diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html
index 5c035c055..2fa347885 100644
--- a/Documentation/Core.Fsm.html
+++ b/Documentation/Core.Fsm.html
@@ -5978,7 +5978,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
@@ -7610,7 +7610,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
FSM._StartState
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index 15ec63b8d..e62e3dd0a 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2774,7 +2774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #string
SETTINGS.A2ASystem
@@ -2829,7 +2829,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #boolean
SETTINGS.Metric
@@ -4931,7 +4931,7 @@ It is advised to use this method at the start of the mission.
-
+ #string
SETTINGS.A2ASystem
@@ -4986,7 +4986,7 @@ It is advised to use this method at the start of the mission.
-
+ #boolean
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 88d58cde2..9aaf47cd4 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2992,6 +2992,12 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ SPAWN.hidden |
+
+
|
@@ -3754,6 +3760,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -4063,39 +4072,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
By default, no InitLimit
-
-
-
-
-
-
@@ -4416,7 +4392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -4490,6 +4466,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -10362,6 +10349,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
+
@@ -10671,39 +10661,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
-
-
-
-
-
-
@@ -11024,7 +10981,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. When the first Spawn executes, all the Groups need to be made visible before start.
+
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
@@ -11098,6 +11055,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index 386e07300..0c9b9d88b 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -1961,6 +1961,24 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
+ |
+
+
+ SPAWNSTATIC.heliport_callsign_id |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_frequency |
+
+
+ |
+
+
+ SPAWNSTATIC.heliport_modulation |
+
+
|
@@ -3077,6 +3095,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4938,6 +4989,39 @@ Handy if you spawn from cargo statics which have resources already set.
+
+
+
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 1ac2aadd8..4e2e19cf8 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2742,6 +2742,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -4025,6 +4069,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
@@ -5580,6 +5668,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
+
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html
index eff528a1b..8953661d9 100644
--- a/Documentation/Functional.ATC_Ground.html
+++ b/Documentation/Functional.ATC_Ground.html
@@ -3876,7 +3876,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
ATC_GROUND.Airbases
@@ -4461,7 +4461,7 @@ An airbase can be specified to set the maximum kick speed for.
-
+ #table
ATC_GROUND.Airbases
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index ac4ab036c..c7aae72bb 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2405,39 +2405,6 @@
-
-
-
-
-
-
@@ -2449,17 +2416,6 @@
-
-
-
-
@@ -2675,6 +2631,17 @@
+
+
+
+
@@ -2697,17 +2664,6 @@
-
-
-
-
@@ -2725,7 +2681,18 @@
+
+
+
+
AUTOLASE.smoketargets
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index cc959d93f..e0774477f 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -2393,7 +2393,7 @@ Use the method
DESIGNATE.SetMission() to
-
DESIGNATE.LaseStart
+
DESIGNATE.LaseDuration
@@ -2403,8 +2403,8 @@ Use the method
DESIGNATE.SetMission() to
- #table
-
DESIGNATE.LaserCodes
+
+
DESIGNATE.LaseStart
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index fb1f0a729..c8874d051 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20006,28 +20006,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
-
@@ -20177,7 +20155,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
@@ -24953,7 +24909,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
@@ -26750,7 +26684,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
+ #number
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 412848202..d35782daa 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -1919,6 +1919,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
+ |
+
+
+ MANTIS.Groupset |
+
+
|
@@ -4357,8 +4363,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4538,6 +4533,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+
+
+
+
@@ -4560,39 +4566,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
-
-
@@ -4822,8 +4795,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
-
MANTIS.SkateNumber
+
+
MANTIS.SkateZones
@@ -5160,6 +5133,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Log SAM status in dcs.log every cycle if true.
+
+
+
+
+
+
+
+
@@ -5229,6 +5257,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ switch alarm state RED
+
@@ -9993,8 +10024,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
@@ -10174,6 +10194,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+
+
+
+
@@ -10196,39 +10227,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
-
-
@@ -10458,8 +10456,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
+
+
+
@@ -10865,6 +10918,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+ switch alarm state RED
+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html
index cc984a7ef..d235cae4e 100644
--- a/Documentation/Functional.Movement.html
+++ b/Documentation/Functional.Movement.html
@@ -2189,20 +2189,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
@@ -2433,20 +2419,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Field(s)
-
-
-
- #number
-
MOVEMENT.AliveUnits
-
-
-
-
-
Contains the counter how many units are currently alive.
-
-
-
-
+
+ RAT.hidden |
+
+
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 7912a24b5..b9637f9e3 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3154,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -3165,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SCORING.penaltyonfratricide
@@ -6622,7 +6622,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyoncoalitionchange
@@ -6633,7 +6633,7 @@ The scale magnifies the scores given to the players.
- #boolean
+
SCORING.penaltyonfratricide
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 7a568c6fa..0e008f93d 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9831,6 +9831,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
+
+
+
+
@@ -9842,6 +9853,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
+
+
+
+
@@ -30478,6 +30500,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -30489,6 +30522,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -33602,6 +33646,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
+
+
+
+
@@ -33613,6 +33668,17 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
+
+
+
+
@@ -42028,9 +42094,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
- Set current case.
-
@@ -42099,7 +42162,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Also decrease flag for section members of flight.
+ Decrease stack/flag. Human player needs to take care himself.
@@ -42461,7 +42524,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42567,6 +42630,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Band modulation.
+
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 756156d8d..c4d84592a 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2825,12 +2825,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.smokecolor |
- |
-
-
- CSAR.speed |
-
-
|
@@ -4559,7 +4553,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -4648,11 +4642,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -5101,17 +5098,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-
-
-
-
@@ -11011,7 +10997,7 @@ callsigns from playername or group name.
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -11100,11 +11086,14 @@ callsigns from playername or group name.
@@ -11553,17 +11542,6 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-
-
-
-
@@ -13670,7 +13648,7 @@ callsigns from playername or group name.
-
+
Core.Point#COORDINATE
CSAR.coordinate
@@ -13759,11 +13737,14 @@ callsigns from playername or group name.
@@ -14212,17 +14193,6 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
-
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 0b7aad757..c62f5e869 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -5938,17 +5938,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6018,17 +6007,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -6071,7 +6049,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -6096,28 +6074,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -6202,7 +6163,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeFMFrequencies
@@ -6213,7 +6174,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -6229,9 +6190,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -6332,11 +6290,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6401,17 +6362,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
-
-
-
-
@@ -6423,17 +6373,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6531,17 +6470,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6564,17 +6492,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6586,28 +6503,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -6777,6 +6672,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
+
+
+
+
@@ -7127,7 +7033,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- time to repairor build a unit/group
+ noob catch
@@ -7220,9 +7126,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- message suppression
-
@@ -7289,9 +7192,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- sub categories
-
@@ -22753,17 +22653,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -22833,17 +22722,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -22886,7 +22764,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -22911,28 +22789,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -23017,7 +22878,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -23028,7 +22889,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -23044,9 +22905,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -23147,11 +23005,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -23216,17 +23077,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -23238,17 +23088,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -23346,17 +23185,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -23379,17 +23207,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -23401,28 +23218,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
-
@@ -23592,6 +23387,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -23942,7 +23748,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -24035,9 +23841,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- message suppression
-
@@ -24104,9 +23907,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- sub categories
-
@@ -25704,17 +25504,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -25784,17 +25573,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -25837,7 +25615,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -25862,28 +25640,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -25968,7 +25729,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeFMFrequencies
@@ -25979,7 +25740,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -25995,9 +25756,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -26098,11 +25856,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -26167,17 +25928,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -26189,17 +25939,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -26297,17 +26036,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -26330,17 +26058,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -26352,28 +26069,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
-
@@ -26543,6 +26238,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -26893,7 +26599,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -26986,9 +26692,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- message suppression
-
@@ -27055,9 +26758,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- sub categories
-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index a8cfddb85..1584c3f1c 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -8058,17 +8058,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -18877,17 +18866,6 @@ Here we only check if stuck whilst taxiing.
-
-
-
-
@@ -39713,17 +39691,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
-
@@ -41915,17 +41882,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
-
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index a6c634175..fad891b57 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -4828,6 +4828,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -10128,6 +10194,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -11980,6 +12112,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index 04b782ffc..b95f12386 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -8523,9 +8523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Init a table.
