From db37ca9a05512a3f6f3737faeae0b53a68a5cf0e Mon Sep 17 00:00:00 2001 From: MooseBotter Date: Tue, 23 Sep 2025 13:29:36 +0000 Subject: [PATCH] Auto commit by GitHub Actions Workflow --- Documentation/AI.AI_A2A_Cap.html | 11 + Documentation/AI.AI_A2A_Dispatcher.html | 11 + Documentation/AI.AI_A2A_Gci.html | 11 + Documentation/AI.AI_A2A_Patrol.html | 11 + Documentation/AI.AI_A2G_BAI.html | 11 + Documentation/AI.AI_A2G_CAS.html | 11 + Documentation/AI.AI_A2G_Dispatcher.html | 11 + Documentation/AI.AI_A2G_SEAD.html | 11 + Documentation/AI.AI_Air.html | 99 +- Documentation/AI.AI_Air_Dispatcher.html | 11 + Documentation/AI.AI_Air_Engage.html | 11 + Documentation/AI.AI_Air_Patrol.html | 11 + Documentation/AI.AI_Air_Squadron.html | 11 + Documentation/AI.AI_BAI.html | 11 + Documentation/AI.AI_Balancer.html | 11 + Documentation/AI.AI_CAP.html | 11 + Documentation/AI.AI_CAS.html | 11 + Documentation/AI.AI_Cargo.html | 11 + Documentation/AI.AI_Cargo_APC.html | 11 + Documentation/AI.AI_Cargo_Airplane.html | 11 + Documentation/AI.AI_Cargo_Dispatcher.html | 11 + Documentation/AI.AI_Cargo_Dispatcher_APC.html | 11 + .../AI.AI_Cargo_Dispatcher_Airplane.html | 11 + .../AI.AI_Cargo_Dispatcher_Helicopter.html | 11 + .../AI.AI_Cargo_Dispatcher_Ship.html | 11 + Documentation/AI.AI_Cargo_Helicopter.html | 51 +- Documentation/AI.AI_Cargo_Ship.html | 11 + Documentation/AI.AI_Escort.html | 11 + Documentation/AI.AI_Escort_Dispatcher.html | 11 + .../AI.AI_Escort_Dispatcher_Request.html | 11 + Documentation/AI.AI_Escort_Request.html | 11 + Documentation/AI.AI_Formation.html | 11 + Documentation/AI.AI_Patrol.html | 11 + Documentation/Actions.Act_Account.html | 11 + Documentation/Actions.Act_Assign.html | 11 + Documentation/Actions.Act_Assist.html | 11 + Documentation/Actions.Act_Route.html | 11 + Documentation/Cargo.Cargo.html | 22 +- Documentation/Cargo.CargoCrate.html | 11 + Documentation/Cargo.CargoGroup.html | 11 + Documentation/Cargo.CargoSlingload.html | 11 + Documentation/Cargo.CargoUnit.html | 55 +- Documentation/Core.Astar.html | 11 + Documentation/Core.Base.html | 11 + Documentation/Core.Beacon.html | 11 + Documentation/Core.Condition.html | 11 + Documentation/Core.Database.html | 11 + Documentation/Core.Event.html | 11 + Documentation/Core.Fsm.html | 15 +- Documentation/Core.Goal.html | 11 + Documentation/Core.MarkerOps_Base.html | 11 + Documentation/Core.Menu.html | 11 + Documentation/Core.Message.html | 11 + Documentation/Core.Pathline.html | 11 + Documentation/Core.Point.html | 11 + Documentation/Core.Report.html | 11 + Documentation/Core.ScheduleDispatcher.html | 11 + Documentation/Core.Scheduler.html | 11 + Documentation/Core.Set.html | 11 + Documentation/Core.Settings.html | 15 +- Documentation/Core.Spawn.html | 147 +- Documentation/Core.SpawnStatic.html | 11 + Documentation/Core.Spot.html | 11 + Documentation/Core.TextAndSound.html | 11 + Documentation/Core.Timer.html | 11 + Documentation/Core.UserFlag.html | 11 + Documentation/Core.Velocity.html | 11 + Documentation/Core.Zone.html | 11 + Documentation/Core.Zone_Detection.html | 11 + Documentation/DCS.html | 11 + Documentation/Functional.ATC_Ground.html | 11 + Documentation/Functional.Artillery.html | 11 + Documentation/Functional.CleanUp.html | 11 + Documentation/Functional.ClientWatch.html | 11 + Documentation/Functional.Designate.html | 33 + Documentation/Functional.Detection.html | 44 +- Documentation/Functional.DetectionZones.html | 11 + Documentation/Functional.Escort.html | 11 + Documentation/Functional.Fox.html | 11 + Documentation/Functional.Mantis.html | 93 +- Documentation/Functional.MissileTrainer.html | 11 + Documentation/Functional.Movement.html | 39 +- Documentation/Functional.PseudoATC.html | 11 + Documentation/Functional.RAT.html | 56 +- Documentation/Functional.Range.html | 11 + Documentation/Functional.Scoring.html | 15 +- Documentation/Functional.Sead.html | 11 + Documentation/Functional.Shorad.html | 11 + Documentation/Functional.Suppression.html | 11 + Documentation/Functional.Warehouse.html | 11 + .../Functional.ZoneCaptureCoalition.html | 11 + Documentation/Functional.ZoneGoal.html | 11 + Documentation/Functional.ZoneGoalCargo.html | 11 + .../Functional.ZoneGoalCoalition.html | 11 + Documentation/Ops.ATIS.html | 11 + Documentation/Ops.Airboss.html | 95 +- Documentation/Ops.CSAR.html | 209 +- Documentation/Ops.CTLD.html | 57 +- Documentation/Ops.RecoveryTanker.html | 11 + Documentation/Ops.RescueHelo.html | 11 + Documentation/Shapes.CUBE.html | 11 + Documentation/Shapes.LINE.html | 11 + Documentation/Shapes.OVAL.html | 11 + Documentation/Shapes.POLYGON.html | 11 + Documentation/Shapes.SHAPE_BASE.html | 11 + Documentation/Shapes.TRIANGLE.html | 11 + Documentation/Sound.Radio.html | 11 + Documentation/Sound.RadioQueue.html | 11 + Documentation/Sound.RadioSpeech.html | 11 + Documentation/Sound.SRS.html | 11 + Documentation/Sound.SoundOutput.html | 11 + Documentation/Sound.UserSound.html | 11 + Documentation/Tasking.CommandCenter.html | 11 + Documentation/Tasking.DetectionManager.html | 11 + Documentation/Tasking.Mission.html | 11 + Documentation/Tasking.Task.html | 33 + Documentation/Tasking.TaskInfo.html | 11 + Documentation/Tasking.Task_A2A.html | 11 + .../Tasking.Task_A2A_Dispatcher.html | 11 + Documentation/Tasking.Task_A2G.html | 11 + .../Tasking.Task_A2G_Dispatcher.html | 31 +- Documentation/Tasking.Task_CARGO.html | 22 +- .../Tasking.Task_Capture_Dispatcher.html | 11 + Documentation/Tasking.Task_Capture_Zone.html | 11 + Documentation/Tasking.Task_Cargo_CSAR.html | 11 + .../Tasking.Task_Cargo_Dispatcher.html | 203 +- .../Tasking.Task_Cargo_Transport.html | 11 + Documentation/Tasking.Task_Manager.html | 11 + Documentation/Utilities.Enums.html | 11 + Documentation/Utilities.FiFo.html | 55 +- Documentation/Utilities.Profiler.html | 11 + Documentation/Utilities.Socket.html | 11 + Documentation/Utilities.Utils.html | 11 + Documentation/Wrapper.Airbase.html | 11 + Documentation/Wrapper.Client.html | 11 + Documentation/Wrapper.Controllable.html | 66 +- Documentation/Wrapper.DynamicCargo.html | 11 + Documentation/Wrapper.Group.html | 89 +- Documentation/Wrapper.Identifiable.html | 11 + Documentation/Wrapper.Marker.html | 83 +- Documentation/Wrapper.Net.html | 11 + Documentation/Wrapper.Object.html | 11 + Documentation/Wrapper.Positionable.html | 55 + Documentation/Wrapper.Scenery.html | 11 + Documentation/Wrapper.Static.html | 11 + Documentation/Wrapper.Storage.html | 8611 +++++++++++++++++ Documentation/Wrapper.Unit.html | 11 + Documentation/Wrapper.Weapon.html | 11 + Documentation/index.html | 23 + 149 files changed, 10801 insertions(+), 857 deletions(-) create mode 100644 Documentation/Wrapper.Storage.html diff --git a/Documentation/AI.AI_A2A_Cap.html b/Documentation/AI.AI_A2A_Cap.html index 919c7ed0d..c32859ad3 100644 --- a/Documentation/AI.AI_A2A_Cap.html +++ b/Documentation/AI.AI_A2A_Cap.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index ac3aec1db..d0dfc86f4 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2A_Gci.html b/Documentation/AI.AI_A2A_Gci.html index 48e9a97e5..11a1bda50 100644 --- a/Documentation/AI.AI_A2A_Gci.html +++ b/Documentation/AI.AI_A2A_Gci.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2A_Patrol.html b/Documentation/AI.AI_A2A_Patrol.html index f9e0cb327..82db08f13 100644 --- a/Documentation/AI.AI_A2A_Patrol.html +++ b/Documentation/AI.AI_A2A_Patrol.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2G_BAI.html b/Documentation/AI.AI_A2G_BAI.html index 3a78f320c..79f0c3d6d 100644 --- a/Documentation/AI.AI_A2G_BAI.html +++ b/Documentation/AI.AI_A2G_BAI.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2G_CAS.html b/Documentation/AI.AI_A2G_CAS.html index 7e1cdb33e..e6f340241 100644 --- a/Documentation/AI.AI_A2G_CAS.html +++ b/Documentation/AI.AI_A2G_CAS.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index e4932d7d4..905329857 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_A2G_SEAD.html b/Documentation/AI.AI_A2G_SEAD.html index 664cda74c..7660e2453 100644 --- a/Documentation/AI.AI_A2G_SEAD.html +++ b/Documentation/AI.AI_A2G_SEAD.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Air.html b/Documentation/AI.AI_Air.html index 47e03f65a..7b68f6eba 100644 --- a/Documentation/AI.AI_Air.html +++ b/Documentation/AI.AI_Air.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

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Wrapper - Warehouse storage of DCS airbases.

@@ -3339,28 +3350,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6214,28 +6203,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -6972,28 +6939,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
@@ -8618,28 +8563,6 @@ A random value in this bracket is then applied in the waypoint routing generatio - - - -
-
- - #number -AI_AIR.RTBSpeedMaxFactor - - - -
- -
-
-
- - #number -AI_AIR.RTBSpeedMinFactor - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index 2280b2f27..58b478ff5 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Air_Engage.html b/Documentation/AI.AI_Air_Engage.html index 9a4d96bec..0fdd1a70b 100644 --- a/Documentation/AI.AI_Air_Engage.html +++ b/Documentation/AI.AI_Air_Engage.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Air_Patrol.html b/Documentation/AI.AI_Air_Patrol.html index e8a443f6b..a3bd5a7b0 100644 --- a/Documentation/AI.AI_Air_Patrol.html +++ b/Documentation/AI.AI_Air_Patrol.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index 46e95baa0..2a879dbc4 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_BAI.html b/Documentation/AI.AI_BAI.html index 260556798..2e6c98cd9 100644 --- a/Documentation/AI.AI_BAI.html +++ b/Documentation/AI.AI_BAI.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Balancer.html b/Documentation/AI.AI_Balancer.html index 2d7ab4318..e9883389d 100644 --- a/Documentation/AI.AI_Balancer.html +++ b/Documentation/AI.AI_Balancer.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_CAP.html b/Documentation/AI.AI_CAP.html index c18bc9735..b7f8a9789 100644 --- a/Documentation/AI.AI_CAP.html +++ b/Documentation/AI.AI_CAP.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_CAS.html b/Documentation/AI.AI_CAS.html index e04673331..2c090efde 100644 --- a/Documentation/AI.AI_CAS.html +++ b/Documentation/AI.AI_CAS.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 70f75e5ef..c80d5aea0 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_APC.html b/Documentation/AI.AI_Cargo_APC.html index 690418d19..94ed08bd3 100644 --- a/Documentation/AI.AI_Cargo_APC.html +++ b/Documentation/AI.AI_Cargo_APC.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index d6fa343fc..639ea7e3d 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher.html b/Documentation/AI.AI_Cargo_Dispatcher.html index a8e72df6e..b64397ae5 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher.html +++ b/Documentation/AI.AI_Cargo_Dispatcher.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_APC.html b/Documentation/AI.AI_Cargo_Dispatcher_APC.html index 3170c860f..11e8d0655 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_APC.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_APC.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html index d4a0f4a91..ba5c8b2c9 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Airplane.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html index c59f8719c..b3aaf9b66 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Helicopter.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html index bb2d0e1dc..5064f7a86 100644 --- a/Documentation/AI.AI_Cargo_Dispatcher_Ship.html +++ b/Documentation/AI.AI_Cargo_Dispatcher_Ship.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Cargo_Helicopter.html b/Documentation/AI.AI_Cargo_Helicopter.html index 9bc306ce5..d97112e36 100644 --- a/Documentation/AI.AI_Cargo_Helicopter.html +++ b/Documentation/AI.AI_Cargo_Helicopter.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

@@ -3063,22 +3074,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -4981,22 +4998,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -5651,22 +5674,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
@@ -7209,22 +7238,28 @@ Adjust if necessary.
- + #number AI_CARGO_HELICOPTER.landingheight + +

meter

+
- + #number AI_CARGO_HELICOPTER.landingspeed + +

kph

+
diff --git a/Documentation/AI.AI_Cargo_Ship.html b/Documentation/AI.AI_Cargo_Ship.html index bfc35ff7c..9341768c2 100644 --- a/Documentation/AI.AI_Cargo_Ship.html +++ b/Documentation/AI.AI_Cargo_Ship.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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+ + +
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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Escort.html b/Documentation/AI.AI_Escort.html index ca97ce591..a25bbcc67 100644 --- a/Documentation/AI.AI_Escort.html +++ b/Documentation/AI.AI_Escort.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Escort_Dispatcher.html b/Documentation/AI.AI_Escort_Dispatcher.html index 159212b0b..8cfc7e839 100644 --- a/Documentation/AI.AI_Escort_Dispatcher.html +++ b/Documentation/AI.AI_Escort_Dispatcher.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Escort_Dispatcher_Request.html b/Documentation/AI.AI_Escort_Dispatcher_Request.html index ed7ef9d02..74a53ff49 100644 --- a/Documentation/AI.AI_Escort_Dispatcher_Request.html +++ b/Documentation/AI.AI_Escort_Dispatcher_Request.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Escort_Request.html b/Documentation/AI.AI_Escort_Request.html index 4c060f2ad..f4daccf59 100644 --- a/Documentation/AI.AI_Escort_Request.html +++ b/Documentation/AI.AI_Escort_Request.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Formation.html b/Documentation/AI.AI_Formation.html index 30d945e56..9d7c74ea1 100644 --- a/Documentation/AI.AI_Formation.html +++ b/Documentation/AI.AI_Formation.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index e165ef162..b9f018daf 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Actions.Act_Account.html b/Documentation/Actions.Act_Account.html index d1e551291..8ef5b46b2 100644 --- a/Documentation/Actions.Act_Account.html +++ b/Documentation/Actions.Act_Account.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Actions.Act_Assign.html b/Documentation/Actions.Act_Assign.html index 27f7eb170..aa86f3d66 100644 --- a/Documentation/Actions.Act_Assign.html +++ b/Documentation/Actions.Act_Assign.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Actions.Act_Assist.html b/Documentation/Actions.Act_Assist.html index 27838c12d..149427fd6 100644 --- a/Documentation/Actions.Act_Assist.html +++ b/Documentation/Actions.Act_Assist.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Actions.Act_Route.html b/Documentation/Actions.Act_Route.html index 571c93f21..558e0e634 100644 --- a/Documentation/Actions.Act_Route.html +++ b/Documentation/Actions.Act_Route.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

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Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index df3a8c781..8626c57bd 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -2898,17 +2909,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca - - - -
-
- - -CARGO.Weight - - -
diff --git a/Documentation/Cargo.CargoCrate.html b/Documentation/Cargo.CargoCrate.html index 0d2a41bbb..c1e4d826a 100644 --- a/Documentation/Cargo.CargoCrate.html +++ b/Documentation/Cargo.CargoCrate.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index e534215e9..35fef7a27 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Cargo.CargoSlingload.html b/Documentation/Cargo.CargoSlingload.html index 524896921..ef31b6147 100644 --- a/Documentation/Cargo.CargoSlingload.html +++ b/Documentation/Cargo.CargoSlingload.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index 7b2d94f0a..a0468b404 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -1883,17 +1894,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -1912,17 +1912,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
@@ -2609,17 +2598,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -2638,17 +2616,6 @@ Therefore, this class is considered to be deprecated

Set cargo object.

-
- -
-
-
- - #number -CARGO_UNIT.RunCount - - -
diff --git a/Documentation/Core.Astar.html b/Documentation/Core.Astar.html index 33a95ec94..9f90f2a09 100644 --- a/Documentation/Core.Astar.html +++ b/Documentation/Core.Astar.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Base.html b/Documentation/Core.Base.html index 67af8196a..9278d6728 100644 --- a/Documentation/Core.Base.html +++ b/Documentation/Core.Base.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Beacon.html b/Documentation/Core.Beacon.html index 03fcd1167..9f0abfb20 100644 --- a/Documentation/Core.Beacon.html +++ b/Documentation/Core.Beacon.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Condition.html b/Documentation/Core.Condition.html index 25d858b95..858770beb 100644 --- a/Documentation/Core.Condition.html +++ b/Documentation/Core.Condition.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index a2ffd478e..d04f48853 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Event.html b/Documentation/Core.Event.html index e2747e15b..49b67f483 100644 --- a/Documentation/Core.Event.html +++ b/Documentation/Core.Event.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index d74e233dc..13fd9d09a 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -6180,7 +6191,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7779,7 +7790,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Goal.html b/Documentation/Core.Goal.html index def21fbd5..e838ddced 100644 --- a/Documentation/Core.Goal.html +++ b/Documentation/Core.Goal.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.MarkerOps_Base.html b/Documentation/Core.MarkerOps_Base.html index 77f82c242..1183634cb 100644 --- a/Documentation/Core.MarkerOps_Base.html +++ b/Documentation/Core.MarkerOps_Base.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Menu.html b/Documentation/Core.Menu.html index b93d1878a..7c952a861 100644 --- a/Documentation/Core.Menu.html +++ b/Documentation/Core.Menu.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Message.html b/Documentation/Core.Message.html index 9b1dfaf05..3b7762cc7 100644 --- a/Documentation/Core.Message.html +++ b/Documentation/Core.Message.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Pathline.html b/Documentation/Core.Pathline.html index e668cf7e6..3796172c8 100644 --- a/Documentation/Core.Pathline.html +++ b/Documentation/Core.Pathline.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index 2c7f2e567..df1db8ee8 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Report.html b/Documentation/Core.Report.html index 2c97032ec..4538df95e 100644 --- a/Documentation/Core.Report.html +++ b/Documentation/Core.Report.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.ScheduleDispatcher.html b/Documentation/Core.ScheduleDispatcher.html index 1975e2aa9..992e00c90 100644 --- a/Documentation/Core.ScheduleDispatcher.html +++ b/Documentation/Core.ScheduleDispatcher.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Scheduler.html b/Documentation/Core.Scheduler.html index cab4cb5da..e0bf9d46d 100644 --- a/Documentation/Core.Scheduler.html +++ b/Documentation/Core.Scheduler.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index 3d18005de..e4d320a4f 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 87724c756..155a0cf45 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3014,7 +3025,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -5171,7 +5182,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 2bc5c9200..9f9b9e633 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3221,12 +3232,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.uncontrolled

- - @@ -3901,11 +3906,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -4085,17 +4093,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -4209,6 +4206,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4286,16 +4294,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitLivery - - +

By default, no InitLimit

@@ -4353,7 +4353,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4367,7 +4367,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4535,6 +4535,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4602,7 +4613,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4676,17 +4687,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -10471,11 +10471,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10655,17 +10658,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10779,6 +10771,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -10856,16 +10859,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitLivery - - +

By default, no InitLimit

@@ -10923,7 +10918,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10937,7 +10932,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11105,6 +11100,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11172,7 +11178,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11246,17 +11252,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index b4611f988..7ab13db5e 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 492bee6ba..cb35d3e64 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.TextAndSound.html b/Documentation/Core.TextAndSound.html index a2256dfeb..8c9756469 100644 --- a/Documentation/Core.TextAndSound.html +++ b/Documentation/Core.TextAndSound.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Timer.html b/Documentation/Core.Timer.html index 79c58ab5b..b9388c0e2 100644 --- a/Documentation/Core.Timer.html +++ b/Documentation/Core.Timer.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.UserFlag.html b/Documentation/Core.UserFlag.html index 2170dbc88..93cf5e649 100644 --- a/Documentation/Core.UserFlag.html +++ b/Documentation/Core.UserFlag.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Velocity.html b/Documentation/Core.Velocity.html index d66083d07..6434d572a 100644 --- a/Documentation/Core.Velocity.html +++ b/Documentation/Core.Velocity.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 8e9942103..74214722c 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Core.Zone_Detection.html b/Documentation/Core.Zone_Detection.html index 6292c285b..0d7c0dbbb 100644 --- a/Documentation/Core.Zone_Detection.html +++ b/Documentation/Core.Zone_Detection.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/DCS.html b/Documentation/DCS.html index 649f9b54a..e65f75c72 100644 --- a/Documentation/DCS.html +++ b/Documentation/DCS.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index b5384801c..bd4bb93bf 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Artillery.html b/Documentation/Functional.Artillery.html index 374fdc839..82b42d5ac 100644 --- a/Documentation/Functional.Artillery.html +++ b/Documentation/Functional.Artillery.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.CleanUp.html b/Documentation/Functional.CleanUp.html index e842352fc..fb68f98c4 100644 --- a/Documentation/Functional.CleanUp.html +++ b/Documentation/Functional.CleanUp.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ClientWatch.html b/Documentation/Functional.ClientWatch.html index d7f5fc2d1..1ba19e446 100644 --- a/Documentation/Functional.ClientWatch.html +++ b/Documentation/Functional.ClientWatch.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index e80ad6984..0c5fd7bd8 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -2635,6 +2646,17 @@ Use the method DESIGNATE.SetMission() to + + + +
+
@@ -2646,6 +2668,17 @@ Use the method DESIGNATE.SetMission() to + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index f81ed7d1e..443b85df0 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -20310,17 +20321,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -25075,17 +25075,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26828,17 +26817,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
diff --git a/Documentation/Functional.DetectionZones.html b/Documentation/Functional.DetectionZones.html index 38785a2d5..2494d8d9c 100644 --- a/Documentation/Functional.DetectionZones.html +++ b/Documentation/Functional.DetectionZones.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Escort.html b/Documentation/Functional.Escort.html index 703f35a06..924c3affb 100644 --- a/Documentation/Functional.Escort.html +++ b/Documentation/Functional.Escort.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Fox.html b/Documentation/Functional.Fox.html index bfafb3db3..a49eef253 100644 --- a/Documentation/Functional.Fox.html +++ b/Documentation/Functional.Fox.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 82d1db785..37b6daa8d 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -4430,8 +4441,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -4479,17 +4490,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -4611,17 +4611,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -4661,7 +4650,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4672,7 +4661,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4683,7 +4672,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_PointDef @@ -4694,7 +4683,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4851,8 +4840,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -5236,9 +5225,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

self.SAMCheckRanges = {}

-
@@ -9352,8 +9338,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table -MANTIS.AcceptZones + +MANTIS.AWACS_Prefix @@ -9401,17 +9387,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` -
- -
-
-
- - #table -MANTIS.ConflictZones - - -
@@ -9533,17 +9508,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

-
- -
-
-
- - #table -MANTIS.RejectZones - - -
@@ -9583,7 +9547,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -9594,7 +9558,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -9605,7 +9569,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_PointDef @@ -9616,7 +9580,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -9773,8 +9737,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -10158,9 +10122,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

self.SAMCheckRanges = {}

-
diff --git a/Documentation/Functional.MissileTrainer.html b/Documentation/Functional.MissileTrainer.html index 58ff08453..d15788d8a 100644 --- a/Documentation/Functional.MissileTrainer.html +++ b/Documentation/Functional.MissileTrainer.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 608d6dfd5..924c76921 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -2418,20 +2429,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2662,20 +2659,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.PseudoATC.html b/Documentation/Functional.PseudoATC.html index ab4915043..6a0a9f8b0 100644 --- a/Documentation/Functional.PseudoATC.html +++ b/Documentation/Functional.PseudoATC.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 3ce15f49e..591f5217e 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3540,12 +3551,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4777,12 +4782,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.uncontrolled

- - @@ -7330,17 +7329,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -15221,17 +15209,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -22212,17 +22189,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html index a4a65ba4c..75e528102 100644 --- a/Documentation/Functional.Range.html +++ b/Documentation/Functional.Range.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 03a6e49d6..a97f42e19 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3256,7 +3267,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -6179,7 +6190,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange diff --git a/Documentation/Functional.Sead.html b/Documentation/Functional.Sead.html index ac158e7b5..3cb28e441 100644 --- a/Documentation/Functional.Sead.html +++ b/Documentation/Functional.Sead.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Shorad.html b/Documentation/Functional.Shorad.html index cfd0a6ef6..bb8f94a39 100644 --- a/Documentation/Functional.Shorad.html +++ b/Documentation/Functional.Shorad.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Suppression.html b/Documentation/Functional.Suppression.html index a89c25e16..5a87e9002 100644 --- a/Documentation/Functional.Suppression.html +++ b/Documentation/Functional.Suppression.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html index 275b60f40..0685cc74a 100644 --- a/Documentation/Functional.Warehouse.html +++ b/Documentation/Functional.Warehouse.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index 60fc3f63b..6d6602c4d 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ZoneGoal.html b/Documentation/Functional.ZoneGoal.html index debda565e..2e987f922 100644 --- a/Documentation/Functional.ZoneGoal.html +++ b/Documentation/Functional.ZoneGoal.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ZoneGoalCargo.html b/Documentation/Functional.ZoneGoalCargo.html index 122bcccee..e3dee3d14 100644 --- a/Documentation/Functional.ZoneGoalCargo.html +++ b/Documentation/Functional.ZoneGoalCargo.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Functional.ZoneGoalCoalition.html b/Documentation/Functional.ZoneGoalCoalition.html index 575162887..a3eed5d04 100644 --- a/Documentation/Functional.ZoneGoalCoalition.html +++ b/Documentation/Functional.ZoneGoalCoalition.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Ops.ATIS.html b/Documentation/Ops.ATIS.html index c7a69b41b..d586fb95a 100644 --- a/Documentation/Ops.ATIS.html +++ b/Documentation/Ops.ATIS.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index f50fb4a22..00a104e74 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -10074,6 +10085,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -10085,6 +10107,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -30721,6 +30754,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -30732,6 +30776,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -33812,6 +33867,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

+ + + +
+
+ + +AIRBOSS.RQLid + + +
@@ -33823,6 +33889,17 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

+ + + +
+
+ + +AIRBOSS.RQMid + + +
@@ -42295,7 +42372,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Also decrease flag for section members of flight.

+

Decrease stack/flag. Human player needs to take care himself.

@@ -42493,9 +42570,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

- @@ -42530,7 +42604,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Set new time stamp.

+

Set time stamp.

@@ -42774,17 +42848,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

- - - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 471a596dc..e54f58a12 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -2706,12 +2717,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4226,7 +4231,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -4583,7 +4588,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -4672,11 +4677,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4697,11 +4705,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4825,17 +4847,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -5041,6 +5052,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -5066,6 +5091,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -10506,7 +10545,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -10863,7 +10902,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -10952,11 +10991,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -10977,11 +11019,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11105,17 +11161,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -11321,6 +11366,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -11346,6 +11405,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
@@ -13044,7 +13117,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13401,7 +13474,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -13490,11 +13563,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13515,11 +13591,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13643,17 +13733,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -13859,6 +13938,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescuedpilots + + + + +

counter for saved pilots

+ +
+
@@ -13884,6 +13977,20 @@ callsigns from playername or group name.

+
+
+
+ + #number +CSAR.rescues + + + + +

counter for successful rescue landings at FARP/AFB/MASH

+ +
+
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 720339120..0cc7a7b05 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -8717,7 +8728,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -8728,7 +8739,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -8739,7 +8750,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies @@ -9382,7 +9393,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -21149,7 +21160,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -21160,7 +21171,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -21171,7 +21182,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies @@ -21814,7 +21825,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -23679,7 +23690,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -23690,7 +23701,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -23701,7 +23712,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies @@ -24344,7 +24355,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -29237,17 +29248,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
@@ -30845,17 +30845,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Location (if set) where to get this cargo item.

-
- -
-
-
- - -CTLD_CARGO.Mark - - -
diff --git a/Documentation/Ops.RecoveryTanker.html b/Documentation/Ops.RecoveryTanker.html index 4f1a3ac67..97c4e3f7c 100644 --- a/Documentation/Ops.RecoveryTanker.html +++ b/Documentation/Ops.RecoveryTanker.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Ops.RescueHelo.html b/Documentation/Ops.RescueHelo.html index a1fcd3a07..0edca1621 100644 --- a/Documentation/Ops.RescueHelo.html +++ b/Documentation/Ops.RescueHelo.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.CUBE.html b/Documentation/Shapes.CUBE.html index 837451a19..0e3c82156 100644 --- a/Documentation/Shapes.CUBE.html +++ b/Documentation/Shapes.CUBE.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.LINE.html b/Documentation/Shapes.LINE.html index e99a10d30..b15826a17 100644 --- a/Documentation/Shapes.LINE.html +++ b/Documentation/Shapes.LINE.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.OVAL.html b/Documentation/Shapes.OVAL.html index 8b87d7449..92b45532d 100644 --- a/Documentation/Shapes.OVAL.html +++ b/Documentation/Shapes.OVAL.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+ +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.POLYGON.html b/Documentation/Shapes.POLYGON.html index ffb169261..42c729d16 100644 --- a/Documentation/Shapes.POLYGON.html +++ b/Documentation/Shapes.POLYGON.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.SHAPE_BASE.html b/Documentation/Shapes.SHAPE_BASE.html index 531269c79..72076038f 100644 --- a/Documentation/Shapes.SHAPE_BASE.html +++ b/Documentation/Shapes.SHAPE_BASE.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Shapes.TRIANGLE.html b/Documentation/Shapes.TRIANGLE.html index 21092bcd1..877a69ea4 100644 --- a/Documentation/Shapes.TRIANGLE.html +++ b/Documentation/Shapes.TRIANGLE.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.Radio.html b/Documentation/Sound.Radio.html index c01c3defa..4e39388d1 100644 --- a/Documentation/Sound.Radio.html +++ b/Documentation/Sound.Radio.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.RadioQueue.html b/Documentation/Sound.RadioQueue.html index d1675cf59..202d24f3b 100644 --- a/Documentation/Sound.RadioQueue.html +++ b/Documentation/Sound.RadioQueue.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.RadioSpeech.html b/Documentation/Sound.RadioSpeech.html index d7f873f37..144cc9bdc 100644 --- a/Documentation/Sound.RadioSpeech.html +++ b/Documentation/Sound.RadioSpeech.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.SRS.html b/Documentation/Sound.SRS.html index 7c5c7bc69..bf7fa7598 100644 --- a/Documentation/Sound.SRS.html +++ b/Documentation/Sound.SRS.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.SoundOutput.html b/Documentation/Sound.SoundOutput.html index 124caf8ed..cb1eb1e8d 100644 --- a/Documentation/Sound.SoundOutput.html +++ b/Documentation/Sound.SoundOutput.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Sound.UserSound.html b/Documentation/Sound.UserSound.html index 5c0c21732..ed7f661c9 100644 --- a/Documentation/Sound.UserSound.html +++ b/Documentation/Sound.UserSound.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.CommandCenter.html b/Documentation/Tasking.CommandCenter.html index 851cc0a52..00f389ad8 100644 --- a/Documentation/Tasking.CommandCenter.html +++ b/Documentation/Tasking.CommandCenter.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.DetectionManager.html b/Documentation/Tasking.DetectionManager.html index 0b8f690f7..4bd77bb5d 100644 --- a/Documentation/Tasking.DetectionManager.html +++ b/Documentation/Tasking.DetectionManager.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Mission.html b/Documentation/Tasking.Mission.html index 6c76bded0..2b0f8c296 100644 --- a/Documentation/Tasking.Mission.html +++ b/Documentation/Tasking.Mission.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task.html b/Documentation/Tasking.Task.html index 195a9b305..700e3543c 100644 --- a/Documentation/Tasking.Task.html +++ b/Documentation/Tasking.Task.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3012,6 +3023,17 @@ but can separately be modified later in your mission using the + + + +
+
@@ -7648,6 +7670,17 @@ If the Unit is part of the Task, true is returned.

+ + + +
+
diff --git a/Documentation/Tasking.TaskInfo.html b/Documentation/Tasking.TaskInfo.html index e76da133c..a734a7a76 100644 --- a/Documentation/Tasking.TaskInfo.html +++ b/Documentation/Tasking.TaskInfo.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_A2A.html b/Documentation/Tasking.Task_A2A.html index cded91beb..7a107a903 100644 --- a/Documentation/Tasking.Task_A2A.html +++ b/Documentation/Tasking.Task_A2A.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 7368f89e9..e483a40a6 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_A2G.html b/Documentation/Tasking.Task_A2G.html index be3ccaba9..c4531617d 100644 --- a/Documentation/Tasking.Task_A2G.html +++ b/Documentation/Tasking.Task_A2G.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 0c4f3767d..20b2e29dd 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3361,11 +3372,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -3938,11 +3952,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -5125,11 +5142,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -6614,11 +6634,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
diff --git a/Documentation/Tasking.Task_CARGO.html b/Documentation/Tasking.Task_CARGO.html index 063e9ca52..60db2d484 100644 --- a/Documentation/Tasking.Task_CARGO.html +++ b/Documentation/Tasking.Task_CARGO.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3309,17 +3320,6 @@ based on the tasking capabilities defined in - - -
-
diff --git a/Documentation/Tasking.Task_Capture_Dispatcher.html b/Documentation/Tasking.Task_Capture_Dispatcher.html index 262f94cc6..3494514d0 100644 --- a/Documentation/Tasking.Task_Capture_Dispatcher.html +++ b/Documentation/Tasking.Task_Capture_Dispatcher.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_Capture_Zone.html b/Documentation/Tasking.Task_Capture_Zone.html index 47ce6ebc1..f4e0788e2 100644 --- a/Documentation/Tasking.Task_Capture_Zone.html +++ b/Documentation/Tasking.Task_Capture_Zone.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_Cargo_CSAR.html b/Documentation/Tasking.Task_Cargo_CSAR.html index 8e986531b..7707d96e4 100644 --- a/Documentation/Tasking.Task_Cargo_CSAR.html +++ b/Documentation/Tasking.Task_Cargo_CSAR.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index e37029ac4..25469719f 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3368,41 +3379,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -
-
- - -
-
- - -
-
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -3417,17 +3395,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -4518,41 +4485,8 @@ This method can only be used once!

- -
-
- - -
-
- - -
-
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -4567,17 +4501,6 @@ This method can only be used once!

-
- -
-
-
@@ -5420,41 +5343,8 @@ This method can only be used once!

- -
-
- - -
-
- - -
-
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -5469,17 +5359,6 @@ This method can only be used once!

-
- -
-
-
@@ -6953,41 +6832,8 @@ This method can only be used once!

- -
-
- - -
-
- - -
-
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks + #number +TASK_CARGO_DISPATCHER.CountCSAR @@ -7002,17 +6848,6 @@ This method can only be used once!

-
- -
-
-
diff --git a/Documentation/Tasking.Task_Cargo_Transport.html b/Documentation/Tasking.Task_Cargo_Transport.html index 8d91a62d3..7e86d0cfd 100644 --- a/Documentation/Tasking.Task_Cargo_Transport.html +++ b/Documentation/Tasking.Task_Cargo_Transport.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Tasking.Task_Manager.html b/Documentation/Tasking.Task_Manager.html index b2d5bd415..e8eb69ed0 100644 --- a/Documentation/Tasking.Task_Manager.html +++ b/Documentation/Tasking.Task_Manager.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Utilities.Enums.html b/Documentation/Utilities.Enums.html index 4fef57671..7faaf00c6 100644 --- a/Documentation/Utilities.Enums.html +++ b/Documentation/Utilities.Enums.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index aea1802f8..c9e3e0937 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3482,6 +3493,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+ + + +
+
+ + #number +FIFO.uniquecounter + + +
@@ -4331,6 +4353,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+ + + +
+
+ + #number +FIFO.uniquecounter + + +
@@ -8248,17 +8281,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
@@ -9108,17 +9130,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Utilities.Profiler.html b/Documentation/Utilities.Profiler.html index 7c47bccb1..c28986e74 100644 --- a/Documentation/Utilities.Profiler.html +++ b/Documentation/Utilities.Profiler.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Utilities.Socket.html b/Documentation/Utilities.Socket.html index 578706ec9..53de5cf2a 100644 --- a/Documentation/Utilities.Socket.html +++ b/Documentation/Utilities.Socket.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Utilities.Utils.html b/Documentation/Utilities.Utils.html index 37c9906e5..e320b1ed1 100644 --- a/Documentation/Utilities.Utils.html +++ b/Documentation/Utilities.Utils.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Airbase.html b/Documentation/Wrapper.Airbase.html index 1a09492f8..bf0337d3f 100644 --- a/Documentation/Wrapper.Airbase.html +++ b/Documentation/Wrapper.Airbase.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Client.html b/Documentation/Wrapper.Client.html index 8f25a96bd..aa8ec241a 100644 --- a/Documentation/Wrapper.Client.html +++ b/Documentation/Wrapper.Client.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 1c6ed399f..9cc5cf7de 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -4623,17 +4634,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -CONTROLLABLE.timer - - -
@@ -18060,17 +18060,6 @@ mygroup:WayPointExecute() - - - -
-
- - -CONTROLLABLE.timer - - -
@@ -22094,17 +22083,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.timer - - -
@@ -22680,17 +22658,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.timer - - -
@@ -22867,17 +22834,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.timer - - -
diff --git a/Documentation/Wrapper.DynamicCargo.html b/Documentation/Wrapper.DynamicCargo.html index 07506c159..9a9f31542 100644 --- a/Documentation/Wrapper.DynamicCargo.html +++ b/Documentation/Wrapper.DynamicCargo.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 43f5e21a9..6943a3ebd 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -5707,7 +5718,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10817,7 +10839,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28498,7 +28542,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29189,7 +29244,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29481,7 +29547,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Identifiable.html b/Documentation/Wrapper.Identifiable.html index 0244e2996..1fa4e6d23 100644 --- a/Documentation/Wrapper.Identifiable.html +++ b/Documentation/Wrapper.Identifiable.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 5a470faca..020c98495 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+
+
+
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3172,28 +3183,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3278,7 +3267,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -5311,28 +5300,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5417,7 +5384,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -6921,28 +6888,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -7027,7 +6972,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall diff --git a/Documentation/Wrapper.Net.html b/Documentation/Wrapper.Net.html index 702e194e7..3c97e1a5e 100644 --- a/Documentation/Wrapper.Net.html +++ b/Documentation/Wrapper.Net.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Object.html b/Documentation/Wrapper.Object.html index 325eeec5e..315db5716 100644 --- a/Documentation/Wrapper.Object.html +++ b/Documentation/Wrapper.Object.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 4dcc223c6..8c4b3bcc0 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3960,6 +3971,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
@@ -7994,6 +8016,17 @@ Coordinates are dependent on the position of the maps origin.

+ + + +
+
@@ -8580,6 +8613,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
@@ -8767,6 +8811,17 @@ If the Identifiable is alive, true is returned.

+ + + +
+
diff --git a/Documentation/Wrapper.Scenery.html b/Documentation/Wrapper.Scenery.html index 02951513a..910efa543 100644 --- a/Documentation/Wrapper.Scenery.html +++ b/Documentation/Wrapper.Scenery.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Static.html b/Documentation/Wrapper.Static.html index da90bf90f..9d7237b7e 100644 --- a/Documentation/Wrapper.Static.html +++ b/Documentation/Wrapper.Static.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Storage.html b/Documentation/Wrapper.Storage.html new file mode 100644 index 000000000..6f191879f --- /dev/null +++ b/Documentation/Wrapper.Storage.html @@ -0,0 +1,8611 @@ + + + + + + + + + + + + + + + + + + +
+

+ +

+
+
+ + +Banner Image +
+
+

Module Wrapper.Storage

+
+
+ +

Wrapper - Warehouse storage of DCS airbases.

+ + + +

Main Features:

+ +
    +
  • Convenient access to DCS API functions
  • +
+ +
+ +

Example Missions:

+ +

Demo missions can be found on github.

+ +
+ +

Author: funkyfranky

+ +
+ +
+

Global(s)

+
+ + + + + +

Global STORAGE

+

The capitalist cannot store labour-power in warehouses after he has bought it, as he may do with the raw material. -- Karl Marx

+ +
+ +

The STORAGE Concept

+ +

The STORAGE class offers an easy-to-use wrapper interface to all DCS API functions of DCS warehouses.

+
+
+
+
+ + #STORAGE +STORAGE + +

The capitalist cannot store labour-power in warehouses after he has bought it, as he may do with the raw material. -- Karl Marx

+ +
+ +

The STORAGE Concept

+ +

The STORAGE class offers an easy-to-use wrapper interface to all DCS API functions of DCS warehouses.

+ + +

We named the class STORAGE, because the name WAREHOUSE is already taken by another MOOSE class.

+ +

This class allows you to add and remove items to a DCS warehouse, such as aircraft, liquids, weapons and other equipment.

+ +

Constructor

+ +

A DCS warehouse is associated with an airbase. Therefore, a STORAGE instance is automatically created, once an airbase is registered and added to the MOOSE database.

+ +

You can get the STORAGE object from the

+ +
-- Create a STORAGE instance of the Batumi warehouse
+local storage=STORAGE:FindByName("Batumi")
+
+ +

An other way to get the STORAGE object is to retrieve it from the AIRBASE function AIRBASE:GetStorage()

+ +
-- Get storage instance of Batumi airbase
+local Batumi=AIRBASE:FindByName("Batumi")
+local storage=Batumi:GetStorage()
+
+ +

Aircraft, Weapons and Equipment

+ +

Adding Items

+ +

To add aircraft, weapons and/or othe equipment, you can use the STORAGE.AddItem() function

+ +
storage:AddItem("A-10C", 3)
+storage:AddItem("weapons.missiles.AIM_120C", 10)
+
+ +

This will add three A-10Cs and ten AIM-120C missiles to the warehouse inventory.

+ +

Setting Items

+ +

You can also explicitly set, how many items are in the inventory with the STORAGE.SetItem() function.

+ +

Removing Items

+ +

Items can be removed from the inventory with the STORAGE.RemoveItem() function.

+ +

Getting Amount

+ +

The number of items currently in the inventory can be obtained with the STORAGE.GetItemAmount() function

+ +
local N=storage:GetItemAmount("A-10C")
+env.info(string.format("We currently have %d A-10Cs available", N))
+
+ +

Liquids

+ +

Liquids can be added and removed by slightly different functions as described below. Currently there are four types of liquids

+ +
    +
  • Jet fuel STORAGE.Liquid.JETFUEL
  • +
  • Aircraft gasoline STORAGE.Liquid.GASOLINE
  • +
  • MW 50 STORAGE.Liquid.MW50
  • +
  • Diesel STORAGE.Liquid.DIESEL
  • +
+ +

Adding Liquids

+ +

To add a certain type of liquid, you can use the STORAGE.AddItem(Type, Amount) function

+ +
storage:AddLiquid(STORAGE.Liquid.JETFUEL, 10000)
+storage:AddLiquid(STORAGE.Liquid.DIESEL, 20000)
+
+ +

This will add 10,000 kg of jet fuel and 20,000 kg of diesel to the inventory.

+ +

Setting Liquids

+ +

You can also explicitly set the amount of liquid with the STORAGE.SetLiquid(Type, Amount) function.

+ +

Removing Liquids

+ +

Liquids can be removed with STORAGE.RemoveLiquid(Type, Amount) function.

+ +

Getting Amount

+ +

The current amount of a certain liquid can be obtained with the STORAGE.GetLiquidAmount(Type) function

+ +
local N=storage:GetLiquidAmount(STORAGE.Liquid.DIESEL)
+env.info(string.format("We currently have %d kg of Diesel available", N))
+
+ + +

Inventory

+ +

The current inventory of the warehouse can be obtained with the STORAGE.GetInventory() function. This returns three tables with the aircraft, liquids and weapons:

+ +
local aircraft, liquids, weapons=storage:GetInventory()
+
+UTILS.PrintTableToLog(aircraft)
+UTILS.PrintTableToLog(liquids)
+UTILS.PrintTableToLog(weapons)
+
+ +

Weapons Helper Enumerater

+ +

The currently available weapon items are available in the ENUMS.Storage.weapons, e.g. ENUMS.Storage.weapons.bombs.Mk_82Y.

+ +

Persistence

+ +

The contents of the storage can be saved to and read from disk. For this to function, io and lfs need to be desanitized in MissionScripting.lua.

+ +

Save once

+ +

To save once, e.g. this is sufficient:

+ +
 -- Filenames created are the Filename given amended by "_Liquids", "_Aircraft" and "_Weapons" followed by a ".csv". Only Storage NOT set to unlimited will be saved.
+ local Path = "C:\\Users\\UserName\\Saved Games\\DCS\\Missions\\"
+ local Filename = "Batumi"
+ storage:SaveToFile(Path,Filename)
+
+ +

Autosave

+ +
 storage:StartAutoSave(Path,Filename,300,true) -- save every 300 secs/5 mins starting in 5 mins, load the existing storage - if any - first if the last parameter is **not** `false`.
+
+ +

Stop Autosave

+ +
 storage:StopAutoSave() -- stop the scheduler.
+
+ +

Load back with e.g.

+ +
 -- Filenames searched for the Filename given amended by "_Liquids", "_Aircraft" and "_Weapons" followed by a ".csv". Only Storage NOT set to unlimited will be loaded.
+ local Path = "C:\\Users\\UserName\\Saved Games\\DCS\\Missions\\"
+ local Filename = "Batumi"
+ storage:LoadFromFile(Path,Filename)
+
+ + + +
+ +
+

Type(s)

+ +
+ STORAGE +, extends Core.Base#BASE +
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from STORAGEDescription

STORAGE:AddAmount(Type, Amount)

+

Adds the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

+

STORAGE:AddItem(Name, Amount)

+

Adds the passed amount of a given item to the warehouse.

+

STORAGE:AddLiquid(Type, Amount)

+

Adds the passed amount of a given liquid to the warehouse.

+

STORAGE.ClassName

+

Name of the class.

+

STORAGE:FindByName(AirbaseName)

+

Airbases only - Find a STORAGE in the _DATABASE using the name associated airbase.

+

STORAGE:FindSyriaHHelipadWarehouse(ZoneName)

+

Try to find the #STORAGE object of one of the many "H"-Helipads in Syria.

+

STORAGE:GetAmount(Type)

+

Gets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

+

STORAGE:GetInventory(Item)

+

Returns a full itemized list of everything currently in a warehouse.

+

STORAGE:GetItemAmount(Name)

+

Gets the amount of a given item currently present the warehouse.

+

STORAGE:GetLiquidAmount(Type)

+

Gets the amount of a given liquid currently present the warehouse.

+

STORAGE:GetLiquidName(Type)

+

Returns the name of the liquid from its numeric type.

+

STORAGE:IsLimited(Type)

+

Returns whether a given type of aircraft, liquid, weapon is set to be limited.

+

STORAGE:IsLimitedAircraft()

+

Returns whether aircraft are limited.

+

STORAGE:IsLimitedLiquids()

+

Returns whether liquids are limited.

+

STORAGE:IsLimitedWeapons()

+

Returns whether weapons and equipment are limited.

+

STORAGE:IsUnlimited(Type)

+

Returns whether a given type of aircraft, liquid, weapon is set to be unlimited.

+

STORAGE:IsUnlimitedAircraft()

+

Returns whether aircraft are unlimited.

+

STORAGE:IsUnlimitedLiquids()

+

Returns whether liquids are unlimited.

+

STORAGE:IsUnlimitedWeapons()

+

Returns whether weapons and equipment are unlimited.

+

STORAGE.Liquid

+ +

STORAGE.LiquidName

+ +

STORAGE:LoadFromFile(Path, Filename)

+

Load the contents of a STORAGE from files.

+

STORAGE:New(AirbaseName)

+

Create a new STORAGE object from the DCS airbase object.

+

STORAGE:NewFromDynamicCargo(DynamicCargoName)

+

Create a new STORAGE object from a Wrapper.DynamicCargo#DYNAMICCARGO object.

+

STORAGE:NewFromStaticCargo(StaticCargoName)

+

Create a new STORAGE object from an DCS static cargo object.

+

STORAGE:RemoveAmount(Type, Amount)

+

Removes the amount of a given type of aircraft, liquid, weapon from the warehouse.

+

STORAGE:RemoveItem(Name, Amount)

+

Removes the amount of the passed item from the warehouse.

+

STORAGE:RemoveLiquid(Type, Amount)

+

Removes the amount of the given liquid type from the warehouse.

+

STORAGE:SaveToFile(Path, Filename)

+

Save the contents of a STORAGE to files in CSV format.

+

STORAGE.SaverTimer

+

The TIMER for autosave.

+

STORAGE:SetAmount(Type, Amount)

+

Sets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

+

STORAGE:SetItem(Name, Amount)

+

Sets the specified amount of a given item to the warehouse.

+

STORAGE:SetLiquid(Type, Amount)

+

Sets the specified amount of a given liquid to the warehouse.

+

STORAGE:SetVerbosity(VerbosityLevel)

+

Set verbosity level.

+

STORAGE:StartAutoSave(Path, Filename, Interval, LoadOnce)

+

Start a STORAGE autosave process.

+

STORAGE:StopAutoSave()

+

Stop a running STORAGE autosave process.

+

STORAGE.Type

+ +

STORAGE.airbase

+

The DCS airbase object.

+

STORAGE.lid

+

Class id string for output to DCS log file.

+

STORAGE.verbose

+

Verbosity level.

+

STORAGE.version

+

STORAGE class version.

+

STORAGE.warehouse

+

The DCS warehouse object.

+
+
+
+ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from BASEDescription

STORAGE.ClassID

+

The ID number of the class.

+

STORAGE.ClassName

+

The name of the class.

+

STORAGE.ClassNameAndID

+

The name of the class concatenated with the ID number of the class.

+

STORAGE:ClearState(Object, StateName)

+

Clear the state of an object.

+

STORAGE:CreateEventBirth(EventTime, Initiator, IniUnitName, place, subplace)

+

Creation of a Birth Event.

+

STORAGE:CreateEventCrash(EventTime, Initiator, IniObjectCategory)

+

Creation of a Crash Event.

+

STORAGE:CreateEventDead(EventTime, Initiator, IniObjectCategory)

+

Creation of a Dead Event.

+

STORAGE:CreateEventDynamicCargoLoaded(DynamicCargo)

+

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+

STORAGE:CreateEventDynamicCargoRemoved(DynamicCargo)

+

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+

STORAGE:CreateEventDynamicCargoUnloaded(DynamicCargo)

+

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+

STORAGE:CreateEventNewDynamicCargo(DynamicCargo)

+

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+

STORAGE:CreateEventPlayerEnterAircraft(PlayerUnit)

+

Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

+

STORAGE:CreateEventRemoveUnit(EventTime, Initiator)

+

Creation of a Remove Unit Event.

+

STORAGE:CreateEventTakeoff(EventTime, Initiator)

+

Creation of a Takeoff Event.

+

STORAGE:CreateEventUnitLost(EventTime, Initiator)

+

Creation of a Crash Event.

+

STORAGE:E(Arguments)

+

Log an exception which will be traced always.

+

STORAGE:EventDispatcher()

+

Returns the event dispatcher

+

STORAGE:EventRemoveAll()

+

Remove all subscribed events

+

STORAGE:F(Arguments)

+

Trace a function call.

+

STORAGE:F2(Arguments)

+

Trace a function call level 2.

+

STORAGE:F3(Arguments)

+

Trace a function call level 3.

+

STORAGE:GetClassID()

+

Get the ClassID of the class instance.

+

STORAGE:GetClassName()

+

Get the ClassName of the class instance.

+

STORAGE:GetClassNameAndID()

+

Get the ClassName + ClassID of the class instance.

+

STORAGE:GetEventPriority()

+

Get the Class Core.Event processing Priority.

+

STORAGE:GetParent(Child, FromClass)

+

This is the worker method to retrieve the Parent class.

+

STORAGE:GetProperties()

+

Get all of the properties of an object in a table.

+

STORAGE:GetProperty(Key)

+

Get one property of an object by the key.

+

STORAGE:GetState(Object, Key)

+

Get a Value given a Key from the Object.

+

STORAGE:HandleEvent(EventID, EventFunction)

+

Subscribe to a DCS Event.

+

STORAGE:I(Arguments)

+

Log an information which will be traced always.

+

STORAGE:Inherit(Child, Parent)

+

This is the worker method to inherit from a parent class.

+

STORAGE:IsInstanceOf(ClassName)

+

This is the worker method to check if an object is an (sub)instance of a class.

+

STORAGE:IsTrace()

+

Enquires if tracing is on (for the class).

+

STORAGE:New()

+

BASE constructor.

+

STORAGE:OnEvent(EventData)

+

Occurs when an Event for an object is triggered.

