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Added DAMAGE to DCSEx.enums.taskEvent enum
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@@ -29,9 +29,10 @@ DCSEx.enums.lineType = {
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-- Event to check to see if a task/objective is complete
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-- Event to check to see if a task/objective is complete
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DCSEx.enums.taskEvent = {
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DCSEx.enums.taskEvent = {
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DESTROY = 1,
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DAMAGE = 1,
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DESTROY_SCENERY = 2,
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DESTROY = 2,
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LAND = 3,
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DESTROY_SCENERY = 3,
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LAND = 4,
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}
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}
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