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transport helos update
-UH-60L troop capacity set to 11 -bugfix: AI enemy planes/helicopters attacked invisible FARPS -generator now produces an error log -Syria scenario FARP support units invulnerable -all red/blue coalition objects now swap sides for defense mode, including carriers and FARPs -forces templates can include air units with customization for loadout, livery, and skill -carrier and FARP parking for enemy helicopters -parking now supports multiple airports per side -improved AI flight orbits (now onside and perpendicular to closest enemy airport) -enemy transport helicopters! Random troop drops in enemy-occupied zones -'APCs spawn infantry' now disables conflict zones as infinite troop pickup zones -bug fix: add zone triggers can be added in wrong order -Combined Joint Task Forces now supported -disable pickup zone smoke option added -Scenario briefing now viewable in generator -defending vehicles disperse on attack (script option) -AWACs escorts now weapons-free and engage enemy air threats -briefing images added -new Persian Gulf scenario
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@@ -11,7 +11,7 @@ import random
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class VehicleTemplate:
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class USA:
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class CombinedJointTaskForcesBlue:
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@staticmethod
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def zone_farp(mission, country, farp_country, position, heading, name, late_activation):
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@@ -24,7 +24,8 @@ class VehicleTemplate:
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[
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dcs.vehicles.Unarmed.M_818,
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dcs.vehicles.AirDefence.Vulcan,
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dcs.vehicles.Unarmed.Ural_375
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dcs.vehicles.Unarmed.Ural_375,
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dcs.vehicles.Unarmed.M978_HEMTT_Tanker
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],
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position.point_from_heading(45, 7),
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heading=random.randint(0, 359),
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