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MooseBotter
2026-08-29 10:59:43 +00:00
parent a254c60021
commit ecb99e8dd5
26 changed files with 1530 additions and 736 deletions
-22
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@@ -2857,17 +2857,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
</div> </div>
</div> </div>
@@ -5025,17 +5014,6 @@ It is advised to use this method at the start of the mission.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SETTINGS).PlayerMenu" ><strong>SETTINGS.PlayerMenu</strong></a>
</div> </div>
</div> </div>
+153 -49
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@@ -3027,6 +3027,18 @@ and any spaces before and after the resulting name are removed.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN)._TranslateRotate">SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).communication">SPAWN.communication</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).frequency">SPAWN.frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
@@ -3036,7 +3048,19 @@ and any spaces before and after the resulting name are removed.</p>
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).uncontrolled">SPAWN.uncontrolled</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).livery_id">SPAWN.livery_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).modulation">SPAWN.modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(SPAWN).skill">SPAWN.skill</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
@@ -3893,6 +3917,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div> </div>
</div> </div>
@@ -4130,9 +4168,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> By default, no InitLimit</p>
</div> </div>
</div> </div>
@@ -4186,15 +4221,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSADL" ><strong>SPAWN.SpawnInitSADL</strong></a> <a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
<p> we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL</p>
</div> </div>
</div> </div>
@@ -4226,7 +4257,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a> <a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@@ -4240,7 +4271,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a> <a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@@ -4408,17 +4439,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div> </div>
</div> </div>
@@ -4486,7 +4506,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p> <p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
</div> </div>
@@ -4560,6 +4580,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).communication" ><strong>SPAWN.communication</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a>
</div> </div>
</div> </div>
@@ -4578,7 +4620,29 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a> <a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
@@ -10651,6 +10715,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnCount" ><strong>SPAWN.SpawnCount</strong></a>
<p> The internal counter of the amount of spawning the has happened since SpawnStart.</p>
</div> </div>
</div> </div>
@@ -10888,9 +10966,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> By default, no InitLimit</p>
</div> </div>
</div> </div>
@@ -10944,15 +11019,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(SPAWN).SpawnInitSADL" ><strong>SPAWN.SpawnInitSADL</strong></a> <a id="#(SPAWN).SpawnInitSkill" ><strong>SPAWN.SpawnInitSkill</strong></a>
<p> we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL</p>
</div> </div>
</div> </div>
@@ -10984,7 +11055,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a> <a id="#(SPAWN).SpawnMaxGroups" ><strong>SPAWN.SpawnMaxGroups</strong></a>
@@ -10998,7 +11069,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a> <a id="#(SPAWN).SpawnMaxUnitsAlive" ><strong>SPAWN.SpawnMaxUnitsAlive</strong></a>
@@ -11166,17 +11237,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SPAWN).SpawnUnControlled" ><strong>SPAWN.SpawnUnControlled</strong></a>
</div> </div>
</div> </div>
@@ -11244,7 +11304,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p> When the first Spawn executes, all the Groups need to be made visible before start.</p> <p> Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.</p>
</div> </div>
@@ -11318,6 +11378,28 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).communication" ><strong>SPAWN.communication</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).frequency" ><strong>SPAWN.frequency</strong></a>
</div> </div>
</div> </div>
@@ -11336,7 +11418,29 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).uncontrolled" ><strong>SPAWN.uncontrolled</strong></a> <a id="#(SPAWN).livery_id" ><strong>SPAWN.livery_id</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).modulation" ><strong>SPAWN.modulation</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPAWN).skill" ><strong>SPAWN.skill</strong></a>
+132
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@@ -2765,6 +2765,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div> </div>
</div> </div>
@@ -4048,6 +4092,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div> </div>
</div> </div>
@@ -5603,6 +5691,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).ScheduleID" ><strong>SPOT.ScheduleID</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotIR" ><strong>SPOT.SpotIR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).SpotLaser" ><strong>SPOT.SpotLaser</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SPOT).Target" ><strong>SPOT.Target</strong></a>
</div> </div>
</div> </div>
+3 -3
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@@ -3369,7 +3369,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean #boolean
<a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a> <a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a>
@@ -6500,7 +6500,7 @@ See <code>AICSAR:SetPilotTTSVoice()</code> and <code>AICSAR:SetOperatorTTSVoice(
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean #boolean
