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Upgrading Player Stability
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@@ -99,7 +99,7 @@ class ProcessManager(Singleton):
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def __stopPossiblyRunningProcess(self, guild: Guild):
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try:
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if guild.id in self.__playersProcess.keys():
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playerProcess = self.__playersProcess.popitem(guild.id)
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playerProcess = self.__playersProcess[guild.id]
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process = playerProcess.getProcess()
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process.close()
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process.kill()
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