Friendly CAP flights now take off from near the centerpoint of mission player slots

This commit is contained in:
Ambroise Garel
2025-07-29 13:25:40 +02:00
parent 0694fc8822
commit a2b9b6d530
2 changed files with 11 additions and 17 deletions
+2 -1
View File
@@ -232,10 +232,11 @@ The core script is quite simple and small, I probably won't need too much help w
- Added "Using the mission menu" section to this README file, detailing all available commands
- Added "weapons introduction date" table for upcoming "time period" setting (datamined from Briefing Room, many thanks to @john681611)
- All AI aircraft now despawned on landing to free CPU cycles and allow space for new aircraft
- AWACS aircraft now spawned near the centerpoint of all mission player slots
- AWACS aircraft now spawned near the centerpoint of mission player slots
- Changed AWACS aircraft detection logic (a tiny bit less realistic but more efficient)
- Changed some UTF-8 symbols in F10 menu, added UTF-8 symbol for "Objectives" submenu
- Fixed missing airbase name in "aircraft landed safely" messages
- Friendly CAP flights now take off from near the centerpoint of mission player slots
- Improved display of XP modifiers in menu
- Improved wording of many lines and commands, correct a bunch of typos
- Increased minimum aircraft spawn altitude to avoir crashes in nearby hills