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CargoEngineer = UNIT:FindByName( "Engineer" )
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InfantryCargo = AI_CARGO_UNIT:New( CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 25 )
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CargoCarrierFrom = UNIT:FindByName( "CarrierFrom" )
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CargoCarrierTo = UNIT:FindByName( "CarrierTo" )
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-- This call will make the Cargo run to the CargoCarrier.
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-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
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-- This process is now fully automated.
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InfantryCargo:Board( CargoCarrierFrom )
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-- Once the Cargo has been loaded into the Carrier, drive to a point and unload the Cargo.
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function InfantryCargo:OnEnterLoaded()
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self:__UnBoard( 1 )
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self.OnEnterLoaded = nil
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end
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-- Once the Cargo has been unloaded from the Carrier (the Cargo has arrived to the unload gathering point), OnBoard the Cargo in the other Carrier.
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function InfantryCargo:OnEnterUnLoaded()
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self:__Board( 1, CargoCarrierTo )
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self.OnEnterUnLoaded = nil
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end
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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$dir
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$file
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cd "_unpacked"
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. 7z a -r -y -tzip "..\$file.miz" *
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cd ..
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@@ -0,0 +1,7 @@
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$dir = split-path -parent $MyInvocation.MyCommand.Definition
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cd $dir
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$file = Split-Path $dir -leaf
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Remove-Item .\_unpacked -Force -Recurse
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md "_unpacked"
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cd "_unpacked"
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. 7z x -r -y "..\$file.miz" *
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