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Added "airbase strike" OCA mission objective
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@@ -60,7 +60,7 @@ do
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return
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end
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if obj.isSceneryTarget then
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if obj.isAirbaseTarget or obj.isSceneryTarget then
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TUM.radio.playForCoalition(TUM.settings.getPlayerCoalition(), "jtacSmokeOK", { jtacName[index], smokeColorName }, jtacName[index], true, spawnSmoke, { point3 = obj.point3, smokeColor = smokeColor })
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else
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for _,id in ipairs(obj.unitsID) do
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