Files
MOOSE_MISSIONS/OPS - Recovery Tanker/RecoveryTanker - 020 - Custom/_unpacked/Config/View/SnapViewsDefault.lua
T
2021-05-21 13:19:55 +00:00

1599 lines
32 KiB
Lua

--reformatted per-unit data to be mod system friendly
--this file is no longer should be edited for adding new flyable aircraft , DCS automatically check core database for this data(i.e. where you define your aircraft in aircraft table just define ViewSettings and SnapViews tables)
-- result of ingame editing is saved to Saved Games/<USER>/DCS/Config/View/SnapViews.lua
local A_10_VR_x = 0.126;
local A_10_VR_y = 0.036;
SnapViews = {}
SnapViews["A-10A"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 65.000000,--FOV
hAngle = 0.000000,
vAngle = -26.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 49.626770,--FOV
hAngle = 0.000000,
vAngle = -90.631294,
x_trans = 0.180499,
y_trans = -0.137064,
z_trans = -0.250000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 30.395041,--FOV
hAngle = 0.000000,
vAngle = -94.329208,
x_trans = 0.372718,
y_trans = -0.054055,
z_trans = 0.250000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 55.238567,--FOV
hAngle = 0.000000,
vAngle = -90.631294,
x_trans = 0.158523,
y_trans = -0.137064,
z_trans = 0.250000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 35.000000,--FOV
hAngle = 0.000000,
vAngle = -10.651850,
x_trans = 0.327622,
y_trans = -0.278207,
z_trans = -0.244799,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 34.340549,--FOV
hAngle = 0.000000,
vAngle = -9.500000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 35.000000,--FOV
hAngle = 0.000000,
vAngle = -10.651850,
x_trans = 0.327622,
y_trans = -0.278207,
z_trans = 0.244799,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 68.628296,--FOV
hAngle = 68.292320,
vAngle = -11.477349,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 68.628296,--FOV
hAngle = 0.000000,
vAngle = 30.227919,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 68.628296,--FOV
hAngle = -67.172974,
vAngle = -11.477349,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 70.000000,--FOV
hAngle = 20.000000,
vAngle = 8.000000,
x_trans = 0.360000,
y_trans = -0.041337,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 70.000000,--FOV
hAngle = -20.000000,
vAngle = 8.000000,
x_trans = 0.360000,
y_trans = -0.041337,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 75.000000,--FOV
hAngle = 0.000000,
vAngle = -23.000000,
x_trans = 0.360000,
y_trans = -0.041337,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[14] = {--default view VR
viewAngle = 75.000000,--FOV
hAngle = 0.000000,
vAngle = -23.000000,
x_trans = A_10_VR_x,
y_trans = A_10_VR_y,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["A-10C"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 65.000000,--FOV
hAngle = 0.000000,
vAngle = -26.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 49.626770,--FOV
hAngle = 0.000000,
vAngle = -90.631294,
x_trans = 0.180499,
y_trans = -0.137064,
z_trans = -0.250000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 30.395041,--FOV
hAngle = 0.000000,
vAngle = -94.329208,
x_trans = 0.372718,
y_trans = -0.054055,
z_trans = 0.250000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 55.238567,--FOV
hAngle = 0.000000,
vAngle = -90.631294,
x_trans = 0.158523,
y_trans = -0.137064,
z_trans = 0.250000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 35.000000,--FOV
hAngle = 0.000000,
vAngle = -10.651850,
x_trans = 0.327622,
y_trans = -0.278207,
z_trans = -0.244799,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 34.340549,--FOV
hAngle = 0.000000,
vAngle = -9.500000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 35.000000,--FOV
hAngle = 0.000000,
vAngle = -10.651850,
x_trans = 0.327622,
y_trans = -0.278207,
z_trans = 0.244799,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 68.628296,--FOV
hAngle = 68.292320,
vAngle = -11.477349,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 68.628296,--FOV
hAngle = 0.000000,
vAngle = 30.227919,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 68.628296,--FOV
hAngle = -67.172974,
vAngle = -11.477349,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 70.000000,--FOV
hAngle = 20.000000,
vAngle = 8.000000,
x_trans = 0.360000,
y_trans = -0.041337,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 70.000000,--FOV
hAngle = -20.000000,
vAngle = 8.000000,
x_trans = 0.360000,
y_trans = -0.041337,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 75.000000,--FOV
hAngle = 0.000000,
vAngle = -23.000000,
x_trans = 0.360000,
y_trans = -0.041337,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[14] = {--default view VR
viewAngle = 75.000000,--FOV
hAngle = 0.000000,
vAngle = -23.000000,
x_trans = A_10_VR_x,
y_trans = A_10_VR_y,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["F-15C"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 70.611748,--FOV
hAngle = -1.240272,
vAngle = -33.850250,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 32.704346,--FOV
hAngle = 25.696522,
vAngle = -34.778103,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 32.704346,--FOV
hAngle = 0.000000,
vAngle = -47.845268,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 36.106045,--FOV
hAngle = -28.878576,
vAngle = -36.780628,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 88.727844,--FOV
hAngle = 128.508865,
vAngle = 13.131046,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 41.928593,--FOV
hAngle = 0.000000,
