From ff710b533b4cb6a814a621ea8480b32e39d57ada Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Tue, 23 Sep 2025 13:22:50 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/AI.AI_A2A_Cap.html | 11 - Documentation/AI.AI_A2A_Dispatcher.html | 31 +- Documentation/AI.AI_A2A_Gci.html | 11 - Documentation/AI.AI_A2A_Patrol.html | 11 - Documentation/AI.AI_A2G_BAI.html | 11 - Documentation/AI.AI_A2G_CAS.html | 11 - Documentation/AI.AI_A2G_Dispatcher.html | 31 +- Documentation/AI.AI_A2G_SEAD.html | 11 - Documentation/AI.AI_Air.html | 11 - Documentation/AI.AI_Air_Dispatcher.html | 55 - Documentation/AI.AI_Air_Engage.html | 11 - Documentation/AI.AI_Air_Patrol.html | 11 - Documentation/AI.AI_Air_Squadron.html | 33 - Documentation/AI.AI_BAI.html | 11 - Documentation/AI.AI_Balancer.html | 11 - Documentation/AI.AI_CAP.html | 11 - Documentation/AI.AI_CAS.html | 11 - Documentation/AI.AI_Cargo.html | 11 - Documentation/AI.AI_Cargo_APC.html | 11 - Documentation/AI.AI_Cargo_Airplane.html | 67 +- Documentation/AI.AI_Cargo_Dispatcher.html | 11 - Documentation/AI.AI_Cargo_Dispatcher_APC.html | 11 - .../AI.AI_Cargo_Dispatcher_Airplane.html | 11 - .../AI.AI_Cargo_Dispatcher_Helicopter.html | 11 - .../AI.AI_Cargo_Dispatcher_Ship.html | 11 - Documentation/AI.AI_Cargo_Helicopter.html | 51 +- Documentation/AI.AI_Cargo_Ship.html | 11 - Documentation/AI.AI_Escort.html | 11 - Documentation/AI.AI_Escort_Dispatcher.html | 11 - .../AI.AI_Escort_Dispatcher_Request.html | 11 - Documentation/AI.AI_Escort_Request.html | 11 - Documentation/AI.AI_Formation.html | 11 - Documentation/AI.AI_Patrol.html | 23 +- Documentation/Actions.Act_Account.html | 11 - Documentation/Actions.Act_Assign.html | 11 - Documentation/Actions.Act_Assist.html | 11 - Documentation/Actions.Act_Route.html | 11 - Documentation/Cargo.Cargo.html | 11 - Documentation/Cargo.CargoCrate.html | 33 - Documentation/Cargo.CargoGroup.html | 39 +- Documentation/Cargo.CargoSlingload.html | 11 - Documentation/Cargo.CargoUnit.html | 33 +- Documentation/Core.Astar.html | 11 - Documentation/Core.Base.html | 11 - Documentation/Core.Beacon.html | 11 - Documentation/Core.Condition.html | 11 - Documentation/Core.Database.html | 11 - Documentation/Core.Event.html | 11 - Documentation/Core.Fsm.html | 15 +- Documentation/Core.Goal.html | 11 - Documentation/Core.MarkerOps_Base.html | 11 - Documentation/Core.Menu.html | 11 - Documentation/Core.Message.html | 11 - Documentation/Core.Pathline.html | 11 - Documentation/Core.Point.html | 11 - Documentation/Core.Report.html | 11 - Documentation/Core.ScheduleDispatcher.html | 11 - Documentation/Core.Scheduler.html | 11 - Documentation/Core.Set.html | 11 - Documentation/Core.Settings.html | 41 +- Documentation/Core.Spawn.html | 165 +- Documentation/Core.SpawnStatic.html | 99 +- Documentation/Core.Spot.html | 110 - Documentation/Core.TextAndSound.html | 11 - Documentation/Core.Timer.html | 11 - Documentation/Core.UserFlag.html | 11 - Documentation/Core.Velocity.html | 11 - Documentation/Core.Zone.html | 11 - Documentation/Core.Zone_Detection.html | 11 - Documentation/DCS.html | 11 - Documentation/Functional.ATC_Ground.html | 11 - Documentation/Functional.Artillery.html | 11 - Documentation/Functional.CleanUp.html | 11 - Documentation/Functional.ClientWatch.html | 11 - Documentation/Functional.Designate.html | 22 - Documentation/Functional.Detection.html | 44 +- Documentation/Functional.DetectionZones.html | 11 - Documentation/Functional.Escort.html | 11 - Documentation/Functional.Fox.html | 11 - Documentation/Functional.Mantis.html | 83 +- Documentation/Functional.MissileTrainer.html | 11 - Documentation/Functional.Movement.html | 11 - Documentation/Functional.PseudoATC.html | 11 - Documentation/Functional.RAT.html | 25 +- Documentation/Functional.Range.html | 11 - Documentation/Functional.Scoring.html | 37 +- Documentation/Functional.Sead.html | 11 - Documentation/Functional.Shorad.html | 11 - Documentation/Functional.Suppression.html | 11 - Documentation/Functional.Warehouse.html | 11 - .../Functional.ZoneCaptureCoalition.html | 11 - Documentation/Functional.ZoneGoal.html | 11 - Documentation/Functional.ZoneGoalCargo.html | 11 - .../Functional.ZoneGoalCoalition.html | 11 - Documentation/Ops.ATIS.html | 11 - Documentation/Ops.Airboss.html | 30 +- Documentation/Ops.CSAR.html | 83 +- Documentation/Ops.CTLD.html | 415 +- Documentation/Ops.RecoveryTanker.html | 11 - Documentation/Ops.RescueHelo.html | 11 - Documentation/Shapes.CUBE.html | 11 - Documentation/Shapes.LINE.html | 11 - Documentation/Shapes.OVAL.html | 11 - Documentation/Shapes.POLYGON.html | 11 - Documentation/Shapes.SHAPE_BASE.html | 11 - Documentation/Shapes.TRIANGLE.html | 11 - Documentation/Sound.Radio.html | 11 - Documentation/Sound.RadioQueue.html | 11 - Documentation/Sound.RadioSpeech.html | 11 - Documentation/Sound.SRS.html | 11 - Documentation/Sound.SoundOutput.html | 11 - Documentation/Sound.UserSound.html | 11 - Documentation/Tasking.CommandCenter.html | 11 - Documentation/Tasking.DetectionManager.html | 11 - Documentation/Tasking.Mission.html | 11 - Documentation/Tasking.Task.html | 11 - Documentation/Tasking.TaskInfo.html | 11 - Documentation/Tasking.Task_A2A.html | 11 - .../Tasking.Task_A2A_Dispatcher.html | 11 - Documentation/Tasking.Task_A2G.html | 11 - .../Tasking.Task_A2G_Dispatcher.html | 31 +- Documentation/Tasking.Task_CARGO.html | 17 +- .../Tasking.Task_Capture_Dispatcher.html | 11 - Documentation/Tasking.Task_Capture_Zone.html | 11 - Documentation/Tasking.Task_Cargo_CSAR.html | 11 - .../Tasking.Task_Cargo_Dispatcher.html | 203 +- .../Tasking.Task_Cargo_Transport.html | 11 - Documentation/Tasking.Task_Manager.html | 11 - Documentation/Utilities.Enums.html | 11 - Documentation/Utilities.FiFo.html | 33 +- Documentation/Utilities.Profiler.html | 11 - Documentation/Utilities.Socket.html | 11 - Documentation/Utilities.Utils.html | 11 - Documentation/Wrapper.Airbase.html | 11 - Documentation/Wrapper.Client.html | 11 - Documentation/Wrapper.Controllable.html | 121 +- Documentation/Wrapper.DynamicCargo.html | 11 - Documentation/Wrapper.Group.html | 11 - Documentation/Wrapper.Identifiable.html | 11 - Documentation/Wrapper.Marker.html | 143 +- Documentation/Wrapper.Net.html | 11 - Documentation/Wrapper.Object.html | 11 - Documentation/Wrapper.Positionable.html | 55 - Documentation/Wrapper.Scenery.html | 11 - Documentation/Wrapper.Static.html | 11 - Documentation/Wrapper.Storage.html | 8611 ----------------- Documentation/Wrapper.Unit.html | 11 - Documentation/Wrapper.Weapon.html | 11 - Documentation/index.html | 23 - 149 files changed, 769 insertions(+), 11320 deletions(-) delete mode 100644 Documentation/Wrapper.Storage.html diff --git a/Documentation/AI.AI_A2A_Cap.html b/Documentation/AI.AI_A2A_Cap.html index c32859ad3..919c7ed0d 100644 --- a/Documentation/AI.AI_A2A_Cap.html +++ b/Documentation/AI.AI_A2A_Cap.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
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-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index bc838081d..ac3aec1db 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
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Wrapper - Warehouse storage of DCS airbases.

@@ -5038,11 +5027,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -11702,11 +11694,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -12964,11 +12959,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
@@ -14528,11 +14526,14 @@ They will lock the parking spot.

- + #boolean AI_A2A_DISPATCHER.SetSendPlayerMessages + +

Flash messages to player

+
diff --git a/Documentation/AI.AI_A2A_Gci.html b/Documentation/AI.AI_A2A_Gci.html index 11a1bda50..48e9a97e5 100644 --- a/Documentation/AI.AI_A2A_Gci.html +++ b/Documentation/AI.AI_A2A_Gci.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2A_Patrol.html b/Documentation/AI.AI_A2A_Patrol.html index 82db08f13..f9e0cb327 100644 --- a/Documentation/AI.AI_A2A_Patrol.html +++ b/Documentation/AI.AI_A2A_Patrol.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2G_BAI.html b/Documentation/AI.AI_A2G_BAI.html index 79f0c3d6d..3a78f320c 100644 --- a/Documentation/AI.AI_A2G_BAI.html +++ b/Documentation/AI.AI_A2G_BAI.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2G_CAS.html b/Documentation/AI.AI_A2G_CAS.html index e6f340241..7e1cdb33e 100644 --- a/Documentation/AI.AI_A2G_CAS.html +++ b/Documentation/AI.AI_A2G_CAS.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index e88d5c164..e4932d7d4 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -5035,14 +5024,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -13600,14 +13586,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -14940,14 +14923,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
@@ -16582,14 +16562,11 @@ multiplied by the Overhead and rounded up to the smallest integer.

- #boolean + AI_A2G_DISPATCHER.SetSendPlayerMessages - -

flash messages to players

-
diff --git a/Documentation/AI.AI_A2G_SEAD.html b/Documentation/AI.AI_A2G_SEAD.html index 7660e2453..664cda74c 100644 --- a/Documentation/AI.AI_A2G_SEAD.html +++ b/Documentation/AI.AI_A2G_SEAD.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 97df3dd6e..47e03f65a 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 6ff130ce0..2280b2f27 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

@@ -4667,17 +4656,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The Defender Default Settings over all Squadrons.

- - - -
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The Defender Default Settings over all Squadrons.

- - - -
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@@ -11323,17 +11290,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
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@@ -12951,17 +12907,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
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diff --git a/Documentation/AI.AI_Air_Engage.html b/Documentation/AI.AI_Air_Engage.html index 0fdd1a70b..9a4d96bec 100644 --- a/Documentation/AI.AI_Air_Engage.html +++ b/Documentation/AI.AI_Air_Engage.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Air_Patrol.html b/Documentation/AI.AI_Air_Patrol.html index a3bd5a7b0..e8a443f6b 100644 --- a/Documentation/AI.AI_Air_Patrol.html +++ b/Documentation/AI.AI_Air_Patrol.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index bd32bb155..46e95baa0 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

@@ -2726,17 +2715,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
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Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Balancer.html b/Documentation/AI.AI_Balancer.html index e9883389d..2d7ab4318 100644 --- a/Documentation/AI.AI_Balancer.html +++ b/Documentation/AI.AI_Balancer.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_CAP.html b/Documentation/AI.AI_CAP.html index b7f8a9789..c18bc9735 100644 --- a/Documentation/AI.AI_CAP.html +++ b/Documentation/AI.AI_CAP.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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diff --git a/Documentation/AI.AI_CAS.html b/Documentation/AI.AI_CAS.html index 2c090efde..e04673331 100644 --- a/Documentation/AI.AI_CAS.html +++ b/Documentation/AI.AI_CAS.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

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Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_APC.html b/Documentation/AI.AI_Cargo_APC.html index 94ed08bd3..690418d19 100644 --- a/Documentation/AI.AI_Cargo_APC.html +++ b/Documentation/AI.AI_Cargo_APC.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 4aecd2645..d6fa343fc 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

@@ -2909,6 +2898,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
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Aircraft is on a pickup mission.

-
@@ -4685,6 +4682,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
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Aircraft is on a pickup mission.

-
@@ -5303,6 +5308,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
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Aircraft is on a pickup mission.

-
@@ -6809,6 +6822,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -6864,9 +6888,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Aircraft is on a pickup mission.

-
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Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_APC.html b/Documentation/AI.AI_Cargo_Dispatcher_APC.html index 11e8d0655..3170c860f 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_APC.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_APC.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

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Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html index b3aaf9b66..c59f8719c 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html index 5064f7a86..bb2d0e1dc 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index d97112e36..9bc306ce5 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

@@ -3074,28 +3063,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
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kph

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@@ -4998,28 +4981,22 @@ Adjust if necessary.
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meter

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kph

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meter

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kph

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- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

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kph

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diff --git a/Documentation/AI.AI_Cargo_Ship.html b/Documentation/AI.AI_Cargo_Ship.html index 9341768c2..bfc35ff7c 100644 --- a/Documentation/AI.AI_Cargo_Ship.html +++ b/Documentation/AI.AI_Cargo_Ship.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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diff --git a/Documentation/AI.AI_Escort.html b/Documentation/AI.AI_Escort.html index a25bbcc67..ca97ce591 100644 --- a/Documentation/AI.AI_Escort.html +++ b/Documentation/AI.AI_Escort.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

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Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

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Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

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Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index ff3cdc9aa..e165ef162 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -3425,6 +3414,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+ @@ -6692,6 +6684,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ @@ -7436,6 +7431,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ @@ -9068,6 +9066,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ diff --git a/Documentation/Actions.Act_Account.html b/Documentation/Actions.Act_Account.html index 8ef5b46b2..d1e551291 100644 --- a/Documentation/Actions.Act_Account.html +++ b/Documentation/Actions.Act_Account.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Actions.Act_Assign.html b/Documentation/Actions.Act_Assign.html index aa86f3d66..27f7eb170 100644 --- a/Documentation/Actions.Act_Assign.html +++ b/Documentation/Actions.Act_Assign.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Actions.Act_Assist.html b/Documentation/Actions.Act_Assist.html index 149427fd6..27838c12d 100644 --- a/Documentation/Actions.Act_Assist.html +++ b/Documentation/Actions.Act_Assist.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Actions.Act_Route.html b/Documentation/Actions.Act_Route.html index 558e0e634..571c93f21 100644 --- a/Documentation/Actions.Act_Route.html +++ b/Documentation/Actions.Act_Route.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 368e3fe03..df3a8c781 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 789adfdd6..0d2a41bbb 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -1951,17 +1940,6 @@ Therefore, this class is considered to be deprecated

Field(s)

-
- - -
@@ -2630,17 +2608,6 @@ Therefore, this class is considered to be deprecated

Field(s)

-
- - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 887e60609..e534215e9 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

-
-
-
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -2002,6 +1991,20 @@ Therefore, this class is considered to be deprecated

+CARGO_GROUP.CargoCarrier + + + + +

self.CargoObject:Destroy()

+ +
+ +
+
+
+ + CARGO_GROUP.CargoGroup @@ -2020,20 +2023,6 @@ Therefore, this class is considered to be deprecated

-
- -
-
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Cargo.CargoSlingload.html b/Documentation/Cargo.CargoSlingload.html index ef31b6147..524896921 100644 --- a/Documentation/Cargo.CargoSlingload.html +++ b/Documentation/Cargo.CargoSlingload.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 44355cb87..7b2d94f0a 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -1894,6 +1883,17 @@ Therefore, this class is considered to be deprecated

+CARGO_UNIT.CargoCarrier + + + +
+ + +
+
+ + CARGO_UNIT.CargoInAir @@ -2609,6 +2609,17 @@ Therefore, this class is considered to be deprecated

+ +
+
+
+ + CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Astar.html b/Documentation/Core.Astar.html index 9f90f2a09..33a95ec94 100644 --- a/Documentation/Core.Astar.html +++ b/Documentation/Core.Astar.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

-
-
-
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Base.html b/Documentation/Core.Base.html index 9278d6728..67af8196a 100644 --- a/Documentation/Core.Base.html +++ b/Documentation/Core.Base.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Beacon.html b/Documentation/Core.Beacon.html index 9f0abfb20..03fcd1167 100644 --- a/Documentation/Core.Beacon.html +++ b/Documentation/Core.Beacon.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Condition.html b/Documentation/Core.Condition.html index 858770beb..25d858b95 100644 --- a/Documentation/Core.Condition.html +++ b/Documentation/Core.Condition.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index d04f48853..a2ffd478e 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Event.html b/Documentation/Core.Event.html index 49b67f483..e2747e15b 100644 --- a/Documentation/Core.Event.html +++ b/Documentation/Core.Event.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 13fd9d09a..d74e233dc 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -6191,7 +6180,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7790,7 +7779,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Goal.html b/Documentation/Core.Goal.html index e838ddced..def21fbd5 100644 --- a/Documentation/Core.Goal.html +++ b/Documentation/Core.Goal.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

-
-
-
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.MarkerOps_Base.html b/Documentation/Core.MarkerOps_Base.html index 1183634cb..77f82c242 100644 --- a/Documentation/Core.MarkerOps_Base.html +++ b/Documentation/Core.MarkerOps_Base.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Menu.html b/Documentation/Core.Menu.html index 7c952a861..b93d1878a 100644 --- a/Documentation/Core.Menu.html +++ b/Documentation/Core.Menu.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Message.html b/Documentation/Core.Message.html index 3b7762cc7..9b1dfaf05 100644 --- a/Documentation/Core.Message.html +++ b/Documentation/Core.Message.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Pathline.html b/Documentation/Core.Pathline.html index 3796172c8..e668cf7e6 100644 --- a/Documentation/Core.Pathline.html +++ b/Documentation/Core.Pathline.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index df1db8ee8..2c7f2e567 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Report.html b/Documentation/Core.Report.html index 4538df95e..2c97032ec 100644 --- a/Documentation/Core.Report.html +++ b/Documentation/Core.Report.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.ScheduleDispatcher.html b/Documentation/Core.ScheduleDispatcher.html index 992e00c90..1975e2aa9 100644 --- a/Documentation/Core.ScheduleDispatcher.html +++ b/Documentation/Core.ScheduleDispatcher.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Scheduler.html b/Documentation/Core.Scheduler.html index e0bf9d46d..cab4cb5da 100644 --- a/Documentation/Core.Scheduler.html +++ b/Documentation/Core.Scheduler.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index e4d320a4f..3d18005de 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 0dd03eeeb..87724c756 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -3025,7 +3014,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem @@ -3069,22 +3058,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -5193,7 +5171,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem @@ -5237,22 +5215,11 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 030876848..2bc5c9200 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

-
-
-
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -3235,19 +3224,7 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.communication

- - - - - -

SPAWN.frequency

- - - - - -

SPAWN.modulation

+

SPAWN.uncontrolled

@@ -4177,17 +4154,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
@@ -4338,29 +4304,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitModex - - - -
- - -
- - -
-
-
- - -SPAWN.SpawnInitModexPrefix +SPAWN.SpawnInitModu @@ -4378,17 +4322,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4750,29 +4683,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.communication - - - -
- - -
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.modulation +SPAWN.uncontrolled @@ -10813,17 +10724,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
@@ -10974,29 +10874,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitModex - - - -
- - -
- - -
-
-
- - -SPAWN.SpawnInitModexPrefix +SPAWN.SpawnInitModu @@ -11014,17 +10892,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -11386,29 +11253,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.communication - - - - - - -
-
- - -SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.modulation +SPAWN.uncontrolled diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index b24d31485..b4611f988 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

-
- -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -2152,24 +2141,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3201,7 +3172,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + SPAWNSTATIC.TemplateStaticUnit @@ -3228,39 +3199,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
- - -
-
- - -
-
-
@@ -4980,7 +4918,7 @@ Handy if you spawn from cargo statics which have resources already set.

- #table + SPAWNSTATIC.TemplateStaticUnit @@ -5007,39 +4945,6 @@ Handy if you spawn from cargo statics which have resources already set.

