-
+ #string
SETTINGS.A2ASystem
@@ -5646,11 +5657,22 @@ It is advised to use this method at the start of the mission.
+
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html
index 573d62511..165a3464a 100644
--- a/Documentation/Core.Spawn.html
+++ b/Documentation/Core.Spawn.html
@@ -3652,18 +3652,6 @@ and any spaces before and after the resulting name are removed.
SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- SPAWN.communication |
-
-
- |
-
-
- SPAWN.frequency |
-
-
|
@@ -3673,19 +3661,7 @@ and any spaces before and after the resulting name are removed.
- SPAWN.livery_id |
-
-
- |
-
-
- SPAWN.modulation |
-
-
- |
-
-
- SPAWN.skill |
+ SPAWN.uncontrolled |
|
@@ -4362,14 +4338,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -4450,9 +4423,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -4519,20 +4489,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -4624,6 +4580,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4745,9 +4712,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- Overwrite unit names by default with group name.
-
@@ -4762,6 +4726,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
By default, no InitLimit
+
+
+
+
@@ -4776,6 +4751,32 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
self:T2( { self.SpawnTemplatePrefix, Vec2} )
+
+
+
+
+
+
+
+
SPAWN.SpawnInitSADL
+
+
+
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
+
@@ -5067,7 +5068,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+ When the first Spawn executes, all the Groups need to be made visible before start.
@@ -5141,28 +5142,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
@@ -5181,29 +5160,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
SPAWN.skill
+
SPAWN.uncontrolled
@@ -10991,14 +10948,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
- #boolean
+
SPAWN.AIOnOff
-
-
The AI is on by default when spawning a group.
-
@@ -11079,9 +11033,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.
-
@@ -11148,20 +11099,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
-
- #number
-
SPAWN.SpawnCount
-
-
-
-
-
The internal counter of the amount of spawning the has happened since SpawnStart.
-
@@ -11253,6 +11190,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
+
+
+
@@ -11374,9 +11322,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Overwrite unit names by default with group name.
-
@@ -11391,6 +11336,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. By default, no InitLimit
+
+
+
+
@@ -11405,6 +11361,32 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.self:T2( { self.SpawnTemplatePrefix, Vec2} )
+
+
+
+
+
+
+
+
SPAWN.SpawnInitSADL
+
+
+
+
+
we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case
+ we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL
+
+
+
+
+
@@ -11696,7 +11678,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups. Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.
+ When the first Spawn executes, all the Groups need to be made visible before start.
@@ -11770,28 +11752,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-
-
-
-
@@ -11810,29 +11770,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.
-SPAWN.livery_id
-
-
-
-
-
-
-
-
-
-
-
-
SPAWN.skill
+
SPAWN.uncontrolled
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html
index be4c57976..f0d6d72b9 100644
--- a/Documentation/Core.SpawnStatic.html
+++ b/Documentation/Core.SpawnStatic.html
@@ -2621,24 +2621,6 @@ such as position and heading.
SPAWNSTATIC:_SpawnStatic(Template, CountryID) |
Spawns a new static using a given template.
- |
-
-
- SPAWNSTATIC.heliport_callsign_id |
-
-
- |
-
-
- SPAWNSTATIC.heliport_frequency |
-
-
- |
-
-
- SPAWNSTATIC.heliport_modulation |
-
-
|
@@ -3728,7 +3710,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
@@ -5622,7 +5571,7 @@ Handy if you spawn from cargo statics which have resources already set.
-
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html
index a2ae16726..c9dbc9f20 100644
--- a/Documentation/Core.Spot.html
+++ b/Documentation/Core.Spot.html
@@ -3396,50 +3396,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -4723,50 +4679,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
@@ -6289,50 +6201,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html
index 2c1e283be..46210178c 100644
--- a/Documentation/Functional.Autolase.html
+++ b/Documentation/Functional.Autolase.html
@@ -2972,7 +2972,7 @@
-
@@ -3208,17 +3164,6 @@
-
-
-
-
@@ -3233,39 +3178,6 @@
set up SRS
-
-
-
-
-
-
@@ -3283,7 +3195,7 @@
-
@@ -3354,17 +3255,6 @@
-
-
-
-
@@ -3376,17 +3266,6 @@
-
-
-
-
@@ -3418,7 +3297,7 @@
-
-
-
@@ -3495,7 +3341,18 @@
+
+
+
+
AUTOLASE.smoketargets
@@ -3506,7 +3363,7 @@
- #table
+
AUTOLASE.targetsperrecce
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html
index ef2100b36..6d9819aef 100644
--- a/Documentation/Functional.Designate.html
+++ b/Documentation/Functional.Designate.html
@@ -3066,17 +3066,6 @@ Use the method
DESIGNATE.SetMission() to
-
-
-
-
@@ -3088,17 +3077,6 @@ Use the method
DESIGNATE.SetMission() to
-
-
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html
index 4912becf0..dc93290bf 100644
--- a/Documentation/Functional.Detection.html
+++ b/Documentation/Functional.Detection.html
@@ -20741,17 +20741,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -25506,17 +25495,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
@@ -27259,17 +27237,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual
-
-
-
-
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html
index 14469e694..98715fb83 100644
--- a/Documentation/Functional.Mantis.html
+++ b/Documentation/Functional.Mantis.html
@@ -4999,8 +4999,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -5213,17 +5202,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
The ME name of the HQ object
-
-
-
-
@@ -5263,7 +5241,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Long
@@ -5274,7 +5252,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Medium
@@ -5285,7 +5263,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_PointDef
@@ -5296,7 +5274,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
MANTIS.SAM_Table_Short
@@ -5453,8 +5431,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number
-
MANTIS.SkateNumber
+
+
MANTIS.SkateZones
@@ -5791,61 +5769,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Log SAM status in dcs.log every cycle if true.
-
-
-
-
-
-
-
-
@@ -5915,6 +5838,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
switch alarm state RED
+
@@ -5937,9 +5863,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
self.SAMCheckRanges = {}
-
@@ -10574,8 +10497,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
@@ -10788,17 +10700,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
The ME name of the HQ object
-
-
-
-
@@ -10838,7 +10739,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Long
@@ -10849,7 +10750,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Medium
@@ -10860,7 +10761,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_PointDef
@@ -10871,7 +10772,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table
+
MANTIS.SAM_Table_Short
@@ -11028,8 +10929,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
-
-
-
@@ -11490,6 +11336,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+
+
switch alarm state RED
+
@@ -11512,9 +11361,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
-
-
self.SAMCheckRanges = {}
-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html
index e763b1779..1d97832d4 100644
--- a/Documentation/Functional.RAT.html
+++ b/Documentation/Functional.RAT.html
@@ -5230,18 +5230,6 @@ and any spaces before and after the resulting name are removed.
RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle) |
- |
-
-
- RAT.communication |
-
-
- |
-
-
- RAT.frequency |
-
-
|
@@ -5251,19 +5239,7 @@ and any spaces before and after the resulting name are removed.
- RAT.livery_id |
-
-
- |
-
-
- RAT.modulation |
-
-
- |
-
-
- RAT.skill |
+ RAT.uncontrolled |
|
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html
index 5f5b54752..8c446be45 100644
--- a/Documentation/Functional.Scoring.html
+++ b/Documentation/Functional.Scoring.html
@@ -3559,6 +3559,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
+
+
SCORING.AutoSavePath
@@ -7016,6 +7027,17 @@ The scale magnifies the scores given to the players.
+
+
+
+
+
+
SCORING.AutoSavePath
diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html
index 27182fd46..21999e2a5 100644
--- a/Documentation/Functional.ZoneCaptureCoalition.html
+++ b/Documentation/Functional.ZoneCaptureCoalition.html
@@ -2778,6 +2778,20 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
+
+
+
+
+
+
ZONE_CAPTURE_COALITION.HitsOn
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html
index 90f10cd2f..5afed63f4 100644
--- a/Documentation/Ops.Airboss.html
+++ b/Documentation/Ops.Airboss.html
@@ -42495,7 +42495,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
VNAO Edit - Added
+
VNAO Edit - Added
@@ -42523,7 +42523,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
VNAO Edit - Added
+
VNAO Edit - Added
@@ -42537,7 +42537,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
VNAO Edit - Added
+
VNAO Edit - Added
@@ -42712,6 +42712,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+
+
+
AIRBOSS.PlayerData.grade
@@ -42865,9 +42879,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
Set section lead of player flight.
-
@@ -42890,6 +42901,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set Stable Hover
+
@@ -42923,6 +42937,9 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+ Set time stamp.
+
@@ -43087,7 +43104,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- VNAO Edit - Added
+ VNAO Edit - Added
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html
index 130f816a3..1836afd6b 100644
--- a/Documentation/Ops.CSAR.html
+++ b/Documentation/Ops.CSAR.html
@@ -4687,7 +4687,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CSAR.FreeVHFFrequencies
@@ -5044,7 +5044,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
Core.Point#COORDINATE
+
CSAR.coordinate
@@ -5133,14 +5133,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -5505,20 +5502,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
@@ -5544,20 +5527,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -11063,7 +11032,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -11420,7 +11389,7 @@ callsigns from playername or group name.
-
@@ -11920,20 +11872,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
@@ -13643,7 +13581,7 @@ callsigns from playername or group name.
- #table
+
CSAR.FreeVHFFrequencies
@@ -14000,7 +13938,7 @@ callsigns from playername or group name.
-
@@ -14500,20 +14421,6 @@ callsigns from playername or group name.
-
-
-
-
- #number
-
CSAR.rescues
-
-
-
-
-
counter for successful rescue landings at FARP/AFB/MASH
-
-
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html
index d870dc7d1..840159478 100644
--- a/Documentation/Ops.CTLD.html
+++ b/Documentation/Ops.CTLD.html
@@ -9281,17 +9281,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -9361,17 +9350,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Name of the class.
-
-
-
-
@@ -9392,7 +9370,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.CtldUnits
@@ -9414,7 +9392,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table
+
CTLD.DroppedTroops
@@ -9439,28 +9417,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
@@ -9572,9 +9533,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
Beacons
-
@@ -9628,14 +9586,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -9664,11 +9619,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
@@ -9708,17 +9666,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Smokes and Flares
-
-
-
-
@@ -9730,17 +9677,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
@@ -9820,7 +9756,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
@@ -10267,17 +10192,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
enfore engineer build only?
-
-
-
-
@@ -10332,7 +10246,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
time to repairor build a unit/group
+
noob catch
@@ -10425,9 +10339,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
message suppression
-
@@ -10483,9 +10394,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
- sub categories
-
@@ -24113,17 +24021,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -24193,17 +24090,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -24224,7 +24110,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -24246,7 +24132,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -24271,28 +24157,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -24404,9 +24273,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -24460,14 +24326,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24496,11 +24359,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -24540,17 +24406,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -24562,17 +24417,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -24652,7 +24496,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
@@ -25099,17 +24932,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -25164,7 +24986,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -25257,9 +25079,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- message suppression
-
@@ -25315,9 +25134,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- sub categories
-
@@ -26835,17 +26651,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -26915,17 +26720,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Name of the class.
-
-
-
-
@@ -26946,7 +26740,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.CtldUnits
@@ -26968,7 +26762,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table
+
CTLD.DroppedTroops
@@ -26993,28 +26787,11 @@ However, if you create a new folder inside the miz file, which contains the soun
-
@@ -27126,9 +26903,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
Beacons
-
@@ -27182,14 +26956,11 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27218,11 +26989,14 @@ However, if you create a new folder inside the miz file, which contains the soun
@@ -27262,17 +27036,6 @@ However, if you create a new folder inside the miz file, which contains the soun
Smokes and Flares
-
-
-
-
@@ -27284,17 +27047,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
-
@@ -27374,7 +27126,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-
-
-
@@ -27821,17 +27562,6 @@ However, if you create a new folder inside the miz file, which contains the soun
enfore engineer build only?
-
-
-
-
@@ -27886,7 +27616,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- time to repairor build a unit/group
+ noob catch
@@ -27979,9 +27709,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- message suppression
-
@@ -28037,9 +27764,6 @@ However, if you create a new folder inside the miz file, which contains the soun
-
- sub categories
-
@@ -38595,17 +38319,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -39259,17 +38972,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
-
-
-
@@ -43238,6 +42940,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
template for a group of 10 paratroopers
+
+
+
+
@@ -44564,6 +44277,17 @@ Use either this method to integrate the Hercules **or** the one from the "normal
template for a group of 10 paratroopers
+
+
+
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html
index d40cd9c3e..facc9e437 100644
--- a/Documentation/Ops.FlightGroup.html
+++ b/Documentation/Ops.FlightGroup.html
@@ -8475,6 +8475,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
@@ -19230,6 +19244,20 @@ Here we only check if stuck whilst taxiing.
+
+
@@ -40022,6 +40050,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
@@ -42177,6 +42219,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html
index b7fbe89f5..69f794fb3 100644
--- a/Documentation/Ops.Intel.html
+++ b/Documentation/Ops.Intel.html
@@ -5476,6 +5476,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -10766,6 +10832,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
@@ -12585,6 +12717,72 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}
+
+
+
+
+
+
+
+
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html
index 6e58b716d..4037393e8 100644
--- a/Documentation/Ops.OpsGroup.html
+++ b/Documentation/Ops.OpsGroup.html
@@ -39942,7 +39942,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Has line of sight.
+ No of sight.
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html
index efd221850..f93d4006a 100644
--- a/Documentation/Ops.OpsZone.html
+++ b/Documentation/Ops.OpsZone.html
@@ -4173,6 +4173,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ Contested.
+
@@ -7990,6 +7993,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
+
+ Contested.
+
@@ -9911,6 +9917,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) --
+
+ Contested.
+
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html
index 972243934..99cf55cca 100644
--- a/Documentation/Ops.PlayerTask.html
+++ b/Documentation/Ops.PlayerTask.html
@@ -16568,11 +16568,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
@@ -17121,7 +17124,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-
+ #number
PLAYERTASKCONTROLLER.lasttaskcount
@@ -24063,11 +24066,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -24616,7 +24622,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
-
+ #number
PLAYERTASKCONTROLLER.lasttaskcount
@@ -26501,11 +26507,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
@@ -27054,7 +27063,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
-
+ #number
PLAYERTASKCONTROLLER.lasttaskcount
diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html
index a75792d58..e401ba017 100644
--- a/Documentation/Tasking.Task.html
+++ b/Documentation/Tasking.Task.html
@@ -3443,6 +3443,17 @@ but can separately be modified later in your mission using the
+
+
+
+
@@ -8088,6 +8099,17 @@ If the Unit is part of the Task, true is returned.
+
+
+
+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html
index a98572512..164ad7f30 100644
--- a/Documentation/Tasking.Task_CARGO.html
+++ b/Documentation/Tasking.Task_CARGO.html
@@ -2913,7 +2913,7 @@ based on the tasking capabilities defined in
-
+ #number
TASK_CARGO.CargoLimit
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html
index 432738174..0e1a0e3e7 100644
--- a/Documentation/Tasking.Task_Cargo_Dispatcher.html
+++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html
@@ -3812,6 +3812,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -4951,6 +4962,17 @@ This method can only be used once!
+
+
+
+
@@ -5842,6 +5864,17 @@ This method can only be used once!
+
+
+
+
@@ -7364,6 +7397,17 @@ This method can only be used once!
+
+
+
+
diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html
index 4abb1f2e9..9d2c537ff 100644
--- a/Documentation/Utilities.Utils.html
+++ b/Documentation/Utilities.Utils.html
@@ -3611,6 +3611,12 @@ use negative idp for rounding ahead of decimal place, positive for rounding afte
UTILS.Vec3Substract(a, b) |
Calculate the difference between two 3D vectors by substracting the x,y,z components from each other.
+ |
+
+
+ UTILS.Vec3toVec2(Vec3) |
+
+
|
@@ -14543,6 +14549,41 @@ static, shape_name is optional. Also, livery_id is optional, but is applied to t
+
+
+
+
+
+
+
+
+
+
+
Converts a Vec3 to a Vec2
+ @param vec3 the Vec3 to convert
+ @return Vec2 The Vec2 output
+
+
+
+
Defined in:
+
+
Parameter:
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html
index fc9315f8b..5d7192b8d 100644
--- a/Documentation/Wrapper.Controllable.html
+++ b/Documentation/Wrapper.Controllable.html
@@ -5082,6 +5082,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -5115,6 +5126,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+
@@ -18684,6 +18706,17 @@ mygroup:WayPointExecute()
+
+
+
+
@@ -18717,6 +18750,17 @@ mygroup:WayPointExecute()
+
+
+
+
@@ -22828,6 +22872,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -22861,6 +22916,17 @@ Coordinates are dependent on the position of the maps origin.
+
+
+
+
@@ -23493,6 +23559,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -23526,6 +23603,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -23669,6 +23757,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
@@ -23702,6 +23801,17 @@ If the Identifiable is alive, true is returned.
+
+
+
+
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html
index 227a439ed..f68fec877 100644
--- a/Documentation/Wrapper.Group.html
+++ b/Documentation/Wrapper.Group.html
@@ -6211,18 +6211,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
GROUP.InitRespawnRandomizePositionOuter
+
GROUP.InitRespawnRandomizePositionZone
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html
index 3506c76d1..26d10768d 100644
--- a/Documentation/Wrapper.Marker.html
+++ b/Documentation/Wrapper.Marker.html
@@ -3603,28 +3603,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -3702,6 +3680,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -5742,28 +5742,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -5841,6 +5819,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+
@@ -7352,28 +7352,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Coordinate of the mark.
-
-
-
-
-
@@ -7451,6 +7429,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
Text displayed in the mark panel.
+
+
+
+
+