diff --git a/Media/pilotKillInfantry1.ogg b/Media/pilotKillInfantry1.ogg new file mode 100644 index 0000000..038d798 Binary files /dev/null and b/Media/pilotKillInfantry1.ogg differ diff --git a/Media/pilotKillInfantry2.ogg b/Media/pilotKillInfantry2.ogg new file mode 100644 index 0000000..d36e966 Binary files /dev/null and b/Media/pilotKillInfantry2.ogg differ diff --git a/Media/pilotKillInfantry3.ogg b/Media/pilotKillInfantry3.ogg new file mode 100644 index 0000000..178d1b1 Binary files /dev/null and b/Media/pilotKillInfantry3.ogg differ diff --git a/Media/pilotKillInfantry4.ogg b/Media/pilotKillInfantry4.ogg new file mode 100644 index 0000000..07b6513 Binary files /dev/null and b/Media/pilotKillInfantry4.ogg differ diff --git a/Media/pilotKillInfantry5.ogg b/Media/pilotKillInfantry5.ogg new file mode 100644 index 0000000..678d258 Binary files /dev/null and b/Media/pilotKillInfantry5.ogg differ diff --git a/Script/Library/RadioMessages.lua b/Script/Library/RadioMessages.lua index 5a9b44a..7a22bb5 100644 --- a/Script/Library/RadioMessages.lua +++ b/Script/Library/RadioMessages.lua @@ -35,6 +35,13 @@ Library.radioMessages = { "Splash $1, good kill.", "$1's cooked, smoke's up." }, -- "$1" should be "vehicle" in audio version + pilotKillInfantry = { + "$1 neutralized.", + "Enemy $1 taken out.", + "Good effects on $1.", + "Confirmed hit, $1 down.", + "$1 position destroyed." + }, -- "$1" should be "infantry" in audio version pilotKillShip = { "Splash confirmed! Enemy $1 going under.", "Direct hit! $1 burning and breaking up.", diff --git a/Script/The Universal Mission/AmbientRadio.lua b/Script/The Universal Mission/AmbientRadio.lua index a309764..de2f91c 100644 --- a/Script/The Universal Mission/AmbientRadio.lua +++ b/Script/The Universal Mission/AmbientRadio.lua @@ -165,8 +165,11 @@ do killMessage = "pilotKillAir" killUnitType = Library.objectNames.get(event.target) -- Report exact unit type for aircraft elseif targetDesc.category == Unit.Category.GROUND_UNIT then - if event.target:hasAttribute("Infantry") then return end -- No kill message for infantry (yet?) - killMessage = "pilotKillGround" + if event.target:hasAttribute("Infantry") then + killMessage = "pilotKillInfantry" + else + killMessage = "pilotKillGround" + end elseif targetDesc.category == Unit.Category.SHIP then killMessage = "pilotKillShip" elseif targetDesc.category == Unit.Category.STRUCTURE then