-
- -
-
- - -
-
- - -
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 49eb84cc3..492bee6ba 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -2976,39 +2965,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -4292,39 +4248,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -5847,39 +5770,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Core.TextAndSound.html b/Documentation/Core.TextAndSound.html index 8c9756469..a2256dfeb 100644 --- a/Documentation/Core.TextAndSound.html +++ b/Documentation/Core.TextAndSound.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Timer.html b/Documentation/Core.Timer.html index b9388c0e2..79c58ab5b 100644 --- a/Documentation/Core.Timer.html +++ b/Documentation/Core.Timer.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.UserFlag.html b/Documentation/Core.UserFlag.html index 93cf5e649..2170dbc88 100644 --- a/Documentation/Core.UserFlag.html +++ b/Documentation/Core.UserFlag.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Velocity.html b/Documentation/Core.Velocity.html index 6434d572a..d66083d07 100644 --- a/Documentation/Core.Velocity.html +++ b/Documentation/Core.Velocity.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 74214722c..8e9942103 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Zone_Detection.html b/Documentation/Core.Zone_Detection.html index 0d7c0dbbb..6292c285b 100644 --- a/Documentation/Core.Zone_Detection.html +++ b/Documentation/Core.Zone_Detection.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/DCS.html b/Documentation/DCS.html index e65f75c72..649f9b54a 100644 --- a/Documentation/DCS.html +++ b/Documentation/DCS.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index bd4bb93bf..b5384801c 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Artillery.html b/Documentation/Functional.Artillery.html index 82b42d5ac..374fdc839 100644 --- a/Documentation/Functional.Artillery.html +++ b/Documentation/Functional.Artillery.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.CleanUp.html b/Documentation/Functional.CleanUp.html index fb68f98c4..e842352fc 100644 --- a/Documentation/Functional.CleanUp.html +++ b/Documentation/Functional.CleanUp.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ClientWatch.html b/Documentation/Functional.ClientWatch.html index 1ba19e446..d7f5fc2d1 100644 --- a/Documentation/Functional.ClientWatch.html +++ b/Documentation/Functional.ClientWatch.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index fd387ab40..e80ad6984 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -2657,17 +2646,6 @@ Use the method DESIGNATE.SetMission() to - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 443b85df0..f81ed7d1e 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -20321,6 +20310,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -25075,6 +25075,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26817,6 +26828,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
diff --git a/Documentation/Functional.DetectionZones.html b/Documentation/Functional.DetectionZones.html index 2494d8d9c..38785a2d5 100644 --- a/Documentation/Functional.DetectionZones.html +++ b/Documentation/Functional.DetectionZones.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Escort.html b/Documentation/Functional.Escort.html index 924c3affb..703f35a06 100644 --- a/Documentation/Functional.Escort.html +++ b/Documentation/Functional.Escort.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Fox.html b/Documentation/Functional.Fox.html index a49eef253..bfafb3db3 100644 --- a/Documentation/Functional.Fox.html +++ b/Documentation/Functional.Fox.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 0273400e6..82d1db785 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -4441,8 +4430,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -4490,6 +4479,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -4611,6 +4611,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -4840,8 +4851,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -5214,9 +5225,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -5228,6 +5236,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+ @@ -9341,8 +9352,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -9390,6 +9401,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -9511,6 +9533,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -9740,8 +9773,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -10114,9 +10147,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
@@ -10128,6 +10158,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+ diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html index d15788d8a..58ff08453 100644 --- a/Documentation/Functional.MissileTrainer.html +++ b/Documentation/Functional.MissileTrainer.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 5fd1f69e8..608d6dfd5 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.PseudoATC.html b/Documentation/Functional.PseudoATC.html index 6a0a9f8b0..ab4915043 100644 --- a/Documentation/Functional.PseudoATC.html +++ b/Documentation/Functional.PseudoATC.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 09b7881e8..3ce15f49e 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -4791,19 +4780,7 @@ and any spaces before and after the resulting name are removed.

-

RAT.communication

- - - - - -

RAT.frequency

- - - - - -

RAT.modulation

+

RAT.uncontrolled

diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html index 75e528102..a4a65ba4c 100644 --- a/Documentation/Functional.Range.html +++ b/Documentation/Functional.Range.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 42addf3dd..03a6e49d6 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -3067,17 +3056,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SCORING.AutoSave - - - -
- - -
-
- - SCORING.AutoSavePath @@ -3289,7 +3267,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -6001,17 +5979,6 @@ The scale magnifies the scores given to the players.

- -
-
-
- - SCORING.AutoSavePath @@ -6223,7 +6190,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Functional.Sead.html b/Documentation/Functional.Sead.html index 3cb28e441..ac158e7b5 100644 --- a/Documentation/Functional.Sead.html +++ b/Documentation/Functional.Sead.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

-
-
-
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index bb8f94a39..cfd0a6ef6 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

-
-
-
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Suppression.html b/Documentation/Functional.Suppression.html index 5a87e9002..a89c25e16 100644 --- a/Documentation/Functional.Suppression.html +++ b/Documentation/Functional.Suppression.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html index 0685cc74a..275b60f40 100644 --- a/Documentation/Functional.Warehouse.html +++ b/Documentation/Functional.Warehouse.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index 6d6602c4d..60fc3f63b 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index 2e987f922..debda565e 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index e3dee3d14..122bcccee 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index a3eed5d04..575162887 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Ops.ATIS.html b/Documentation/Ops.ATIS.html index d586fb95a..c7a69b41b 100644 --- a/Documentation/Ops.ATIS.html +++ b/Documentation/Ops.ATIS.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index eb0873f08..f50fb4a22 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -42301,6 +42290,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Also decrease flag for section members of flight.

+ +
+ + +
+
+ + AIRBOSS.PlayerData.grade @@ -42490,6 +42493,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+
@@ -42662,7 +42668,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index b442968df..471a596dc 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -2717,6 +2706,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -4707,17 +4702,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4841,6 +4825,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+ + + +
+
+ + +CSAR.index + + +
@@ -10987,17 +10982,6 @@ callsigns from playername or group name.

- - - -
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11121,6 +11105,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+ + + +
+
+ + +CSAR.index + + +
@@ -13525,17 +13520,6 @@ callsigns from playername or group name.

- - - -
-
- - #number -CSAR.downedpilotcounter - - -
@@ -13659,6 +13643,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+ + + +
+
+ + +CSAR.index + + +
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index dd65c2ac8..720339120 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -8503,17 +8492,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -CTLD.CargoCounter - - -
@@ -8583,17 +8561,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -8614,7 +8581,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -8636,7 +8603,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -8661,28 +8628,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -8789,14 +8739,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -8850,14 +8797,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -8886,11 +8830,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -8930,17 +8877,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -8952,17 +8888,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -9014,7 +8939,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -9165,17 +9090,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -9414,17 +9328,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

- - - -
-
- - #boolean -CTLD.onestepmenu - - -
@@ -9578,7 +9481,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -9616,9 +9519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

sub categories

-
@@ -21024,17 +20924,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD.CargoCounter - - -
@@ -21104,17 +20993,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -21135,7 +21013,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -21157,7 +21035,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -21182,28 +21060,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -21310,14 +21171,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -21371,14 +21229,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -21407,11 +21262,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -21451,17 +21309,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -21473,17 +21320,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -21535,7 +21371,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -21686,17 +21522,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -21935,17 +21760,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

- - - -
-
- - #boolean -CTLD.onestepmenu - - -
@@ -22099,7 +21913,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -22137,9 +21951,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -23643,17 +23454,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD.CargoCounter - - -
@@ -23723,17 +23523,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -23754,7 +23543,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -23776,7 +23565,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -23801,28 +23590,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -23929,14 +23701,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -23990,14 +23759,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -24026,11 +23792,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -24070,17 +23839,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -24092,17 +23850,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -24154,7 +23901,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -24305,17 +24052,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- - -
-
- - #table -CTLD.droppedBeacons - - -
@@ -24554,17 +24290,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

- - - -
-
- - #boolean -CTLD.onestepmenu - - -
@@ -24718,7 +24443,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -24756,9 +24481,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -29307,17 +29029,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

- - - -
-
@@ -29526,6 +29237,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+ + + +
+
+ + +CTLD_CARGO.Mark + + +
@@ -31123,6 +30845,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

+ + + +
+
+ + +CTLD_CARGO.Mark + + +
@@ -35243,6 +34976,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
@@ -35896,6 +35640,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
@@ -39864,6 +39619,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

+ + + +
+
+ + #number +CTLD_HERCULES.j + + +
@@ -41190,6 +40956,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

+ + + +
+
+ + #number +CTLD_HERCULES.j + + +
diff --git a/Documentation/Ops.RecoveryTanker.html b/Documentation/Ops.RecoveryTanker.html index 97c4e3f7c..4f1a3ac67 100644 --- a/Documentation/Ops.RecoveryTanker.html +++ b/Documentation/Ops.RecoveryTanker.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Ops.RescueHelo.html b/Documentation/Ops.RescueHelo.html index 0edca1621..a1fcd3a07 100644 --- a/Documentation/Ops.RescueHelo.html +++ b/Documentation/Ops.RescueHelo.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.CUBE.html b/Documentation/Shapes.CUBE.html index 0e3c82156..837451a19 100644 --- a/Documentation/Shapes.CUBE.html +++ b/Documentation/Shapes.CUBE.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.LINE.html b/Documentation/Shapes.LINE.html index b15826a17..e99a10d30 100644 --- a/Documentation/Shapes.LINE.html +++ b/Documentation/Shapes.LINE.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.OVAL.html b/Documentation/Shapes.OVAL.html index 92b45532d..8b87d7449 100644 --- a/Documentation/Shapes.OVAL.html +++ b/Documentation/Shapes.OVAL.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.POLYGON.html b/Documentation/Shapes.POLYGON.html index 42c729d16..ffb169261 100644 --- a/Documentation/Shapes.POLYGON.html +++ b/Documentation/Shapes.POLYGON.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.SHAPE_BASE.html b/Documentation/Shapes.SHAPE_BASE.html index 72076038f..531269c79 100644 --- a/Documentation/Shapes.SHAPE_BASE.html +++ b/Documentation/Shapes.SHAPE_BASE.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.TRIANGLE.html b/Documentation/Shapes.TRIANGLE.html index 877a69ea4..21092bcd1 100644 --- a/Documentation/Shapes.TRIANGLE.html +++ b/Documentation/Shapes.TRIANGLE.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.Radio.html b/Documentation/Sound.Radio.html index 4e39388d1..c01c3defa 100644 --- a/Documentation/Sound.Radio.html +++ b/Documentation/Sound.Radio.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.RadioQueue.html b/Documentation/Sound.RadioQueue.html index 202d24f3b..d1675cf59 100644 --- a/Documentation/Sound.RadioQueue.html +++ b/Documentation/Sound.RadioQueue.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.RadioSpeech.html b/Documentation/Sound.RadioSpeech.html index 144cc9bdc..d7f873f37 100644 --- a/Documentation/Sound.RadioSpeech.html +++ b/Documentation/Sound.RadioSpeech.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html index bf7fa7598..7c5c7bc69 100644 --- a/Documentation/Sound.SRS.html +++ b/Documentation/Sound.SRS.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.SoundOutput.html b/Documentation/Sound.SoundOutput.html index cb1eb1e8d..124caf8ed 100644 --- a/Documentation/Sound.SoundOutput.html +++ b/Documentation/Sound.SoundOutput.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.UserSound.html b/Documentation/Sound.UserSound.html index ed7f661c9..5c0c21732 100644 --- a/Documentation/Sound.UserSound.html +++ b/Documentation/Sound.UserSound.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.CommandCenter.html b/Documentation/Tasking.CommandCenter.html index 00f389ad8..851cc0a52 100644 --- a/Documentation/Tasking.CommandCenter.html +++ b/Documentation/Tasking.CommandCenter.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.DetectionManager.html b/Documentation/Tasking.DetectionManager.html index 4bd77bb5d..0b8f690f7 100644 --- a/Documentation/Tasking.DetectionManager.html +++ b/Documentation/Tasking.DetectionManager.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Mission.html b/Documentation/Tasking.Mission.html index 2b0f8c296..6c76bded0 100644 --- a/Documentation/Tasking.Mission.html +++ b/Documentation/Tasking.Mission.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index dc1f84c65..195a9b305 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.TaskInfo.html b/Documentation/Tasking.TaskInfo.html index a734a7a76..e76da133c 100644 --- a/Documentation/Tasking.TaskInfo.html +++ b/Documentation/Tasking.TaskInfo.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_A2A.html b/Documentation/Tasking.Task_A2A.html index 7a107a903..cded91beb 100644 --- a/Documentation/Tasking.Task_A2A.html +++ b/Documentation/Tasking.Task_A2A.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index e483a40a6..7368f89e9 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_A2G.html b/Documentation/Tasking.Task_A2G.html index c4531617d..be3ccaba9 100644 --- a/Documentation/Tasking.Task_A2G.html +++ b/Documentation/Tasking.Task_A2G.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 20b2e29dd..0c4f3767d 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -3372,14 +3361,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -3952,14 +3938,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -5142,14 +5125,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
@@ -6634,14 +6614,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + TASK_A2G_DISPATCHER.FlashNewTask - -

set to false to suppress flash messages

-
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 108a91a6e..063e9ca52 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -3363,7 +3352,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -4766,7 +4755,7 @@ based on the tasking capabilities defined in
- #number + TASK_CARGO.CargoLimit @@ -9298,7 +9287,7 @@ If the Unit is part of the Task, true is returned.

