transport helos update

-UH-60L troop capacity set to 11
-bugfix: AI enemy planes/helicopters attacked invisible FARPS
-generator now produces an error log
-Syria scenario FARP support units invulnerable
-all red/blue coalition objects now swap sides for defense mode, including carriers and FARPs
-forces templates can include air units with customization for loadout, livery, and skill
-carrier and FARP parking for enemy helicopters
-parking now supports multiple airports per side
-improved AI flight orbits (now onside and perpendicular to closest enemy airport)
-enemy transport helicopters!  Random troop drops in enemy-occupied zones
-'APCs spawn infantry' now disables conflict zones as infinite troop pickup zones
-bug fix: add zone triggers can be added in wrong order
-Combined Joint Task Forces now supported
-disable pickup zone smoke option added
-Scenario briefing now viewable in generator
-defending vehicles disperse on attack (script option)
-AWACs escorts now weapons-free and engage enemy air threats
-briefing images added
-new Persian Gulf scenario
This commit is contained in:
spencer-ki
2022-02-19 12:44:10 -08:00
parent ad11fd7937
commit bdf5d95f48
24 changed files with 247 additions and 202 deletions

View File

@@ -11,7 +11,7 @@ import random
class VehicleTemplate:
class USA:
class CombinedJointTaskForcesBlue:
@staticmethod
def zone_farp(mission, country, farp_country, position, heading, name, late_activation):
@@ -24,7 +24,8 @@ class VehicleTemplate:
[
dcs.vehicles.Unarmed.M_818,
dcs.vehicles.AirDefence.Vulcan,
dcs.vehicles.Unarmed.Ural_375
dcs.vehicles.Unarmed.Ural_375,
dcs.vehicles.Unarmed.M978_HEMTT_Tanker
],
position.point_from_heading(45, 7),
heading=random.randint(0, 359),