<a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a> <a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a>
@@ -8469,7 +8469,7 @@ See <code>AICSAR:SetPilotTTSVoice()</code> and <code>AICSAR:SetOperatorTTSVoice(
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean #boolean
<a id="#(AICSAR).SRSRadio" ><strong>AICSAR.SRSRadio</strong></a> <a id="#(AICSAR).SRSTTSRadio" ><strong>AICSAR.SRSTTSRadio</strong></a>
+2 -2
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@@ -3911,7 +3911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a> <a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
@@ -4499,7 +4499,7 @@ An airbase can be specified to set the maximum kick speed for.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a> <a id="#(ATC_GROUND).Airbases" ><strong>ATC_GROUND.Airbases</strong></a>
+125 -15
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@@ -2400,7 +2400,7 @@
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AUTOLASE).GroupsByThreat" ><strong>AUTOLASE.GroupsByThreat</strong></a> <a id="#(AUTOLASE).GroupsByThreat" ><strong>AUTOLASE.GroupsByThreat</strong></a>
@@ -2416,6 +2416,28 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).LaseDistance" ><strong>AUTOLASE.LaseDistance</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).LaseDuration" ><strong>AUTOLASE.LaseDuration</strong></a>
</div> </div>
</div> </div>
@@ -2438,6 +2460,17 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).MonitorFrequency" ><strong>AUTOLASE.MonitorFrequency</strong></a>
</div> </div>
</div> </div>
@@ -2526,6 +2559,17 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).RoundingPrecision" ><strong>AUTOLASE.RoundingPrecision</strong></a>
</div> </div>
</div> </div>
@@ -2540,6 +2584,39 @@
<p> set up SRS</p> <p> set up SRS</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).SRSFreq" ><strong>AUTOLASE.SRSFreq</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUTOLASE).SRSMod" ><strong>AUTOLASE.SRSMod</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(AUTOLASE).SRSPath" ><strong>AUTOLASE.SRSPath</strong></a>
</div> </div>
</div> </div>
@@ -2557,7 +2634,7 @@
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(AUTOLASE).UnitsByThreat" ><strong>AUTOLASE.UnitsByThreat</strong></a> <a id="#(AUTOLASE).UnitsByThreat" ><strong>AUTOLASE.UnitsByThreat</strong></a>
@@ -2606,6 +2683,17 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).cooldowntime" ><strong>AUTOLASE.cooldowntime</strong></a>
</div> </div>
</div> </div>
@@ -2617,6 +2705,17 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AUTOLASE).forcecooldown" ><strong>AUTOLASE.forcecooldown</strong></a>
</div> </div>
</div> </div>
@@ -2648,11 +2747,22 @@
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AUTOLASE).minthreatlevel" ><strong>AUTOLASE.minthreatlevel</strong></a> <a id="#(AUTOLASE).minthreatlevel" ><strong>AUTOLASE.minthreatlevel</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(AUTOLASE).notifypilots" ><strong>AUTOLASE.notifypilots</strong></a>
</div> </div>
</div> </div>
@@ -2675,6 +2785,17 @@
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUTOLASE).smokecolor" ><strong>AUTOLASE.smokecolor</strong></a>
</div> </div>
</div> </div>
@@ -2692,18 +2813,7 @@
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table #boolean
<a id="#(AUTOLASE).smokeoffset" ><strong>AUTOLASE.smokeoffset</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AUTOLASE).smoketargets" ><strong>AUTOLASE.smoketargets</strong></a> <a id="#(AUTOLASE).smoketargets" ><strong>AUTOLASE.smoketargets</strong></a>
+11
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@@ -2397,6 +2397,17 @@ Use the method <a href="##(DESIGNATE).SetMission">DESIGNATE.SetMission</a>() to
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(DESIGNATE).LaseDuration" ><strong>DESIGNATE.LaseDuration</strong></a>
</div> </div>
</div> </div>
+69 -36
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@@ -20147,6 +20147,28 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div> </div>
</div> </div>
@@ -20279,17 +20301,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div> </div>
</div> </div>
@@ -20307,7 +20318,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a> <a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
@@ -24912,6 +24923,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div> </div>
</div> </div>
@@ -25044,17 +25077,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div> </div>
</div> </div>
@@ -25072,7 +25094,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a> <a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
@@ -26698,6 +26720,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemCount" ><strong>DETECTION_BASE.DetectedItemCount</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).DetectedItemMax" ><strong>DETECTION_BASE.DetectedItemMax</strong></a>
</div> </div>
</div> </div>
@@ -26830,17 +26874,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(DETECTION_BASE).Locking" ><strong>DETECTION_BASE.Locking</strong></a>
</div> </div>
</div> </div>
@@ -26858,7 +26891,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a> <a id="#(DETECTION_BASE).RefreshTimeInterval" ><strong>DETECTION_BASE.RefreshTimeInterval</strong></a>
+304 -44
View File
@@ -6107,8 +6107,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a> <a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
@@ -6156,6 +6156,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
</div> </div>
</div> </div>
@@ -6387,6 +6398,59 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MANTIS).NavalAutonomy" ><strong>MANTIS.NavalAutonomy</strong></a>
<p> ship groups outside EWR radar coverage go alarm RED and search autonomously (see SetNavalAutonomy)</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).NavalAutonomyRadius" ><strong>MANTIS.NavalAutonomyRadius</strong></a>
<p> meters; a ship group within this distance of an alive EWR group counts as covered</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MANTIS).NavalPerUnit" ><strong>MANTIS.NavalPerUnit</strong></a>
<p> classify &amp; switch every ship unit individually (see SetNavalPerUnit)</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MANTIS).NavalSurfaceWakeup" ><strong>MANTIS.NavalSurfaceWakeup</strong></a>
</div> </div>
</div> </div>
@@ -6398,6 +6462,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
</div> </div>
</div> </div>
@@ -6437,7 +6512,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a> <a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
@@ -6448,7 +6523,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a> <a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
@@ -6459,7 +6534,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a> <a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
@@ -6470,7 +6545,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a> <a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
@@ -6488,6 +6563,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MANTIS).SEADNaval" ><strong>MANTIS.SEADNaval</strong></a>
<p> ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -6638,8 +6727,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a> <a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
@@ -6778,17 +6867,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS)._jammerSnapshot" ><strong>MANTIS._jammerSnapshot</strong></a>
</div> </div>
</div> </div>
@@ -7122,6 +7200,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Log SAM status in dcs.log every cycle if true.</p> <p>Log SAM status in dcs.log every cycle if true.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxpointdefrange" ><strong>MANTIS.maxpointdefrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div> </div>
</div> </div>
@@ -7191,9 +7324,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> switch alarm state RED</p>
</div> </div>
</div> </div>
@@ -13730,8 +13860,8 @@ Substring matching with digit-boundary protection prevents false matches
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).AWACS_Prefix" ><strong>MANTIS.AWACS_Prefix</strong></a> <a id="#(MANTIS).AcceptZones" ><strong>MANTIS.AcceptZones</strong></a>
@@ -13779,6 +13909,17 @@ Substring matching with digit-boundary protection prevents false matches
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).ConflictZones" ><strong>MANTIS.ConflictZones</strong></a>
</div> </div>
</div> </div>
@@ -14010,6 +14151,59 @@ Substring matching with digit-boundary protection prevents false matches
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MANTIS).NavalAutonomy" ><strong>MANTIS.NavalAutonomy</strong></a>
<p> ship groups outside EWR radar coverage go alarm RED and search autonomously (see SetNavalAutonomy)</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).NavalAutonomyRadius" ><strong>MANTIS.NavalAutonomyRadius</strong></a>
<p> meters; a ship group within this distance of an alive EWR group counts as covered</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MANTIS).NavalPerUnit" ><strong>MANTIS.NavalPerUnit</strong></a>
<p> classify &amp; switch every ship unit individually (see SetNavalPerUnit)</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MANTIS).NavalSurfaceWakeup" ><strong>MANTIS.NavalSurfaceWakeup</strong></a>
</div> </div>
</div> </div>
@@ -14021,6 +14215,17 @@ Substring matching with digit-boundary protection prevents false matches
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).RejectZones" ><strong>MANTIS.RejectZones</strong></a>
</div> </div>
</div> </div>
@@ -14060,7 +14265,7 @@ Substring matching with digit-boundary protection prevents false matches
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a> <a id="#(MANTIS).SAM_Table_Long" ><strong>MANTIS.SAM_Table_Long</strong></a>
@@ -14071,7 +14276,7 @@ Substring matching with digit-boundary protection prevents false matches
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a> <a id="#(MANTIS).SAM_Table_Medium" ><strong>MANTIS.SAM_Table_Medium</strong></a>
@@ -14082,7 +14287,7 @@ Substring matching with digit-boundary protection prevents false matches
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a> <a id="#(MANTIS).SAM_Table_PointDef" ><strong>MANTIS.SAM_Table_PointDef</strong></a>
@@ -14093,7 +14298,7 @@ Substring matching with digit-boundary protection prevents false matches
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a> <a id="#(MANTIS).SAM_Table_Short" ><strong>MANTIS.SAM_Table_Short</strong></a>
@@ -14111,6 +14316,20 @@ Substring matching with digit-boundary protection prevents false matches
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MANTIS).SEADNaval" ><strong>MANTIS.SEADNaval</strong></a>
<p> ships hard-kill inbound missiles; they do not go EMCON under SEAD (see SetNavalSEAD)</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -14261,8 +14480,8 @@ Substring matching with digit-boundary protection prevents false matches
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).SkateZones" ><strong>MANTIS.SkateZones</strong></a> <a id="#(MANTIS).SkateNumber" ><strong>MANTIS.SkateNumber</strong></a>
@@ -14401,17 +14620,6 @@ Substring matching with digit-boundary protection prevents false matches
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(MANTIS)._jammerSnapshot" ><strong>MANTIS._jammerSnapshot</strong></a>
</div> </div>
</div> </div>
@@ -14745,6 +14953,61 @@ Substring matching with digit-boundary protection prevents false matches
<p>Log SAM status in dcs.log every cycle if true.</p> <p>Log SAM status in dcs.log every cycle if true.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxclassic" ><strong>MANTIS.maxclassic</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxlongrange" ><strong>MANTIS.maxlongrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxmidrange" ><strong>MANTIS.maxmidrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxpointdefrange" ><strong>MANTIS.maxpointdefrange</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(MANTIS).maxshortrange" ><strong>MANTIS.maxshortrange</strong></a>
</div> </div>
</div> </div>
@@ -14814,9 +15077,6 @@ Substring matching with digit-boundary protection prevents false matches
<p> switch alarm state RED</p>
</div> </div>
</div> </div>
+64 -1
View File
@@ -3356,6 +3356,12 @@ manager:Stop(7200)
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).termtype">RAT.termtype</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Type of terminal to be used when spawning at an airbase.</p> <p>Type of terminal to be used when spawning at an airbase.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).type">RAT.type</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
@@ -4611,6 +4617,18 @@ and any spaces before and after the resulting name are removed.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT)._TranslateRotate">RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).communication">RAT.communication</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).frequency">RAT.frequency</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
@@ -4620,7 +4638,19 @@ and any spaces before and after the resulting name are removed.</p>
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).uncontrolled">RAT.uncontrolled</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).livery_id">RAT.livery_id</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).modulation">RAT.modulation</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(RAT).skill">RAT.skill</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
@@ -7887,6 +7917,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Type of terminal to be used when spawning at an airbase.</p> <p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div> </div>
</div> </div>
@@ -15835,6 +15876,17 @@ Initializes the ratcraft array and group menu.</p>
<p>Type of terminal to be used when spawning at an airbase.</p> <p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div> </div>
</div> </div>
@@ -22990,6 +23042,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.</p
<p>Type of terminal to be used when spawning at an airbase.</p> <p>Type of terminal to be used when spawning at an airbase.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(RAT).type" ><strong>RAT.type</strong></a>
</div> </div>
</div> </div>
+4 -26
View File
@@ -2922,17 +2922,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a> <a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
@@ -3177,7 +3166,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a> <a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@@ -3188,7 +3177,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a> <a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
@@ -6390,17 +6379,6 @@ The scale magnifies the scores given to the players.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SCORING).AutoSave" ><strong>SCORING.AutoSave</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a> <a id="#(SCORING).AutoSavePath" ><strong>SCORING.AutoSavePath</strong></a>
@@ -6645,7 +6623,7 @@ The scale magnifies the scores given to the players.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a> <a id="#(SCORING).penaltyoncoalitionchange" ><strong>SCORING.penaltyoncoalitionchange</strong></a>
@@ -6656,7 +6634,7 @@ The scale magnifies the scores given to the players.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a> <a id="#(SCORING).penaltyonfratricide" ><strong>SCORING.penaltyonfratricide</strong></a>
+17 -89
View File
@@ -9866,17 +9866,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Radio queue of LSO.</p> <p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div> </div>
</div> </div>
@@ -9888,17 +9877,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Radio queue of marshal.</p> <p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div> </div>
</div> </div>
@@ -30596,17 +30574,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of LSO.</p> <p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div> </div>
</div> </div>
@@ -30618,17 +30585,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of marshal.</p> <p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div> </div>
</div> </div>
@@ -33742,17 +33698,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of LSO.</p> <p>Radio queue of LSO.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQLid" ><strong>AIRBOSS.RQLid</strong></a>
</div> </div>
</div> </div>
@@ -33764,17 +33709,6 @@ If removed flight is the section lead, we try to find a new leader.</p>
<p>Radio queue of marshal.</p> <p>Radio queue of marshal.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS).RQMid" ><strong>AIRBOSS.RQMid</strong></a>
</div> </div>
</div> </div>
@@ -42283,9 +42217,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set case of f</p>
</div> </div>
</div> </div>
@@ -42349,20 +42280,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).flag" ><strong>AIRBOSS.PlayerData.flag</strong></a>
<p> Decrease stack/flag. Human player needs to take care himself.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a> <a id="#(AIRBOSS.PlayerData).grade" ><strong>AIRBOSS.PlayerData.grade</strong></a>
@@ -42516,9 +42433,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set section lead of player flight.</p>
</div> </div>
</div> </div>
@@ -42541,6 +42455,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set Stable Hover</p>
</div> </div>
</div> </div>
@@ -42575,7 +42492,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> Set time stamp.</p> <p> Set new time stamp.</p>
</div> </div>
@@ -42713,7 +42630,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> VNAO Edit - Added </p> <p> VNAO Edit - Added</p>
</div> </div>
@@ -42741,7 +42658,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> VNAO Edit - Added</p> <p> VNAO Edit - Added </p>
</div> </div>
@@ -42819,6 +42736,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Band modulation.</p> <p>Band modulation.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AIRBOSS.Radio).voice" ><strong>AIRBOSS.Radio.voice</strong></a>
</div> </div>
</div> </div>
+55
View File
@@ -6068,6 +6068,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Mission queue table.</p> <p>Mission queue table.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AIRWING).nCAPgrouping" ><strong>AIRWING.nCAPgrouping</strong></a>
</div> </div>
</div> </div>
@@ -9743,6 +9754,17 @@ Spawning on runways is not supported.</p>
<p>Mission queue table.</p> <p>Mission queue table.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AIRWING).nCAPgrouping" ><strong>AIRWING.nCAPgrouping</strong></a>
</div> </div>
</div> </div>
@@ -16278,6 +16300,17 @@ Cohort assets will not be available until relocation is finished.</p>
<p>Mission queue table.</p> <p>Mission queue table.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AIRWING).nCAPgrouping" ><strong>AIRWING.nCAPgrouping</strong></a>
</div> </div>
</div> </div>
@@ -29865,6 +29898,17 @@ this request is used to put the groups back into the warehouse stock.</p>
<p>Mission queue table.</p> <p>Mission queue table.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AIRWING).nCAPgrouping" ><strong>AIRWING.nCAPgrouping</strong></a>
</div> </div>
</div> </div>
@@ -31808,6 +31852,17 @@ this request is used to put the groups back into the warehouse stock.</p>
<p>Mission queue table.</p> <p>Mission queue table.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AIRWING).nCAPgrouping" ><strong>AIRWING.nCAPgrouping</strong></a>
</div> </div>
</div> </div>
+44 -6
View File
@@ -2543,12 +2543,6 @@ and pick the closest unit to this ARMYGROUP.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARMYGROUP).DestroyUnit">ARMYGROUP:DestroyUnit(UnitName, Delay)</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARMYGROUP).DestroyUnit">ARMYGROUP:DestroyUnit(UnitName, Delay)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Destroy a unit of the group.</p> <p>Destroy a unit of the group.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(ARMYGROUP).EPLRS">ARMYGROUP.EPLRS</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
@@ -6761,6 +6755,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ARMYGROUP).HuntingEnemySet" ><strong>ARMYGROUP.HuntingEnemySet</strong></a>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -12645,6 +12650,17 @@ and pick the closest unit to this ARMYGROUP.</p>
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ARMYGROUP).HuntingEnemySet" ><strong>ARMYGROUP.HuntingEnemySet</strong></a>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -33155,6 +33171,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ARMYGROUP).HuntingEnemySet" ><strong>ARMYGROUP.HuntingEnemySet</strong></a>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -35005,6 +35032,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<div class="fields w3-container w3-theme-l2"> <div class="fields w3-container w3-theme-l2">
<h2>Field(s)</h2> <h2>Field(s)</h2>
</div> </div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(ARMYGROUP).HuntingEnemySet" ><strong>ARMYGROUP.HuntingEnemySet</strong></a>
</div>
</div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
+45 -48
View File
@@ -2604,6 +2604,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.</p>
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).inTransitGroups">CSAR.inTransitGroups</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).inTransitGroups">CSAR.inTransitGroups</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(CSAR).index">CSAR.index</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
@@ -4189,7 +4195,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a> <a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@@ -4707,25 +4713,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a> <a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div> </div>
</div> </div>
@@ -4860,6 +4852,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> contain a table for each SAR with all units he has with the original names</p> <p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div> </div>
</div> </div>
@@ -10636,7 +10639,7 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a> <a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@@ -11154,25 +11157,11 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a> <a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div> </div>
</div> </div>
@@ -11307,6 +11296,17 @@ callsigns from playername or group name.</p>
<p> contain a table for each SAR with all units he has with the original names</p> <p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div> </div>
</div> </div>
@@ -13290,7 +13290,7 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a> <a id="#(CSAR).FreeVHFFrequencies" ><strong>CSAR.FreeVHFFrequencies</strong></a>
@@ -13808,25 +13808,11 @@ callsigns from playername or group name.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a> <a id="#(CSAR).downedPilots" ><strong>CSAR.downedPilots</strong></a>
<p> Replacement woundedGroups</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CSAR).downedpilotcounter" ><strong>CSAR.downedpilotcounter</strong></a>
</div> </div>
</div> </div>
@@ -13961,6 +13947,17 @@ callsigns from playername or group name.</p>
<p> contain a table for each SAR with all units he has with the original names</p> <p> contain a table for each SAR with all units he has with the original names</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CSAR).index" ><strong>CSAR.index</strong></a>
</div> </div>
</div> </div>
+52 -123
View File
@@ -6180,7 +6180,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a> <a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -6202,7 +6202,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a> <a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -6227,14 +6227,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a> <a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div> </div>
</div> </div>
@@ -6319,7 +6316,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a> <a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@@ -6341,14 +6338,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a> <a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
<p> Beacons</p>
</div> </div>
</div> </div>
@@ -6424,14 +6418,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a> <a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
<p> tables</p>
</div> </div>
</div> </div>
@@ -6647,7 +6638,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a> <a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
@@ -6691,7 +6682,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table #table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a> <a id="#(CTLD)._troopsByName" ><strong>CTLD._troopsByName</strong></a>
@@ -6853,17 +6844,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> #1570</p> <p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div> </div>
</div> </div>
@@ -7047,7 +7027,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).locale" ><strong>CTLD.locale</strong></a> <a id="#(CTLD).locale" ><strong>CTLD.locale</strong></a>
@@ -7160,17 +7140,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> enfore engineer build only?</p> <p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div> </div>
</div> </div>
@@ -7225,7 +7194,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> time to repairor build a unit/group</p> <p> noob catch</p>
</div> </div>
@@ -24101,7 +24070,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a> <a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -24123,7 +24092,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a> <a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -24148,14 +24117,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a> <a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div> </div>
</div> </div>
@@ -24240,7 +24206,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a> <a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@@ -24262,14 +24228,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a> <a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
<p> Beacons</p>
</div> </div>
</div> </div>
@@ -24345,14 +24308,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a> <a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
<p> tables</p>
</div> </div>
</div> </div>
@@ -24568,7 +24528,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a> <a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
@@ -24612,7 +24572,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table #table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a> <a id="#(CTLD)._troopsByName" ><strong>CTLD._troopsByName</strong></a>
@@ -24774,17 +24734,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p> <p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div> </div>
</div> </div>
@@ -24968,7 +24917,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).locale" ><strong>CTLD.locale</strong></a> <a id="#(CTLD).locale" ><strong>CTLD.locale</strong></a>
@@ -25081,17 +25030,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> enfore engineer build only?</p> <p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div> </div>
</div> </div>
@@ -25146,7 +25084,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> time to repairor build a unit/group</p> <p> noob catch</p>
</div> </div>
@@ -27002,7 +26940,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a> <a id="#(CTLD).CtldUnits" ><strong>CTLD.CtldUnits</strong></a>
@@ -27024,7 +26962,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a> <a id="#(CTLD).DroppedTroops" ><strong>CTLD.DroppedTroops</strong></a>
@@ -27049,14 +26987,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a> <a id="#(CTLD).EngineersInField" ><strong>CTLD.EngineersInField</strong></a>
<p>holds #CTLD_ENGINEERING objects</p>
</div> </div>
</div> </div>
@@ -27141,7 +27076,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a> <a id="#(CTLD).FreeFMFrequencies" ><strong>CTLD.FreeFMFrequencies</strong></a>
@@ -27163,14 +27098,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a> <a id="#(CTLD).FreeVHFFrequencies" ><strong>CTLD.FreeVHFFrequencies</strong></a>
<p> Beacons</p>
</div> </div>
</div> </div>
@@ -27246,14 +27178,11 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a> <a id="#(CTLD).PilotGroups" ><strong>CTLD.PilotGroups</strong></a>
<p> tables</p>
</div> </div>
</div> </div>
@@ -27469,7 +27398,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD).VehicleMoveFormation" ><strong>CTLD.VehicleMoveFormation</strong></a> <a id="#(CTLD).UserSetGroup" ><strong>CTLD.UserSetGroup</strong></a>
@@ -27513,7 +27442,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#table #table
<a id="#(CTLD)._crateOrStaticByName" ><strong>CTLD._crateOrStaticByName</strong></a> <a id="#(CTLD)._troopsByName" ><strong>CTLD._troopsByName</strong></a>
@@ -27675,17 +27604,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> #1570</p> <p> #1570</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#table
<a id="#(CTLD).droppedBeacons" ><strong>CTLD.droppedBeacons</strong></a>
</div> </div>
</div> </div>
@@ -27869,7 +27787,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#string
<a id="#(CTLD).locale" ><strong>CTLD.locale</strong></a> <a id="#(CTLD).locale" ><strong>CTLD.locale</strong></a>
@@ -27982,17 +27900,6 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> enfore engineer build only?</p> <p> enfore engineer build only?</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CTLD).onestepmenu" ><strong>CTLD.onestepmenu</strong></a>
</div> </div>
</div> </div>
@@ -28047,7 +27954,7 @@ However, if you create a new folder inside the miz file, which contains the soun
<p> time to repairor build a unit/group</p> <p> noob catch</p>
</div> </div>
@@ -32902,6 +32809,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p>Can transport crate.</p> <p>Can transport crate.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(CTLD.UnitTypeCapabilities).length" ><strong>CTLD.UnitTypeCapabilities.length</strong></a>
</div> </div>
</div> </div>
@@ -33017,6 +32935,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(CTLD_CARGO).Positionable" ><strong>CTLD_CARGO.Positionable</strong></a>
</div> </div>
</div> </div>
+76 -82
View File
@@ -3305,12 +3305,6 @@
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FLIGHTGROUP).DestroyUnit">FLIGHTGROUP:DestroyUnit(UnitName, Delay)</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FLIGHTGROUP).DestroyUnit">FLIGHTGROUP:DestroyUnit(UnitName, Delay)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Destroy a unit of the group.</p> <p>Destroy a unit of the group.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(FLIGHTGROUP).EPLRS">FLIGHTGROUP.EPLRS</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
@@ -7856,20 +7850,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).currbase" ><strong>FLIGHTGROUP.currbase</strong></a>
<p> Set current airbase.</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -7901,9 +7881,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> Set the destination base.</p>
</div> </div>
</div> </div>
@@ -8096,11 +8073,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a> <a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div> </div>
</div> </div>
@@ -8125,6 +8105,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -18678,20 +18672,6 @@ Here we only check if stuck whilst taxiing.</p>
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).currbase" ><strong>FLIGHTGROUP.currbase</strong></a>
<p> Set current airbase.</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -18723,9 +18703,6 @@ Here we only check if stuck whilst taxiing.</p>
<p> Set the destination base.</p>
</div> </div>
</div> </div>
@@ -18918,11 +18895,14 @@ Here we only check if stuck whilst taxiing.</p>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a> <a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div> </div>
</div> </div>
@@ -18947,6 +18927,20 @@ Here we only check if stuck whilst taxiing.</p>
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -39543,20 +39537,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).currbase" ><strong>FLIGHTGROUP.currbase</strong></a>
<p> Set current airbase.</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -39588,9 +39568,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Set the destination base.</p>
</div> </div>
</div> </div>
@@ -39783,11 +39760,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a> <a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div> </div>
</div> </div>
@@ -39812,6 +39792,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -41748,20 +41742,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(FLIGHTGROUP).currbase" ><strong>FLIGHTGROUP.currbase</strong></a>
<p> Set current airbase.</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
@@ -41793,9 +41773,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p> Set the destination base.</p>
</div> </div>
</div> </div>
@@ -41988,11 +41965,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isLandingAtAirbase" ><strong>FLIGHTGROUP.isLandingAtAirbase</strong></a> <a id="#(FLIGHTGROUP).isLateActivated" ><strong>FLIGHTGROUP.isLateActivated</strong></a>
<p> No late activation.</p>
</div> </div>
</div> </div>
@@ -42017,6 +41997,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
</div> </div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(FLIGHTGROUP).isUncontrolled" ><strong>FLIGHTGROUP.isUncontrolled</strong></a>
<p> Spawn in uncontrolled state.</p>
</div>
</div> </div>
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
+198
View File
@@ -4976,6 +4976,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p> <p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div> </div>
</div> </div>
@@ -10891,6 +10957,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).</p>
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p> <p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div> </div>
</div> </div>
@@ -12855,6 +12987,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.
<p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p> <p>Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectDLINK" ><strong>INTEL.DetectDLINK</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectIRST" ><strong>INTEL.DetectIRST</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectOptical" ><strong>INTEL.DetectOptical</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRWR" ><strong>INTEL.DetectRWR</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectRadar" ><strong>INTEL.DetectRadar</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(INTEL).DetectVisual" ><strong>INTEL.DetectVisual</strong></a>
</div> </div>
</div> </div>
-6
View File
@@ -2474,12 +2474,6 @@
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(NAVYGROUP).DestroyUnit">NAVYGROUP:DestroyUnit(UnitName, Delay)</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(NAVYGROUP).DestroyUnit">NAVYGROUP:DestroyUnit(UnitName, Delay)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Destroy a unit of the group.</p> <p>Destroy a unit of the group.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(NAVYGROUP).EPLRS">NAVYGROUP.EPLRS</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
+1 -40
View File
@@ -1703,12 +1703,6 @@
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(OPSGROUP).DestroyUnit">OPSGROUP:DestroyUnit(UnitName, Delay)</a></p></td> <td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(OPSGROUP).DestroyUnit">OPSGROUP:DestroyUnit(UnitName, Delay)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word"> <td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Destroy a unit of the group.</p> <p>Destroy a unit of the group.</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(OPSGROUP).EPLRS">OPSGROUP.EPLRS</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td> </td>
</tr> </tr>
<tr class="w3-border"> <tr class="w3-border">
@@ -7351,17 +7345,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Name of the class.</p> <p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(OPSGROUP).EPLRS" ><strong>OPSGROUP.EPLRS</strong></a>
</div> </div>
</div> </div>
@@ -29155,17 +29138,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p>Name of the class.</p> <p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(OPSGROUP).EPLRS" ><strong>OPSGROUP.EPLRS</strong></a>
</div> </div>
</div> </div>
@@ -32299,17 +32271,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
<p>Name of the class.</p> <p>Name of the class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(OPSGROUP).EPLRS" ><strong>OPSGROUP.EPLRS</strong></a>
</div> </div>
</div> </div>
@@ -39527,7 +39488,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<p> No of sight.</p> <p> Has line of sight.</p>
</div> </div>
+48 -6
View File
@@ -16070,11 +16070,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a> <a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
<p>self.PlayerMenu = {} -- #table</p>
</div> </div>
</div> </div>
@@ -16623,7 +16626,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a> <a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a>
@@ -16694,6 +16697,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
</div> </div>
</div> </div>
@@ -23591,11 +23605,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a> <a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
<p>self.PlayerMenu = {} -- #table</p>
</div> </div>
</div> </div>
@@ -24144,7 +24161,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a> <a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a>
@@ -24215,6 +24232,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
</div> </div>
</div> </div>
@@ -26062,11 +26090,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a> <a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
<p>self.PlayerMenu = {} -- #table</p>
</div> </div>
</div> </div>
@@ -26615,7 +26646,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
<div> <div>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a> <a id="#(PLAYERTASKCONTROLLER).lasttaskcount" ><strong>PLAYERTASKCONTROLLER.lasttaskcount</strong></a>
@@ -26686,6 +26717,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
</div> </div>
</div> </div>
+22
View File
@@ -8158,6 +8158,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
</div> </div>
</div> </div>
@@ -9007,6 +9018,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(LIFO).uniquecounter" ><strong>LIFO.uniquecounter</strong></a>
</div> </div>
</div> </div>
+55
View File
@@ -4510,6 +4510,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>The DCS controllable class.</p> <p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div> </div>
</div> </div>
@@ -18347,6 +18358,17 @@ mygroup:WayPointExecute()</code></pre>
<p>The DCS controllable class.</p> <p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div> </div>
</div> </div>
@@ -22491,6 +22513,17 @@ Coordinates are dependent on the position of the maps origin.</p>
<p>The DCS controllable class.</p> <p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div> </div>
</div> </div>
@@ -23156,6 +23189,17 @@ If the Identifiable is alive, true is returned. </p>
<p>The DCS controllable class.</p> <p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div> </div>
</div> </div>
@@ -23332,6 +23376,17 @@ If the Identifiable is alive, true is returned. </p>
<p>The DCS controllable class.</p> <p>The DCS controllable class.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(CONTROLLABLE).IRMarkerGroup" ><strong>CONTROLLABLE.IRMarkerGroup</strong></a>
</div> </div>
</div> </div>
+6 -72
View File
@@ -5628,18 +5628,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -10823,18 +10812,7 @@ These settings can be provided by calling the relevant Init...() methods of the
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -24787,18 +24765,7 @@ mygroup:WayPointExecute()</code></pre>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -29058,18 +29025,7 @@ Coordinates are dependent on the position of the maps origin.</p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -29850,18 +29806,7 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
@@ -30153,18 +30098,7 @@ If the Identifiable is alive, true is returned. </p>
<div class="w3-card-2 w3-padding-small w3-margin-top"> <div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionInner" ><strong>GROUP.InitRespawnRandomizePositionInner</strong></a> <a id="#(GROUP).InitRespawnRandomizePositionZone" ><strong>GROUP.InitRespawnRandomizePositionZone</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(GROUP).InitRespawnRandomizePositionOuter" ><strong>GROUP.InitRespawnRandomizePositionOuter</strong></a>
-66
View File
@@ -3060,28 +3060,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
</div> </div>
</div> </div>
@@ -5209,28 +5187,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
</div> </div>
</div> </div>
@@ -6852,28 +6808,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).tocoalition" ><strong>MARKER.tocoalition</strong></a>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#boolean
<a id="#(MARKER).togroup" ><strong>MARKER.togroup</strong></a>
</div> </div>
</div> </div>
+44
View File
@@ -3821,6 +3821,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div> </div>
</div> </div>
@@ -7976,6 +7987,17 @@ Coordinates are dependent on the position of the maps origin.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div> </div>
</div> </div>
@@ -8652,6 +8674,17 @@ If the Identifiable is alive, true is returned. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div> </div>
</div> </div>
@@ -8839,6 +8872,17 @@ If the Identifiable is alive, true is returned. </p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a href="Core.Spot.html##(SPOT)">Core.Spot#SPOT</a>
<a id="#(POSITIONABLE).Spot" ><strong>POSITIONABLE.Spot</strong></a>
</div> </div>
</div> </div>