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Commented out Library.tasks.helicopterDestroyInfantry
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@@ -1,22 +1,22 @@
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Library.tasks.helicopterDestroyInfantry = {
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-- Library.tasks.helicopterDestroyInfantry = {
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taskFamily = DCSEx.enums.taskFamily.HELICOPTER,
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-- taskFamily = DCSEx.enums.taskFamily.HELICOPTER,
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description =
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-- description =
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{
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-- {
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briefing = {
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-- briefing = {
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"",
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-- "",
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},
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-- },
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short = "Neutralize enemy infantry",
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-- short = "Neutralize enemy infantry",
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},
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-- },
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conditions = {
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-- conditions = {
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difficultyMinimum = 0,
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-- difficultyMinimum = 0,
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eras = {},
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-- eras = {},
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},
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-- },
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completionEvent = DCSEx.enums.taskEvent.DESTROY,
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-- completionEvent = DCSEx.enums.taskEvent.DESTROY,
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flags = { },
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-- flags = { },
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minimumDistance = DCSEx.converter.nmToMeters(5.0),
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-- minimumDistance = DCSEx.converter.nmToMeters(5.0),
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safeRadius = 100,
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-- safeRadius = 100,
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surfaceType = nil,
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-- surfaceType = nil,
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targetCount = { 6, 8 },
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-- targetCount = { 6, 8 },
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targetFamilies = { DCSEx.enums.unitFamily.GROUND_INFANTRY },
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-- targetFamilies = { DCSEx.enums.unitFamily.GROUND_INFANTRY },
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waypointInaccuracy = DCSEx.converter.nmToMeters(1.5)
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-- waypointInaccuracy = DCSEx.converter.nmToMeters(1.5)
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}
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-- }
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