From 493e69eb409cbc0d91020d4799275fb20fd8b507 Mon Sep 17 00:00:00 2001 From: Raffson Date: Fri, 21 Jul 2023 22:51:13 +0200 Subject: [PATCH] Use base_path instead --- qt_ui/windows/mission/flight/payload/QLoadoutEditor.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/qt_ui/windows/mission/flight/payload/QLoadoutEditor.py b/qt_ui/windows/mission/flight/payload/QLoadoutEditor.py index dbc27a58..357467aa 100644 --- a/qt_ui/windows/mission/flight/payload/QLoadoutEditor.py +++ b/qt_ui/windows/mission/flight/payload/QLoadoutEditor.py @@ -13,6 +13,7 @@ from PySide2.QtWidgets import ( QInputDialog, ) +from game.persistency import base_path from game import Game from game.ato.flight import Flight from game.data.weapons import Pylon @@ -78,7 +79,7 @@ class QLoadoutEditor(QGroupBox): payload_name = payload_name_input.textValue() ac_type = self.flight.unit_type.dcs_unit_type ac_id = ac_type.id - payload_file = dcs.payloads.PayloadDirectories.user() / f"{ac_id}.lua" + payload_file = base_path() / "MissionEditor" / "UnitPayloads" / f"{ac_id}.lua" ac_type.payloads[payload_name] = DcsPayload.from_flight( self.flight, payload_name ).to_dict()