vAngle = -4.630446,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 88.727844,--FOV
hAngle = -128.508865,
vAngle = 13.131046,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 88.727844,--FOV
hAngle = 81.648369,
vAngle = -9.500000,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 88.727844,--FOV
hAngle = 0.000000,
vAngle = 34.180634,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 88.727844,--FOV
hAngle = -80.997551,
vAngle = -9.500000,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 56.032040,--FOV
hAngle = 14.803060,
vAngle = 3.332499,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 56.032040,--FOV
hAngle = -14.414484,
vAngle = 3.332499,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 88.727844,--FOV
hAngle = 0.000000,
vAngle = -9.678451,
x_trans = 0.264295,
y_trans = -0.064373,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["Ka-50"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 67.452896,--FOV
hAngle = 0.000000,
vAngle = -40.067383,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 37.846794,--FOV
hAngle = 51.644135,
vAngle = -51.870411,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 36.178646,--FOV
hAngle = -1.912186,
vAngle = -34.446247,
x_trans = 0.000000,
y_trans = -0.025421,
z_trans = 0.073226,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 73.605141,--FOV
hAngle = -90.361992,
vAngle = -44.103138,
x_trans = 0.169696,
y_trans = -0.073508,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 91.348198,--FOV
hAngle = 109.752129,
vAngle = 1.484382,
x_trans = 0.190306,
y_trans = 0.044778,
z_trans = -0.150335,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 42.512844,--FOV
hAngle = 0.000000,
vAngle = -4.478010,
x_trans = 0.154018,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 91.348198,--FOV
hAngle = -108.852020,
vAngle = 0.085984,
x_trans = 0.190306,
y_trans = 0.044778,
z_trans = 0.139404,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 89.777542,--FOV
hAngle = 16.411518,
vAngle = -27.209915,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = -0.218292,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 88.727844,--FOV
hAngle = 0.000000,
vAngle = 34.042202,
x_trans = 0.142145,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 59.208893,--FOV
hAngle = -32.128311,
vAngle = -5.720805,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 56.032040,--FOV
hAngle = 14.803060,
vAngle = 3.332499,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 56.032040,--FOV
hAngle = -14.414484,
vAngle = 3.332499,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 89.777542,--FOV
hAngle = 0.000000,
vAngle = -15.592758,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["MiG-29A"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 76.124840,--FOV
hAngle = -2.623254,
vAngle = -26.566959,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 34.911949,--FOV
hAngle = 24.601770,
vAngle = -32.350807,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 26.184198,--FOV
hAngle = 12.026249,
vAngle = -40.075508,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 39.454399,--FOV
hAngle = -26.664328,
vAngle = -32.355324,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 81.240005,--FOV
hAngle = 131.503998,
vAngle = 10.804660,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 44.201855,--FOV
hAngle = 0.000000,
vAngle = -2.378299,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 81.240005,--FOV
hAngle = -131.503998,
vAngle = 10.804660,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 81.240005,--FOV
hAngle = 76.013145,
vAngle = 2.248441,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 81.240005,--FOV
hAngle = 0.000000,
vAngle = 36.304676,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 81.240005,--FOV
hAngle = -74.774559,
vAngle = 2.248441,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 68.250000,--FOV
hAngle = 13.070938,
vAngle = 7.522498,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 68.250000,--FOV
hAngle = -13.070938,
vAngle = 7.522498,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 81.240005,--FOV
hAngle = 0.000000,
vAngle = -9.500000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["MiG-29G"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 76.124840,--FOV
hAngle = -2.623254,
vAngle = -26.566959,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 34.911949,--FOV
hAngle = 24.601770,
vAngle = -32.350807,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 26.184198,--FOV
hAngle = 12.026249,
vAngle = -40.075508,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 39.454399,--FOV
hAngle = -26.664328,
vAngle = -32.355324,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 81.240005,--FOV
hAngle = 131.503998,
vAngle = 10.804660,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 44.201855,--FOV
hAngle = 0.000000,
vAngle = -2.378299,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 81.240005,--FOV
hAngle = -131.503998,
vAngle = 10.804660,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 81.240005,--FOV
hAngle = 76.013145,
vAngle = 2.248441,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 81.240005,--FOV
hAngle = 0.000000,
vAngle = 36.304676,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 81.240005,--FOV
hAngle = -74.774559,
vAngle = 2.248441,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 68.250000,--FOV
hAngle = 13.070938,
vAngle = 7.522498,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 68.250000,--FOV
hAngle = -13.070938,
