From e280ceacf5cf0b696b4e2a689655f6c04c61d10a Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Sun, 24 May 2026 11:03:35 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/Core.Settings.html | 26 +-- Documentation/Core.Spawn.html | 136 +++++++++----- Documentation/Functional.AICSAR.html | 6 +- Documentation/Functional.ATC_Ground.html | 4 +- Documentation/Functional.Autolase.html | 142 +++++++++++---- Documentation/Functional.Designate.html | 11 -- Documentation/Functional.Detection.html | 105 +++++++---- Documentation/Functional.Mantis.html | 94 +--------- Documentation/Functional.Movement.html | 28 --- Documentation/Functional.RAT.html | 16 +- Documentation/Functional.Scoring.html | 8 +- Documentation/Ops.Airboss.html | 19 +- Documentation/Ops.ArmyGroup.html | 44 ----- Documentation/Ops.CSAR.html | 132 +++++++++----- Documentation/Ops.CTLD.html | 221 +++++++++++++---------- Documentation/Ops.OpsGroup.html | 11 +- Documentation/Ops.PlayerTask.html | 15 +- Documentation/Ops.TARS.html | 26 +-- Documentation/Wrapper.Controllable.html | 110 ----------- Documentation/Wrapper.Group.html | 78 +++++++- Documentation/Wrapper.Marker.html | 132 +++++++------- Documentation/Wrapper.Positionable.html | 44 +++++ 22 files changed, 723 insertions(+), 685 deletions(-) diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index b24b3135c..8bd578ab3 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2785,7 +2785,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -2845,17 +2845,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -4953,7 +4942,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5013,17 +5002,6 @@ It is advised to use this method at the start of the mission.

-
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 919f85e2c..a126d1434 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3018,7 +3018,13 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.callsign

+

SPAWN.frequency

+ + + + + +

SPAWN.hidden

@@ -3030,7 +3036,13 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.speed

+

SPAWN.skill

+ + + + + +

SPAWN.uncontrolled

@@ -3707,14 +3719,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -4128,8 +4137,16 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + +
@@ -4191,21 +4208,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
-
@@ -4246,7 +4248,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4260,7 +4262,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -4576,7 +4578,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +SPAWN.hidden @@ -4598,7 +4611,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + +SPAWN.uncontrolled @@ -10443,14 +10467,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -10864,8 +10885,16 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + +
@@ -10927,21 +10956,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-
-
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
-
@@ -10982,7 +10996,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -10996,7 +11010,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -11312,7 +11326,18 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.callsign +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.hidden @@ -11334,7 +11359,18 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.speed +SPAWN.skill + + + +
+ +
+
+
+ + +SPAWN.uncontrolled diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index ffd22195d..06c71d29e 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3357,7 +3357,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -6488,7 +6488,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -8457,7 +8457,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 574381bf2..a8c473f37 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3887,7 +3887,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + ATC_GROUND.Airbases @@ -4472,7 +4472,7 @@ An airbase can be specified to set the maximum kick speed for.

- #table + ATC_GROUND.Airbases diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 6a9018969..a3753b204 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2323,7 +2323,7 @@
- + #table AUTOLASE.CurrentLasing @@ -2400,7 +2400,7 @@
- + #table AUTOLASE.GroupsByThreat @@ -2416,6 +2416,17 @@ +
+ +
+
+
+ + +AUTOLASE.LaserCodes + + +
@@ -2515,6 +2526,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.RoundingPrecision + + +
@@ -2529,6 +2551,39 @@

set up SRS

+
+ +
+
+
+ + #number +AUTOLASE.SRSFreq + + + +
+ +
+
+
+ + +AUTOLASE.SRSMod + + + +
+ +
+
+
+ + #string +AUTOLASE.SRSPath + + +
@@ -2546,7 +2601,7 @@
- + #table AUTOLASE.UnitsByThreat @@ -2595,6 +2650,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.cooldowntime + + +
@@ -2606,6 +2672,17 @@ +
+ +
+
+
+ + #boolean +AUTOLASE.forcecooldown + + +
@@ -2617,6 +2694,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.lasingindex + + +
@@ -2648,11 +2736,22 @@
+ +
+
+
+ + #boolean +AUTOLASE.notifypilots + + +
@@ -2675,28 +2774,6 @@ -
- -
-
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - -
@@ -2719,17 +2796,6 @@ -
- -
-
-
- - #table -AUTOLASE.smokeoffset - - -
@@ -2747,7 +2813,7 @@
- + #table AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index ef270932c..5d2ffd47c 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2419,17 +2419,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 219273bad..5046ca24a 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20017,6 +20017,28 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20149,17 +20171,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -20177,7 +20188,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24782,6 +24793,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -24914,17 +24947,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -24942,7 +24964,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26568,6 +26590,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26700,17 +26744,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26728,7 +26761,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 5752eeecc..12a8d91cf 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -5396,17 +5396,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.AcceptZones - - -
@@ -5451,17 +5440,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -5660,17 +5638,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -5971,17 +5938,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS._jammedSAMs - - -
@@ -6453,6 +6409,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+ @@ -12342,17 +12301,6 @@ Substring matching with digit-boundary protection prevents false matches - - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -12397,17 +12345,6 @@ Substring matching with digit-boundary protection prevents false matches - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -12606,17 +12543,6 @@ Substring matching with digit-boundary protection prevents false matches - - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -12917,17 +12843,6 @@ Substring matching with digit-boundary protection prevents false matches - - - -
-
- - #table -MANTIS._jammedSAMs - - -
@@ -13399,6 +13314,9 @@ Substring matching with digit-boundary protection prevents false matches + +

switch alarm state RED

+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 120b42406..63a1a043f 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2200,20 +2200,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2444,20 +2430,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 5353f3532..e39b35d5d 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4608,7 +4608,13 @@ and any spaces before and after the resulting name are removed.

-

RAT.callsign

+

RAT.frequency

+ + + + + +

RAT.hidden

@@ -4620,7 +4626,13 @@ and any spaces before and after the resulting name are removed.

-

RAT.speed

+

RAT.skill

+ + + + + +

RAT.uncontrolled

diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index c02005a2e..aa863712f 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3154,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3165,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -6611,7 +6611,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -6622,7 +6622,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 382095e92..936acb264 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42105,20 +42105,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Decrease stack/flag. Human player needs to take care himself.

- -
- -
-
-
- - AIRBOSS.PlayerData.grade @@ -42327,9 +42313,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

-
@@ -42494,7 +42477,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index af1750e1e..e87b27048 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -6749,17 +6749,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -12644,17 +12633,6 @@ and pick the closest unit to this ARMYGROUP.

Field(s)

-
- - -
@@ -33165,17 +33143,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

-
- - -
@@ -35026,17 +34993,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

-
- - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index fe08af090..db953d591 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2604,12 +2604,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -2838,6 +2832,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

+ + + +

CSAR.speed

+ + @@ -4584,7 +4584,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4673,11 +4673,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4703,6 +4706,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4837,17 +4851,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -5126,6 +5129,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
@@ -11025,7 +11039,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11114,11 +11128,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11144,6 +11161,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11278,17 +11306,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -11567,6 +11584,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
@@ -13673,7 +13701,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13762,11 +13790,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13792,6 +13823,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13926,17 +13968,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -14215,6 +14246,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index c5efb96ec..bfe7245d8 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6215,6 +6215,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -6311,7 +6325,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -6452,14 +6466,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -6524,6 +6535,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -6535,6 +6557,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -6632,17 +6665,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
- @@ -6665,17 +6687,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - -
@@ -7343,9 +7354,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

message suppression

- @@ -7363,7 +7371,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -24186,6 +24194,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -24282,7 +24304,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -24423,14 +24445,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -24495,6 +24514,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -24506,6 +24536,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -24603,17 +24644,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
@@ -24636,17 +24666,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD._c130DcAutoSeq - - -
@@ -25314,9 +25333,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

- @@ -25334,7 +25350,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -27137,6 +27153,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -27233,7 +27263,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -27374,14 +27404,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -27446,6 +27473,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

+
+ +
+
+
+ + #table +CTLD.Spawned_Cargo + + +
@@ -27457,6 +27495,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -27554,17 +27603,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
@@ -27587,17 +27625,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD._c130DcAutoSeq - - -
@@ -28265,9 +28292,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

- @@ -28285,7 +28309,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -32940,6 +32964,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

+
+ +
+
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 5e995b424..94a9a2efc 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -8551,6 +8551,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Init a table.

+ @@ -30352,6 +30355,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Init a table.

+ @@ -33493,6 +33499,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Init a table.

+ @@ -39424,7 +39433,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

No of sight.

+

Has line of sight.

diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index a3f188920..654fada96 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -15964,11 +15964,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -23496,11 +23499,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -25978,11 +25984,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
diff --git a/Documentation/Ops.TARS.html b/Documentation/Ops.TARS.html index 297616579..2cad542de 100644 --- a/Documentation/Ops.TARS.html +++ b/Documentation/Ops.TARS.html @@ -1500,21 +1500,21 @@ file (TARS.filmLimitMax, TARS.parameters, TARS.a your mission before loading.

Player workflow

-

1. Spawn into a recon-capable slot and open the F10 › Task TARS radio menu. +

1. Spawn into a recon-capable slot and open the F10 › Task TARS radio menu.
2. Select TARS validation on the ground. The system checks your loadout and - reports the platform's altitude band, FOV, and available film. - The validation item then disappears once approved. -3. Take off. Start filming / STB & Resume / Stop filming appear in the menu. -4. Select TARS mode : Start filming to begin recording. -5. Fly over enemy units within the sensor's altitude/attitude envelope. - Each detected unit is confirmed in the HUD (+1 Captured target). -6. Use TARS mode : STB & Resume to pause (e.g. to refuel). - Film resumes automatically on the next takeoff if the loadout is still valid. -7. Select TARS mode : Stop filming or let the film timer expire. -8. Land at an allied airbase or FARP within TARS.landingDistance metres. + reports the platform's altitude band, FOV, and available film. + The validation item then disappears once approved. +3. Take off. Start filming / STB & Resume / Stop filming appear in the menu.
+4. Select TARS mode : Start filming to begin recording.
+5. Fly over enemy units within the sensor's altitude/attitude envelope.
+ Each detected unit is confirmed in the HUD (+1 Captured target).
+6. Use TARS mode : STB & Resume to pause (e.g. to refuel).
+ Film resumes automatically on the next takeoff if the loadout is still valid.
+7. Select TARS mode : Stop filming or let the film timer expire.
+8. Land at an allied airbase or FARP within TARS.landingDistance metres.
The film controls disappear. After landingDelay + debriefDelay seconds the - intel marks appear on the F10 map and scoring credits are awarded. - After the debrief the TARS validation item reappears for the next sortie.

+ intel marks appear on the F10 map and scoring credits are awarded. + After the debrief the TARS validation item reappears for the next sortie.

Localization

diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 63af90fed..4eb05a4eb 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4446,17 +4446,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -4490,17 +4479,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -CONTROLLABLE.timer - - -
@@ -18187,17 +18165,6 @@ mygroup:WayPointExecute()

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -18231,17 +18198,6 @@ mygroup:WayPointExecute()
- - - -
-
- - -CONTROLLABLE.timer - - -
@@ -22342,17 +22298,6 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22386,17 +22331,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.timer - - -
@@ -23018,17 +22952,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23062,17 +22985,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.timer - - -
@@ -23205,17 +23117,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23249,17 +23150,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.timer - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 9c4456df6..688f6b1e3 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5586,7 +5586,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10770,7 +10781,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28876,7 +28909,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29657,7 +29701,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29949,7 +30004,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 0e4087763..3b85ebed1 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2960,28 +2960,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3059,6 +3037,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ +
+
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -5109,28 +5109,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- -
-
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5208,6 +5186,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+
+ + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
@@ -6752,28 +6752,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6851,6 +6829,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

+ + + +
+
+ + #boolean +MARKER.toall + + + +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + +
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 999f9ffd0..94f3ec210 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3797,6 +3797,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -7952,6 +7963,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
@@ -8628,6 +8650,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
@@ -8815,6 +8848,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+