diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 13a7a3b04..5c528450f 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4564,14 +4564,11 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11231,14 +11228,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index c763f49e4..03815fd47 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4433,6 +4433,17 @@ of the squadron are destroyed. This is to keep consistency of air operations and

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -12987,6 +12998,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index e1c6f81f7..e1472f740 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4193,17 +4193,6 @@ Therefore, this class is considered to be deprecated

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -9523,17 +9512,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 283bc6bfb..624201f64 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -3380,6 +3380,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -5410,6 +5413,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -6022,6 +6028,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -7522,6 +7531,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index cda7494b5..9be8f6f09 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -2505,28 +2505,22 @@ Therefore, this class is considered to be deprecated

- #number + AI_CARGO_HELICOPTER.landingheight - -

meter

-
- #number + AI_CARGO_HELICOPTER.landingspeed - -

kph

-
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index c0d9f4610..b92fabd97 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2426,9 +2426,6 @@ Therefore, this class is considered to be deprecated

- -

Then we register the new group in the database

- @@ -2440,6 +2437,20 @@ Therefore, this class is considered to be deprecated

+ + + +
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index b86641540..1f07b8661 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3445,11 +3445,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2GSystem + +

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

+
@@ -3494,6 +3497,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5602,11 +5616,14 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2GSystem + +

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

+
@@ -5651,6 +5668,17 @@ It is advised to use this method at the start of the mission.

+ + + +
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 99a6ec2ec..c4a07a061 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3655,19 +3655,7 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.frequency

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.skill

+

SPAWN.hidden

@@ -4344,11 +4332,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -4429,6 +4420,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -4495,6 +4489,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -4528,17 +4536,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -4663,17 +4660,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4740,6 +4726,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+ @@ -4751,60 +4740,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -4820,17 +4757,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4862,7 +4788,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4876,7 +4802,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -5044,6 +4970,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -5111,7 +5048,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -5192,29 +5129,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.frequency - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.skill +SPAWN.hidden @@ -11002,11 +10917,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -11087,6 +11005,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -11153,6 +11074,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -11186,17 +11121,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -11321,17 +11245,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -11398,6 +11311,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -11409,60 +11325,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -11478,17 +11342,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -11520,7 +11373,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -11534,7 +11387,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11702,6 +11555,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11769,7 +11633,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11850,29 +11714,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.frequency - - - - - - -
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.skill +SPAWN.hidden diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index f0d6d72b9..fef543f9b 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3710,7 +3710,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table SPAWNSTATIC.TemplateStaticUnit @@ -5571,7 +5571,7 @@ Handy if you spawn from cargo statics which have resources already set.

- + #table SPAWNSTATIC.TemplateStaticUnit diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index a2ae16726..c9dbc9f20 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -3396,50 +3396,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
@@ -4723,50 +4679,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
@@ -6289,50 +6201,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index 0df74acf2..257fd3965 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -4000,7 +4000,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -7079,7 +7079,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -9015,7 +9015,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index ff7992184..4000c26bf 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2972,7 +2972,7 @@
- #table + AUTOLASE.CurrentLasing @@ -3049,7 +3049,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -3065,17 +3065,6 @@ -
- -
-
-
- - -AUTOLASE.LaserCodes - - -
@@ -3087,17 +3076,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -3186,17 +3164,6 @@ -
- -
-
-
- - #number -AUTOLASE.RoundingPrecision - - -
@@ -3211,39 +3178,6 @@

set up SRS

-
- - -
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -3261,7 +3195,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -3354,17 +3288,6 @@ -
- -
-
-
- - #number -AUTOLASE.lasingindex - - -
@@ -3385,18 +3308,7 @@
- #number -AUTOLASE.maxlasing - - -
- -
-
-
- - #number AUTOLASE.minthreatlevel @@ -3434,17 +3346,6 @@ -
- -
-
-
- - -AUTOLASE.smokecolor - - -
@@ -3462,7 +3363,18 @@
- #boolean + #table +AUTOLASE.smokeoffset + + + +
+ +
+
+
+ + AUTOLASE.smoketargets @@ -3473,7 +3385,7 @@
- #table + AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index f36c92477..bb59fd1d0 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20609,28 +20609,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -20791,7 +20769,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -25396,28 +25374,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -25578,7 +25534,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -27171,28 +27127,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -27353,7 +27287,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 8465863a0..c987b0f1d 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2579,6 +2579,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -4987,6 +4993,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -5174,6 +5191,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -5436,8 +5464,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -5843,6 +5871,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -5865,6 +5896,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+ @@ -10493,6 +10527,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -10680,6 +10725,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -10942,8 +10998,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -11349,6 +11405,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
@@ -11371,6 +11430,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 9947d2102..1bc5fbeba 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2849,6 +2849,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -3079,6 +3093,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index dba3b3b11..41ad4253b 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3993,6 +3993,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -5227,19 +5233,7 @@ and any spaces before and after the resulting name are removed.

-

RAT.frequency

- - - - - -

RAT.livery_id

- - - - - -

RAT.skill

+

RAT.hidden

@@ -8482,6 +8476,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -16386,6 +16391,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -23424,6 +23440,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 8c446be45..9e18a0d1e 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3814,7 +3814,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3825,7 +3825,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -7282,7 +7282,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -7293,7 +7293,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index d9236400a..905dc70c7 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42715,6 +42715,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set case to that of lead.

+
@@ -42778,6 +42781,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Decrease stack/flag. Human player needs to take care himself.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -42992,9 +43009,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

-
@@ -43131,7 +43145,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -43159,7 +43173,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index 50faf731a..087029e6e 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -3094,6 +3094,12 @@

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

ARMYGROUP.EPLRS

+ + diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 04a028097..0f6c47b0e 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -8057,6 +8057,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

+
+ +
+
+
@@ -23793,6 +23804,17 @@ will always return.

Mission Ingress waypoint coordinate.

+
+ + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
@@ -27174,6 +27196,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 1836afd6b..73587b45d 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3150,12 +3150,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -5133,11 +5127,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -5158,11 +5155,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -5286,17 +5297,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -5502,6 +5502,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -5527,6 +5541,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -11478,11 +11506,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11503,11 +11534,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11631,17 +11676,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -11847,6 +11881,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -11872,6 +11920,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -14027,11 +14089,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -14052,11 +14117,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -14180,17 +14259,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -14396,6 +14464,20 @@ callsigns from playername or group name.

+ +
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -14421,6 +14503,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 95e68e821..b21c592b1 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -9344,17 +9344,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -9538,9 +9527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

- @@ -9594,14 +9580,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -9677,17 +9660,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

- - - -
-
- - -CTLD.Spawned_Cargo - - -
@@ -9778,7 +9750,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -10400,7 +10372,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -10438,9 +10410,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

sub categories

-
@@ -24046,17 +24015,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- - -
-
- - #number -CTLD.CrateCounter - - -
@@ -24240,9 +24198,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

- @@ -24296,14 +24251,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -24379,17 +24331,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

- - - -
-
- - -CTLD.Spawned_Cargo - - -
@@ -24480,7 +24421,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -25102,7 +25043,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -25140,9 +25081,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -26729,17 +26667,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- - -
-
- - #number -CTLD.CrateCounter - - -
@@ -26923,9 +26850,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

- @@ -26979,14 +26903,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -27062,17 +26983,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

- - - -
-
- - -CTLD.Spawned_Cargo - - -
@@ -27163,7 +27073,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -27785,7 +27695,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -27823,9 +27733,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -32407,6 +32314,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ + +
+
+ + #number +CTLD.UnitTypeCapabilities.length + + +
@@ -32615,17 +32533,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

- - - -
-
- - -CTLD_CARGO.Mark - - -
@@ -34261,17 +34168,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

- - - -
-
- - -CTLD_CARGO.Mark - - -
@@ -38403,17 +38299,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
@@ -39067,17 +38952,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 8f49229be..e37b3724c 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3954,6 +3954,12 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

FLIGHTGROUP.EPLRS

+ + @@ -8520,9 +8526,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set the destination base.

- @@ -8709,17 +8712,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -8767,6 +8759,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Spawn in uncontrolled state.

+ @@ -19317,9 +19312,6 @@ Here we only check if stuck whilst taxiing.

- -

Set the destination base.

- @@ -19506,17 +19498,6 @@ Here we only check if stuck whilst taxiing.

- - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -19564,6 +19545,9 @@ Here we only check if stuck whilst taxiing.

+ +

Spawn in uncontrolled state.

+ @@ -40151,9 +40135,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

- @@ -40340,17 +40321,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -40398,6 +40368,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Spawn in uncontrolled state.

+ @@ -42348,9 +42321,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

- @@ -42537,17 +42507,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -42595,6 +42554,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Spawn in uncontrolled state.

+ diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index 69f794fb3..b7fbe89f5 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -5476,72 +5476,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -10832,72 +10766,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -12717,72 +12585,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index 4ac1da9ef..0ea267809 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -3123,6 +3123,12 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

NAVYGROUP.EPLRS

+ + diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 4037393e8..9a53b5c2d 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -2352,6 +2352,12 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

OPSGROUP.EPLRS

+ + @@ -7970,6 +7976,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -29707,6 +29724,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -32807,6 +32835,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -39942,7 +39981,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

No of sight.

+

Has line of sight.

diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 70d1f36ac..78bc613ca 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16561,11 +16561,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -17114,7 +17117,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -24010,11 +24013,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -24563,7 +24569,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount @@ -26459,11 +26465,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -27012,7 +27021,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + #number PLAYERTASKCONTROLLER.lasttaskcount diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 1026852e0..7f8eaa42e 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2628,7 +2628,7 @@ Therefore, this class is considered to be deprecated

- + #boolean TASK_A2A_DISPATCHER.FlashNewTask @@ -3353,7 +3353,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- + #boolean TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index a98572512..164ad7f30 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -2913,7 +2913,7 @@ based on the tasking capabilities defined in
- + #number TASK_CARGO.CargoLimit diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 3694e3d99..27ab29a49 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3913,17 +3913,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- -
-
-
- - #number -FIFO.uniquecounter - - -
@@ -4773,17 +4762,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- -
-
-
- - #number -FIFO.uniquecounter - - -
@@ -8701,6 +8679,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
@@ -9550,6 +9539,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 22e8e5a84..e7addebae 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -5115,17 +5115,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -18728,17 +18717,6 @@ mygroup:WayPointExecute() -
- - -
-
- - -CONTROLLABLE.timer - - -
@@ -22883,17 +22861,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.timer - - -
@@ -23559,17 +23526,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.timer - - -
@@ -23746,17 +23702,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.timer - - -
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 26d10768d..348618ddc 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3691,28 +3691,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -
@@ -5830,28 +5808,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -
@@ -7440,28 +7396,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -