diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index e1abca735..1ccf130e9 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5973,7 +5973,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7605,7 +7605,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 6aebc10e7..3e80918da 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3015,18 +3015,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- - @@ -3036,19 +3024,7 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.livery_id

- - - - - -

SPAWN.skill

- - - - - -

SPAWN.speed

+

SPAWN.uncontrolled

@@ -3725,14 +3701,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -3981,17 +3954,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -4138,6 +4100,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+ +
+ +
+
+
+ + +SPAWN.SpawnInitLivery + + +
@@ -4227,7 +4203,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4241,7 +4217,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4476,7 +4452,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -4550,28 +4526,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - -
@@ -4590,29 +4544,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.speed +SPAWN.uncontrolled @@ -10457,14 +10389,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -10713,17 +10642,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10870,6 +10788,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ + + + +
+
+ + +SPAWN.SpawnInitLivery + + +
@@ -10959,7 +10891,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10973,7 +10905,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11208,7 +11140,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -11282,28 +11214,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - -
@@ -11322,29 +11232,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.livery_id - - - - - - -
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.speed +SPAWN.uncontrolled diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 1417a4324..d0c4a8fe3 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16546,6 +16546,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -17250,6 +17261,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -19421,6 +19443,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 @@ -20954,6 +20987,17 @@ end
+ZONE_OVAL.Angle + + + +
+ +
+
+
+ + #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 43fbe9d91..663fee33b 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3887,7 +3887,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -4475,7 +4475,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 2a58508e5..31893185b 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2400,7 +2400,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2416,28 +2416,6 @@ -
- -
-
-
- - #number -AUTOLASE.LaseDistance - - - -
- -
-
-
- - #number -AUTOLASE.LaseDuration - - -
@@ -2634,7 +2612,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2727,17 +2705,6 @@ -
- -
-
-
- - #number -AUTOLASE.lasingindex - - -
@@ -2807,39 +2774,6 @@ -
- -
-
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - - -
- -
-
-
- - -AUTOLASE.smokecolor - - -
@@ -2857,7 +2791,7 @@
- #boolean + AUTOLASE.smoketargets diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 58cd27d9a..219273bad 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20177,7 +20177,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -24942,7 +24942,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -26728,7 +26728,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index af0ea70e3..7d3f3e362 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4362,17 +4362,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - -
@@ -4654,7 +4643,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Long @@ -4665,7 +4654,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Medium @@ -4676,7 +4665,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_PointDef @@ -4687,7 +4676,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table MANTIS.SAM_Table_Short @@ -4844,8 +4833,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -5306,6 +5295,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+
@@ -10064,17 +10056,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

-
- -
-
-
- - -MANTIS.AWACS_Prefix - - -
@@ -10356,7 +10337,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Long @@ -10367,7 +10348,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Medium @@ -10378,7 +10359,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_PointDef @@ -10389,7 +10370,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- + #table MANTIS.SAM_Table_Short @@ -10546,8 +10527,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -11008,6 +10989,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 120b42406..63a1a043f 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2200,20 +2200,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2444,20 +2430,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 8ae3928d4..d1e94e971 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4605,18 +4605,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- - @@ -4626,19 +4614,7 @@ and any spaces before and after the resulting name are removed.

-

RAT.livery_id

- - - - - -

RAT.skill

- - - - - -

RAT.speed

+

RAT.uncontrolled

diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 2f7bfd563..740f3ef4d 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41951,7 +41951,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41979,7 +41979,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41993,7 +41993,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42168,6 +42168,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Decrease stack/flag. Human player needs to take care himself.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -42186,17 +42200,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42332,9 +42335,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set section lead of player flight.

-
@@ -42357,6 +42357,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+
@@ -42390,9 +42393,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set new time stamp.

-
@@ -42557,7 +42557,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index bf7d5282d..789718ae5 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -6743,6 +6743,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+ + +
@@ -12627,6 +12638,17 @@ and pick the closest unit to this ARMYGROUP.

Field(s)

+
+ + +
@@ -33137,6 +33159,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+ + +
@@ -34987,6 +35020,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+ + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 0ae2b161e..aab3dd889 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -4189,7 +4189,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4679,14 +4679,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -5073,6 +5070,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -5098,6 +5109,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -10644,7 +10669,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -11134,14 +11159,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -11528,6 +11550,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -11553,6 +11589,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -13306,7 +13356,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13796,14 +13846,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -14190,6 +14237,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -14215,6 +14276,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 407db6219..0774f8c3e 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1686,7 +1686,8 @@ Create the late-activated troops, vehicles, that will make up your deployable fo my_ctld.C130DynamicCargoAutoBuildMergeSeconds = 0 -- Merge window in seconds for C-130 auto-build handoff; set to 0 to disable batching (default). my_ctld.locale = "en" -- Language locale to use. -- Supported: "en" English (default), "de" German, "fr" French, "es" Spanish, - -- "pt-br" Brazilian Portuguese, "ru" Russian, "tr" Turkish, "zh-cn" Simplified Chinese (Mainland China), "zh-tw" Traditional Chinese (Taiwan). + -- "it" Italian, "pt-br" Brazilian Portuguese, "ru" Russian, "tr" Turkish, + -- "zh-cn" Simplified Chinese (Mainland China), "zh-tw" Traditional Chinese (Taiwan).

2.1 CH-47 Chinook support

@@ -6140,6 +6141,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -6160,7 +6172,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -6182,7 +6194,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.DroppedTroops @@ -6207,11 +6219,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -6307,7 +6336,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -6323,6 +6352,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -6511,6 +6543,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -6597,17 +6640,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -6630,6 +6662,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -6982,7 +7025,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.locale @@ -7095,6 +7138,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -7242,6 +7296,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

message suppression

+
@@ -7259,7 +7316,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -15103,7 +15160,7 @@ Return true to allow the request, or false to block it. When blocked, _LoadTroop

[User] Set a resolver used to select a CTLD locale for group-specific menus and messages.

-

Supported locales: "en", "de", "fr", "es", "pt-br", "ru", "tr", "zh-cn", "zh-tw". +

Supported locales: "en", "de", "fr", "es", "it", "pt-br", "ru", "tr", "zh-cn", "zh-tw". If unset, CTLD keeps using self.locale as before.

@@ -24005,6 +24062,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -24025,7 +24093,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -24047,7 +24115,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -24072,11 +24140,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -24172,7 +24257,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -24188,6 +24273,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -24376,6 +24464,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -24462,17 +24561,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -24495,6 +24583,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -24847,7 +24946,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.locale @@ -24960,6 +25059,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -25107,6 +25217,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+
@@ -25124,7 +25237,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -26850,6 +26963,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+
+ +
+
+
+ + #number +CTLD.CrateCounter + + +
@@ -26870,7 +26994,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -26892,7 +27016,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.DroppedTroops @@ -26917,11 +27041,28 @@ However, if you create a new folder inside the miz file, which contains the soun
+ #number +CTLD.Engineers + + + +

use as counter

+ +
+ +
+
+
+ + #table CTLD.EngineersInField + +

holds #CTLD_ENGINEERING objects

+
@@ -27017,7 +27158,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -27033,6 +27174,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -27221,6 +27365,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -27307,17 +27462,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -27340,6 +27484,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD._c130DcAutoSeq + + +
@@ -27692,7 +27847,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.locale @@ -27805,6 +27960,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -27952,6 +28118,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+
@@ -27969,7 +28138,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -32621,17 +32790,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
@@ -32747,17 +32905,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
- diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 7ae355d7a..bb0ebe716 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7838,6 +7838,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -8055,31 +8069,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
- - -
-
-
- - #boolean -FLIGHTGROUP.isLateActivated - - - - -

No late activation.

-
@@ -8104,20 +8093,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - - - -

Spawn in uncontrolled state.

- -
-
@@ -18671,6 +18646,20 @@ Here we only check if stuck whilst taxiing.

+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -18888,31 +18877,6 @@ Here we only check if stuck whilst taxiing.

-
- -
-
- - -
-
-
- - #boolean -FLIGHTGROUP.isLateActivated - - - - -

No late activation.

-
@@ -18937,20 +18901,6 @@ Here we only check if stuck whilst taxiing.

-
-
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - - - -

Spawn in uncontrolled state.

- -
-
@@ -39547,6 +39497,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -39764,31 +39728,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo -
- -
-
- - -
-
-
- - #boolean -FLIGHTGROUP.isLateActivated - - - - -

No late activation.

-
@@ -39813,20 +39752,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - - - -

Spawn in uncontrolled state.

- -
-
@@ -41763,6 +41688,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -41980,31 +41919,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo -
- -
-
- - -
-
-
- - #boolean -FLIGHTGROUP.isLateActivated - - - - -

No late activation.

-
@@ -42029,20 +41943,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
- - #boolean -FLIGHTGROUP.isUncontrolled - - - - -

Spawn in uncontrolled state.

- -
-
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index 38154bd18..7aa9612a3 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4952,72 +4952,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

-
- -
-
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -10933,72 +10867,6 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

-
- -
-
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -12963,72 +12831,6 @@ Sources: public declassified estimates, Jane's, IISS assessments.

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

-
- -
-
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index de09eea7a..ec4971c64 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3530,6 +3530,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Contested.

+
@@ -7347,6 +7350,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+
@@ -9301,6 +9307,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 1475621a2..a3355494e 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -15964,14 +15964,11 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -23488,14 +23485,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -25962,14 +25956,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index ef3d8b261..7f8f29f67 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4479,17 +4479,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -CONTROLLABLE.spot - - -
@@ -18209,17 +18198,6 @@ mygroup:WayPointExecute() - - - -
-
- - -CONTROLLABLE.spot - - -
@@ -22353,17 +22331,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -23018,17 +22985,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -23194,17 +23150,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 688f6b1e3..9c4456df6 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5586,18 +5586,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10781,18 +10770,7 @@ These settings can be provided by calling the relevant Init...() methods of the - -
-
- -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28909,18 +28876,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29701,18 +29657,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -30004,18 +29949,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 0e4087763..3b85ebed1 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2960,28 +2960,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3059,6 +3037,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -5109,28 +5109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5208,6 +5186,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -6752,28 +6752,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6851,6 +6829,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 94f3ec210..999f9ffd0 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3797,17 +3797,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -7963,17 +7952,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8650,17 +8628,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8848,17 +8815,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -