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-- Only use Include.File when developing new MOOSE classes.
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-- When using Moose.lua in the DO SCIPTS FILE initialization box,
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-- these Include.File statements are not needed, because all classes within Moose will be loaded.
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-- This is an example of a global
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local Trainer = MISSILETRAINER
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:New( 200, "Trainer: Welcome to the missile training, trainee! Missiles will be fired at you. Try to evade them. Good luck!" )
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:InitMessagesOnOff(true)
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:InitAlertsToAll(true)
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:InitAlertsHitsOnOff(true)
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:InitAlertsLaunchesOnOff(false) -- I'll put it on below ...
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:InitBearingOnOff(true)
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:InitRangeOnOff(true)
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:InitTrackingOnOff(true)
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:InitTrackingToAll(true)
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:InitMenusOnOff(false)
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Trainer:InitAlertsToAll(true) -- Now alerts are also on
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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$dir
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$file
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cd "_unpacked"
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. 7z a -r -y -tzip "..\$file.miz" *
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cd ..
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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Remove-Item .\_unpacked -Force -Recurse
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md "_unpacked"
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cd "_unpacked"
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. 7z x -r -y "..\$file.miz" *
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