diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index e3fd14676..d082982bd 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2797,7 +2797,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -2857,17 +2857,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -4965,7 +4954,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -5025,17 +5014,6 @@ It is advised to use this method at the start of the mission.

-
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 27efcb7b7..3951ffdb9 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3015,6 +3015,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.frequency

+ + @@ -3701,14 +3707,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3789,9 +3792,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -3858,20 +3858,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -3905,6 +3891,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3963,6 +3960,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -4029,6 +4037,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4109,8 +4128,60 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + +
@@ -4132,15 +4203,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -SPAWN.SpawnInitSADL + #string +SPAWN.SpawnInitSkill - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

-
@@ -4172,7 +4239,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4186,7 +4253,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4354,17 +4421,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4432,7 +4488,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4506,6 +4562,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.frequency + + +
@@ -10347,14 +10414,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -10435,9 +10499,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

- @@ -10504,20 +10565,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -10551,6 +10598,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10609,6 +10667,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -10675,6 +10744,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10755,8 +10835,60 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModex + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPostfix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModexPrefix + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + +
@@ -10778,15 +10910,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -SPAWN.SpawnInitSADL + #string +SPAWN.SpawnInitSkill - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

-
@@ -10818,7 +10946,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10832,7 +10960,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -11000,17 +11128,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -11078,7 +11195,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -11152,6 +11269,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.frequency + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 705237d69..bcd488e78 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1972,24 +1972,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3118,39 +3100,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
@@ -5012,39 +4961,6 @@ Handy if you spawn from cargo statics which have resources already set.

- - - -
-
- - -SPAWNSTATIC.heliport_callsign_id - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_frequency - - - -
- -
-
-
- - -SPAWNSTATIC.heliport_modulation - - -
diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index 6b58542e9..cc5b3d0e2 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3369,7 +3369,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -6500,7 +6500,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -8469,7 +8469,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index b87abb5d7..c3680d521 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3911,7 +3911,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -4499,7 +4499,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 6c20f7a31..eebad3ce4 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2323,7 +2323,7 @@
- + #table AUTOLASE.CurrentLasing @@ -2400,7 +2400,7 @@
- + #table AUTOLASE.GroupsByThreat @@ -2416,6 +2416,28 @@ +
+ +
+
+
+ + #number +AUTOLASE.LaseDistance + + + +
+ +
+
+
+ + #number +AUTOLASE.LaseDuration + + +
@@ -2427,6 +2449,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.MonitorFrequency + + +
@@ -2590,7 +2623,7 @@
- + #table AUTOLASE.UnitsByThreat @@ -2639,6 +2672,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.cooldowntime + + +
@@ -2650,6 +2694,17 @@ +
+ +
+
+
+ + #boolean +AUTOLASE.forcecooldown + + +
@@ -2661,6 +2716,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.lasingindex + + +
@@ -2681,11 +2747,33 @@
+ #number +AUTOLASE.maxlasing + + +
+ +
+
+ + +
+
+
+ + #boolean +AUTOLASE.notifypilots + + +
@@ -2708,6 +2796,39 @@ +
+ +
+
+
+ + #number +AUTOLASE.reporttimelong + + + +
+ +
+
+
+ + #number +AUTOLASE.reporttimeshort + + + +
+ +
+
+
+ + +AUTOLASE.smokecolor + + +
@@ -2725,7 +2846,7 @@
- + #boolean AUTOLASE.smoketargets @@ -2736,7 +2857,7 @@
- + #table AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index ef270932c..5d2ffd47c 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2419,17 +2419,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 039cde8c4..14c57209f 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20307,7 +20307,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -25072,7 +25072,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -26858,7 +26858,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 47074c6b5..ac8e4b940 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1960,12 +1960,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetJammedSAMs()

Get table of currently jammed SAM group names.

- - - -

MANTIS.Groupset

- - @@ -6101,6 +6095,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -6288,17 +6293,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -6321,6 +6315,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.InboundARMs + + +
@@ -6376,6 +6381,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.LastThreatEval + + +
@@ -6411,10 +6427,13 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MANTIS.NavalSurfaceWakeup +MANTIS.NavalPerUnit + +

classify & switch every ship unit individually (see SetNavalPerUnit)

+
@@ -6476,7 +6495,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Long @@ -6487,7 +6506,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Medium @@ -6498,7 +6517,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_PointDef @@ -6509,7 +6528,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Short @@ -6677,8 +6696,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -6748,6 +6767,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS._jammedSAMs + + +
@@ -13738,6 +13768,17 @@ Substring matching with digit-boundary protection prevents false matches

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -13925,17 +13966,6 @@ Substring matching with digit-boundary protection prevents false matches

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -13958,6 +13988,17 @@ Substring matching with digit-boundary protection prevents false matches

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.InboundARMs + + +
@@ -14013,6 +14054,17 @@ Substring matching with digit-boundary protection prevents false matches +
+ +
+
+
+ + #table +MANTIS.LastThreatEval + + +
@@ -14048,10 +14100,13 @@ Substring matching with digit-boundary protection prevents false matches
#boolean -MANTIS.NavalSurfaceWakeup +MANTIS.NavalPerUnit + +

classify & switch every ship unit individually (see SetNavalPerUnit)

+
@@ -14113,7 +14168,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_Long @@ -14124,7 +14179,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_Medium @@ -14135,7 +14190,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_PointDef @@ -14146,7 +14201,7 @@ Substring matching with digit-boundary protection prevents false matches
- + #table MANTIS.SAM_Table_Short @@ -14314,8 +14369,8 @@ Substring matching with digit-boundary protection prevents false matches
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -14385,6 +14440,17 @@ Substring matching with digit-boundary protection prevents false matches +
+ +
+
+
+ + #table +MANTIS._jammedSAMs + + +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 66ff95a32..0b8b6b962 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4605,6 +4605,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.frequency

+ + diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 805a40151..0f8282898 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2922,17 +2922,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - SCORING.AutoSavePath @@ -6390,17 +6379,6 @@ The scale magnifies the scores given to the players.

- -
-
-
- - SCORING.AutoSavePath diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 0c3c85c2a..b5a87131c 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42063,7 +42063,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42091,7 +42091,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42105,7 +42105,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42280,6 +42280,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Also decrease flag for section members of flight.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -42433,6 +42447,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -42488,6 +42505,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set new time stamp.

+
@@ -42652,7 +42672,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42730,17 +42750,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

-
- -
-
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index dcec98426..7b23b7cd5 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -6761,6 +6761,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -12645,6 +12656,17 @@ and pick the closest unit to this ARMYGROUP.

Field(s)

+
+ + +
@@ -33155,6 +33177,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+ + +
@@ -35005,6 +35038,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+ + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 009ff2095..c1deec8af 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2604,6 +2604,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -2832,6 +2838,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

+ + + +

CSAR.speed

+ + @@ -4189,7 +4201,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.FreeVHFFrequencies @@ -4590,7 +4602,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4679,14 +4691,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4707,25 +4716,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4860,6 +4855,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -5076,20 +5082,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5115,20 +5107,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -5166,6 +5144,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
@@ -10664,7 +10653,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -11065,7 +11054,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11154,14 +11143,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -11182,25 +11168,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11335,6 +11307,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -11551,20 +11534,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11590,20 +11559,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11641,6 +11596,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
@@ -13346,7 +13312,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -13747,7 +13713,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13836,14 +13802,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13864,25 +13827,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -14017,6 +13966,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -14233,20 +14193,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -14272,20 +14218,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -14323,6 +14255,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 4d2c40a1b..00b30d45b 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6202,7 +6202,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -6227,11 +6227,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -6327,7 +6330,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -6343,9 +6346,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -6454,11 +6454,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -6822,17 +6825,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -7194,7 +7186,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -7304,7 +7296,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -24092,7 +24084,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -24117,11 +24109,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -24217,7 +24212,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -24233,9 +24228,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -24344,11 +24336,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -24712,17 +24707,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -25084,7 +25068,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -25194,7 +25178,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -26962,7 +26946,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -26987,11 +26971,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -27087,7 +27074,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -27103,9 +27090,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -27214,11 +27198,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -27582,17 +27569,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -27954,7 +27930,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -28064,7 +28040,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -32809,6 +32785,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 689ab2612..0cf8f3920 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7856,20 +7856,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -8120,17 +8106,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Flight is ready for takeoff. This is for FLIGHTCONTROL.

-
- -
-
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -18686,20 +18661,6 @@ Here we only check if stuck whilst taxiing.

-
-
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -18950,17 +18911,6 @@ Here we only check if stuck whilst taxiing.

Flight is ready for takeoff. This is for FLIGHTCONTROL.

-
- -
-
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -39559,20 +39509,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -39823,17 +39759,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

-
- -
-
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
@@ -41772,20 +41697,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -42036,17 +41947,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

-
- -
-
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - -
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index c80045d00..488cd612e 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -39518,7 +39518,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Has line of sight.

+

No of sight.

diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index a5bd56a78..20022cc46 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16070,11 +16070,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -23591,11 +23594,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -26062,11 +26068,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 2d86c683c..edc883213 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3288,17 +3288,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- - -
-
- - #number -FIFO.uniquecounter - - -
@@ -4148,17 +4137,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
@@ -8158,17 +8136,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
@@ -9018,17 +8985,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index e9208fa32..ee031ca4b 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4458,6 +4458,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -4480,6 +4491,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -18166,6 +18188,17 @@ mygroup:WayPointExecute()

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -18188,6 +18221,17 @@ mygroup:WayPointExecute()
+ + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -22288,6 +22332,17 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22310,6 +22365,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -22931,6 +22997,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -22953,6 +23030,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
@@ -23085,6 +23173,17 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

+ + + +
+
+ + #boolean +CONTROLLABLE.IRMarkerUnit + + +
@@ -23107,6 +23206,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + +CONTROLLABLE.spot + + +
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index cf4ecec5b..83f8f3027 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5598,7 +5598,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10782,7 +10793,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28888,7 +28921,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29669,7 +29713,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29961,7 +30016,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 61aa7892d..59f9a58f1 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2972,6 +2972,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3049,28 +3071,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- -
-
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5121,6 +5121,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5198,28 +5220,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -6764,6 +6764,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -6841,28 +6863,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 35094ba64..24775e988 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3821,6 +3821,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -7976,6 +7987,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -8652,6 +8674,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +
@@ -8839,6 +8872,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
+ + Core.Spot#SPOT +POSITIONABLE.Spot + + +