script is quite simple and small, I probably won't need too much help w
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- Added "Using the mission menu" section to this README file, detailing all available commands
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- Added "weapons introduction date" table for upcoming "time period" setting (datamined from Briefing Room, many thanks to @john681611)
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- All AI aircraft now despawned on landing to free CPU cycles and allow space for new aircraft
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- AWACS aircraft now spawned near the centerpoint of all mission player slots
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- AWACS aircraft now spawned near the centerpoint of mission player slots
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- Changed AWACS aircraft detection logic (a tiny bit less realistic but more efficient)
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- Changed some UTF-8 symbols in F10 menu, added UTF-8 symbol for "Objectives" submenu
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- Fixed missing airbase name in "aircraft landed safely" messages
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- Friendly CAP flights now take off from near the centerpoint of mission player slots
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- Improved display of XP modifiers in menu
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- Improved wording of many lines and commands, correct a bunch of typos
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- Increased minimum aircraft spawn altitude to avoir crashes in nearby hills
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