fixes issue of attacking units getting stuck in zone

This commit is contained in:
spencer-ki
2022-01-09 16:38:15 -08:00
parent eea193bb71
commit 43b17d1b23
2 changed files with 6 additions and 5 deletions

View File

@@ -1,5 +1,5 @@
--[[ This is handy for development, so that you don't need to delete and re-add the individual scripts in the ME when you make a change. These will not be packaged with the .miz, so you shouldn't use this script loader for packaging .miz files for other machines/users. You'll want to add each script individually with a DO SCRIPT FILE ]]--
assert(loadfile("C:\\RotorOps\\mist_4_4_90.lua"))()
assert(loadfile("C:\\RotorOps\\Splash_Damage_2_0.lua"))()
assert(loadfile("C:\\RotorOps\\CTLD.lua"))()
assert(loadfile("C:\\RotorOps\\RotorOps.lua"))()
assert(loadfile("C:\\RotorOps\\Splash_Damage_2_0.lua"))()