mirror of
https://github.com/FlightControl-Master/MOOSE_MISSIONS.git
synced 2026-08-19 12:36:24 +00:00
Updated Moose.lua
This commit is contained in:
@@ -1,7 +1,7 @@
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SetUnit = SET_UNIT:New():FilterCoalitions("blue"):FilterCategories("ground"):FilterOnce()
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SetUnit:Flush()
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SetUnit:I(SetUnit:Count())
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SetUnit = SET_UNIT:New():FilterCoalitions("blue"):FilterCategories("ground"):FilterOnce()
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SetUnit:Flush()
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SetUnit:I(SetUnit:Count())
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+12
-12
@@ -1,12 +1,12 @@
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SetUnit = SET_UNIT:New():FilterCoalitions("blue"):FilterCategories("ground"):FilterOnce()
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SetUnit:Flush()
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SetUnit:I( { Count = SetUnit:Count() } )
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SCHEDULER:New( nil,
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function()
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SetUnit = SET_UNIT:New():FilterCoalitions("blue"):FilterCategories("ground"):FilterOnce()
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SetUnit:Flush()
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SetUnit:I( { Count = SetUnit:Count() } )
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end, {}, 60 )
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SetUnit = SET_UNIT:New():FilterCoalitions("blue"):FilterCategories("ground"):FilterOnce()
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SetUnit:Flush()
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SetUnit:I( { Count = SetUnit:Count() } )
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SCHEDULER:New( nil,
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function()
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SetUnit = SET_UNIT:New():FilterCoalitions("blue"):FilterCategories("ground"):FilterOnce()
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SetUnit:Flush()
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SetUnit:I( { Count = SetUnit:Count() } )
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end, {}, 60 )
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+15
-15
@@ -1,16 +1,16 @@
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SCHEDULER:New( nil,
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function()
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SetUnit = SET_UNIT:New():FilterCoalitions("blue"):FilterCategories("ground"):FilterOnce()
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SetUnit:Flush()
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SetUnit:I( { Count = SetUnit:Count() } )
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end, {}, 0, 30 )
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GroupPlanes = GROUP:FindByName( "Planes #001" )
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GroupPlanes:HandleEvent( EVENTS.EngineShutdown )
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function GroupPlanes:OnEventEngineShutdown( EventData )
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EventData.IniUnit:Destroy()
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SCHEDULER:New( nil,
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function()
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SetUnit = SET_UNIT:New():FilterCoalitions("blue"):FilterCategories("ground"):FilterOnce()
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SetUnit:Flush()
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SetUnit:I( { Count = SetUnit:Count() } )
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end, {}, 0, 30 )
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GroupPlanes = GROUP:FindByName( "Planes #001" )
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GroupPlanes:HandleEvent( EVENTS.EngineShutdown )
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function GroupPlanes:OnEventEngineShutdown( EventData )
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EventData.IniUnit:Destroy()
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end
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+8
-8
@@ -1,8 +1,8 @@
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-- The mission contains templates, which are late activated groups. Only the active units should be included.
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-- It should count 24 units in DCS.log.
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SetUnit = SET_UNIT:New():FilterCoalitions("blue"):FilterCategories("ground"):FilterActive():FilterOnce()
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SetUnit:Flush()
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SetUnit:I( { Count = SetUnit:Count() } )
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MESSAGE:NewType( "There are " .. SetUnit:Count() .. " units in the SetUnit.", MESSAGE.Type.Information ):ToAll()
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-- The mission contains templates, which are late activated groups. Only the active units should be included.
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-- It should count 24 units in DCS.log.
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SetUnit = SET_UNIT:New():FilterCoalitions("blue"):FilterCategories("ground"):FilterActive():FilterOnce()
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SetUnit:Flush()
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SetUnit:I( { Count = SetUnit:Count() } )
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MESSAGE:NewType( "There are " .. SetUnit:Count() .. " units in the SetUnit.", MESSAGE.Type.Information ):ToAll()
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