From f5e3e2868c396332f80c4dc84dbe42f2a55747d9 Mon Sep 17 00:00:00 2001
From: MooseBotter The Defender Default Settings over all Squadrons.
The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -The Defender Default Settings over all Squadrons.
- - - -Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+Aircraft is on a pickup mission.
+self.CargoObject:Destroy()
+ +Then we register the new group in the database
-Set cargo object.
+Set cargo object.
+The internal counter of the amount of spawning the has happened since SpawnStart.
-Overwrite unit names by default with group name.
+ @@ -4343,9 +4320,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -By default, no InitLimit
- @@ -4357,17 +4331,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
- -Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+When the first Spawn executes, all the Groups need to be made visible before start.
The internal counter of the amount of spawning the has happened since SpawnStart.
-we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
- - - - -When the first Spawn executes, all the Groups need to be made visible before start.
Spawns a new static using a given template.
+Kickspeed
-Kickspeed
-Function to get the HQ object for further use
-Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
- - - -The ME name of the HQ object
+ + + +switch alarm state RED
-self.SAMCheckRanges = {}
+Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
-The ME name of the HQ object
+switch alarm state RED
-self.SAMCheckRanges = {}
+Radio queue of LSO.
-Radio queue of marshal.
-Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -Radio queue of LSO.
- - - -Radio queue of marshal.
- - - -VNAO Edit - Added
+VNAO Edit - Added
@@ -42152,7 +42086,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -VNAO Edit - Added
+VNAO Edit - Added
@@ -42166,7 +42100,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -VNAO Edit - Added
+VNAO Edit - Added
@@ -42346,7 +42280,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Also decrease flag for section members of flight.
+Decrease stack/flag. Human player needs to take care himself.
@@ -42508,9 +42442,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -Make player section lead if he was not before.
- @@ -42567,7 +42498,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -Set new time stamp.
+Set time stamp.
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 4aa2e1285..083560c68 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4237,7 +4237,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defautable of CSAR unit names
+Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +table of CSAR unit names
+Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +table of CSAR unit names
+Replacement woundedGroups
+counter for saved pilots
+ +counter for successful rescue landings at FARP/AFB/MASH
+ +Name of the class.
- - - -use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-Folderpath.
+shape of the container
+#1570
- - - -time to repairor build a unit/group
+noob catch
@@ -9699,9 +9677,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -message suppression
- @@ -9719,7 +9694,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defauName of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-Folderpath.
+shape of the container
+#1570
- - - -time to repairor build a unit/group
+noob catch
@@ -23173,9 +23120,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -message suppression
- @@ -23193,7 +23137,7 @@ However, if you create a new folder inside the miz file, which contains the sounName of the class.
-use as counter
- -holds #CTLD_ENGINEERING objects
-Beacons
-Folderpath.
+shape of the container
+#1570
- - - -time to repairor build a unit/group
+noob catch
@@ -25814,9 +25730,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -message suppression
- @@ -25834,7 +25747,7 @@ However, if you create a new folder inside the miz file, which contains the sounCan transport crate.
+set to false to suppress flash messages
+set to false to suppress flash messages
+set to false to suppress flash messages
+set to false to suppress flash messages
+Coordinate of the mark.
-Coordinate of the mark.
-Coordinate of the mark.
-