-
@@ -30290,9 +30287,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
@@ -33423,9 +33417,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 33a820772..92a8445a3 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -8041,17 +8041,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -8901,17 +8890,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html
index e5d8a0fa6..9f183f97a 100644
--- a/Documentation/Wrapper.Client.html
+++ b/Documentation/Wrapper.Client.html
@@ -3334,7 +3334,7 @@ If the DCS Unit object does not exist or is nil, the CLIENT methods will return
- CLIENT:TaskAttackGroup(AttackGroup, WeaponType, WeaponExpend, AttackQty, Direction, Altitude, GroupAttack) |
+ CLIENT:TaskAttackGroup(AttackGroup, WeaponType, WeaponExpend, AttackQty, Direction, Altitude, GroupAttack, AttackQtyLimit) |
(AIR + GROUND) Attack a Controllable.
|
@@ -10175,7 +10175,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-
(Optional) Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
+
Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
@@ -19832,7 +19832,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
(AIR + GROUND) Attack a Controllable.
@@ -19935,6 +19935,16 @@ Warning! When you switch this option off, the airborne group will continue to fl
+
Return value:
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 197180737..f47e20eda 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -2701,7 +2701,7 @@ The method
CONTROLLABLE.SetTaskWaypoi
- CONTROLLABLE:TaskAttackGroup(AttackGroup, WeaponType, WeaponExpend, AttackQty, Direction, Altitude, GroupAttack) |
+ CONTROLLABLE:TaskAttackGroup(AttackGroup, WeaponType, WeaponExpend, AttackQty, Direction, Altitude, GroupAttack, AttackQtyLimit) |
(AIR + GROUND) Attack a Controllable.
|
@@ -4423,6 +4423,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
+
+
+
+
+
@@ -4445,6 +4467,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -4833,7 +4877,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-
(Optional) Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
+
Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
@@ -14490,7 +14534,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
(AIR + GROUND) Attack a Controllable.
@@ -14593,6 +14637,16 @@ Warning! When you switch this option off, the airborne group will continue to fl
+
Return value:
@@ -18060,6 +18114,28 @@ mygroup:WayPointExecute()
The DCS controllable class.
+
+
+
+
+
@@ -18082,6 +18158,28 @@ mygroup:WayPointExecute()
+
+
+
+
+
@@ -22182,6 +22280,28 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
+
+
+
+
+
@@ -22204,6 +22324,28 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
+
@@ -22825,6 +22967,28 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
+
+
+
+
+
@@ -22847,6 +23011,28 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
@@ -22979,6 +23165,28 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
+
+
+
+
+
@@ -23001,6 +23209,28 @@ If the Identifiable is alive, true is returned.
+
+
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 872634124..f3f575d15 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -3511,7 +3511,7 @@ amount of fuel in the group.
- GROUP:TaskAttackGroup(AttackGroup, WeaponType, WeaponExpend, AttackQty, Direction, Altitude, GroupAttack) |
+ GROUP:TaskAttackGroup(AttackGroup, WeaponType, WeaponExpend, AttackQty, Direction, Altitude, GroupAttack, AttackQtyLimit) |
(AIR + GROUND) Attack a Controllable.
|
@@ -11205,7 +11205,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-
(Optional) Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
+
Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
@@ -20862,7 +20862,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
(AIR + GROUND) Attack a Controllable.
@@ -20965,6 +20965,16 @@ Warning! When you switch this option off, the airborne group will continue to fl
+
Return value:
diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html
index b84e3c917..09b1fdadb 100644
--- a/Documentation/Wrapper.Unit.html
+++ b/Documentation/Wrapper.Unit.html
@@ -3116,7 +3116,7 @@ If you want to obtain the complete 3D position including orient
- UNIT:TaskAttackGroup(AttackGroup, WeaponType, WeaponExpend, AttackQty, Direction, Altitude, GroupAttack) |
+ UNIT:TaskAttackGroup(AttackGroup, WeaponType, WeaponExpend, AttackQty, Direction, Altitude, GroupAttack, AttackQtyLimit) |
(AIR + GROUND) Attack a Controllable.
|
@@ -8554,7 +8554,7 @@ Note that a controllable can only have one beacon activated at a time with the e
-
(Optional) Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
+
Link4 Frequency in MHz, e.g. 336 (defaults to 336 MHz)
@@ -18211,7 +18211,7 @@ Warning! When you switch this option off, the airborne group will continue to fl
(AIR + GROUND) Attack a Controllable.
@@ -18314,6 +18314,16 @@ Warning! When you switch this option off, the airborne group will continue to fl
+
Return value: