-- Library.tasks.ocaFighterStrike = {
--    taskFamily = DCSEx.enums.taskFamily.OCA,
--    description =
--    {
--       briefing = {
--          "Destroying enemy fighters on the ramp will prevent immediate sortie generation and blunt their ability to provide CAS against our advancing forces.",
--          "A ramp strike against enemy aircraft will pre-empt an imminent scramble warning we have intel for, preventing a coordinated mass launch.",
--          "Removing enemy fighters on the ramp will degrade enemy air superiority over the battlespace and protects our medevac and resupply corridors.",
--          "Priority is to eliminate immediate airborne threats on the ramp to safeguard coalition force freedom of maneuver.",
--       },
--       short = "Destroy enemy fighter on the ramp",
--    },
--    conditions = {
--       difficultyMinimum = 0,
--       eras = {},
--    },
--    completionEvent = DCSEx.enums.taskEvent.DAMAGE,
--    flags = { DCSEx.enums.taskFlag.ALLOW_JTAC, DCSEx.enums.taskFlag.PARKED_AIRCRAFT_TARGET },
--    minimumDistance = 0.0,
--    safeRadius = 0,
--    surfaceType = land.SurfaceType.LAND,
--    targetCount = { 1, 1 },
--    targetFamilies = { DCSEx.enums.unitFamily.PLANE_FIGHTER },
--    waypointInaccuracy = 0.0
-- }
