From 994c4d9193ba1fbcdc040a9f754600fae098ab95 Mon Sep 17 00:00:00 2001 From: Ambroise Garel <47314805+akaAgar@users.noreply.github.com> Date: Mon, 11 Aug 2025 17:52:08 +0200 Subject: [PATCH] Wingmen now removed when player enters a new unit in SP --- Script/The Universal Mission/Wingmen.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Script/The Universal Mission/Wingmen.lua b/Script/The Universal Mission/Wingmen.lua index 9e4f2c0..3f3e322 100644 --- a/Script/The Universal Mission/Wingmen.lua +++ b/Script/The Universal Mission/Wingmen.lua @@ -180,6 +180,8 @@ do elseif event.id == world.event.S_EVENT_LAND then -- Remove wingmen on player landing if not event.initiator:getPlayerName() then return end TUM.wingmen.removeAll() + elseif event.id == world.event.S_EVENT_PLAYER_ENTER_UNIT then -- Remove wingmen when player takes control of a new unit + TUM.wingmen.removeAll() end end