vAngle = 7.522498,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 81.240005,--FOV
hAngle = 0.000000,
vAngle = -9.500000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["MiG-29K"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 65.000000,--FOV
hAngle = 0.000000,
vAngle = -26.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 30.000000,--FOV
hAngle = 20.000000,
vAngle = -43.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 30.000000,--FOV
hAngle = 0.000000,
vAngle = -43.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 30.000000,--FOV
hAngle = -20.000000,
vAngle = -43.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 30.000000,--FOV
hAngle = 20.000000,
vAngle = -23.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 30.000000,--FOV
hAngle = 0.000000,
vAngle = -23.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 30.000000,--FOV
hAngle = -20.000000,
vAngle = -23.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 30.000000,--FOV
hAngle = 20.000000,
vAngle = 2.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 30.000000,--FOV
hAngle = 0.000000,
vAngle = 2.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 30.000000,--FOV
hAngle = -20.000000,
vAngle = 2.000000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 68.250000,--FOV
hAngle = 13.070938,
vAngle = 7.522498,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 68.250000,--FOV
hAngle = -13.070938,
vAngle = 7.522498,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 60.000000,--FOV
hAngle = 0.000000,
vAngle = -9.500000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["MiG-29S"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 76.124840,--FOV
hAngle = -2.623254,
vAngle = -26.566959,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 34.911949,--FOV
hAngle = 24.601770,
vAngle = -32.350807,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 26.184198,--FOV
hAngle = 12.026249,
vAngle = -40.075508,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 39.454399,--FOV
hAngle = -26.664328,
vAngle = -32.355324,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 81.240005,--FOV
hAngle = 131.503998,
vAngle = 10.804660,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 44.201855,--FOV
hAngle = 0.000000,
vAngle = -2.378299,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 81.240005,--FOV
hAngle = -131.503998,
vAngle = 10.804660,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 81.240005,--FOV
hAngle = 76.013145,
vAngle = 2.248441,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 81.240005,--FOV
hAngle = 0.000000,
vAngle = 36.304676,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 81.240005,--FOV
hAngle = -74.774559,
vAngle = 2.248441,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 68.250000,--FOV
hAngle = 13.070938,
vAngle = 7.522498,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 68.250000,--FOV
hAngle = -13.070938,
vAngle = 7.522498,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 81.240005,--FOV
hAngle = 0.000000,
vAngle = -9.500000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["Su-25"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 68.767799,--FOV
hAngle = 1.929517,
vAngle = -30.846605,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 29.223452,--FOV
hAngle = 37.489525,
vAngle = -38.883888,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 40.635601,--FOV
hAngle = -0.438357,
vAngle = -33.138290,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 24.797405,--FOV
hAngle = -34.382549,
vAngle = -34.808853,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 69.302101,--FOV
hAngle = 89.405373,
vAngle = 1.213156,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 29.761202,--FOV
hAngle = 0.000000,
vAngle = -6.880077,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 69.302101,--FOV
hAngle = -89.691940,
vAngle = 4.554290,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 69.302101,--FOV
hAngle = 52.113377,
vAngle = -3.970644,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 72.856201,--FOV
hAngle = 0.000000,
vAngle = 30.866713,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 69.302101,--FOV
hAngle = -50.664936,
vAngle = -3.970644,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 47.680202,--FOV
hAngle = 43.054649,
vAngle = -7.799250,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 47.680202,--FOV
hAngle = -41.743240,
vAngle = -7.799250,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 69.302101,--FOV
hAngle = 0.000000,
vAngle = -15.137112,
x_trans = 0.050000,
y_trans = -0.019713,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["Su-25T"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 80.663399,--FOV
hAngle = 0.000000,
vAngle = -30.619938,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 39.764698,--FOV
hAngle = 28.661316,
vAngle = -41.406044,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 38.090847,--FOV
hAngle = -24.622110,
vAngle = -45.153934,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 36.062012,--FOV
hAngle = -20.779360,
vAngle = -23.755520,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 80.663399,--FOV
hAngle = 99.816956,
vAngle = 8.032285,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 58.718098,--FOV
hAngle = 0.000000,
vAngle = -5.000803,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 80.663399,--FOV
hAngle = -99.999687,
vAngle = 8.032285,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 80.663399,--FOV
hAngle = 58.382488,
