Updated Moose.lua

This commit is contained in:
funkyfranky
2024-01-01 22:48:35 +00:00
parent d0ce19b779
commit 966a374f98
150 changed files with 6601 additions and 6601 deletions
@@ -1,28 +1,28 @@
---
-- Name: SPA-018 - Ground Ops - Randomize Templates
-- Author: FlightControl
-- Date Created: 10 Jan 2017
--
-- # Situation:
--
-- At Gudauta spawn multiple ground vehicles, in a scheduled fashion.
--
-- # Test cases:
--
-- 1. Observe that the ground vehicles are spawned with randomized templates.
-- Tests Gudauta
-- -------------
-- Create a zone table of the 2 zones.
ZoneTable = { ZONE:New( "Zone1" ), ZONE:New( "Zone2" ) }
TemplateTable = { "A", "B", "C" }
Spawn_Vehicle_1 = SPAWN:New( "Spawn Vehicle 1" )
:InitLimit( 10, 10 )
:InitRandomizeRoute( 1, 1, 200 )
:InitRandomizeTemplate( TemplateTable )
--:InitRandomizeZones( ZoneTable )
:SpawnScheduled( 5, .5 )
---
-- Name: SPA-018 - Ground Ops - Randomize Templates
-- Author: FlightControl
-- Date Created: 10 Jan 2017
--
-- # Situation:
--
-- At Gudauta spawn multiple ground vehicles, in a scheduled fashion.
--
-- # Test cases:
--
-- 1. Observe that the ground vehicles are spawned with randomized templates.
-- Tests Gudauta
-- -------------
-- Create a zone table of the 2 zones.
ZoneTable = { ZONE:New( "Zone1" ), ZONE:New( "Zone2" ) }
TemplateTable = { "A", "B", "C" }
Spawn_Vehicle_1 = SPAWN:New( "Spawn Vehicle 1" )
:InitLimit( 10, 10 )
:InitRandomizeRoute( 1, 1, 200 )
:InitRandomizeTemplate( TemplateTable )
--:InitRandomizeZones( ZoneTable )
:SpawnScheduled( 5, .5 )