-- Library.tasks.ocaAirbase = {
--    taskFamily = DCSEx.enums.taskFamily.OCA,
--    description =
--    {
--       briefing = {
--          "Neutralizing this enemy airbase will eliminate their ability to conduct sustained air sorties and restore local air superiority.",
--          "Taking out this airbase will disrupt their logistics and sortie tempo, buying time for our ground forces to consolidate.",
--          "This airbase is the hub of enemy reconnaissance and close air support—removing it reduces battlefield intelligence and strike pressure.",
--          "Outlasting enemy air campaign requires degrading that facility's operational capacity to prevent rotational sorties.",
--          "Disabling this node of their air network constrains their command-and-control reach and limits coordinated strikes."
--       },
--       short = "Destroy enemy airbase",
--    },
--    conditions = {
--       difficultyMinimum = 0,
--       eras = {},
--    },
--    completionEvent = DCSEx.enums.taskEvent.DESTROY,
--    flags = { DCSEx.enums.taskFlag.ALLOW_JTAC, DCSEx.enums.taskFlag.AIRBASE_TARGET },
--    minimumDistance = 0.0,
--    safeRadius = 0,
--    surfaceType = land.SurfaceType.LAND,
--    targetCount = { 1, 1 },
--    targetFamilies = { DCSEx.enums.unitFamily.STATIC_SCENERY },
--    waypointInaccuracy = 0.0
-- }