- #number + TASK_CARGO.CargoLimit diff --git a/Documentation/Tasking.Task_Capture_Dispatcher.html b/Documentation/Tasking.Task_Capture_Dispatcher.html index 3494514d0..262f94cc6 100644 --- a/Documentation/Tasking.Task_Capture_Dispatcher.html +++ b/Documentation/Tasking.Task_Capture_Dispatcher.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

-
-
-
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_Capture_Zone.html b/Documentation/Tasking.Task_Capture_Zone.html index f4e0788e2..47ce6ebc1 100644 --- a/Documentation/Tasking.Task_Capture_Zone.html +++ b/Documentation/Tasking.Task_Capture_Zone.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_Cargo_CSAR.html b/Documentation/Tasking.Task_Cargo_CSAR.html index 7707d96e4..8e986531b 100644 --- a/Documentation/Tasking.Task_Cargo_CSAR.html +++ b/Documentation/Tasking.Task_Cargo_CSAR.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 25469719f..e37029ac4 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -3379,8 +3368,41 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ +
+
+ + +
+
+ + +
+
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -3395,6 +3417,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
@@ -4485,8 +4518,41 @@ This method can only be used once!

+ +
+
+ + +
+
+ + +
+
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -4501,6 +4567,17 @@ This method can only be used once!

+
+ +
+
+
@@ -5343,8 +5420,41 @@ This method can only be used once!

+ +
+
+ + +
+
+ + +
+
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -5359,6 +5469,17 @@ This method can only be used once!

+
+ +
+
+
@@ -6832,8 +6953,41 @@ This method can only be used once!

+ +
+
+ + +
+
+ + +
+
+
+ + #boolean +TASK_CARGO_DISPATCHER.CSARTasks @@ -6848,6 +7002,17 @@ This method can only be used once!

+
+ +
+
+
diff --git a/Documentation/Tasking.Task_Cargo_Transport.html b/Documentation/Tasking.Task_Cargo_Transport.html index 7e86d0cfd..8d91a62d3 100644 --- a/Documentation/Tasking.Task_Cargo_Transport.html +++ b/Documentation/Tasking.Task_Cargo_Transport.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_Manager.html b/Documentation/Tasking.Task_Manager.html index e8eb69ed0..b2d5bd415 100644 --- a/Documentation/Tasking.Task_Manager.html +++ b/Documentation/Tasking.Task_Manager.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Utilities.Enums.html b/Documentation/Utilities.Enums.html index 7faaf00c6..4fef57671 100644 --- a/Documentation/Utilities.Enums.html +++ b/Documentation/Utilities.Enums.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 3bac6a863..aea1802f8 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -8259,6 +8248,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
@@ -9108,6 +9108,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Utilities.Profiler.html b/Documentation/Utilities.Profiler.html index c28986e74..7c47bccb1 100644 --- a/Documentation/Utilities.Profiler.html +++ b/Documentation/Utilities.Profiler.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Utilities.Socket.html b/Documentation/Utilities.Socket.html index 53de5cf2a..578706ec9 100644 --- a/Documentation/Utilities.Socket.html +++ b/Documentation/Utilities.Socket.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html index e320b1ed1..37c9906e5 100644 --- a/Documentation/Utilities.Utils.html +++ b/Documentation/Utilities.Utils.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index bf0337d3f..1a09492f8 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index aa8ec241a..8f25a96bd 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index ebd34e258..1c6ed399f 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -4601,6 +4590,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -4623,6 +4623,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -18016,6 +18027,17 @@ mygroup:WayPointExecute() + + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -18038,6 +18060,17 @@ mygroup:WayPointExecute() + + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -22028,6 +22061,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22050,6 +22094,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -22592,6 +22647,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22614,6 +22680,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
@@ -22757,6 +22834,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22779,6 +22867,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.timer + + +
diff --git a/Documentation/Wrapper.DynamicCargo.html b/Documentation/Wrapper.DynamicCargo.html index 9a9f31542..07506c159 100644 --- a/Documentation/Wrapper.DynamicCargo.html +++ b/Documentation/Wrapper.DynamicCargo.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 2d237c0c7..43f5e21a9 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Identifiable.html b/Documentation/Wrapper.Identifiable.html index 1fa4e6d23..0244e2996 100644 --- a/Documentation/Wrapper.Identifiable.html +++ b/Documentation/Wrapper.Identifiable.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 1c95611ea..5a470faca 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -3183,6 +3172,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3260,28 +3271,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5322,6 +5311,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5399,28 +5410,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -6932,6 +6921,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -7009,28 +7020,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
diff --git a/Documentation/Wrapper.Net.html b/Documentation/Wrapper.Net.html index 3c97e1a5e..702e194e7 100644 --- a/Documentation/Wrapper.Net.html +++ b/Documentation/Wrapper.Net.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Object.html b/Documentation/Wrapper.Object.html index 315db5716..325eeec5e 100644 --- a/Documentation/Wrapper.Object.html +++ b/Documentation/Wrapper.Object.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 8c4b3bcc0..4dcc223c6 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -3971,17 +3960,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
@@ -8016,17 +7994,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
@@ -8613,17 +8580,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
@@ -8811,17 +8767,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index 910efa543..02951513a 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html index 9d7237b7e..da90bf90f 100644 --- a/Documentation/Wrapper.Static.html +++ b/Documentation/Wrapper.Static.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Storage.html b/Documentation/Wrapper.Storage.html deleted file mode 100644 index 6f191879f..000000000 --- a/Documentation/Wrapper.Storage.html +++ /dev/null @@ -1,8611 +0,0 @@ - - - - - - - - - - - - - - - - - - -
-

- -

-
-
- - -Banner Image -
-
-

Module Wrapper.Storage

-
-
- -

Wrapper - Warehouse storage of DCS airbases.

- - - -

Main Features:

- -
    -
  • Convenient access to DCS API functions
  • -
- -
- -

Example Missions:

- -

Demo missions can be found on github.

- -
- -

Author: funkyfranky

- -
- -
-

Global(s)

-
- - - - - -

Global STORAGE

-

The capitalist cannot store labour-power in warehouses after he has bought it, as he may do with the raw material. -- Karl Marx

- -
- -

The STORAGE Concept

- -

The STORAGE class offers an easy-to-use wrapper interface to all DCS API functions of DCS warehouses.

-
-
-
-
- - #STORAGE -STORAGE - -

The capitalist cannot store labour-power in warehouses after he has bought it, as he may do with the raw material. -- Karl Marx

- -
- -

The STORAGE Concept

- -

The STORAGE class offers an easy-to-use wrapper interface to all DCS API functions of DCS warehouses.

- - -

We named the class STORAGE, because the name WAREHOUSE is already taken by another MOOSE class.

- -

This class allows you to add and remove items to a DCS warehouse, such as aircraft, liquids, weapons and other equipment.

- -

Constructor

- -

A DCS warehouse is associated with an airbase. Therefore, a STORAGE instance is automatically created, once an airbase is registered and added to the MOOSE database.

- -

You can get the STORAGE object from the

- -
-- Create a STORAGE instance of the Batumi warehouse
-local storage=STORAGE:FindByName("Batumi")
-
- -

An other way to get the STORAGE object is to retrieve it from the AIRBASE function AIRBASE:GetStorage()

- -
-- Get storage instance of Batumi airbase
-local Batumi=AIRBASE:FindByName("Batumi")
-local storage=Batumi:GetStorage()
-
- -

Aircraft, Weapons and Equipment

- -

Adding Items

- -

To add aircraft, weapons and/or othe equipment, you can use the STORAGE.AddItem() function

- -
storage:AddItem("A-10C", 3)
-storage:AddItem("weapons.missiles.AIM_120C", 10)
-
- -

This will add three A-10Cs and ten AIM-120C missiles to the warehouse inventory.

- -

Setting Items

- -

You can also explicitly set, how many items are in the inventory with the STORAGE.SetItem() function.

- -

Removing Items

- -

Items can be removed from the inventory with the STORAGE.RemoveItem() function.

- -

Getting Amount

- -

The number of items currently in the inventory can be obtained with the STORAGE.GetItemAmount() function

- -
local N=storage:GetItemAmount("A-10C")
-env.info(string.format("We currently have %d A-10Cs available", N))
-
- -

Liquids

- -

Liquids can be added and removed by slightly different functions as described below. Currently there are four types of liquids

- -
    -
  • Jet fuel STORAGE.Liquid.JETFUEL
  • -
  • Aircraft gasoline STORAGE.Liquid.GASOLINE
  • -
  • MW 50 STORAGE.Liquid.MW50
  • -
  • Diesel STORAGE.Liquid.DIESEL
  • -
- -

Adding Liquids

- -

To add a certain type of liquid, you can use the STORAGE.AddItem(Type, Amount) function

- -
storage:AddLiquid(STORAGE.Liquid.JETFUEL, 10000)
-storage:AddLiquid(STORAGE.Liquid.DIESEL, 20000)
-
- -

This will add 10,000 kg of jet fuel and 20,000 kg of diesel to the inventory.

- -

Setting Liquids

- -

You can also explicitly set the amount of liquid with the STORAGE.SetLiquid(Type, Amount) function.

- -

Removing Liquids

- -

Liquids can be removed with STORAGE.RemoveLiquid(Type, Amount) function.

- -

Getting Amount

- -

The current amount of a certain liquid can be obtained with the STORAGE.GetLiquidAmount(Type) function

- -
local N=storage:GetLiquidAmount(STORAGE.Liquid.DIESEL)
-env.info(string.format("We currently have %d kg of Diesel available", N))
-
- - -

Inventory

- -

The current inventory of the warehouse can be obtained with the STORAGE.GetInventory() function. This returns three tables with the aircraft, liquids and weapons:

- -
local aircraft, liquids, weapons=storage:GetInventory()
-
-UTILS.PrintTableToLog(aircraft)
-UTILS.PrintTableToLog(liquids)
-UTILS.PrintTableToLog(weapons)
-
- -

Weapons Helper Enumerater

- -

The currently available weapon items are available in the ENUMS.Storage.weapons, e.g. ENUMS.Storage.weapons.bombs.Mk_82Y.

- -

Persistence

- -

The contents of the storage can be saved to and read from disk. For this to function, io and lfs need to be desanitized in MissionScripting.lua.

- -

Save once

- -

To save once, e.g. this is sufficient:

- -
 -- Filenames created are the Filename given amended by "_Liquids", "_Aircraft" and "_Weapons" followed by a ".csv". Only Storage NOT set to unlimited will be saved.
- local Path = "C:\\Users\\UserName\\Saved Games\\DCS\\Missions\\"
- local Filename = "Batumi"
- storage:SaveToFile(Path,Filename)
-
- -

Autosave

- -
 storage:StartAutoSave(Path,Filename,300,true) -- save every 300 secs/5 mins starting in 5 mins, load the existing storage - if any - first if the last parameter is **not** `false`.
-
- -

Stop Autosave

- -
 storage:StopAutoSave() -- stop the scheduler.
-
- -

Load back with e.g.

