mirror of
https://github.com/FlightControl-Master/MOOSE_MISSIONS.git
synced 2025-08-15 10:37:46 +00:00
MOOSE demonstration missions [skip ci]
This commit is contained in:
@@ -1,7 +1,6 @@
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-- Name: SPA-011 - Ground Ops - Simple Spawning
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-- Author: FlightControl
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-- Date Created: 10 Jan 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -1,7 +1,6 @@
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-- Name: SPA-012 - Ground Ops - Multiple Spawns
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-- Author: FlightControl
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-- Date Created: 10 Jan 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -1,7 +1,6 @@
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-- Name: SPA-013 - Ground Ops - Scheduled Spawns
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-- Author: FlightControl
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-- Date Created: 10 Jan 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -1,10 +1,6 @@
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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$dir
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$file
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cd "_unpacked"
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. 7z a -r -y -tzip "..\$file.miz" *
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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cd "_unpacked"
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. 7z a -r -y -tzip "..\$file.miz" *
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cd ..
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@@ -1,7 +1,7 @@
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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Remove-Item .\_unpacked -Force -Recurse
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md "_unpacked"
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cd "_unpacked"
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. 7z x -r -y "..\$file.miz" *
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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Remove-Item .\_unpacked -Force -Recurse
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md "_unpacked"
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cd "_unpacked"
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. 7z x -r -y "..\$file.miz" *
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@@ -1,7 +1,6 @@
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-- Name: SPA-014 - Ground Ops - Scheduled Spawns Limited
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-- Author: FlightControl
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-- Date Created: 10 Jan 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -1,10 +1,6 @@
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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$dir
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$file
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cd "_unpacked"
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. 7z a -r -y -tzip "..\$file.miz" *
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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cd "_unpacked"
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. 7z a -r -y -tzip "..\$file.miz" *
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cd ..
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@@ -1,7 +1,7 @@
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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Remove-Item .\_unpacked -Force -Recurse
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md "_unpacked"
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cd "_unpacked"
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. 7z x -r -y "..\$file.miz" *
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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Remove-Item .\_unpacked -Force -Recurse
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md "_unpacked"
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cd "_unpacked"
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. 7z x -r -y "..\$file.miz" *
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@@ -1,7 +1,6 @@
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-- Name: SPA-015 - Ground Ops - Randomize Route
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-- Author: FlightControl
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-- Date Created: 10 Jan 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -1,7 +1,6 @@
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-- Name: SPA-016 - Ground Ops - Randomize Zones
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-- Author: FlightControl
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-- Date Created: 10 Jan 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -1,7 +1,6 @@
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-- Name: SPA-017 - Ground Ops - Set AI inactive while spawning
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-- Author: FlightControl
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-- Date Created: 24 Jan 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -12,7 +11,7 @@
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--
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-- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor.
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-- 2. The vehicles should spawn according the scheduler parameters.
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-- 3. There should not be more than 10 groups spawned.
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-- 3. There should not be more than 5 groups spawned.
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-- 4. Observe that the AI is inactivated, and thus, the vehicles aren't moving.
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-- 5. Observe that the position where the units are spawned, is randomized in the zones perimeters.
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@@ -2,7 +2,6 @@
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-- Name: SPA-018 - Ground Ops - Randomize Templates
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-- Author: FlightControl
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-- Date Created: 10 Jan 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -10,12 +9,7 @@
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--
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-- # Test cases:
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--
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-- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor.
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-- 2. The vehicles should spawn according the scheduler parameters.
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-- 3. There should not be more than 10 units spawned. Make sure that group count have less than 10 units or 10 groups.
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-- 4. Observe that the route that the vehicles follow is randomized starting from point 1 till point 3.
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-- 5. Observe that the position where the units are spawned, is randomized according the zones.
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-- 6. Observe that the ground vehicles are spawned with randomized templates.
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-- 1. Observe that the ground vehicles are spawned with randomized templates.
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-- Tests Gudauta
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@@ -28,7 +22,7 @@ TemplateTable = { "A", "B", "C" }
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Spawn_Vehicle_1 = SPAWN:New( "Spawn Vehicle 1" )
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:InitLimit( 10, 10 )
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:InitRandomizeRoute( 1, 1, 200 )
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:InitRandomizeZones( ZoneTable )
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:InitRandomizeTemplate( TemplateTable )
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--:InitRandomizeZones( ZoneTable )
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:SpawnScheduled( 5, .5 )
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@@ -1,8 +1,7 @@
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---
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-- Name: SPA-019 - Ground Ops - Randomize Templates without Waypoints
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-- Name: SPA-019 - Ground Ops - Randomize Templates with Waypoints
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-- Author: FlightControl
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-- Date Created: 24 Feb 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -12,7 +11,6 @@
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--
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-- 1. Observe that the ground vehicles are spawned with randomized templates.
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-- 2. Observe that the ground vehicles are spread around the spawning area and are not stacked upon each other.
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-- Note by ZERO (15/12/2020): the vehicles are spawned upon each other
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-- Tests Gudauta
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@@ -2,7 +2,6 @@
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-- Name: SPA-020 - Ground Ops - Randomize Templates in Random Zones without Waypoints
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-- Author: FlightControl
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-- Date Created: 24 Feb 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -2,7 +2,6 @@
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-- Name: SPA-021 - Ground Ops - Scheduled Spawns Limited Keep Unit Names
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-- Author: FlightControl
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-- Date Created: 14 Mar 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -12,7 +11,7 @@
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--
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-- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor.
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-- 2. The vehicles should spawn according the scheduler parameters.
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-- 3. There should not be more than 5 groups spawned. (Number of units is 5 groups x 4 units in group = 20 that is a unit limits in :initLimit function in this implementation (:InitLimit( 20 , 10 )))
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-- 3. There should not be more than 5 groups spawned.
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-- 4. Observe the unit names, they should have the name as defined within the ME.
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@@ -22,7 +21,7 @@
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Spawn_Vehicle_1 = SPAWN
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:New( "Spawn Vehicle 1" )
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:InitKeepUnitNames()
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:InitLimit( 20 , 10 )
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:InitLimit( 5, 10 )
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:SpawnScheduled( 5, .5 )
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@@ -1,7 +1,6 @@
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-- Name: SPA-022 - Ground Ops - Scheduled Spawns Limited with long interval
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-- Author: FlightControl
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-- Date Created: 18 Mar 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -12,7 +11,6 @@
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--
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-- 1. Observe that the ground vehicles are spawned at the position declared within the mission editor.
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-- 2. The vehicles should spawn according the scheduler parameters.
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-- 3. When the vehicle spawned die, a new vehicle will be spawned
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@@ -2,7 +2,6 @@
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-- Name: SPA-023 - Ground Ops - SpawnStart and SpawnStop
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-- Author: FlightControl
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-- Date Created: 10 Jan 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -2,7 +2,6 @@
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-- Name: SPA-024 - Ground Ops - Arrays
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-- Author: FlightControl
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-- Date Created: 19 Jul 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -1,7 +1,6 @@
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-- Name: SPA-025 - Ground Ops - Spawn Hidden
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-- Author: FlightControl
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-- Date Created: 06 Sep 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -1,7 +1,6 @@
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-- Name: SPA-026 - Ground Ops - Spawn RandomizeTemplate Hidden
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-- Author: FlightControl
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-- Date Created: 06 Sep 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -10,7 +9,6 @@
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-- # Test cases:
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--
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-- 1. Observe that a random ground vehicle is spawned and his hidden.
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-- 2. Observe that templates are hidden on MAP on Mission Editor
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@@ -20,7 +18,9 @@
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Templates = { "A", "B" }
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Spawn_Vehicle_1 = SPAWN:New( "vehicle" )
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Spawn_Vehicle_1 = SPAWN:New( "Vehicle" )
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Spawn_Vehicle_1:InitRandomizeTemplate( Templates )
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Spawn_Group_1 = Spawn_Vehicle_1:Spawn()
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@@ -1,7 +1,6 @@
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-- Name: SPA-027 - Ground Ops - Respawning After Destroy
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-- Author: FlightControl
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-- Date Created: 10 Dec 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- At Gudauta spawns ground vehicle, in a scheduled fashion.
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-- There can only be a maximum of 2 grond vehicles alive.
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@@ -10,7 +9,7 @@
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--
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-- Red is attacking the spawned blue vehicles.
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-- Once blue is destroyed, a new blue needs to spawn.
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-- Until all 10 blue vehicles (units) are spawned.
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-- Until all 10 blue vehicles are spawned.
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-- The position of blue is randomized in the zone.
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-- Blue has ROE hold weapons.
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--
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@@ -2,7 +2,6 @@
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-- Name: SPA-120 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit
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-- Author: FlightControl
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-- Date Created: 05 Feb 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -1,10 +1,6 @@
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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$dir
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$file
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cd "_unpacked"
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. 7z a -r -y -tzip "..\$file.miz" *
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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cd "_unpacked"
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. 7z a -r -y -tzip "..\$file.miz" *
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cd ..
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@@ -1,7 +1,7 @@
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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Remove-Item .\_unpacked -Force -Recurse
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md "_unpacked"
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cd "_unpacked"
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. 7z x -r -y "..\$file.miz" *
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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Remove-Item .\_unpacked -Force -Recurse
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md "_unpacked"
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cd "_unpacked"
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. 7z x -r -y "..\$file.miz" *
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@@ -2,7 +2,6 @@
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-- Name: SPA-121 - Air Ops - Scheduled Spawns with Repeat on Landing with Limit
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-- Author: FlightControl
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-- Date Created: 05 Feb 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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Binary file not shown.
@@ -2,7 +2,6 @@
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-- Name: SPA-122 - Air Ops - OnLand test for Scheduled Spawns
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-- Author: FlightControl
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-- Date Created: 21 Mar 2017
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -2,7 +2,6 @@
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-- Name: SPA-123 - Air Ops - Repeat on Landing and InitCleanUp
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-- Author: FlightControl
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-- Date Created: 15 Sep 2018
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-- Checked in 15 dez 2020 by ZERO
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--
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-- # Situation:
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--
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@@ -14,12 +13,10 @@ do
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-- Declare SPAWN objects
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Spawn_KA_50 = SPAWN:New("KA-50")
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:InitLimit( 2, 0 )
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Spawn_KA_50:InitLimit( 2, 10 )
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-- Choose repeat functionality
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-- Repeat on landing
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Spawn_KA_50:InitRepeatOnLanding()
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Spawn_KA_50:InitDelayOff()
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Spawn_KA_50:InitCleanUp( 300 )
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Spawn_KA_50:SpawnScheduled( 180, 0.2 )
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@@ -2,7 +2,6 @@
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-- Name: SPA-140 - Spawn Client Slots
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-- Author: FlightControl
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-- Date Created: 30 Aug 2017
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-- Checked in 15 dez 2020 by ZERO (doesn't work)
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--
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-- # Situation:
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--
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Block a user