From 0f093d5f54b0212bbf2279e2cade7cbc54461000 Mon Sep 17 00:00:00 2001 From: Raffson Date: Sun, 5 Mar 2023 14:34:47 +0100 Subject: [PATCH] Fix winchester RTB when AI uses devoys --- game/missiongenerator/aircraft/aircraftbehavior.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game/missiongenerator/aircraft/aircraftbehavior.py b/game/missiongenerator/aircraft/aircraftbehavior.py index 016e711a..4ce5f25e 100644 --- a/game/missiongenerator/aircraft/aircraftbehavior.py +++ b/game/missiongenerator/aircraft/aircraftbehavior.py @@ -178,9 +178,9 @@ class AircraftBehavior: group, react_on_threat=OptReactOnThreat.Values.EvadeFire, roe=OptROE.Values.OpenFire, - # ASM includes ARMs and TALDs (among other things, but those are the useful + # Guided includes ARMs and TALDs (among other things, but those are the useful # weapons for SEAD). - rtb_winchester=OptRTBOnOutOfAmmo.Values.ASM, + rtb_winchester=OptRTBOnOutOfAmmo.Values.Guided, restrict_jettison=True, mission_uses_gun=False, )