From 548d81a5a65effa2a5bcd34f4e027673de5e40e6 Mon Sep 17 00:00:00 2001 From: Ambroise Garel <47314805+akaAgar@users.noreply.github.com> Date: Thu, 31 Jul 2025 22:31:56 +0200 Subject: [PATCH] Updated README --- README.md | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index f6c54a7..32cf626 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ **This is a BETA version, there may be bugs and there WILL be unbalanced stuff.** -The Universal Mission for DCS World is an attempt to create a fully dynamic single-player/PvE mission giving access to the whole content of DCS World in a structure similar to the one found in old "simulators", like the early Microprose games (think F-117 or the Strike Eagle serie). +The Universal Mission for DCS World is a fully dynamic single-player/PvE mission giving access to the whole content of DCS World. ### Features @@ -33,7 +33,7 @@ The Universal Mission for DCS World is an attempt to create a fully dynamic sing

Known bugs in latest release

- AWACS datalink info is now displayed on SA pages -- Some player callsigns may cause an error on mission start, stick to the "basic" callsigns (Enf) to avoir this problem +- Some player callsigns may cause an error on mission start, stick to the "basic" DCS callsigns (Enfield, Springfield, Uzi, Colt, Dodge, Ford, Chevy and Pontiac) to avoid this problem ## How to use/play The Universal Mission? @@ -79,7 +79,7 @@ Please also note that PvP is not supported at the moment and that the mission wi - AI improvements - [ ] AI wingmen should engage tracking radars first when told to engage SAM sites, in order to disable the site ASAP - Balance improvements - - [ ] Lower enemy CAP respawn rate + - [ ] Lowered enemy CAP respawn rate - [ ] Tweaked XP requirements for medals/promotions - Bug fixes - [ ] AWACS datalinked contacts not showing on SA pages @@ -90,10 +90,11 @@ Please also note that PvP is not supported at the moment and that the mission wi - [ ] Additional commands in the "navigation" menu - [ ] Vector to nearest airfield - [ ] Weather report - - [ ] Use of "Client" slot instead of "Player" slot even in single-player missions, allowing the player to respawn on death/ejection + - [ ] Use of "Client" slot instead of "Player" slot even in single-player missions, allowing the player to respawn on death/ejection instead of having to start the whole mission again - [ ] Single-player mission autostart on player take off - Quality of life/minor tweaks - - [ ] AI wingment "Winchester!" call when out of ammo + - [ ] AI wingmen "Two was shot down!" call when witnessing another wingman killed + - [ ] AI wingmen "Winchester!" call when out of ammo - [x] Increased AWACS aircraft spawn altitude - [ ] Target coordinates radio message displayed for a longer time so players have the time to write them down or enter them in their flight computer