+

STORAGE:OnEventBDA(EventData)

+

BDA.

+

STORAGE:OnEventBaseCaptured(EventData)

+

Occurs when a ground unit captures either an airbase or a farp.

+

STORAGE:OnEventBirth(EventData)

+

Occurs when any object is spawned into the mission.

+

STORAGE:OnEventCrash(EventData)

+

Occurs when any aircraft crashes into the ground and is completely destroyed.

+

STORAGE:OnEventDead(EventData)

+

Occurs when an object is dead.

+

STORAGE:OnEventDetailedFailure(EventData)

+

Unknown precisely what creates this event, likely tied into newer damage model.

+

STORAGE:OnEventDiscardChairAfterEjection(EventData)

+

Discard chair after ejection.

+

STORAGE:OnEventDynamicCargoLoaded(EventData)

+

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+

STORAGE:OnEventDynamicCargoRemoved(EventData)

+

Occurs when a dynamic cargo crate is removed.

+

STORAGE:OnEventDynamicCargoUnloaded(EventData)

+

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+

STORAGE:OnEventEjection(EventData)

+

Occurs when a pilot ejects from an aircraft +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+

STORAGE:OnEventEngineShutdown(EventData)

+

Occurs when any aircraft shuts down its engines.

+

STORAGE:OnEventEngineStartup(EventData)

+

Occurs when any aircraft starts its engines.

+

STORAGE:OnEventHit(EventData)

+

Occurs whenever an object is hit by a weapon.

+

STORAGE:OnEventHumanFailure(EventData)

+

Occurs when any system fails on a human controlled aircraft.

+

STORAGE:OnEventKill(EventData)

+

Occurs on the death of a unit.

+

STORAGE:OnEventLand(EventData)

+

Occurs when an aircraft lands at an airbase, farp or ship +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+

STORAGE:OnEventLandingAfterEjection(EventData)

+

Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

+

STORAGE:OnEventLandingQualityMark(EventData)

+

Landing quality mark.

+

STORAGE:OnEventMarkAdded(EventData)

+

Occurs when a new mark was added.

+

STORAGE:OnEventMarkChange(EventData)

+

Occurs when a mark text was changed.

+

STORAGE:OnEventMarkRemoved(EventData)

+

Occurs when a mark was removed.

+

STORAGE:OnEventMissionEnd(EventData)

+

Occurs when a mission ends +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+

STORAGE:OnEventMissionStart(EventData)

+

Occurs when a mission starts +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+

STORAGE:OnEventNewDynamicCargo(EventData)

+

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+

STORAGE:OnEventParatrooperLanding(EventData)

+

Weapon add.

+

STORAGE:OnEventPilotDead(EventData)

+

Occurs when the pilot of an aircraft is killed.

+

STORAGE:OnEventPlayerEnterAircraft(EventData)

+

Occurs when a player enters a slot and takes control of an aircraft.

+

STORAGE:OnEventPlayerEnterUnit(EventData)

+

Occurs when any player assumes direct control of a unit.

+

STORAGE:OnEventPlayerLeaveUnit(EventData)

+

Occurs when any player relieves control of a unit to the AI.

+

STORAGE:OnEventRefueling(EventData)

+

Occurs when an aircraft connects with a tanker and begins taking on fuel.

+

STORAGE:OnEventRefuelingStop(EventData)

+

Occurs when an aircraft is finished taking fuel.

+

STORAGE:OnEventScore(EventData)

+

Occurs when any modification to the "Score" as seen on the debrief menu would occur.

+

STORAGE:OnEventShootingEnd(EventData)

+

Occurs when any unit stops firing its weapon.

+

STORAGE:OnEventShootingStart(EventData)

+

Occurs when any unit begins firing a weapon that has a high rate of fire.

+

STORAGE:OnEventShot(EventData)

+

Occurs whenever any unit in a mission fires a weapon.

+

STORAGE:OnEventTakeoff(EventData)

+

Occurs when an aircraft takes off from an airbase, farp, or ship.

+

STORAGE:OnEventTriggerZone(EventData)

+

Trigger zone.

+

STORAGE:OnEventUnitLost(EventData)

+

Occurs when the game thinks an object is destroyed.

+

STORAGE.Properties

+ +

STORAGE:ScheduleOnce(Start, SchedulerFunction, ...)

+

Schedule a new time event.

+

STORAGE:ScheduleRepeat(Start, Repeat, RandomizeFactor, Stop, SchedulerFunction, ...)

+

Schedule a new time event.

+

STORAGE:ScheduleStop(SchedulerID)

+

Stops the Schedule.

+

STORAGE.Scheduler

+

The scheduler object.

+

STORAGE:SetEventPriority(EventPriority)

+

Set the Class Core.Event processing Priority.

+

STORAGE:SetProperty(Key, Value)

+

Set one property of an object.

+

STORAGE:SetState(Object, Key, Value)

+

Set a state or property of the Object given a Key and a Value.

+

STORAGE:T(Arguments)

+

Trace a function logic level 1.

+

STORAGE:T2(Arguments)

+

Trace a function logic level 2.

+

STORAGE:T3(Arguments)

+

Trace a function logic level 3.

+

STORAGE:TraceAll(TraceAll)

+

Trace all methods in MOOSE

+

STORAGE:TraceClass(Class)

+

Set tracing for a class

+

STORAGE:TraceClassMethod(Class, Method)

+

Set tracing for a specific method of class

+

STORAGE:TraceLevel(Level)

+

Set trace level

+

STORAGE:TraceOff()

+

Set trace off.

+

STORAGE:TraceOn()

+

Set trace on.

+

STORAGE:TraceOnOff(TraceOnOff)

+

Set trace on or off +Note that when trace is off, no BASE.Debug statement is performed, increasing performance! +When Moose is loaded statically, (as one file), tracing is switched off by default.

+

STORAGE:UnHandleEvent(EventID)

+

UnSubscribe to a DCS event.

+

STORAGE._

+ +

STORAGE:_F(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

+

Trace a function call.

+

STORAGE:_Serialize(Arguments)

+

(Internal) Serialize arguments

+

STORAGE:_T(Arguments, DebugInfoCurrentParam, DebugInfoFromParam)

+

Trace a function logic.

+

STORAGE.__

+ +

STORAGE:onEvent(event)

+

The main event handling function...

+
+
+ + + +
+ + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from STORAGE.LiquidDescription

STORAGE.Liquid.DIESEL

+

Diesel (3).

+

STORAGE.Liquid.GASOLINE

+

Aviation gasoline (1).

+

STORAGE.Liquid.JETFUEL

+

Jet fuel (0).

+

STORAGE.Liquid.MW50

+

MW50 (2).

+
+
+ + + +
+ + + + + + + + + + + + + + + + + + + + + +
Fields and Methods inherited from STORAGE.LiquidNameDescription

STORAGE.LiquidName.DIESEL

+

"diesel".

+

STORAGE.LiquidName.GASOLINE

+

"gasoline".

+

STORAGE.LiquidName.JETFUEL

+

"jet_fuel".

+

STORAGE.LiquidName.MW50

+

"methanol_mixture".

+
+
+ + + +
+ + + + + + + + + + + + + + + + + +
Fields and Methods inherited from STORAGE.TypeDescription

STORAGE.Type.AIRCRAFT

+

aircraft.

+

STORAGE.Type.LIQUIDS

+

liquids. Also see #list<#STORAGE.Liquid> for types of liquids.

+

STORAGE.Type.WEAPONS

+

weapons.

+
+
+ + +
+
+
+ +
+ +
+
+ +

STORAGE class.

+ +
+

Field(s)

+
+
+
+ + #string +STORAGE.ClassName + +

Name of the class.

+ +
+ +
+
+ + +
+ +
+
+ + Core.Timer#TIMER +STORAGE.SaverTimer + +

The TIMER for autosave.

+ +
+ +
+
+ + +
+
+
+ + DCS#Airbase +STORAGE.airbase + +

The DCS airbase object.

+ +
+ +
+
+
+ + #string +STORAGE.lid + +

Class id string for output to DCS log file.

+ +
+ +
+
+
+ + #number +STORAGE.verbose + +

Verbosity level.

+ +
+ +
+
+
+ + #string +STORAGE.version + +

STORAGE class version.

+ +
+ +
+
+
+ + DCS#Warehouse +STORAGE.warehouse + +

The DCS warehouse object.

+ +
+ +
+
+

Function(s)

+
+
+ + + +

Adds the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid or name of aircraft, weapon or equipment.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

Amount of given type to add. Liquids in kg.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Adds the passed amount of a given item to the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #string + Name +

+
+
+ +

Name of the item to add.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

Amount of items to add.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Adds the passed amount of a given liquid to the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

Amount of liquid to add.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Airbases only - Find a STORAGE in the _DATABASE using the name associated airbase.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #string + AirbaseName +

+
+
+ +

The Airbase Name.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Try to find the #STORAGE object of one of the many "H"-Helipads in Syria.

+ + +

You need to put a (small, round) zone on top of it, because the name is not unique(!).

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #string + ZoneName +

+
+
+ +

The name of the zone where to find the helipad.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self or nil if not found.

+ +
+
+
+ +
+
+ +
+ + + +

Gets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid or name of aircraft, weapon or equipment.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

Amount of given type. Liquids in kg.

+ +
+
+
+ +
+
+ +
+ + + +

Returns a full itemized list of everything currently in a warehouse.

+ + +

If a category is set to unlimited then the table will be returned empty.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #string + Item +

+
+
+ +

Name of item as #string or type of liquid as #number.

+ +
+
+

Return values:

+
+
+

#table:

+
+
+ +

Table of aircraft. Table is emtpy {} if number of aircraft is set to be unlimited.

+ +
+
+

#table:

+
+
+ +

Table of liquids. Table is emtpy {} if number of liquids is set to be unlimited.

+ +
+
+

#table:

+
+
+ +

Table of weapons and other equipment. Table is emtpy {} if number of liquids is set to be unlimited.

+ +
+
+
+ +
+
+ +
+ + + +

Gets the amount of a given item currently present the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #string + Name +

+
+
+ +

Name of the item.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

Amount of items.

+ +
+
+
+ +
+
+ +
+ + + +

Gets the amount of a given liquid currently present the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid.

+ +
+
+

Return value:

+
+
+

#number:

+
+
+ +

Amount of liquid in kg.

+ +
+
+
+ +
+
+ +
+ + + +

Returns the name of the liquid from its numeric type.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid.

+ +
+
+

Return value:

+
+
+

#string:

+
+
+ +

Name of the liquid.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether a given type of aircraft, liquid, weapon is set to be limited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid or name of aircraft, weapon or equipment.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If true the given type is limited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether aircraft are limited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If true aircraft are limited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether liquids are limited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If true liquids are limited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether weapons and equipment are limited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If true liquids are limited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether a given type of aircraft, liquid, weapon is set to be unlimited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #string + Type +

+
+
+ +

Name of aircraft, weapon or equipment or type of liquid (as #number).

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If true the given type is unlimited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether aircraft are unlimited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If true aircraft are unlimited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether liquids are unlimited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If true liquids are unlimited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Returns whether weapons and equipment are unlimited.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#boolean:

+
+
+ +

If true weapons and equipment are unlimited or false otherwise.

+ +
+
+
+ +
+
+ +
+ + + +

Load the contents of a STORAGE from files.

+ + +

Filenames searched for are the Filename given amended by "Liquids", "Aircraft" and "_Weapons" followed by a ".csv". Requires io and lfs to be desanitized to be working.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #string + Path +

+
+
+ +

The path to use. Use double backslashes \\ on Windows filesystems.

+ +
+
+
+
+

+ #string + Filename +

+
+
+ +

The name of the file.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Create a new STORAGE object from the DCS airbase object.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #string + AirbaseName +

+
+
+ +

Name of the airbase.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Create a new STORAGE object from a Wrapper.DynamicCargo#DYNAMICCARGO object.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #string + DynamicCargoName +

+
+
+ +

Unit name of the dynamic cargo.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Create a new STORAGE object from an DCS static cargo object.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #string + StaticCargoName +

+
+
+ +

Unit name of the static.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Removes the amount of a given type of aircraft, liquid, weapon from the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid or name of aircraft, weapon or equipment.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

Amount of given type to remove. Liquids in kg.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Removes the amount of the passed item from the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #string + Name +

+
+
+ +

Name of the item.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

Amount of items.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Removes the amount of the given liquid type from the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

Amount of liquid in kg to be removed.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Save the contents of a STORAGE to files in CSV format.

+ + +

Filenames created are the Filename given amended by "Liquids", "Aircraft" and "_Weapons" followed by a ".csv". Requires io and lfs to be desanitized to be working.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #string + Path +

+
+
+ +

The path to use. Use double backslashes \\ on Windows filesystems.

+ +
+
+
+
+

+ #string + Filename +

+
+
+ +

The base name of the files. Existing files will be overwritten.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Sets the amount of a given type of aircraft, liquid, weapon currently present the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid or name of aircraft, weapon or equipment.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

of given type. Liquids in kg.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Sets the specified amount of a given item to the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #string + Name +

+
+
+ +

Name of the item.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

Amount of items.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Sets the specified amount of a given liquid to the warehouse.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #number + Type +

+
+
+ +

Type of liquid.

+ +
+
+
+
+

+ #number + Amount +

+
+
+ +

Amount of liquid.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Set verbosity level.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameter:

+
+
+

+ #number + VerbosityLevel +

+
+
+ +

Level of output (higher=more). Default 0.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Start a STORAGE autosave process.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Parameters:

+
+
+

+ #string + Path +

+
+
+ +

The path to use. Use double backslashes \\ on Windows filesystems.

+ +
+
+
+
+

+ #string + Filename +

+
+
+ +

The name of the file.

+ +
+
+
+
+

+ #number + Interval +

+
+
+ +

The interval, start after this many seconds and repeat every interval seconds. Defaults to 300.

+ +
+
+
+
+

+ #boolean + LoadOnce +

+
+
+ +

If LoadOnce is true or nil, we try to load saved storage first.

+ +
+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Stop a running STORAGE autosave process.

+ +
+
+

Defined in:

+
+

STORAGE

+
+

Return value:

+
+
+

#STORAGE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+

Field(s)

+
+
+
+ + #string +STORAGE.ClassName + +

Name of the class.

+ +
+ +
+
+ + +
+ +
+
+ + Core.Timer#TIMER +STORAGE.SaverTimer + +

The TIMER for autosave.

+ +
+ +
+
+ + +
+
+
+ + DCS#Airbase +STORAGE.airbase + +

The DCS airbase object.

+ +
+ +
+
+
+ + #string +STORAGE.lid + +

Class id string for output to DCS log file.

+ +
+ +
+
+
+ + #number +STORAGE.verbose + +

Verbosity level.

+ +
+ +
+
+
+ + #string +STORAGE.version + +

STORAGE class version.

+ +
+ +
+
+
+ + DCS#Warehouse +STORAGE.warehouse + +

The DCS warehouse object.

+ +
+ +
+
+

Function(s)

+
+
+ + + +

Clear the state of an object.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Object +

+
+
+ +

The object that holds the Value set by the Key.

+ +
+
+
+
+

+ StateName +

+
+
+ +

The key that is should be cleared.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Birth Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+
+

+ #string + IniUnitName +

+
+
+ +

The initiating unit name.

+ +
+
+
+
+

+ place +

+
+
+

+
+
+
+
+

+ subplace +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Creation of a Crash Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+
+

+ IniObjectCategory +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Creation of a Dead Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+
+

+ IniObjectCategory +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_LOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_REMOVED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_DYNAMIC_CARGO_UNLOADED event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_NEW_DYNAMIC_CARGO event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.DynamicCargo#DYNAMICCARGO + DynamicCargo +

+
+
+ +

the dynamic cargo object

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a S_EVENT_PLAYER_ENTER_AIRCRAFT event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Wrapper.Unit#UNIT + PlayerUnit +

+
+
+ +

The aircraft unit the player entered.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Remove Unit Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Takeoff Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Creation of a Crash Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ DCS#Time + EventTime +

+
+
+ +

The time stamp of the event.

+ +
+
+
+
+

+ DCS#Object + Initiator +

+
+
+ +

The initiating object of the event.

+ +
+
+
+ +
+
+ +
+ + + +

Log an exception which will be traced always.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Returns the event dispatcher

+ +
+
+

Defined in:

+ +

Return value:

+
+ +
+ + + +
+
+
+ +
+
+ +
+ + + +

Remove all subscribed events

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Trace a function call.

+ + +

Must be at the beginning of the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function call level 2.

+ + +

Must be at the beginning of the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function call level 3.

+ + +

Must be at the beginning of the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Get the ClassID of the class instance.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ +

The ClassID of the class instance.

+ +
+
+
+ +
+
+ +
+ + + +

Get the ClassName of the class instance.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ +

The ClassName of the class instance.

+ +
+
+
+ +
+
+ +
+ + + +

Get the ClassName + ClassID of the class instance.

+ + +

The ClassName + ClassID is formatted as '%s#%09d'.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#string:

+
+
+ +

The ClassName + ClassID of the class instance.

+ +
+
+
+ +
+
+ +
+ + + +

Get the Class Core.Event processing Priority.

+ + +

The Event processing Priority is a number from 1 to 10, +reflecting the order of the classes subscribed to the Event to be processed.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#number:

+
+
+ +

The Core.Event processing Priority.

+ +
+
+
+ +
+
+ +
+ + + +

This is the worker method to retrieve the Parent class.

+ + +

Note that the Parent class must be passed to call the parent class method.

+ +
self:GetParent(self):ParentMethod()
+
+ + + +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #BASE + Child +

+
+
+ +

This is the Child class from which the Parent class needs to be retrieved.

+ +
+
+
+
+

+ #BASE + FromClass +

+
+
+ +

(Optional) The class from which to get the parent.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Get all of the properties of an object in a table.

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#table:

+
+
+ +

of values, indexed by keys.

+ +
+
+
+ +
+
+ +
+ + + +

Get one property of an object by the key.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Key +

+
+
+ +

The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

+ +
+
+

Return value:

+
+
+
+
+ +

Value The value that is stored. Note that the value can be a #string, but it can also be any other type! Nil if not found.

+ +
+
+
+ +
+
+ +
+ + + +

Get a Value given a Key from the Object.

+ + +

Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Object +

+
+
+ +

The object that holds the Value set by the Key.

+ +
+
+
+
+

+ Key +

+
+
+ +

The key that is used to retrieve the value. Note that the key can be a #string, but it can also be any other type!

+ +
+
+

Return value:

+
+
+
+
+ +

The Value retrieved or nil if the Key was not found and thus the Value could not be retrieved.

+ +
+
+
+ +
+
+ +
+ + + +

Subscribe to a DCS Event.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Event#EVENTS + EventID +

+
+
+ +

Event ID.

+ +
+
+
+
+

+ #function + EventFunction +

+
+
+ +

(optional) The function to be called when the event occurs for the unit.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Log an information which will be traced always.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

This is the worker method to inherit from a parent class.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Child +

+
+
+ +

is the Child class that inherits.

+ +
+
+
+
+

+ #BASE + Parent +

+
+
+ +

is the Parent class that the Child inherits from.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ +

Child

+ +
+
+
+ +
+
+ +
+ + + +

This is the worker method to check if an object is an (sub)instance of a class.

+ + + +

Examples:

+ +
    +
  • ZONE:New( 'some zone' ):IsInstanceOf( ZONE ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'ZONE' ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'zone' ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'BASE' ) will return true

  • +
  • ZONE:New( 'some zone' ):IsInstanceOf( 'GROUP' ) will return false

  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ ClassName +

+
+
+ +

is the name of the class or the class itself to run the check against

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Enquires if tracing is on (for the class).

+ +
+
+

Defined in:

+ +

Return value:

+
+
+

#boolean:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

BASE constructor.

+ + + +

This is an example how to use the BASE:New() constructor in a new class definition when inheriting from BASE.

+ +
function EVENT:New()
+  local self = BASE:Inherit( self, BASE:New() ) -- #EVENT
+  return self
+end
+
+ + +
+
+

Defined in:

+ +

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Occurs when an Event for an object is triggered.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that triggered the event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

BDA.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a ground unit captures either an airbase or a farp.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that captured the base +place: The airbase that was captured, can be a FARP or Airbase. When calling place:getCoalition() the faction will already be the new owning faction.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any object is spawned into the mission.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that was spawned

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any aircraft crashes into the ground and is completely destroyed.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that has crashed

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an object is dead.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that is dead.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Unknown precisely what creates this event, likely tied into newer damage model.

+ + +

Will update this page when new information become available.

+ +
    +
  • initiator: The unit that had the failure.
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Discard chair after ejection.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player loads a dynamic cargo object with the F8 ground crew menu into a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a dynamic cargo crate is removed.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player unloads a dynamic cargo object with the F8 ground crew menu from a helo.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a pilot ejects from an aircraft +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + +

initiator : The unit that has ejected

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any aircraft shuts down its engines.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that is stopping its engines.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any aircraft starts its engines.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that is starting its engines.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs whenever an object is hit by a weapon.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit object the fired the weapon +weapon: Weapon object that hit the target +target: The Object that was hit.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any system fails on a human controlled aircraft.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that had the failure

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs on the death of a unit.

+ + +

Contains more and different information. Similar to unit_lost it will occur for aircraft before the aircraft crash event occurs. +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
    +
  • initiator: The unit that killed the target
  • +
  • target: Target Object
  • +
  • weapon: Weapon Object
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft lands at an airbase, farp or ship +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ + +

initiator : The unit that has landed +place: Object that the unit landed on. Can be an Airbase Object, FARP, or Ships

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs shortly after the landing animation of an ejected pilot touching the ground and standing up.

+ + +

Event does not occur if the pilot lands in the water and sub combs to Davey Jones Locker. +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
    +
  • initiator: Static object representing the ejected pilot. Place : Aircraft that the pilot ejected from.
  • +
  • place: may not return as a valid object if the aircraft has crashed into the ground and no longer exists.
  • +
  • subplace: is always 0 for unknown reasons.
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Landing quality mark.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a new mark was added.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +MarkID: ID of the mark.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mark text was changed.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +MarkID: ID of the mark.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mark was removed.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +MarkID: ID of the mark.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mission ends +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a mission starts +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player creates a dynamic cargo object from the F8 ground crew menu.

+ + +

* NOTE * this is a workarounf for DCS not creating these events as of Aug 2024.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Weapon add.

+ + +

Fires when entering a mission per pylon with the name of the weapon (double pylons not counted, infinite wep reload not counted. +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when the pilot of an aircraft is killed.

+ + +

Can occur either if the player is alive and crashes or if a weapon kills the pilot without completely destroying the plane. +Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that the pilot has died in.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when a player enters a slot and takes control of an aircraft.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +NOTE: This is a workaround of a long standing DCS bug with the PLAYER_ENTER_UNIT event. +initiator : The unit that is being taken control of.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any player assumes direct control of a unit.

+ + +

Note - not Mulitplayer safe. Use PlayerEnterAircraft. +Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that is being taken control of.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any player relieves control of a unit to the AI.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that the player left.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft connects with a tanker and begins taking on fuel.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that is receiving fuel.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft is finished taking fuel.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that was receiving fuel.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any modification to the "Score" as seen on the debrief menu would occur.

+ + +

There is no information on what values the score was changed to. Event is likely similar to player_comment in this regard. +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any unit stops firing its weapon.

+ + +

Event will always correspond with a shooting start event. +Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that was doing the shooting.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when any unit begins firing a weapon that has a high rate of fire.

+ + +

Most common with aircraft cannons (GAU-8), autocannons, and machine guns. +Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that is doing the shooting. +target: The unit that is being targeted.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs whenever any unit in a mission fires a weapon.

+ + +

But not any machine gun or autocannon based weapon, those are handled by EVENT.ShootingStart. +Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when an aircraft takes off from an airbase, farp, or ship.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes. +initiator : The unit that tookoff +place: Object from where the AI took-off from. Can be an Airbase Object, FARP, or Ships

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Trigger zone.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Occurs when the game thinks an object is destroyed.

+ + +

Have a look at the class Core.Event#EVENT as these are just the prototypes.

+ +
    +
  • initiator: The unit that is was destroyed.
  • +
+ + +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EventData structure.

+ +
+
+
+ +
+
+ +
+ + + +

Schedule a new time event.

+ + +

Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #number + Start +

+
+
+ +

Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

+ +
+
+
+
+

+ #function + SchedulerFunction +

+
+
+ +

The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

+ +
+
+
+
+

+ ... +

+
+
+ +

Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

+ +
+
+

Return value:

+
+
+

#string:

+
+
+ +

The Schedule ID of the planned schedule.

+ +
+
+
+ +
+
+ +
+ + + +

Schedule a new time event.

+ + +

Note that the schedule will only take place if the scheduler is started. Even for a single schedule event, the scheduler needs to be started also.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #number + Start +

+
+
+ +

Specifies the amount of seconds that will be waited before the scheduling is started, and the event function is called.

+ +
+
+
+
+

+ #number + Repeat +

+
+
+ +

Specifies the interval in seconds when the scheduler will call the event function.

+ +
+
+
+
+

+ #number + RandomizeFactor +

+
+
+ +

Specifies a randomization factor between 0 and 1 to randomize the Repeat.

+ +
+
+
+
+

+ #number + Stop +

+
+
+ +

Specifies the amount of seconds when the scheduler will be stopped.

+ +
+
+
+
+

+ #function + SchedulerFunction +

+
+
+ +

The event function to be called when a timer event occurs. The event function needs to accept the parameters specified in SchedulerArguments.

+ +
+
+
+
+

+ #table + ... +

+
+
+ +

Optional arguments that can be given as part of scheduler. The arguments need to be given as a table { param1, param 2, ... }.

+ +
+
+

Return value:

+
+
+

#string:

+
+
+ +

The Schedule ID of the planned schedule.

+ +
+
+
+ +
+
+ +
+ + + +

Stops the Schedule.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + SchedulerID +

+
+
+ +

(Optional) Scheduler ID to be stopped. If nil, all pending schedules are stopped.

+ +
+
+
+ +
+
+ +
+ + + +

Set the Class Core.Event processing Priority.

+ + +

The Event processing Priority is a number from 1 to 10, +reflecting the order of the classes subscribed to the Event to be processed.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + EventPriority +

+
+
+ +

The Core.Event processing Priority.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ + + +

Set one property of an object.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Key +

+
+
+ +

The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

+ +
+
+
+
+

+ Value +

+
+
+ +

The value that is stored. Note that the value can be a #string, but it can also be any other type!

+ +
+
+
+ +
+
+ +
+ + + +

Set a state or property of the Object given a Key and a Value.

+ + +

Note that if the Object is destroyed, set to nil, or garbage collected, then the Values and Keys will also be gone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Object +

+
+
+ +

The object that will hold the Value set by the Key.

+ +
+
+
+
+

+ Key +

+
+
+ +

The key that is used as a reference of the value. Note that the key can be a #string, but it can also be any other type!

+ +
+
+
+
+

+ Value +

+
+
+ +

The value to is stored in the object.

+ +
+
+

Return value:

+
+
+
+
+ +

The Value set.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function logic level 1.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function logic level 2.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function logic level 3.

+ + +

Can be anywhere within the function logic.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+ +
+
+ +
+ + + +

Trace all methods in MOOSE

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #boolean + TraceAll +

+
+
+ +

true = trace all methods in MOOSE.

+ +
+
+
+ +
+
+ +
+ + + +

Set tracing for a class

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + Class +

+
+
+ +

Class name.

+ +
+
+
+ +
+
+ +
+ + + +

Set tracing for a specific method of class

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ #string + Class +

+
+
+ +

Class name.

+ +
+
+
+
+

+ #string + Method +

+
+
+ +

Method.

+ +
+
+
+ +
+
+ +
+ + + +

Set trace level

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Level +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

Set trace off.

+ +
+
+

Defined in:

+ +

Usage:

+
-- Switch the tracing Off
+BASE:TraceOff()
+ +
+ +
+
+ +
+ + + +

Set trace on.

+ +
+
+

Defined in:

+ +

Usage:

+
-- Switch the tracing On
+BASE:TraceOn()
+ +
+ +
+
+ +
+ + + +

Set trace on or off +Note that when trace is off, no BASE.Debug statement is performed, increasing performance! +When Moose is loaded statically, (as one file), tracing is switched off by default.

+ + +

So tracing must be switched on manually in your mission if you are using Moose statically. +When moose is loading dynamically (for moose class development), tracing is switched on by default.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #boolean + TraceOnOff +

+
+
+ +

Switch the tracing on or off.

+ +
+
+

Usage:

+

+  -- Switch the tracing On
+  BASE:TraceOnOff( true )
+
+  -- Switch the tracing Off
+  BASE:TraceOnOff( false )
+
+ +
+ +
+
+ +
+ + + +

UnSubscribe to a DCS event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ Core.Event#EVENTS + EventID +

+
+
+ +

Event ID.

+ +
+
+

Return value:

+
+
+

#BASE:

+
+
+ + + +
+
+
+ +
+
+ +
+ + + +

Trace a function call.

+ + +

This function is private.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+
+

+ DebugInfoCurrentParam +

+
+
+

+
+
+
+
+

+ DebugInfoFromParam +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

(Internal) Serialize arguments

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #table + Arguments +

+
+
+

+
+
+

Return value:

+
+
+

#string:

+
+
+ +

Text

+ +
+
+
+ +
+
+ +
+ + + +

Trace a function logic.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Arguments +

+
+
+ +

A #table or any field.

+ +
+
+
+
+

+ DebugInfoCurrentParam +

+
+
+

+
+
+
+
+

+ DebugInfoFromParam +

+
+
+

+
+
+
+ +
+
+ +
+ + + +

The main event handling function...

+ + +

This function captures all events generated for the class.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ DCS#Event + event +

+
+
+

+
+
+
+ +
+
+ +
+ +
+ +
+
+ +

Liquid types.

+ +
+

Field(s)

+
+
+
+ + #number +STORAGE.Liquid.DIESEL + +

Diesel (3).

+ +
+ +
+
+
+ + #number +STORAGE.Liquid.GASOLINE + +

Aviation gasoline (1).

+ +
+ +
+
+
+ + #number +STORAGE.Liquid.JETFUEL + +

Jet fuel (0).

+ +
+ +
+
+
+ + #number +STORAGE.Liquid.MW50 + +

MW50 (2).

+ +
+ +
+
+

Function(s)

+
+
+ +
+ +
+
+ +

Liquid Names for the static cargo resource table.

+ +
+

Field(s)

+
+
+
+ + #number +STORAGE.LiquidName.DIESEL + +

"diesel".

+ +
+ +
+
+
+ + #number +STORAGE.LiquidName.GASOLINE + +

"gasoline".

+ +
+ +
+
+
+ + #number +STORAGE.LiquidName.JETFUEL + +

"jet_fuel".

+ +
+ +
+
+
+ + #number +STORAGE.LiquidName.MW50 + +

"methanol_mixture".

+ +
+ +
+
+

Function(s)

+
+
+ +
+ +
+
+ +

Storage types.

+ +
+

Field(s)

+
+
+
+ + #number +STORAGE.Type.AIRCRAFT + +

aircraft.

+ +
+ +
+
+
+ + #number +STORAGE.Type.LIQUIDS + +

liquids. Also see #list<#STORAGE.Liquid> for types of liquids.

+ +
+ +
+
+
+ + #number +STORAGE.Type.WEAPONS + +

weapons.

+ +
+ +
+
+

Function(s)

+
+
+ +
+
+ + +
+ + + + diff --git a/Documentation/Wrapper.Unit.html b/Documentation/Wrapper.Unit.html index 40df53fd7..32d300ba1 100644 --- a/Documentation/Wrapper.Unit.html +++ b/Documentation/Wrapper.Unit.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/Wrapper.Weapon.html b/Documentation/Wrapper.Weapon.html index 9e687f1b8..c6eb25ba7 100644 --- a/Documentation/Wrapper.Weapon.html +++ b/Documentation/Wrapper.Weapon.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

diff --git a/Documentation/index.html b/Documentation/index.html index 71f94f61b..ae3da6602 100644 --- a/Documentation/index.html +++ b/Documentation/index.html @@ -1641,6 +1641,17 @@

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.

@@ -3427,6 +3438,18 @@

Wrapper.Static

Wrapper - STATIC wraps the DCS StaticObject class.

+

+ + + +
+
+ Image +
+
+ +

+

Wrapper - Warehouse storage of DCS airbases.