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Fixed a bug with "force hidden" option
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@@ -198,7 +198,7 @@ do
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local groupID = getNextGroupID() -- Get a new unique ID for the group
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local groupID = getNextGroupID() -- Get a new unique ID for the group
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local isAirUnit = false
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local isAirUnit = false
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local hidden = false
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local hidden = options.hidden or false
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if not TUM.DEBUG_MODE and coalitionID ~= TUM.settings.getPlayerCoalition() then
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if not TUM.DEBUG_MODE and coalitionID ~= TUM.settings.getPlayerCoalition() then
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hidden = true
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hidden = true
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end
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end
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