diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 72326d08c..fea57079f 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5954,7 +5954,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7553,7 +7553,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index e62e3dd0a..15ec63b8d 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2774,7 +2774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2829,7 +2829,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -4931,7 +4931,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -4986,7 +4986,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 73445f0aa..e1d20b41a 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2998,12 +2998,6 @@ and any spaces before and after the resulting name are removed.

SPAWN.communication

- - - -

SPAWN.frequency

- - @@ -3702,11 +3696,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3853,6 +3850,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3886,17 +3897,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -4010,6 +4010,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4100,29 +4111,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - -
-
-
- - -SPAWN.SpawnInitModexPrefix +SPAWN.SpawnInitLivery @@ -4140,32 +4129,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- -
-
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4379,17 +4342,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4457,7 +4409,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4542,17 +4494,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.frequency - - -
@@ -10381,11 +10322,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10532,6 +10476,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -10565,17 +10523,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10689,6 +10636,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10779,29 +10737,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitModex - - - - - - -
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix +SPAWN.SpawnInitLivery @@ -10819,32 +10755,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- -
-
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -11058,17 +10968,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -11136,7 +11035,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11221,17 +11120,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.frequency - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 6ab1fc99e..481b7f508 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1961,6 +1961,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -3077,6 +3095,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
@@ -4938,6 +4989,39 @@ Handy if you spawn from cargo statics which have resources already set.

+ + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 8eeed53dd..b5dedf07c 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16484,6 +16484,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ + +
+
+ + #table ZONE_OVAL.CenterVec2 @@ -17188,6 +17199,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -19359,6 +19381,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -20859,6 +20892,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 2f8baea34..3c1febb83 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2312,7 +2312,7 @@
- #table + AUTOLASE.CurrentLasing @@ -2389,7 +2389,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2405,39 +2405,6 @@ -
- -
-
-
- - #number -AUTOLASE.LaseDistance - - - -
- -
-
-
- - #number -AUTOLASE.LaseDuration - - - -
- -
-
-
- - -AUTOLASE.LaserCodes - - -
@@ -2449,17 +2416,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -2548,17 +2504,6 @@ -
- -
-
-
- - #number -AUTOLASE.RoundingPrecision - - -
@@ -2573,39 +2518,6 @@

set up SRS

-
- -
-
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2623,7 +2535,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2694,17 +2606,6 @@ -
- -
-
-
- - #number -AUTOLASE.lasingindex - - -
@@ -2725,18 +2626,7 @@
- #number -AUTOLASE.maxlasing - - -
- -
-
-
- - #number AUTOLASE.minthreatlevel @@ -2763,39 +2653,6 @@ -
- -
-
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - - -
- -
-
-
- - -AUTOLASE.smokecolor - - -
@@ -2824,7 +2681,7 @@
- #boolean + AUTOLASE.smoketargets @@ -2835,7 +2692,7 @@
- #table + AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 5da8aa30e..2faeb2ca2 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2406,17 +2406,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
@@ -2428,17 +2417,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 1a4228cfb..c66d8ee91 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -19949,17 +19949,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- - -
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -20092,6 +20081,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -20109,7 +20109,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24714,17 +24714,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -24857,6 +24846,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24874,7 +24874,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26467,17 +26467,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -26610,6 +26599,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26627,7 +26627,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index eab00ca85..5dfe9e162 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4363,8 +4363,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -4412,6 +4412,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -4566,6 +4577,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.InboundARMs + + + +
+ +
+
+
+ + #table +MANTIS.LastThreatEval + + + +
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -4795,8 +4839,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -5202,9 +5246,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -9969,8 +10010,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -10018,6 +10059,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -10172,6 +10224,39 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+ + + +
+
+ + #table +MANTIS.InboundARMs + + + +
+ +
+
+
+ + #table +MANTIS.LastThreatEval + + + +
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -10401,8 +10486,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -10808,9 +10893,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index cc984a7ef..d235cae4e 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2189,20 +2189,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2433,20 +2419,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 1158f0eee..1ca137a57 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4582,12 +4582,6 @@ and any spaces before and after the resulting name are removed.

RAT.communication

- - - -

RAT.frequency

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 4fe411e66..684d84f49 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3154,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -6611,7 +6611,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 626fe762e..a923b5ecc 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41901,7 +41901,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41929,7 +41929,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41943,7 +41943,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42056,7 +42056,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set case of f

+

Set case to that of lead.

@@ -42139,17 +42139,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42479,7 +42468,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 5e37464b9..00c2f5a91 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -7397,17 +7397,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

-
- - -
-
- - -AUFTRAG.missionIngressCoordAlt - - -
@@ -23144,17 +23133,6 @@ will always return.

Mission Ingress waypoint coordinate.

- - - -
-
- - -AUFTRAG.missionIngressCoordAlt - - -
@@ -26536,17 +26514,6 @@ will always return.

Mission Ingress waypoint coordinate.

- - - -
-
- - -AUFTRAG.missionIngressCoordAlt - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 9dd8ae5a6..f0a5938a7 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4033,7 +4033,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4479,14 +4479,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -10412,7 +10409,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -10858,14 +10855,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -12995,7 +12989,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13441,14 +13435,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 01c4f83e7..cdbdda052 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -8744,7 +8744,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -8769,11 +8769,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -8858,7 +8861,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -8869,7 +8872,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -8880,7 +8883,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies @@ -8971,14 +8974,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -23484,7 +23484,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -23509,11 +23509,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -23598,7 +23601,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -23609,7 +23612,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -23620,7 +23623,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -23711,14 +23714,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -26114,7 +26114,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -26139,11 +26139,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -26228,7 +26231,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -26239,7 +26242,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -26250,7 +26253,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies @@ -26341,14 +26344,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -31719,6 +31719,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
@@ -42336,17 +42347,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

-
- -
-
-
- - #number -CTLD_HERCULES.j - - -
@@ -43673,17 +43673,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

-
- -
-
-
- - #number -CTLD_HERCULES.j - - -
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index d069e0d99..b9929b16e 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7858,9 +7858,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Set the destination base.

-
@@ -8047,17 +8044,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
- @@ -18616,9 +18602,6 @@ Here we only check if stuck whilst taxiing.

- -

Set the destination base.

-
@@ -18805,17 +18788,6 @@ Here we only check if stuck whilst taxiing.

-
- -
- @@ -39441,9 +39413,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -39630,17 +39599,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo -
- -
- @@ -41599,9 +41557,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Set the destination base.

-
@@ -41788,17 +41743,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo -
- -
- diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 4e1b0cd82..294da6ad9 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16461,7 +16461,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -23956,7 +23956,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -26394,7 +26394,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 33a820772..92a8445a3 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8041,17 +8041,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
@@ -8901,17 +8890,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 42313e57b..5f210b7ff 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4423,28 +4423,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

-
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -4467,17 +4445,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CONTROLLABLE.spot - - -
@@ -18096,28 +18063,6 @@ mygroup:WayPointExecute()

The DCS controllable class.

-
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -18140,17 +18085,6 @@ mygroup:WayPointExecute() -
- -
-
-
- - -CONTROLLABLE.spot - - -
@@ -22251,28 +22185,6 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

-
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22295,17 +22207,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -22927,28 +22828,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22971,17 +22850,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -23114,28 +22982,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23158,17 +23004,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 2d3aff89d..16b9e4a74 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5563,18 +5563,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10758,18 +10747,7 @@ These settings can be provided by calling the relevant Init...() methods of the - -
-
- -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28818,18 +28785,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29610,18 +29566,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29913,18 +29858,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 9d570dee3..af85de149 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2943,6 +2943,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3027,7 +3049,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.toall +MARKER.togroup @@ -5060,6 +5082,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5144,7 +5188,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.toall +MARKER.togroup @@ -6648,6 +6692,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -6732,7 +6798,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.toall +MARKER.togroup diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 4999e10c0..751d27bba 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3786,17 +3786,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -7952,17 +7941,6 @@ Coordinates are dependent on the position of the maps origin.

-
- -
-
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8639,17 +8617,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8837,17 +8804,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -