diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html
index acc6daa83..9df065cae 100644
--- a/Documentation/Core.Settings.html
+++ b/Documentation/Core.Settings.html
@@ -2829,7 +2829,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SETTINGS.Metric
@@ -4997,7 +4997,7 @@ It is advised to use this method at the start of the mission.
- #boolean
+
SETTINGS.Metric
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index f4f17c72f..074a80abe 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -2992,12 +2992,42 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ SPAWN.communication |
+
+
+ |
+
+
+ SPAWN.frequency |
+
+
|
SPAWN.hidden |
+ |
+
+
+ SPAWN.livery_id |
+
+
+ |
+
+
+ SPAWN.modulation |
+
+
+ |
+
+
+ SPAWN.skill |
+
+
|
@@ -3672,14 +3702,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -3760,9 +3787,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -3934,17 +3958,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4000,6 +4013,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4066,9 +4090,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Overwrite unit names by default with group name.
-
@@ -4080,6 +4101,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ By default, no InitLimit
+
@@ -4091,6 +4115,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -4136,7 +4193,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxGroups
@@ -4150,7 +4207,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -4318,17 +4375,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -4396,7 +4442,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -4470,6 +4516,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
@@ -4481,6 +4549,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
@@ -10265,14 +10366,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -10353,9 +10451,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -10527,17 +10622,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10593,6 +10677,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -10659,9 +10754,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Overwrite unit names by default with group name.
-
@@ -10673,6 +10765,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
+
@@ -10684,6 +10779,39 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
@@ -10729,7 +10857,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxGroups
@@ -10743,7 +10871,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
+ #number
SPAWN.SpawnMaxUnitsAlive
@@ -10911,17 +11039,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
@@ -10989,7 +11106,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+
When the first Spawn executes, all the Groups need to be made visible before start.
@@ -11063,6 +11180,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
@@ -11074,6 +11213,39 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
+
+
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index 4003d24f9..4e2e19cf8 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -2775,6 +2775,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4091,6 +4102,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5679,6 +5701,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index e4ced3083..c7387c250 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2312,7 +2312,7 @@
-
@@ -2573,6 +2562,39 @@
set up SRS
+
+
+
+
+
+
@@ -2683,17 +2705,6 @@
-
-
-
-
@@ -2730,17 +2741,6 @@
-
-
-
-
@@ -2824,7 +2824,7 @@
- #table
+
AUTOLASE.targetsperrecce
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 5a0d640ec..ba48059c1 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20138,17 +20138,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -20166,7 +20155,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
@@ -24931,7 +24909,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
@@ -26717,7 +26684,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number
+
DETECTION_BASE.RefreshTimeInterval
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 7b8d10a9a..0e138574c 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -1919,6 +1919,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%
MANTIS:GetCommandCenter() |
Function to get the HQ object for further use
+ |
+
+
+ MANTIS.Groupset |
+
+
|
@@ -4351,6 +4357,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -4516,6 +4533,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+
+
+
+
@@ -4767,8 +4795,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
-
MANTIS.SkateNumber
+
+
MANTIS.SkateZones
@@ -5105,61 +5133,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Log SAM status in dcs.log every cycle if true.
-
-
-
-
-
-
-
-
@@ -5229,6 +5202,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ switch alarm state RED
+
@@ -9987,6 +9963,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The #DETECTION_AREAS object for AWACS
+
+
+
+
@@ -10152,6 +10139,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.
+
+
+
+
@@ -10403,8 +10401,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
-
@@ -10865,6 +10808,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+ switch alarm state RED
+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index dc16511d1..4a46ef889 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -4576,12 +4576,42 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
+ |
+
+
+ RAT.communication |
+
+
+ |
+
+
+ RAT.frequency |
+
+
|
RAT.hidden |
+ |
+
+
+ RAT.livery_id |
+
+
+ |
+
+
+ RAT.modulation |
+
+
+ |
+
+
+ RAT.skill |
+
+
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index e68065003..7912a24b5 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -2899,6 +2899,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -3143,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
SCORING.AutoSavePath
@@ -6600,7 +6622,7 @@ The scale magnifies the scores given to the players.
-
+ #boolean
SCORING.penaltyoncoalitionchange
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 680cfadc8..69b9275b1 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -9831,17 +9831,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of LSO.
-
-
-
-
@@ -9853,17 +9842,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Radio queue of marshal.
-
-
-
-
@@ -30500,17 +30478,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -30522,17 +30489,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -33646,17 +33602,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of LSO.
-
-
-
-
@@ -33668,17 +33613,6 @@ If removed flight is the section lead, we try to find a new leader.
Radio queue of marshal.
-
-
-
-
@@ -41940,7 +41874,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -41968,7 +41902,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -41982,7 +41916,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
@@ -42095,7 +42029,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Set case to that of lead.
+ Set case of f
@@ -42165,7 +42099,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Decrease stack/flag. Human player needs to take care himself.
+ Also decrease flag for section members of flight.
@@ -42327,6 +42261,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Make player section lead if he was not before.
