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Added debug_text function, established debug flag
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+17
-6
@@ -1,14 +1,25 @@
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-- Development mode. This module is defined and configured with a base config
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-- in the game install Scripts folder in development mode.
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if HOGGIT and HOGGIT.script_base then
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dofile(HOGGIT.script_base..[[\HOGGIT\lib\error_handling.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\lib\logging.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\lib\utils.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\lib\spawner.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\lib\communication.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\lib\group.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\error_handling.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\logging.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\utils.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\spawner.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\communication.lua]])
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dofile(HOGGIT.script_base..[[\HOGGIT\hoggit\group.lua]])
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else
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-- The dist version of this framework starts with this file in the minification, so we need to define the top
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-- level module right here.
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HOGGIT = {}
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end
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if trigger.misc.getUserFlag(9999) then
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trigger.action.outText("DEBUG MODE ON", 10)
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HOGGIT.debug = true
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HOGGIT.debug_text = function(text, time)
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trigger.action.outText(text, time)
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end
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else
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HOGGIT.debug = false
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HOGGIT.debug_text = function()end
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end
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