Updated Moose.lua

This commit is contained in:
funkyfranky
2022-10-14 16:09:51 +00:00
parent c7825692a2
commit 1bea4708c1
890 changed files with 22400 additions and 16860 deletions
@@ -1,11 +1,11 @@
CargoEngineer = UNIT:FindByName( "Engineer" )
InfantryCargo = AI_CARGO_UNIT:New( CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 25 )
CargoCarrier = UNIT:FindByName( "Carrier" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
InfantryCargo:Board( CargoCarrier )
CargoEngineer = UNIT:FindByName( "Engineer" )
InfantryCargo = AI_CARGO_UNIT:New( CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 25 )
CargoCarrier = UNIT:FindByName( "Carrier" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
InfantryCargo:Board( CargoCarrier )
@@ -1,11 +1,11 @@
CargoEngineer = UNIT:FindByName( "Engineer" )
InfantryCargo = AI_CARGO_UNIT:New( CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 25 )
CargoCarrier = UNIT:FindByName( "Carrier" )
-- This will Load immediately the Cargo into the Carrier, regardless where the Cargo is.
InfantryCargo:Load( CargoCarrier )
-- This will Unboard the Cargo from the Carrier.
CargoEngineer = UNIT:FindByName( "Engineer" )
InfantryCargo = AI_CARGO_UNIT:New( CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 25 )
CargoCarrier = UNIT:FindByName( "Carrier" )
-- This will Load immediately the Cargo into the Carrier, regardless where the Cargo is.
InfantryCargo:Load( CargoCarrier )
-- This will Unboard the Cargo from the Carrier.
InfantryCargo:UnBoard()
@@ -1,25 +1,25 @@
CargoEngineer = UNIT:FindByName( "Engineer" )
InfantryCargo = AI_CARGO_UNIT:New( CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 25 )
CargoCarrierFrom = UNIT:FindByName( "CarrierFrom" )
CargoCarrierTo = UNIT:FindByName( "CarrierTo" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
InfantryCargo:Board( CargoCarrierFrom )
-- Once the Cargo has been loaded into the Carrier, drive to a point and unload the Cargo.
function InfantryCargo:OnEnterLoaded()
self:__UnBoard( 1 )
self.OnEnterLoaded = nil
end
-- Once the Cargo has been unloaded from the Carrier (the Cargo has arrived to the unload gathering point), OnBoard the Cargo in the other Carrier.
function InfantryCargo:OnEnterUnLoaded()
self:__Board( 1, CargoCarrierTo )
self.OnEnterUnLoaded = nil
end
CargoEngineer = UNIT:FindByName( "Engineer" )
InfantryCargo = AI_CARGO_UNIT:New( CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 25 )
CargoCarrierFrom = UNIT:FindByName( "CarrierFrom" )
CargoCarrierTo = UNIT:FindByName( "CarrierTo" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
InfantryCargo:Board( CargoCarrierFrom )
-- Once the Cargo has been loaded into the Carrier, drive to a point and unload the Cargo.
function InfantryCargo:OnEnterLoaded()
self:__UnBoard( 1 )
self.OnEnterLoaded = nil
end
-- Once the Cargo has been unloaded from the Carrier (the Cargo has arrived to the unload gathering point), OnBoard the Cargo in the other Carrier.
function InfantryCargo:OnEnterUnLoaded()
self:__Board( 1, CargoCarrierTo )
self.OnEnterUnLoaded = nil
end
@@ -1,25 +1,25 @@
---
-- Name: CGO-101 - Group Boarding
-- Author: FlightControl
-- Date Created: 13 Apr 2017
--
-- # Situation:
--
-- A cargo group called Infantry with Engineers is boarding the Carrier "Carrier".
--
-- # Test cases:
--
-- 1. Observe that the cargo is boarding.
--
local InfantryGroup = GROUP:FindByName( "Infantry" )
local InfantryCargo = CARGO_GROUP:New( InfantryGroup, "Engineers", "Infantry Engineers", 2000 )
local CargoCarrier = UNIT:FindByName( "Carrier" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
InfantryCargo:Board( CargoCarrier, 25 )
---
-- Name: CGO-101 - Group Boarding
-- Author: FlightControl
-- Date Created: 13 Apr 2017
--
-- # Situation:
--
-- A cargo group called Infantry with Engineers is boarding the Carrier "Carrier".
--
-- # Test cases:
--
-- 1. Observe that the cargo is boarding.
--
local InfantryGroup = GROUP:FindByName( "Infantry" )
local InfantryCargo = CARGO_GROUP:New( InfantryGroup, "Engineers", "Infantry Engineers", 2000 )
local CargoCarrier = UNIT:FindByName( "Carrier" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
InfantryCargo:Board( CargoCarrier, 25 )
@@ -1,25 +1,25 @@
---
-- Name: CGO-102 - Group Unboarding
-- Author: FlightControl
-- Date Created: 13 Apr 2017
--
-- # Situation:
--
-- A cargo group called Infantry with Engineers is unboarding the Carrier "Carrier".
--
-- # Test cases:
--
-- 1. Observe that the cargo is unboarding.
--
local InfantryGroup = GROUP:FindByName( "Infantry" )
local InfantryCargo = CARGO_GROUP:New( InfantryGroup, "Engineers", "Infantry Engineers", 2000 )
local CargoCarrier = UNIT:FindByName( "Carrier" )
-- This will Load immediately the Cargo into the Carrier, regardless where the Cargo is.
InfantryCargo:Load( CargoCarrier )
-- This will Unboard the Cargo from the Carrier.
---
-- Name: CGO-102 - Group Unboarding
-- Author: FlightControl
-- Date Created: 13 Apr 2017
--
-- # Situation:
--
-- A cargo group called Infantry with Engineers is unboarding the Carrier "Carrier".
--
-- # Test cases:
--
-- 1. Observe that the cargo is unboarding.
--
local InfantryGroup = GROUP:FindByName( "Infantry" )
local InfantryCargo = CARGO_GROUP:New( InfantryGroup, "Engineers", "Infantry Engineers", 2000 )
local CargoCarrier = UNIT:FindByName( "Carrier" )
-- This will Load immediately the Cargo into the Carrier, regardless where the Cargo is.
InfantryCargo:Load( CargoCarrier )
-- This will Unboard the Cargo from the Carrier.
InfantryCargo:UnBoard()
@@ -1,40 +1,40 @@
---
-- Name: CGO-103 - Group Tranferring
-- Author: FlightControl
-- Date Created: 13 Apr 2017
--
-- # Situation:
--
-- A cargo group called Infantry with Engineers is tranferring from the APC "CarrierFrom" to the APC "CarrierTo".
--
-- # Test cases:
--
-- 1. Observe that the cargo is boarding the APC "CarrierFrom".
-- 2. Observe that the cargo is unboarding the APC "CarrierFrom".
-- 3. Observe that the cargo is boarding the APC "CarrierTo".
--
local InfantryGroup = GROUP:FindByName( "Infantry" )
local InfantryCargo = CARGO_GROUP:New( InfantryGroup, "Engineers", "Infantry Engineers", 2000 )
local CargoCarrierFrom = UNIT:FindByName( "CarrierFrom" )
local CargoCarrierTo = UNIT:FindByName( "CarrierTo" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
InfantryCargo:Board( CargoCarrierFrom, 20 )
-- Once the Cargo has been loaded into the Carrier, drive to a point and unload the Cargo.
function InfantryCargo:OnEnterLoaded()
self:__UnBoard( 1 )
self.OnEnterLoaded = nil
end
-- Once the Cargo has been unloaded from the Carrier (the Cargo has arrived to the unload gathering point), OnBoard the Cargo in the other Carrier.
function InfantryCargo:OnEnterUnLoaded()
self:__Board( 1, CargoCarrierTo, 20 )
self.OnEnterUnLoaded = nil
end
---
-- Name: CGO-103 - Group Tranferring
-- Author: FlightControl
-- Date Created: 13 Apr 2017
--
-- # Situation:
--
-- A cargo group called Infantry with Engineers is tranferring from the APC "CarrierFrom" to the APC "CarrierTo".
--
-- # Test cases:
--
-- 1. Observe that the cargo is boarding the APC "CarrierFrom".
-- 2. Observe that the cargo is unboarding the APC "CarrierFrom".
-- 3. Observe that the cargo is boarding the APC "CarrierTo".
--
local InfantryGroup = GROUP:FindByName( "Infantry" )
local InfantryCargo = CARGO_GROUP:New( InfantryGroup, "Engineers", "Infantry Engineers", 2000 )
local CargoCarrierFrom = UNIT:FindByName( "CarrierFrom" )
local CargoCarrierTo = UNIT:FindByName( "CarrierTo" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
InfantryCargo:Board( CargoCarrierFrom, 20 )
-- Once the Cargo has been loaded into the Carrier, drive to a point and unload the Cargo.
function InfantryCargo:OnEnterLoaded()
self:__UnBoard( 1 )
self.OnEnterLoaded = nil
end
-- Once the Cargo has been unloaded from the Carrier (the Cargo has arrived to the unload gathering point), OnBoard the Cargo in the other Carrier.
function InfantryCargo:OnEnterUnLoaded()
self:__Board( 1, CargoCarrierTo, 20 )
self.OnEnterUnLoaded = nil
end
@@ -1,29 +1,29 @@
---
-- Name: CGO-110 - Group Respawn
-- Author: FlightControl
-- Date Created: 07 Jul 2017
--
-- # Situation:
--
-- A cargo group called Infantry with Engineers is Respawned after boarding the carrier.
--
-- # Test cases:
--
-- 1. Observe that the cargo is Respawned after boarding the Carrier.
--
local InfantryGroup = GROUP:FindByName( "Infantry" )
local InfantryCargo = CARGO_GROUP:New( InfantryGroup, "Engineers", "Infantry Engineers", 2000 )
local CargoCarrier = UNIT:FindByName( "Carrier" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
InfantryCargo:Board( CargoCarrier, 25 )
function InfantryCargo:OnEnterLoaded()
InfantryCargo:Respawn()
InfantryCargo:Board( CargoCarrier, 25 )
---
-- Name: CGO-110 - Group Respawn
-- Author: FlightControl
-- Date Created: 07 Jul 2017
--
-- # Situation:
--
-- A cargo group called Infantry with Engineers is Respawned after boarding the carrier.
--
-- # Test cases:
--
-- 1. Observe that the cargo is Respawned after boarding the Carrier.
--
local InfantryGroup = GROUP:FindByName( "Infantry" )
local InfantryCargo = CARGO_GROUP:New( InfantryGroup, "Engineers", "Infantry Engineers", 2000 )
local CargoCarrier = UNIT:FindByName( "Carrier" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
InfantryCargo:Board( CargoCarrier, 25 )
function InfantryCargo:OnEnterLoaded()
InfantryCargo:Respawn()
InfantryCargo:Board( CargoCarrier, 25 )
end
@@ -1,11 +1,11 @@
DeliveryUnit = UNIT:FindByName( "Delivery" )
Letter = AI_CARGO_PACKAGE:New( DeliveryUnit, "Letter", "Secret Orders", "0.3", 2000, 25 )
CargoCarrier = UNIT:FindByName( "Carrier" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
Letter:Board( CargoCarrier, 40, 3, 25, 90 )
DeliveryUnit = UNIT:FindByName( "Delivery" )
Letter = AI_CARGO_PACKAGE:New( DeliveryUnit, "Letter", "Secret Orders", "0.3", 2000, 25 )
CargoCarrier = UNIT:FindByName( "Carrier" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
Letter:Board( CargoCarrier, 40, 3, 25, 90 )
@@ -1,13 +1,13 @@
CargoEngineer = UNIT:FindByName( "Engineer" )
InfantryCargo = AI_CARGO_UNIT:New( CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 25 )
CargoCarrier = UNIT:FindByName( "Carrier" )
-- This will Load the Cargo into the Carrier, regardless where the Cargo is.
InfantryCargo:Load( CargoCarrier )
-- This will Unboard the Cargo from the Carrier.
-- The Cargo will run from the Carrier to a point in the NearRadius around the Carrier.
-- Unboard the Cargo with a speed of 10 km/h, go to 200 meters 180 degrees from the Carrier, iin a zone of 25 meters (NearRadius).
CargoEngineer = UNIT:FindByName( "Engineer" )
InfantryCargo = AI_CARGO_UNIT:New( CargoEngineer, "Engineer", "Engineer Sven", "81", 2000, 25 )
CargoCarrier = UNIT:FindByName( "Carrier" )
-- This will Load the Cargo into the Carrier, regardless where the Cargo is.
InfantryCargo:Load( CargoCarrier )
-- This will Unboard the Cargo from the Carrier.
-- The Cargo will run from the Carrier to a point in the NearRadius around the Carrier.
-- Unboard the Cargo with a speed of 10 km/h, go to 200 meters 180 degrees from the Carrier, iin a zone of 25 meters (NearRadius).
InfantryCargo:UnBoard( 10, 2, 20, 10, 180 )
@@ -1,11 +1,11 @@
Barrels = STATIC:FindByName( "Barrels" )
CargoBarrels = CARGO_CRATE:New( Barrels, "EAQ-234-432" )
CargoCarrier = UNIT:FindByName( "Carrier" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
CargoBarrels:Load( CargoCarrier )
Barrels = STATIC:FindByName( "Barrels" )
CargoBarrels = CARGO_CRATE:New( Barrels, "EAQ-234-432" )
CargoCarrier = UNIT:FindByName( "Carrier" )
-- This call will make the Cargo run to the CargoCarrier.
-- Upon arrival at the CargoCarrier, the Cargo will be Loaded into the Carrier.
-- This process is now fully automated.
CargoBarrels:Load( CargoCarrier )
@@ -1,3 +1,3 @@
InfantryUnitSet = SET_UNIT:New():FilterCategories("ground"):FilterPrefixes("Infantry"):FilterOnce()
InfantryUnitSet:Flush()
InfantryUnitSet = SET_UNIT:New():FilterCategories("ground"):FilterPrefixes("Infantry"):FilterOnce()
InfantryUnitSet:Flush()