+
@@ -42349,6 +42286,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set Stable Hover
+
@@ -42382,6 +42322,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set new time stamp.
+
@@ -42546,7 +42489,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 189f0e671..f9146ab6b 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -2593,6 +2593,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.inTransitGroups |
+ |
+
+
+ CSAR.index |
+
+
|
@@ -2821,6 +2827,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.
CSAR.smokecolor |
+ |
+
+
+ CSAR.speed |
+
+
|
@@ -4148,7 +4160,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4549,7 +4561,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Core.Point#COORDINATE
+
CSAR.coordinate
@@ -4638,14 +4650,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4666,25 +4675,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4819,6 +4814,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -5035,20 +5041,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -5074,20 +5066,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -5125,6 +5103,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+
+
+
+
@@ -10623,7 +10612,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -11024,7 +11013,7 @@ callsigns from playername or group name.
-
Core.Point#COORDINATE
+
CSAR.coordinate
@@ -11113,14 +11102,11 @@ callsigns from playername or group name.
@@ -11141,25 +11127,11 @@ callsigns from playername or group name.
-
@@ -11294,6 +11266,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -11510,20 +11493,6 @@ callsigns from playername or group name.
-
-
@@ -11549,20 +11518,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -11600,6 +11555,17 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+
+
+
+
@@ -13305,7 +13271,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -13706,7 +13672,7 @@ callsigns from playername or group name.
-
Core.Point#COORDINATE
+
CSAR.coordinate
@@ -13795,14 +13761,11 @@ callsigns from playername or group name.
@@ -13823,25 +13786,11 @@ callsigns from playername or group name.
-
@@ -13976,6 +13925,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -14192,20 +14152,6 @@ callsigns from playername or group name.
-
-
@@ -14231,20 +14177,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -14282,6 +14214,17 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index ff26a8afa..66be05c12 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -6049,7 +6049,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -6074,14 +6074,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6166,7 +6163,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
+ #table
CTLD.FreeFMFrequencies
@@ -6188,7 +6185,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeVHFFrequencies
@@ -6362,17 +6359,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
-
-
-
-
@@ -6470,6 +6456,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -6661,6 +6658,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#1570
+
+
+
+
@@ -22808,7 +22816,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -22833,14 +22841,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -22925,7 +22930,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeFMFrequencies
@@ -22947,7 +22952,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -23121,17 +23126,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -23229,6 +23223,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -23420,6 +23425,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
@@ -25637,7 +25653,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -25662,14 +25678,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -25754,7 +25767,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
+ #table
CTLD.FreeFMFrequencies
@@ -25776,7 +25789,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeVHFFrequencies
@@ -25950,17 +25963,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -26058,6 +26060,17 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+
@@ -26249,6 +26262,17 @@ However, if you create a new folder inside the miz file, which contains the soun
#1570
+
+
+
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index 2511864d0..cf814a181 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -7827,6 +7827,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -8044,6 +8058,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -18646,6 +18671,20 @@ Here we only check if stuck whilst taxiing.
+
+
@@ -18863,6 +18902,17 @@ Here we only check if stuck whilst taxiing.
+
+
+
+
@@ -39508,6 +39558,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -39725,6 +39789,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+
@@ -41710,6 +41785,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -41927,6 +42016,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index e7e416d7a..ebf2659be 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -4935,72 +4935,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
-
-
-
-
-
-
-
-
-
@@ -10916,72 +10850,6 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
-
-
-
-
-
-
-
-
-
@@ -12946,72 +12814,6 @@ Sources: public declassified estimates, Jane's, IISS assessments.
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
-
-
-
-
-
-
-
-
-
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index f78895741..fcf19b305 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -8523,9 +8523,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Init a table.
-
@@ -30316,9 +30313,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
@@ -33449,9 +33443,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Init a table.
-
@@ -39383,7 +39374,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- No of sight.
+ Has line of sight.
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html
index 64d5d1ac1..4b6e81847 100644
--- a/Documentation/Ops.PlayerTask.html
+++ b/Documentation/Ops.PlayerTask.html
@@ -16577,17 +16577,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -24109,17 +24098,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
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@@ -26591,17 +26569,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
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diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html
index 1117c716f..2a6c9348a 100644
--- a/Documentation/Utilities.FiFo.html
+++ b/Documentation/Utilities.FiFo.html
@@ -8019,6 +8019,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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@@ -8868,6 +8879,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
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diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 976623b81..acacf0c74 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -4435,6 +4435,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
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@@ -4457,6 +4479,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
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@@ -18143,6 +18176,28 @@ mygroup:WayPointExecute()
The DCS controllable class.
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@@ -18165,6 +18220,17 @@ mygroup:WayPointExecute()
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@@ -22265,6 +22331,28 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
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@@ -22287,6 +22375,17 @@ Coordinates are dependent on the position of the maps origin.
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@@ -22908,6 +23007,28 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
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@@ -22930,6 +23051,17 @@ If the Identifiable is alive, true is returned.
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@@ -23062,6 +23194,28 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
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@@ -23084,6 +23238,17 @@ If the Identifiable is alive, true is returned.
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