From 92a00160ef687ecb9f2d6038739490586a0cc776 Mon Sep 17 00:00:00 2001 From: Ambroise Garel <47314805+akaAgar@users.noreply.github.com> Date: Thu, 18 Sep 2025 21:59:06 +0200 Subject: [PATCH] Increased LAND objective minimum distance from 200m to 500m --- Script/The Universal Mission/Objectives.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Script/The Universal Mission/Objectives.lua b/Script/The Universal Mission/Objectives.lua index f4826d4..8da297d 100644 --- a/Script/The Universal Mission/Objectives.lua +++ b/Script/The Universal Mission/Objectives.lua @@ -184,7 +184,7 @@ do if Object.getCategory(event.initiator) ~= Object.Category.UNIT then return end if event.initiator:getDesc().category ~= Unit.Category.HELICOPTER then return end if event.initiator:getCoalition() ~= TUM.settings.getPlayerCoalition() then return end - if DCSEx.math.getDistance2D(DCSEx.math.vec3ToVec2(event.initiator:getPoint()), objectives[index].point2) > 200 then return end -- Too far from objective + if DCSEx.math.getDistance2D(DCSEx.math.vec3ToVec2(event.initiator:getPoint()), objectives[index].point2) > 500 then return end -- Too far from objective -- Remove target group if it exists (to simulate it was picked up/captured) if objectives[index].groupID then