vAngle = -6.648195,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 94.037704,--FOV
hAngle = 0.000000,
vAngle = 41.421227,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 80.663399,--FOV
hAngle = -57.531212,
vAngle = -6.648195,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 60.203396,--FOV
hAngle = 55.124939,
vAngle = -8.400513,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 60.203396,--FOV
hAngle = -52.633553,
vAngle = -8.400513,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 90.000000,--FOV
hAngle = 0.000000,
vAngle = -18.382137,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["Su-25TM"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 80.663399,--FOV
hAngle = 0.000000,
vAngle = -30.619938,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 39.764698,--FOV
hAngle = 28.661316,
vAngle = -41.406044,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 38.090847,--FOV
hAngle = -24.622110,
vAngle = -45.153934,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 33.645596,--FOV
hAngle = -36.653450,
vAngle = -23.703861,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 80.663399,--FOV
hAngle = 99.816956,
vAngle = 8.032285,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 58.718098,--FOV
hAngle = 0.000000,
vAngle = -5.000803,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 80.663399,--FOV
hAngle = -99.999687,
vAngle = 8.032285,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 80.663399,--FOV
hAngle = 58.382488,
vAngle = -6.648195,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 94.037704,--FOV
hAngle = 0.000000,
vAngle = 41.421227,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 80.663399,--FOV
hAngle = -57.531212,
vAngle = -6.648195,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 60.203396,--FOV
hAngle = 55.124939,
vAngle = -8.400513,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 60.203396,--FOV
hAngle = -52.633553,
vAngle = -8.400513,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 90.000000,--FOV
hAngle = 0.000000,
vAngle = -18.382137,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["Su-27"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 71.824692,--FOV
hAngle = 0.000000,
vAngle = -32.458889,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 33.361835,--FOV
hAngle = 41.045925,
vAngle = -40.805656,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 30.427544,--FOV
hAngle = 0.000000,
vAngle = -41.808968,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 34.392349,--FOV
hAngle = -32.597401,
vAngle = -35.293747,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 87.468338,--FOV
hAngle = 129.012665,
vAngle = 14.547977,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 43.977936,--FOV
hAngle = 0.000000,
vAngle = -4.951577,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 87.468338,--FOV
hAngle = -129.012665,
vAngle = 14.491872,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 87.468338,--FOV
hAngle = 82.862923,
vAngle = -9.500000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 87.468338,--FOV
hAngle = 0.000000,
vAngle = 38.979362,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 87.468338,--FOV
hAngle = -82.461266,
vAngle = -12.843998,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 68.786629,--FOV
hAngle = 15.618313,
vAngle = 7.522498,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 69.165199,--FOV
hAngle = -15.683434,
vAngle = 8.549150,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 87.468338,--FOV
hAngle = 0.000000,
vAngle = -9.500000,
x_trans = 0.113927,
y_trans = -0.004946,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}
SnapViews["Su-33"] = {
[1] = {-- player slot 1
[1] = {
viewAngle = 71.824692,--FOV
hAngle = 0.000000,
vAngle = -32.458889,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[2] = {
viewAngle = 33.361835,--FOV
hAngle = 41.045925,
vAngle = -40.805656,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[3] = {
viewAngle = 30.427544,--FOV
hAngle = 0.000000,
vAngle = -41.808968,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[4] = {
viewAngle = 34.392349,--FOV
hAngle = -32.597401,
vAngle = -35.293747,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[5] = {
viewAngle = 87.468338,--FOV
hAngle = 129.012665,
vAngle = 14.547977,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[6] = {
viewAngle = 43.977936,--FOV
hAngle = 0.000000,
vAngle = -4.951577,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[7] = {
viewAngle = 87.468338,--FOV
hAngle = -129.012665,
vAngle = 14.491872,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[8] = {
viewAngle = 87.468338,--FOV
hAngle = 82.862923,
vAngle = -9.500000,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[9] = {
viewAngle = 87.468338,--FOV
hAngle = 0.000000,
vAngle = 38.979362,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[10] = {
viewAngle = 87.468338,--FOV
hAngle = -82.461266,
vAngle = -12.843998,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[11] = {--look at left mirror
viewAngle = 68.786629,--FOV
hAngle = 15.618313,
vAngle = 7.522498,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[12] = {--look at right mirror
viewAngle = 69.165199,--FOV
hAngle = -15.683434,
vAngle = 8.549150,
x_trans = 0.000000,
y_trans = 0.000000,
z_trans = 0.000000,
rollAngle = 0.000000,
},
[13] = {--default view
viewAngle = 87.468338,--FOV
hAngle = 0.000000,
vAngle = -9.500000,
x_trans = 0.113927,
y_trans = -0.004946,
z_trans = 0.000000,
rollAngle = 0.000000,
},
},
}