@@ -4953,11 +4967,14 @@ It is advised to use this method at the start of the mission.
@@ -4997,11 +5014,22 @@ It is advised to use this method at the start of the mission.
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 7e40ea797..e4f877a29 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3024,31 +3024,7 @@ and any spaces before and after the resulting name are removed.
@@ -4177,7 +4189,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -4578,7 +4590,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Core.Point#COORDINATE
+
CSAR.coordinate
@@ -4667,11 +4679,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -4692,25 +4707,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -4845,6 +4846,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -5123,6 +5135,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+
+
+
+
@@ -10621,7 +10644,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -11022,7 +11045,7 @@ callsigns from playername or group name.
-
Core.Point#COORDINATE
+
CSAR.coordinate
@@ -11111,11 +11134,14 @@ callsigns from playername or group name.
@@ -11136,25 +11162,11 @@ callsigns from playername or group name.
-
@@ -11289,6 +11301,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -11567,6 +11590,17 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+
+
+
+
@@ -13272,7 +13306,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -13673,7 +13707,7 @@ callsigns from playername or group name.
-
Core.Point#COORDINATE
+
CSAR.coordinate
@@ -13762,11 +13796,14 @@ callsigns from playername or group name.
@@ -13787,25 +13824,11 @@ callsigns from playername or group name.
-
@@ -13940,6 +13963,17 @@ callsigns from playername or group name.
contain a table for each SAR with all units he has with the original names
+
+
+
+
@@ -14218,6 +14252,17 @@ callsigns from playername or group name.
Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue
+
+
+
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index 5b6e18db3..2c4749e2f 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -6141,17 +6141,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -6215,20 +6204,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -6336,7 +6311,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.FreeUHFFrequencies
@@ -6347,14 +6322,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6430,14 +6402,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6466,11 +6435,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -6535,17 +6507,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
-
-
-
-
@@ -6557,17 +6518,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -6661,7 +6611,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
CTLD.VehicleMoveFormation
+
CTLD.UserSetGroup
@@ -6671,63 +6621,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
@@ -7083,7 +6967,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string
+
CTLD.locale
@@ -7343,9 +7227,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
message suppression
-
@@ -7363,7 +7244,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
+
CTLD.troopdropzoneradius
@@ -7412,9 +7293,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
sub categories
-
@@ -24112,17 +23990,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -24186,20 +24053,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
@@ -24307,7 +24160,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -24318,14 +24171,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24401,14 +24251,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24437,11 +24284,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24506,17 +24356,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -24528,17 +24367,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -24632,7 +24460,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
CTLD.VehicleMoveFormation
+
CTLD.UserSetGroup
@@ -24642,63 +24470,8 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
-
-
@@ -25054,7 +24816,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string
+
CTLD.locale
@@ -25314,9 +25076,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
message suppression
-
@@ -25334,7 +25093,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -25383,9 +25142,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
sub categories
-
@@ -27063,17 +26819,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -27137,20 +26882,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
@@ -27258,7 +26989,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.FreeUHFFrequencies
@@ -27269,14 +27000,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27352,14 +27080,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27388,11 +27113,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27457,17 +27185,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -27479,17 +27196,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -27583,7 +27289,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
CTLD.VehicleMoveFormation
+
CTLD.UserSetGroup
@@ -27593,63 +27299,8 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
-
-
@@ -28005,7 +27645,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string
+
CTLD.locale
@@ -28265,9 +27905,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
message suppression
-
@@ -28285,7 +27922,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number
+
CTLD.troopdropzoneradius
@@ -28334,9 +27971,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
sub categories
-
@@ -32940,6 +32574,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
Can transport crate.
+
+
+
+
@@ -33055,17 +32700,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index 76d855db5..ddd39dd5f 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -7889,9 +7889,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Set the destination base.
-
@@ -8078,6 +8075,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -18711,9 +18722,6 @@ Here we only check if stuck whilst taxiing.
-
- Set the destination base.
-
@@ -18900,6 +18908,20 @@ Here we only check if stuck whilst taxiing.
+
+
+
+
@@ -39576,9 +39598,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Set the destination base.
-
@@ -39765,6 +39784,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+
@@ -41781,9 +41814,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
- Set the destination base.
-
@@ -41970,6 +42000,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index 7aa9612a3..38154bd18 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -4952,6 +4952,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -10867,6 +10933,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -12831,6 +12963,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index 6048416b9..5e995b424 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -39424,7 +39424,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Has line of sight.
+ No of sight.
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html
index ec4971c64..de09eea7a 100644
--- a/Documentation/Ops.OpsZone.html
+++ b/Documentation/Ops.OpsZone.html
@@ -3530,9 +3530,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Contested.
-
@@ -7350,9 +7347,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
-
- Contested.
-
@@ -9307,9 +9301,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
-
- Contested.
-
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html
index a3355494e..d76df67eb 100644
--- a/Documentation/Ops.PlayerTask.html
+++ b/Documentation/Ops.PlayerTask.html
@@ -16588,6 +16588,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
@@ -24109,6 +24120,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
+
+
+
+
@@ -26580,6 +26602,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
+
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index 684c0d3d6..2e61c8050 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -4446,17 +4446,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The DCS controllable class.
-
-
-
-
@@ -4490,17 +4479,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -18198,17 +18176,6 @@ mygroup:WayPointExecute()
The DCS controllable class.
-
-
-
-
@@ -18242,17 +18209,6 @@ mygroup:WayPointExecute()
-
-
-
-
@@ -22364,17 +22320,6 @@ Coordinates are dependent on the position of the maps origin.
The DCS controllable class.
-
-
-
-
@@ -22408,17 +22353,6 @@ Coordinates are dependent on the position of the maps origin.
-
-
-
-
@@ -23051,17 +22985,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -23095,17 +23018,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
@@ -23249,17 +23161,6 @@ If the Identifiable is alive, true is returned.
The DCS controllable class.
-
-
-
-
@@ -23293,17 +23194,6 @@ If the Identifiable is alive, true is returned.
-
-
-
-
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 9c4456df6..688f6b1e3 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -5586,7 +5586,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+