- -
 -- Filenames searched for the Filename given amended by "_Liquids", "_Aircraft" and "_Weapons" followed by a ".csv". Only Storage NOT set to unlimited will be loaded.
- local Path = "C:\\Users\\UserName\\Saved Games\\DCS\\Missions\\"
- local Filename = "Batumi"
- storage:LoadFromFile(Path,Filename)
-
- - - -
- -
-

Type(s)

- -
- STORAGE -, extends Core.Base#BASE -
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Fields and Methods inherited from STORAGEDescription

STORAGE:AddAmount(Type, Amount)

-

Adds the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

-

STORAGE:AddItem(Name, Amount)

-

Adds the passed amount of a given item to the warehouse.

-

STORAGE:AddLiquid(Type, Amount)

-

Adds the passed amount of a given liquid to the warehouse.

-

STORAGE.ClassName

-

Name of the class.

-

STORAGE:FindByName(AirbaseName)

-

Airbases only - Find a STORAGE in the _DATABASE using the name associated airbase.

-

STORAGE:FindSyriaHHelipadWarehouse(ZoneName)

-

Try to find the #STORAGE object of one of the many "H"-Helipads in Syria.

-

STORAGE:GetAmount(Type)

-

Gets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

-

STORAGE:GetInventory(Item)

-

Returns a full itemized list of everything currently in a warehouse.

-

STORAGE:GetItemAmount(Name)

-

Gets the amount of a given item currently present the warehouse.

-

STORAGE:GetLiquidAmount(Type)

-

Gets the amount of a given liquid currently present the warehouse.

-

STORAGE:GetLiquidName(Type)

-

Returns the name of the liquid from its numeric type.

-

STORAGE:IsLimited(Type)

-

Returns whether a given type of aircraft, liquid, weapon is set to be limited.

-

STORAGE:IsLimitedAircraft()

-

Returns whether aircraft are limited.

-

STORAGE:IsLimitedLiquids()

-

Returns whether liquids are limited.

-

STORAGE:IsLimitedWeapons()

-

Returns whether weapons and equipment are limited.

-

STORAGE:IsUnlimited(Type)

-

Returns whether a given type of aircraft, liquid, weapon is set to be unlimited.

-

STORAGE:IsUnlimitedAircraft()

-

Returns whether aircraft are unlimited.

-

STORAGE:IsUnlimitedLiquids()

-

Returns whether liquids are unlimited.

-

STORAGE:IsUnlimitedWeapons()

-

Returns whether weapons and equipment are unlimited.

-

STORAGE.Liquid

- -

STORAGE.LiquidName

- -

STORAGE:LoadFromFile(Path, Filename)

-

Load the contents of a STORAGE from files.

-

STORAGE:New(AirbaseName)

-

Create a new STORAGE object from the DCS airbase object.

-

STORAGE:NewFromDynamicCargo(DynamicCargoName)

-

Create a new STORAGE object from a Wrapper.DynamicCargo#DYNAMICCARGO object.

-

STORAGE:NewFromStaticCargo(StaticCargoName)

-

Create a new STORAGE object from an DCS static cargo object.

-

STORAGE:RemoveAmount(Type, Amount)

-

Removes the amount of a given type of aircraft, liquid, weapon from the warehouse.

-

STORAGE:RemoveItem(Name, Amount)

-

Removes the amount of the passed item from the warehouse.

-

STORAGE:RemoveLiquid(Type, Amount)

-

Removes the amount of the given liquid type from the warehouse.

-

STORAGE:SaveToFile(Path, Filename)

-

Save the contents of a STORAGE to files in CSV format.

-

STORAGE.SaverTimer

-

The TIMER for autosave.

-

STORAGE:SetAmount(Type, Amount)

-

Sets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

-

STORAGE:SetItem(Name, Amount)

-

Sets the specified amount of a given item to the warehouse.

-

STORAGE:SetLiquid(Type, Amount)

-

Sets the specified amount of a given liquid to the warehouse.

-

STORAGE:SetVerbosity(VerbosityLevel)

-

Set verbosity level.

-

STORAGE:StartAutoSave(Path, Filename, Interval, LoadOnce)

-

Start a STORAGE autosave process.

-

STORAGE:StopAutoSave()

-

Stop a running STORAGE autosave process.

-

STORAGE.Type

- -

STORAGE.airbase

-

The DCS airbase object.

-

STORAGE.lid

-

Class id string for output to DCS log file.

-

STORAGE.verbose

-

Verbosity level.

-

STORAGE.version

-

STORAGE class version.

-

STORAGE.warehouse

-

The DCS warehouse object.

-
-
-
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Fields and Methods inherited from BASEDescription

STORAGE.ClassID

-

The ID number of the class.

-

STORAGE.ClassName

-

The name of the class.

-

STORAGE.ClassNameAndID

-

The name of the class concatenated with the ID number of the class.

-

STORAGE:ClearState(Object, StateName)

-

Clear the state of an object.

-

STORAGE:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

-

Creation of a Birth Event.

-

STORAGE:CreateEventCrash(EventTime, Initiator, IniObjectCategory)

-

Creation of a Crash Event.

-

STORAGE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

-

Creation of a Dead Event.

-

STORAGE:CreateEventDynamicCargoLoaded(DynamicCargo)

-

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

-

STORAGE:CreateEventDynamicCargoRemoved(DynamicCargo)

-

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

-

STORAGE:CreateEventDynamicCargoUnloaded(DynamicCargo)

-

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

-

STORAGE:CreateEventNewDynamicCargo(DynamicCargo)

-

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

-

STORAGE:CreateEventPlayerEnterAircraft(PlayerUnit)

-

Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

-

STORAGE:CreateEventRemoveUnit(EventTime, Initiator)

-

Creation of a Remove Unit Event.

-

STORAGE:CreateEventTakeoff(EventTime, Initiator)

-

Creation of a Takeoff Event.

-

STORAGE:CreateEventUnitLost(EventTime, Initiator)

-

Creation of a Crash Event.

-

STORAGE:E(Arguments)

-

Log an exception which will be traced always.

-

STORAGE:EventDispatcher()

-

Returns the event dispatcher

-

STORAGE:EventRemoveAll()

-

Remove all subscribed events

-

STORAGE:F(Arguments)

-

Trace a function call.

-

STORAGE:F2(Arguments)

-

Trace a function call level 2.

-

STORAGE:F3(Arguments)

-

Trace a function call level 3.

-

STORAGE:GetClassID()

-

Get the ClassID of the class instance.

-

STORAGE:GetClassName()

-

Get the ClassName of the class instance.

-

STORAGE:GetClassNameAndID()

-

Get the ClassName + ClassID of the class instance.

-

STORAGE:GetEventPriority()

-

Get the Class Core.Event processing Priority.

-

STORAGE:GetParent(Child, FromClass)

-

This is the worker method to retrieve the Parent class.

-

STORAGE:GetProperties()

-

Get all of the properties of an object in a table.

-

STORAGE:GetProperty(Key)

-

Get one property of an object by the key.

-

STORAGE:GetState(Object, Key)

-

Get a Value given a Key from the Object.

-

STORAGE:HandleEvent(EventID, EventFunction)

-

Subscribe to a DCS Event.

-

STORAGE:I(Arguments)

-

Log an information which will be traced always.

-

STORAGE:Inherit(Child, Parent)

-

This is the worker method to inherit from a parent class.

-

STORAGE:IsInstanceOf(ClassName)

-

This is the worker method to check if an object is an (sub)instance of a class.

-

STORAGE:IsTrace()

-

Enquires if tracing is on (for the class).

-

STORAGE:New()

-

BASE constructor.

-

STORAGE:OnEvent(EventData)

-

Occurs when an Event for an object is triggered.

-

STORAGE:OnEventBDA(EventData)

-

BDA.

-

STORAGE:OnEventBaseCaptured(EventData)

-

Occurs when a ground unit captures either an airbase or a farp.

-

STORAGE:OnEventBirth(EventData)

-

Occurs when any object is spawned into the mission.

-

STORAGE:OnEventCrash(EventData)

-

Occurs when any aircraft crashes into the ground and is completely destroyed.

-

STORAGE:OnEventDead(EventData)

-

Occurs when an object is dead.

-

STORAGE:OnEventDetailedFailure(EventData)

-

Unknown precisely what creates this event, likely tied into newer damage model.

-

STORAGE:OnEventDiscardChairAfterEjection(EventData)

-

Discard chair after ejection.

-

STORAGE:OnEventDynamicCargoLoaded(EventData)

-

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

-

STORAGE:OnEventDynamicCargoRemoved(EventData)

-

Occurs when a dynamic cargo crate is removed.

-

STORAGE:OnEventDynamicCargoUnloaded(EventData)

-

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

-

STORAGE:OnEventEjection(EventData)

-

Occurs when a pilot ejects from an aircraft -Have a look at the class Core.Event#EVENT as these are just the prototypes.

-

STORAGE:OnEventEngineShutdown(EventData)

-

Occurs when any aircraft shuts down its engines.

-

STORAGE:OnEventEngineStartup(EventData)

-

Occurs when any aircraft starts its engines.

-

STORAGE:OnEventHit(EventData)

-

Occurs whenever an object is hit by a weapon.

-

STORAGE:OnEventHumanFailure(EventData)

-

Occurs when any system fails on a human controlled aircraft.

-

STORAGE:OnEventKill(EventData)

-

Occurs on the death of a unit.

-

STORAGE:OnEventLand(EventData)

-

Occurs when an aircraft lands at an airbase, farp or ship -Have a look at the class Core.Event#EVENT as these are just the prototypes.

-

STORAGE:OnEventLandingAfterEjection(EventData)

-

Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

-

STORAGE:OnEventLandingQualityMark(EventData)

-

Landing quality mark.

-

STORAGE:OnEventMarkAdded(EventData)

-

Occurs when a new mark was added.

-

STORAGE:OnEventMarkChange(EventData)

-

Occurs when a mark text was changed.

-

STORAGE:OnEventMarkRemoved(EventData)

-

Occurs when a mark was removed.

-

STORAGE:OnEventMissionEnd(EventData)

-

Occurs when a mission ends -Have a look at the class Core.Event#EVENT as these are just the prototypes.

-

STORAGE:OnEventMissionStart(EventData)

-

Occurs when a mission starts -Have a look at the class Core.Event#EVENT as these are just the prototypes.

-

STORAGE:OnEventNewDynamicCargo(EventData)

-

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

-

STORAGE:OnEventParatrooperLanding(EventData)

-

Weapon add.

-

STORAGE:OnEventPilotDead(EventData)

-

Occurs when the pilot of an aircraft is killed.

-

STORAGE:OnEventPlayerEnterAircraft(EventData)

-

Occurs when a player enters a slot and takes control of an aircraft.

-

STORAGE:OnEventPlayerEnterUnit(EventData)

-

Occurs when any player assumes direct control of a unit.

-

STORAGE:OnEventPlayerLeaveUnit(EventData)

-

Occurs when any player relieves control of a unit to the AI.

-

STORAGE:OnEventRefueling(EventData)

-

Occurs when an aircraft connects with a tanker and begins taking on fuel.

-

STORAGE:OnEventRefuelingStop(EventData)

-

Occurs when an aircraft is finished taking fuel.

-

STORAGE:OnEventScore(EventData)

-

Occurs when any modification to the "Score" as seen on the debrief menu would occur.

-

STORAGE:OnEventShootingEnd(EventData)

-

Occurs when any unit stops firing its weapon.

-

STORAGE:OnEventShootingStart(EventData)

-

Occurs when any unit begins firing a weapon that has a high rate of fire.

-

STORAGE:OnEventShot(EventData)

-

Occurs whenever any unit in a mission fires a weapon.

-

STORAGE:OnEventTakeoff(EventData)

-

Occurs when an aircraft takes off from an airbase, farp, or ship.

-

STORAGE:OnEventTriggerZone(EventData)

-

Trigger zone.

-

STORAGE:OnEventUnitLost(EventData)

-

Occurs when the game thinks an object is destroyed.

-

STORAGE.Properties

- -

STORAGE:ScheduleOnce(Start, SchedulerFunction, ...)

-

Schedule a new time event.

-

STORAGE:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

-

Schedule a new time event.

-

STORAGE:ScheduleStop(SchedulerID)

-

Stops the Schedule.

-

STORAGE.Scheduler

-

The scheduler object.

-

STORAGE:SetEventPriority(EventPriority)

-

Set the Class Core.Event processing Priority.

-

STORAGE:SetProperty(Key, Value)

-

Set one property of an object.

-

STORAGE:SetState(Object, Key, Value)

-

Set a state or property of the Object given a Key and a Value.

-

STORAGE:T(Arguments)

-

Trace a function logic level 1.

-

STORAGE:T2(Arguments)

-

Trace a function logic level 2.

-

STORAGE:T3(Arguments)

-

Trace a function logic level 3.

-

STORAGE:TraceAll(TraceAll)

-

Trace all methods in MOOSE

-

STORAGE:TraceClass(Class)

-

Set tracing for a class

-

STORAGE:TraceClassMethod(Class, Method)

-

Set tracing for a specific method of class

-

STORAGE:TraceLevel(Level)

-

Set trace level

-

STORAGE:TraceOff()

-

Set trace off.

-

STORAGE:TraceOn()

-

Set trace on.

-

STORAGE:TraceOnOff(TraceOnOff)

-

Set trace on or off -Note that when trace is off, no BASE.Debug statement is performed, increasing performance! -When Moose is loaded statically, (as one file), tracing is switched off by default.

-

STORAGE:UnHandleEvent(EventID)

-

UnSubscribe to a DCS event.

-

STORAGE._

- -

STORAGE:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

-

Trace a function call.

-

STORAGE:_Serialize(Arguments)

-

(Internal) Serialize arguments

-

STORAGE:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

-

Trace a function logic.

-

STORAGE.__

- -

STORAGE:onEvent(event)

-

The main event handling function...

-
-
- - - -
- - - - - - - - - - - - - - - - - - - - - -
Fields and Methods inherited from STORAGE.LiquidDescription

STORAGE.Liquid.DIESEL

-

Diesel (3).

-

STORAGE.Liquid.GASOLINE

-

Aviation gasoline (1).

-

STORAGE.Liquid.JETFUEL

-

Jet fuel (0).

-

STORAGE.Liquid.MW50

-

MW50 (2).

-
-
- - - -
- - - - - - - - - - - - - - - - - - - - - -
Fields and Methods inherited from STORAGE.LiquidNameDescription

STORAGE.LiquidName.DIESEL

-

"diesel".

-

STORAGE.LiquidName.GASOLINE

-

"gasoline".

-

STORAGE.LiquidName.JETFUEL

-

"jet_fuel".

-

STORAGE.LiquidName.MW50

-

"methanol_mixture".

-
-
- - - -
- - - - - - - - - - - - - - - - - -
Fields and Methods inherited from STORAGE.TypeDescription

STORAGE.Type.AIRCRAFT

-

aircraft.

-

STORAGE.Type.LIQUIDS

-

liquids. Also see #list<#STORAGE.Liquid> for types of liquids.

-

STORAGE.Type.WEAPONS

-

weapons.

-
-
- - -
-
-
- -
- -
-
- -

STORAGE class.

- -
-

Field(s)

-
-
-
- - #string -STORAGE.ClassName - -

Name of the class.

- -
- -
-
- - -
- -
-
- - Core.Timer#TIMER -STORAGE.SaverTimer - -

The TIMER for autosave.

- -
- -
-
- - -
-
-
- - DCS#Airbase -STORAGE.airbase - -

The DCS airbase object.

- -
- -
-
-
- - #string -STORAGE.lid - -

Class id string for output to DCS log file.

- -
- -
-
-
- - #number -STORAGE.verbose - -

Verbosity level.

- -
- -
-
-
- - #string -STORAGE.version - -

STORAGE class version.

- -
- -
-
-
- - DCS#Warehouse -STORAGE.warehouse - -

The DCS warehouse object.

- -
- -
-
-

Function(s)

-
-
- - - -

Adds the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #number - Type -

-
-
- -

Type of liquid or name of aircraft, weapon or equipment.

- -
-
-
-
-

- #number - Amount -

-
-
- -

Amount of given type to add. Liquids in kg.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Adds the passed amount of a given item to the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #string - Name -

-
-
- -

Name of the item to add.

- -
-
-
-
-

- #number - Amount -

-
-
- -

Amount of items to add.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Adds the passed amount of a given liquid to the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #number - Type -

-
-
- -

Type of liquid.

- -
-
-
-
-

- #number - Amount -

-
-
- -

Amount of liquid to add.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Airbases only - Find a STORAGE in the _DATABASE using the name associated airbase.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #string - AirbaseName -

-
-
- -

The Airbase Name.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Try to find the #STORAGE object of one of the many "H"-Helipads in Syria.

- - -

You need to put a (small, round) zone on top of it, because the name is not unique(!).

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #string - ZoneName -

-
-
- -

The name of the zone where to find the helipad.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self or nil if not found.

- -
-
-
- -
-
- -
- - - -

Gets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #number - Type -

-
-
- -

Type of liquid or name of aircraft, weapon or equipment.

- -
-
-

Return value:

-
-
-

#number:

-
-
- -

Amount of given type. Liquids in kg.

- -
-
-
- -
-
- -
- - - -

Returns a full itemized list of everything currently in a warehouse.

- - -

If a category is set to unlimited then the table will be returned empty.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #string - Item -

-
-
- -

Name of item as #string or type of liquid as #number.

- -
-
-

Return values:

-
-
-

#table:

-
-
- -

Table of aircraft. Table is emtpy {} if number of aircraft is set to be unlimited.

- -
-
-

#table:

-
-
- -

Table of liquids. Table is emtpy {} if number of liquids is set to be unlimited.

- -
-
-

#table:

-
-
- -

Table of weapons and other equipment. Table is emtpy {} if number of liquids is set to be unlimited.

- -
-
-
- -
-
- -
- - - -

Gets the amount of a given item currently present the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #string - Name -

-
-
- -

Name of the item.

- -
-
-

Return value:

-
-
-

#number:

-
-
- -

Amount of items.

- -
-
-
- -
-
- -
- - - -

Gets the amount of a given liquid currently present the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #number - Type -

-
-
- -

Type of liquid.

- -
-
-

Return value:

-
-
-

#number:

-
-
- -

Amount of liquid in kg.

- -
-
-
- -
-
- -
- - - -

Returns the name of the liquid from its numeric type.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #number - Type -

-
-
- -

Type of liquid.

- -
-
-

Return value:

-
-
-

#string:

-
-
- -

Name of the liquid.

- -
-
-
- -
-
- -
- - - -

Returns whether a given type of aircraft, liquid, weapon is set to be limited.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #number - Type -

-
-
- -

Type of liquid or name of aircraft, weapon or equipment.

- -
-
-

Return value:

-
-
-

#boolean:

-
-
- -

If true the given type is limited or false otherwise.

- -
-
-
- -
-
- -
- - - -

Returns whether aircraft are limited.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Return value:

-
-
-

#boolean:

-
-
- -

If true aircraft are limited or false otherwise.

- -
-
-
- -
-
- -
- - - -

Returns whether liquids are limited.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Return value:

-
-
-

#boolean:

-
-
- -

If true liquids are limited or false otherwise.

- -
-
-
- -
-
- -
- - - -

Returns whether weapons and equipment are limited.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Return value:

-
-
-

#boolean:

-
-
- -

If true liquids are limited or false otherwise.

- -
-
-
- -
-
- -
- - - -

Returns whether a given type of aircraft, liquid, weapon is set to be unlimited.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #string - Type -

-
-
- -

Name of aircraft, weapon or equipment or type of liquid (as #number).

- -
-
-

Return value:

-
-
-

#boolean:

-
-
- -

If true the given type is unlimited or false otherwise.

- -
-
-
- -
-
- -
- - - -

Returns whether aircraft are unlimited.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Return value:

-
-
-

#boolean:

-
-
- -

If true aircraft are unlimited or false otherwise.

- -
-
-
- -
-
- -
- - - -

Returns whether liquids are unlimited.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Return value:

-
-
-

#boolean:

-
-
- -

If true liquids are unlimited or false otherwise.

- -
-
-
- -
-
- -
- - - -

Returns whether weapons and equipment are unlimited.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Return value:

-
-
-

#boolean:

-
-
- -

If true weapons and equipment are unlimited or false otherwise.

- -
-
-
- -
-
- -
- - - -

Load the contents of a STORAGE from files.

- - -

Filenames searched for are the Filename given amended by "Liquids", "Aircraft" and "_Weapons" followed by a ".csv". Requires io and lfs to be desanitized to be working.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #string - Path -

-
-
- -

The path to use. Use double backslashes \\ on Windows filesystems.

- -
-
-
-
-

- #string - Filename -

-
-
- -

The name of the file.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Create a new STORAGE object from the DCS airbase object.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #string - AirbaseName -

-
-
- -

Name of the airbase.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Create a new STORAGE object from a Wrapper.DynamicCargo#DYNAMICCARGO object.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #string - DynamicCargoName -

-
-
- -

Unit name of the dynamic cargo.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Create a new STORAGE object from an DCS static cargo object.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #string - StaticCargoName -

-
-
- -

Unit name of the static.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Removes the amount of a given type of aircraft, liquid, weapon from the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #number - Type -

-
-
- -

Type of liquid or name of aircraft, weapon or equipment.

- -
-
-
-
-

- #number - Amount -

-
-
- -

Amount of given type to remove. Liquids in kg.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Removes the amount of the passed item from the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #string - Name -

-
-
- -

Name of the item.

- -
-
-
-
-

- #number - Amount -

-
-
- -

Amount of items.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Removes the amount of the given liquid type from the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #number - Type -

-
-
- -

Type of liquid.

- -
-
-
-
-

- #number - Amount -

-
-
- -

Amount of liquid in kg to be removed.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Save the contents of a STORAGE to files in CSV format.

- - -

Filenames created are the Filename given amended by "Liquids", "Aircraft" and "_Weapons" followed by a ".csv". Requires io and lfs to be desanitized to be working.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #string - Path -

-
-
- -

The path to use. Use double backslashes \\ on Windows filesystems.

- -
-
-
-
-

- #string - Filename -

-
-
- -

The base name of the files. Existing files will be overwritten.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Sets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #number - Type -

-
-
- -

Type of liquid or name of aircraft, weapon or equipment.

- -
-
-
-
-

- #number - Amount -

-
-
- -

of given type. Liquids in kg.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Sets the specified amount of a given item to the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #string - Name -

-
-
- -

Name of the item.

- -
-
-
-
-

- #number - Amount -

-
-
- -

Amount of items.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Sets the specified amount of a given liquid to the warehouse.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #number - Type -

-
-
- -

Type of liquid.

- -
-
-
-
-

- #number - Amount -

-
-
- -

Amount of liquid.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Set verbosity level.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameter:

-
-
-

- #number - VerbosityLevel -

-
-
- -

Level of output (higher=more). Default 0.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Start a STORAGE autosave process.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Parameters:

-
-
-

- #string - Path -

-
-
- -

The path to use. Use double backslashes \\ on Windows filesystems.

- -
-
-
-
-

- #string - Filename -

-
-
- -

The name of the file.

- -
-
-
-
-

- #number - Interval -

-
-
- -

The interval, start after this many seconds and repeat every interval seconds. Defaults to 300.

- -
-
-
-
-

- #boolean - LoadOnce -

-
-
- -

If LoadOnce is true or nil, we try to load saved storage first.

- -
-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Stop a running STORAGE autosave process.

- -
-
-

Defined in:

-
-

STORAGE

-
-

Return value:

-
-
-

#STORAGE:

-
-
- -

self

- -
-
-
- -
-
- -
-

Field(s)

-
-
-
- - #string -STORAGE.ClassName - -

Name of the class.

- -
- -
-
- - -
- -
-
- - Core.Timer#TIMER -STORAGE.SaverTimer - -

The TIMER for autosave.

- -
- -
-
- - -
-
-
- - DCS#Airbase -STORAGE.airbase - -

The DCS airbase object.

- -
- -
-
-
- - #string -STORAGE.lid - -

Class id string for output to DCS log file.

- -
- -
-
-
- - #number -STORAGE.verbose - -

Verbosity level.

- -
- -
-
-
- - #string -STORAGE.version - -

STORAGE class version.

- -
- -
-
-
- - DCS#Warehouse -STORAGE.warehouse - -

The DCS warehouse object.

- -
- -
-
-

Function(s)

-
-
- - - -

Clear the state of an object.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- Object -

-
-
- -

The object that holds the Value set by the Key.

- -
-
-
-
-

- StateName -

-
-
- -

The key that is should be cleared.

- -
-
-
- -
-
- -
- - - -

Creation of a Birth Event.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- DCS#Time - EventTime -

-
-
- -

The time stamp of the event.

- -
-
-
-
-

- DCS#Object - Initiator -

-
-
- -

The initiating object of the event.

- -
-
-
-
-

- #string - IniUnitName -

-
-
- -

The initiating unit name.

- -
-
-
-
-

- place -

-
-
-

-
-
-
-
-

- subplace -

-
-
-

-
-
-
- -
-
- -
- - - -

Creation of a Crash Event.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- DCS#Time - EventTime -

-
-
- -

The time stamp of the event.

- -
-
-
-
-

- DCS#Object - Initiator -

-
-
- -

The initiating object of the event.

- -
-
-
-
-

- IniObjectCategory -

-
-
-

-
-
-
- -
-
- -
- - - -

Creation of a Dead Event.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- DCS#Time - EventTime -

-
-
- -

The time stamp of the event.

- -
-
-
-
-

- DCS#Object - Initiator -

-
-
- -

The initiating object of the event.

- -
-
-
-
-

- IniObjectCategory -

-
-
-

-
-
-
- -
-
- -
- - - -

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Wrapper.DynamicCargo#DYNAMICCARGO - DynamicCargo -

-
-
- -

the dynamic cargo object

- -
-
-
- -
-
- -
- - - -

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Wrapper.DynamicCargo#DYNAMICCARGO - DynamicCargo -

-
-
- -

the dynamic cargo object

- -
-
-
- -
-
- -
- - - -

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Wrapper.DynamicCargo#DYNAMICCARGO - DynamicCargo -

-
-
- -

the dynamic cargo object

- -
-
-
- -
-
- -
- - - -

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Wrapper.DynamicCargo#DYNAMICCARGO - DynamicCargo -

-
-
- -

the dynamic cargo object

- -
-
-
- -
-
- -
- - - -

Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Wrapper.Unit#UNIT - PlayerUnit -

-
-
- -

The aircraft unit the player entered.

- -
-
-
- -
-
- -
- - - -

Creation of a Remove Unit Event.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- DCS#Time - EventTime -

-
-
- -

The time stamp of the event.

- -
-
-
-
-

- DCS#Object - Initiator -

-
-
- -

The initiating object of the event.

- -
-
-
- -
-
- -
- - - -

Creation of a Takeoff Event.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- DCS#Time - EventTime -

-
-
- -

The time stamp of the event.

- -
-
-
-
-

- DCS#Object - Initiator -

-
-
- -

The initiating object of the event.

- -
-
-
- -
-
- -
- - - -

Creation of a Crash Event.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- DCS#Time - EventTime -

-
-
- -

The time stamp of the event.

- -
-
-
-
-

- DCS#Object - Initiator -

-
-
- -

The initiating object of the event.

- -
-
-
- -
-
- -
- - - -

Log an exception which will be traced always.

- - -

Can be anywhere within the function logic.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Arguments -

-
-
- -

A #table or any field.

- -
-
-
- -
-
- -
- - - -

Returns the event dispatcher

- -
-
-

Defined in:

- -

Return value:

-
- -
- - - -
-
-
- -
-
- -
- - - -

Remove all subscribed events

- -
-
-

Defined in:

- -

Return value:

-
-
-

#BASE:

-
-
- - - -
-
-
- -
-
- -
- - - -

Trace a function call.

- - -

Must be at the beginning of the function logic.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Arguments -

-
-
- -

A #table or any field.

- -
-
-
- -
-
- -
- - - -

Trace a function call level 2.

- - -

Must be at the beginning of the function logic.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Arguments -

-
-
- -

A #table or any field.

- -
-
-
- -
-
- -
- - - -

Trace a function call level 3.

- - -

Must be at the beginning of the function logic.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Arguments -

-
-
- -

A #table or any field.

- -
-
-
- -
-
- -
- - - -

Get the ClassID of the class instance.

- -
-
-

Defined in:

- -

Return value:

-
-
-

#string:

-
-
- -

The ClassID of the class instance.

- -
-
-
- -
-
- -
- - - -

Get the ClassName of the class instance.

- -
-
-

Defined in:

- -

Return value:

-
-
-

#string:

-
-
- -

The ClassName of the class instance.

- -
-
-
- -
-
- -
- - - -

Get the ClassName + ClassID of the class instance.

- - -

The ClassName + ClassID is formatted as '%s#%09d'.

- -
-
-

Defined in:

- -

Return value:

-
-
-

#string:

-
-
- -

The ClassName + ClassID of the class instance.

- -
-
-
- -
-
- -
- - - -

Get the Class Core.Event processing Priority.

- - -

The Event processing Priority is a number from 1 to 10, -reflecting the order of the classes subscribed to the Event to be processed.

- -
-
-

Defined in:

- -

Return value:

-
-
-

#number:

-
-
- -

The Core.Event processing Priority.

- -
-
-
- -
-
- -
- - - -

This is the worker method to retrieve the Parent class.

- - -

Note that the Parent class must be passed to call the parent class method.

- -
self:GetParent(self):ParentMethod()
-
- - - -
-
-

Defined in:

- -

Parameters:

-
-
-

- #BASE - Child -

-
-
- -

This is the Child class from which the Parent class needs to be retrieved.

- -
-
-
-
-

- #BASE - FromClass -

-
-
- -

(Optional) The class from which to get the parent.

- -
-
-

Return value:

-
-
-

#BASE:

-
-
- - - -
-
-
- -
-
- -
- - - -

Get all of the properties of an object in a table.

- -
-
-

Defined in:

- -

Return value:

-
-
-

#table:

-
-
- -

of values, indexed by keys.

- -
-
-
- -
-
- -
- - - -

Get one property of an object by the key.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Key -

-
-
- -

The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

- -
-
-

Return value:

-
-
-
-
- -

Value The value that is stored. Note that the value can be a #string, but it can also be any other type! Nil if not found.

- -
-
-
- -
-
- -
- - - -

Get a Value given a Key from the Object.

- - -

Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- Object -

-
-
- -

The object that holds the Value set by the Key.

- -
-
-
-
-

- Key -

-
-
- -

The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!

- -
-
-

Return value:

-
-
-
-
- -

The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.

- -
-
-
- -
-
- -
- - - -

Subscribe to a DCS Event.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- Core.Event#EVENTS - EventID -

-
-
- -

Event ID.

- -
-
-
-
-

- #function - EventFunction -

-
-
- -

(optional) The function to be called when the event occurs for the unit.

- -
-
-

Return value:

-
-
-

#BASE:

-
-
- - - -
-
-
- -
-
- -
- - - -

Log an information which will be traced always.

- - -

Can be anywhere within the function logic.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Arguments -

-
-
- -

A #table or any field.

- -
-
-
- -
-
- -
- - - -

This is the worker method to inherit from a parent class.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- Child -

-
-
- -

is the Child class that inherits.

- -
-
-
-
-

- #BASE - Parent -

-
-
- -

is the Parent class that the Child inherits from.

- -
-
-

Return value:

-
-
-

#BASE:

-
-
- -

Child

- -
-
-
- -
-
- -
- - - -

This is the worker method to check if an object is an (sub)instance of a class.

- - - -

Examples:

- -
    -
  • ZONE:New( 'some zone' ):IsInstanceOf( ZONE ) will return true

  • -
  • ZONE:New( 'some zone' ):IsInstanceOf( 'ZONE' ) will return true

  • -
  • ZONE:New( 'some zone' ):IsInstanceOf( 'zone' ) will return true

  • -
  • ZONE:New( 'some zone' ):IsInstanceOf( 'BASE' ) will return true

  • -
  • ZONE:New( 'some zone' ):IsInstanceOf( 'GROUP' ) will return false

  • -
- - -
-
-

Defined in:

- -

Parameter:

-
-
-

- ClassName -

-
-
- -

is the name of the class or the class itself to run the check against

- -
-
-

Return value:

-
-
-

#boolean:

-
-
- - - -
-
-
- -
-
- -
- - - -

Enquires if tracing is on (for the class).

- -
-
-

Defined in:

- -

Return value:

-
-
-

#boolean:

-
-
- - - -
-
-
- -
-
- -
- - - -

BASE constructor.

- - - -

This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.

- -
function EVENT:New()
-  local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
-  return self
-end
-
- - -
-
-

Defined in:

- -

Return value:

-
-
-

#BASE:

-
-
- - - -
-
-
- -
-
- -
- - - -

Occurs when an Event for an object is triggered.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that triggered the event.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

BDA.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a ground unit captures either an airbase or a farp.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that captured the base -place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when any object is spawned into the mission.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was spawned

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when any aircraft crashes into the ground and is completely destroyed.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that has crashed

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when an object is dead.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is dead.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Unknown precisely what creates this event, likely tied into newer damage model.

