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CargoEngineer = UNIT:FindByName( "Engineer" )
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InfantryCargo = AI_CARGO_UNIT:New( CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 25 )
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CargoCarrier = UNIT:FindByName( "Carrier" )
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-- This will Load the Cargo into the Carrier, regardless where the Cargo is.
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InfantryCargo:Load( CargoCarrier )
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-- This will Unboard the Cargo from the Carrier.
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-- The Cargo will run from the Carrier to a point in the NearRadius around the Carrier.
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-- Unboard the Cargo with a speed of 10 km/h, go to 200 meters 180 degrees from the Carrier, iin a zone of 25 meters (NearRadius).
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InfantryCargo:UnBoard( 10, 2, 20, 10, 180 )
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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$dir
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$file
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cd "_unpacked"
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. 7z a -r -y -tzip "..\$file.miz" *
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cd ..
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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Remove-Item .\_unpacked -Force -Recurse
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md "_unpacked"
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cd "_unpacked"
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. 7z x -r -y "..\$file.miz" *
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