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* vietnamwarvessels first batch
* Ship YAMLs
* aircraft yamls initial version, need more work
* initial helicopter yamls
* update aircraft yamls
* Added DDs Fletcher and Sullivans
* ship icons
* aircraft banners and icons
* no huts
* update py files to VWV v0.9.0
* update aircraft yamls, add vigilante
* added 2 ships for VWV v0.9.0
* mig-21mf yaml
* icons and banners additional units v0.9.0
* added VWV units to USA_1970 and Vietnam_1970 JSONs
* Revert "added VWV units to USA_1970 and Vietnam_1970 JSONs"
This reverts commit ed0b28dc36.
* A-1H yaml update
* mig-17 yaml update
* update helicopter yamls
* extension init
* weapon injections
* icon filenames _24 added
* removed tasks 0 from yamls
* hh2d yaml fix
* added VWV v0.9.0 to factions USA and Vietnam
* added max_range to aircraft yamls
* housekeeping
* Flyable to False - not available in mod version
* minor edits
* ignore test campaign
* deleted tasks
* weapon luas blue air
* added task numbers from task.py
* weapon luas red air
* task id numbers in comment
* switched weapon lua from aim-9J to aim-9D
* removed test campaigns
* update payload luas with payload names from flighttype.py
* Changed AIM-9D to 9B, 9D does not work
* removed air assault task for HH-2D
* Cva_31 added to runway_is_operational()
* CVA-31 added to naval_units in faction jsons
* add strike and cas tasks to ra-5c
* correct typo
* Added Armed Recon as task and payload to most a/c
* ignore pre-commit-config.yaml
* pre-commit-config
* black reformat controlpoint.py
* Added tasks to Vigilante (next to Recon) containing attack subtasks, which allow it to be scheduled for missions
* added ships to UNITS_WITH_RADAR
* remove pre-commit-config from gitignore
* added red aircraft to nva_1970 faction
* fixed black's complaint (two empty lines, should be one)
48 lines
1.2 KiB
Python
48 lines
1.2 KiB
Python
from .SWPack import *
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from .a4ec import *
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from .a7e import *
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from .a6a import *
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from .bandit_clouds import *
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from .ea6b import *
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from .f9f import *
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from .f100 import *
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from .f104 import *
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from .f105 import *
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from .f106 import *
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from .f15d import *
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from .f15i_idf import *
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from .f16i_idf import *
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from .f22a import *
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from .f4 import *
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from .f84g import *
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from .fa18efg import *
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from .fa18ef_tanker import *
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from .frenchpack import *
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from .hercules import *
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from .highdigitsams import *
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from .irondome import *
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from .jas39 import *
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from .oh6 import *
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from .oh6_vietnamassetpack import *
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from .ov10a import *
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from .spanishnavypack import *
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from .super_etendard import *
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from .sk60 import *
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from .su15 import *
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from .su30 import *
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from .su57 import *
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from .swedishmilitaryassetspack import *
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from .coldwarassets import *
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from .uh60l import *
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from .vietnamwarvessels import *
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from .chinesemilitaryassetspack import *
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def load_mods() -> None:
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"""Loads all mods.
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Note that this function doesn't *do* anything. Its purpose is to prevent editors
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from removing `import pydcs_extensions` when it is "unused", because mod imports
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have side effects (unit types are registered with pydcs).
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"""
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