- - -

Will update this page when new information become available.

- -
    -
  • initiator: The unit that had the failure.
  • -
- - -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Discard chair after ejection.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

- - -

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a dynamic cargo crate is removed.

- - -

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

- - -

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a pilot ejects from an aircraft -Have a look at the class Core.Event#EVENT as these are just the prototypes.

- - -

initiator : The unit that has ejected

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when any aircraft shuts down its engines.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is stopping its engines.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when any aircraft starts its engines.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is starting its engines.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs whenever an object is hit by a weapon.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit object the fired the weapon -weapon: Weapon object that hit the target -target: The Object that was hit.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when any system fails on a human controlled aircraft.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that had the failure

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs on the death of a unit.

- - -

Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
    -
  • initiator: The unit that killed the target
  • -
  • target: Target Object
  • -
  • weapon: Weapon Object
  • -
- - -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when an aircraft lands at an airbase, farp or ship -Have a look at the class Core.Event#EVENT as these are just the prototypes.

- - -

initiator : The unit that has landed -place: Object that the unit landed on. Can be an Airbase Object, FARP, or Ships

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

- - -

Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
    -
  • initiator: Static object representing the ejected pilot. Place : Aircraft that the pilot ejected from.
  • -
  • place: may not return as a valid object if the aircraft has crashed into the ground and no longer exists.
  • -
  • subplace: is always 0 for unknown reasons.
  • -
- - -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Landing quality mark.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a new mark was added.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a mark text was changed.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a mark was removed.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -MarkID: ID of the mark.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a mission ends -Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a mission starts -Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

- - -

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Weapon add.

- - -

Fires when entering a mission per pylon with the name of the weapon (double pylons not counted, infinite wep reload not counted. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when the pilot of an aircraft is killed.

- - -

Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that the pilot has died in.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when a player enters a slot and takes control of an aircraft.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -NOTE: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event. -initiator : The unit that is being taken control of.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when any player assumes direct control of a unit.

- - -

Note - not Mulitplayer safe. Use PlayerEnterAircraft. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is being taken control of.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when any player relieves control of a unit to the AI.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that the player left.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when an aircraft connects with a tanker and begins taking on fuel.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is receiving fuel.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when an aircraft is finished taking fuel.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was receiving fuel.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when any modification to the "Score" as seen on the debrief menu would occur.

- - -

There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when any unit stops firing its weapon.

- - -

Event will always correspond with a shooting start event. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that was doing the shooting.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when any unit begins firing a weapon that has a high rate of fire.

- - -

Most common with aircraft cannons (GAU-8), autocannons, and machine guns. -Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that is doing the shooting. -target: The unit that is being targeted.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs whenever any unit in a mission fires a weapon.

- - -

But not any machine gun or autocannon based weapon, those are handled by EVENT.ShootingStart. -Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when an aircraft takes off from an airbase, farp, or ship.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes. -initiator : The unit that tookoff -place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Trigger zone.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Occurs when the game thinks an object is destroyed.

- - -

Have a look at the class Core.Event#EVENT as these are just the prototypes.

- -
    -
  • initiator: The unit that is was destroyed.
  • -
- - -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTDATA - EventData -

-
-
- -

The EventData structure.

- -
-
-
- -
-
- -
- - - -

Schedule a new time event.

- - -

Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- #number - Start -

-
-
- -

Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

- -
-
-
-
-

- #function - SchedulerFunction -

-
-
- -

The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

- -
-
-
-
-

- ... -

-
-
- -

Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

- -
-
-

Return value:

-
-
-

#string:

-
-
- -

The Schedule ID of the planned schedule.

- -
-
-
- -
-
- -
- - - -

Schedule a new time event.

- - -

Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- #number - Start -

-
-
- -

Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

- -
-
-
-
-

- #number - Repeat -

-
-
- -

Specifies the interval in seconds when the scheduler will call the event function.

- -
-
-
-
-

- #number - RandomizeFactor -

-
-
- -

Specifies a randomization factor between 0 and 1 to randomize the Repeat.

- -
-
-
-
-

- #number - Stop -

-
-
- -

Specifies the amount of seconds when the scheduler will be stopped.

- -
-
-
-
-

- #function - SchedulerFunction -

-
-
- -

The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

- -
-
-
-
-

- #table - ... -

-
-
- -

Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

- -
-
-

Return value:

-
-
-

#string:

-
-
- -

The Schedule ID of the planned schedule.

- -
-
-
- -
-
- -
- - - -

Stops the Schedule.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- #string - SchedulerID -

-
-
- -

(Optional) Scheduler ID to be stopped. If nil, all pending schedules are stopped.

- -
-
-
- -
-
- -
- - - -

Set the Class Core.Event processing Priority.

- - -

The Event processing Priority is a number from 1 to 10, -reflecting the order of the classes subscribed to the Event to be processed.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- #number - EventPriority -

-
-
- -

The Core.Event processing Priority.

- -
-
-

Return value:

-
-
-

#BASE:

-
-
- -

self

- -
-
-
- -
-
- -
- - - -

Set one property of an object.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- Key -

-
-
- -

The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

- -
-
-
-
-

- Value -

-
-
- -

The value that is stored. Note that the value can be a #string, but it can also be any other type!

- -
-
-
- -
-
- -
- - - -

Set a state or property of the Object given a Key and a Value.

- - -

Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- Object -

-
-
- -

The object that will hold the Value set by the Key.

- -
-
-
-
-

- Key -

-
-
- -

The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

- -
-
-
-
-

- Value -

-
-
- -

The value to is stored in the object.

- -
-
-

Return value:

-
-
-
-
- -

The Value set.

- -
-
-
- -
-
- -
- - - -

Trace a function logic level 1.

- - -

Can be anywhere within the function logic.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Arguments -

-
-
- -

A #table or any field.

- -
-
-
- -
-
- -
- - - -

Trace a function logic level 2.

- - -

Can be anywhere within the function logic.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Arguments -

-
-
- -

A #table or any field.

- -
-
-
- -
-
- -
- - - -

Trace a function logic level 3.

- - -

Can be anywhere within the function logic.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Arguments -

-
-
- -

A #table or any field.

- -
-
-
- -
-
- -
- - - -

Trace all methods in MOOSE

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- #boolean - TraceAll -

-
-
- -

true = trace all methods in MOOSE.

- -
-
-
- -
-
- -
- - - -

Set tracing for a class

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- #string - Class -

-
-
- -

Class name.

- -
-
-
- -
-
- -
- - - -

Set tracing for a specific method of class

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- #string - Class -

-
-
- -

Class name.

- -
-
-
-
-

- #string - Method -

-
-
- -

Method.

- -
-
-
- -
-
- -
- - - -

Set trace level

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- #number - Level -

-
-
-

-
-
-
- -
-
- -
- - - -

Set trace off.

- -
-
-

Defined in:

- -

Usage:

-
-- Switch the tracing Off
-BASE:TraceOff()
- -
- -
-
- -
- - - -

Set trace on.

- -
-
-

Defined in:

- -

Usage:

-
-- Switch the tracing On
-BASE:TraceOn()
- -
- -
-
- -
- - - -

Set trace on or off -Note that when trace is off, no BASE.Debug statement is performed, increasing performance! -When Moose is loaded statically, (as one file), tracing is switched off by default.

- - -

So tracing must be switched on manually in your mission if you are using Moose statically. -When moose is loading dynamically (for moose class development), tracing is switched on by default.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- #boolean - TraceOnOff -

-
-
- -

Switch the tracing on or off.

- -
-
-

Usage:

-

-  -- Switch the tracing On
-  BASE:TraceOnOff( true )
-
-  -- Switch the tracing Off
-  BASE:TraceOnOff( false )
-
- -
- -
-
- -
- - - -

UnSubscribe to a DCS event.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- Core.Event#EVENTS - EventID -

-
-
- -

Event ID.

- -
-
-

Return value:

-
-
-

#BASE:

-
-
- - - -
-
-
- -
-
- -
- - - -

Trace a function call.

- - -

This function is private.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- Arguments -

-
-
- -

A #table or any field.

- -
-
-
-
-

- DebugInfoCurrentParam -

-
-
-

-
-
-
-
-

- DebugInfoFromParam -

-
-
-

-
-
-
- -
-
- -
- - - -

(Internal) Serialize arguments

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- #table - Arguments -

-
-
-

-
-
-

Return value:

-
-
-

#string:

-
-
- -

Text

- -
-
-
- -
-
- -
- - - -

Trace a function logic.

- -
-
-

Defined in:

- -

Parameters:

-
-
-

- Arguments -

-
-
- -

A #table or any field.

- -
-
-
-
-

- DebugInfoCurrentParam -

-
-
-

-
-
-
-
-

- DebugInfoFromParam -

-
-
-

-
-
-
- -
-
- -
- - - -

The main event handling function...

- - -

This function captures all events generated for the class.

- -
-
-

Defined in:

- -

Parameter:

-
-
-

- DCS#Event - event -

-
-
-

-
-
-
- -
-
- -
- -
- -
-
- -

Liquid types.

- -
-

Field(s)

-
-
-
- - #number -STORAGE.Liquid.DIESEL - -

Diesel (3).

- -
- -
-
-
- - #number -STORAGE.Liquid.GASOLINE - -

Aviation gasoline (1).

- -
- -
-
-
- - #number -STORAGE.Liquid.JETFUEL - -

Jet fuel (0).

- -
- -
-
-
- - #number -STORAGE.Liquid.MW50 - -

MW50 (2).

- -
- -
-
-

Function(s)

-
-
- -
- -
-
- -

Liquid Names for the static cargo resource table.

- -
-

Field(s)

-
-
-
- - #number -STORAGE.LiquidName.DIESEL - -

"diesel".

- -
- -
-
-
- - #number -STORAGE.LiquidName.GASOLINE - -

"gasoline".

- -
- -
-
-
- - #number -STORAGE.LiquidName.JETFUEL - -

"jet_fuel".

- -
- -
-
-
- - #number -STORAGE.LiquidName.MW50 - -

"methanol_mixture".

- -
- -
-
-

Function(s)

-
-
- -
- -
-
- -

Storage types.

- -
-

Field(s)

-
-
-
- - #number -STORAGE.Type.AIRCRAFT - -

aircraft.

- -
- -
-
-
- - #number -STORAGE.Type.LIQUIDS - -

liquids. Also see #list<#STORAGE.Liquid> for types of liquids.

- -
- -
-
-
- - #number -STORAGE.Type.WEAPONS - -

weapons.

- -
- -
-
-

Function(s)

-
-
- -
-
- - -
- - - - diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index 32d300ba1..40df53fd7 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Weapon.html b/Documentation/Wrapper.Weapon.html index c6eb25ba7..9e687f1b8 100644 --- a/Documentation/Wrapper.Weapon.html +++ b/Documentation/Wrapper.Weapon.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/index.html b/Documentation/index.html index ae3da6602..71f94f61b 100644 --- a/Documentation/index.html +++ b/Documentation/index.html @@ -1641,17 +1641,6 @@

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.

@@ -3438,18 +3427,6 @@

Wrapper.Static

Wrapper - STATIC wraps the DCS StaticObject class.

-

- - - -
-
- Image -
-
- -

-

Wrapper - Warehouse storage of DCS airbases.