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Updated Moose.lua
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+43
-43
@@ -1,43 +1,43 @@
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---
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-- Name: ZON-101 - Normal Zone - Random Point
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-- Author: FlightControl
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-- Date Created: 18 Feb 2017
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--
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-- # Situation:
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--
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-- Three zones are defined.
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-- 15 points are smoked in each zone.
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-- The first 15 points are blue smoked using the GetRandomVec2() API.
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-- The second 15 points are orange smoked using the GetRandomPointVec2() API.
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-- The third 15 points are red smoked using the GetRandomPointVec3() API.
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-- Note: The zones perimeters are also smoked in white, so you can observe the random point placement.
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-- Note: At each zone an vehicle is placed, so you can view the smoking in external view.
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--
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-- # Test cases:
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--
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-- 1. Observe smoking of Blue smoke in Zone 1.
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-- 2. Observe smoking of Orange smoke in Zone 2.
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-- 3. Observe smoking of Red smoke in Zone 3.
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Zone1 = ZONE:New( "Zone 1" )
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Zone2 = ZONE:New( "Zone 2" )
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Zone3 = ZONE:New( "Zone 3" )
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Zone1:SmokeZone( SMOKECOLOR.White, 18 )
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Zone2:SmokeZone( SMOKECOLOR.White, 18 )
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Zone3:SmokeZone( SMOKECOLOR.White, 18 )
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for i = 1, 15 do
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-- Zone 1
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local Vec2 = Zone1:GetRandomVec2()
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local PointVec2 = POINT_VEC2:NewFromVec2( Vec2 )
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PointVec2:SmokeBlue()
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-- Zone 2
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local PointVec2 = Zone2:GetRandomPointVec2()
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PointVec2:SmokeOrange()
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-- Zone 3
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local PointVec3 = Zone3:GetRandomPointVec3()
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PointVec3:SmokeRed()
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end
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---
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-- Name: ZON-101 - Normal Zone - Random Point
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-- Author: FlightControl
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-- Date Created: 18 Feb 2017
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--
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-- # Situation:
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--
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-- Three zones are defined.
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-- 15 points are smoked in each zone.
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-- The first 15 points are blue smoked using the GetRandomVec2() API.
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-- The second 15 points are orange smoked using the GetRandomPointVec2() API.
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-- The third 15 points are red smoked using the GetRandomPointVec3() API.
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-- Note: The zones perimeters are also smoked in white, so you can observe the random point placement.
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-- Note: At each zone an vehicle is placed, so you can view the smoking in external view.
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--
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-- # Test cases:
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--
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-- 1. Observe smoking of Blue smoke in Zone 1.
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-- 2. Observe smoking of Orange smoke in Zone 2.
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-- 3. Observe smoking of Red smoke in Zone 3.
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Zone1 = ZONE:New( "Zone 1" )
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Zone2 = ZONE:New( "Zone 2" )
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Zone3 = ZONE:New( "Zone 3" )
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Zone1:SmokeZone( SMOKECOLOR.White, 18 )
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Zone2:SmokeZone( SMOKECOLOR.White, 18 )
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Zone3:SmokeZone( SMOKECOLOR.White, 18 )
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for i = 1, 15 do
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-- Zone 1
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local Vec2 = Zone1:GetRandomVec2()
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local PointVec2 = POINT_VEC2:NewFromVec2( Vec2 )
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PointVec2:SmokeBlue()
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-- Zone 2
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local PointVec2 = Zone2:GetRandomPointVec2()
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PointVec2:SmokeOrange()
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-- Zone 3
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local PointVec3 = Zone3:GetRandomPointVec3()
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PointVec3:SmokeRed()
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end
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