Updated Moose.lua

This commit is contained in:
funkyfranky
2022-10-11 19:30:16 +00:00
parent 192d4710a2
commit 9f91de26ca
982 changed files with 22665 additions and 22625 deletions

View File

@@ -1,19 +1,19 @@
-- This test mission demonstrates the BEACON class.
-- The goal is to activate 2 types of beacons : 1 TACAN beacon attach to an aircraft, and 1 generic radio beacon attach to a ground UNIT
-- The player aircraft needs to be ASM and TACAN compatible. Please replace the M2000C by an aircraft you own and can receive TACAN signals
-- Activates the trace to see what BEACON does in the log
--BASE:TraceClass("BEACON")
BASE:TraceLevel(3)
-- Create our UNITs on which we'll attach a BEACON
local Aircraft = UNIT:FindByName("Unit1")
local LandUnit = UNIT:FindByName("Unit2")
RadioSpeech = RADIOSPEECH:New( 124 )
RadioSpeech:SetSenderUnitName( "Unit2" )
RadioSpeech:Start()
-- This test mission demonstrates the BEACON class.
-- The goal is to activate 2 types of beacons : 1 TACAN beacon attach to an aircraft, and 1 generic radio beacon attach to a ground UNIT
-- The player aircraft needs to be ASM and TACAN compatible. Please replace the M2000C by an aircraft you own and can receive TACAN signals
-- Activates the trace to see what BEACON does in the log
--BASE:TraceClass("BEACON")
BASE:TraceLevel(3)
-- Create our UNITs on which we'll attach a BEACON
local Aircraft = UNIT:FindByName("Unit1")
local LandUnit = UNIT:FindByName("Unit2")
RadioSpeech = RADIOSPEECH:New( 124 )
RadioSpeech:SetSenderUnitName( "Unit2" )
RadioSpeech:Start()
RadioSpeech:ScheduleRepeat( 5, 30, 0, nil, RadioSpeech.Speak, "springfield11, patrolling" )