diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 1228cfd18..b24b3135c 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2796,14 +2796,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
@@ -2843,11 +2840,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4956,14 +4964,11 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
@@ -5003,11 +5008,22 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 002cabbbe..4d084f7af 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3018,7 +3018,7 @@ and any spaces before and after the resulting name are removed.

-

SPAWN.callsign

+

SPAWN.communication

@@ -3027,6 +3027,30 @@ and any spaces before and after the resulting name are removed.

SPAWN.frequency

+ + + +

SPAWN.hidden

+ + + + + +

SPAWN.livery_id

+ + + + + +

SPAWN.modulation

+ + + + + +

SPAWN.speed

+ + @@ -3954,17 +3978,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -4170,10 +4183,13 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitModu +SPAWN.SpawnInitPosition + +

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+
@@ -4181,12 +4197,13 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.SpawnInitPosition +SPAWN.SpawnInitSADL -

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

@@ -4479,7 +4496,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4560,7 +4577,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SPAWN.callsign +SPAWN.communication @@ -4575,6 +4592,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ + +
+
+ + +SPAWN.hidden + + + +
+ +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.speed + + +
@@ -10669,17 +10730,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10885,10 +10935,13 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitModu +SPAWN.SpawnInitPosition + +

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+ @@ -10896,12 +10949,13 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.SpawnInitPosition +SPAWN.SpawnInitSADL -

self:T2( { self.SpawnTemplatePrefix, Vec2} )

+

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

@@ -11194,7 +11248,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11275,7 +11329,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

-SPAWN.callsign +SPAWN.communication @@ -11290,6 +11344,50 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.hidden + + + +
+ +
+
+
+ + +SPAWN.livery_id + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.speed + + +
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 96a4e3498..92bab32e1 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1972,6 +1972,24 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

+ + + +

SPAWNSTATIC.heliport_callsign_id

+ + + + + +

SPAWNSTATIC.heliport_frequency

+ + + + + +

SPAWNSTATIC.heliport_modulation

+ + @@ -3088,6 +3106,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
@@ -4949,6 +5000,39 @@ Handy if you spawn from cargo statics which have resources already set.

+ + + +
+
+ + +SPAWNSTATIC.heliport_callsign_id + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_frequency + + + +
+ +
+
+
+ + +SPAWNSTATIC.heliport_modulation + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 26a318580..62075b6b8 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2786,17 +2786,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4113,17 +4102,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5712,17 +5690,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index ffd22195d..06c71d29e 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3357,7 +3357,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -6488,7 +6488,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -8457,7 +8457,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 43fbe9d91..a8c473f37 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3903,9 +3903,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4491,9 +4488,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 3d0bdd9dc..8ffe6ae67 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2400,7 +2400,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2416,17 +2416,6 @@ -
- -
-
-
- - -AUTOLASE.LaserCodes - - -
@@ -2557,7 +2546,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2606,6 +2595,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.cooldowntime + + +
@@ -2624,7 +2624,7 @@
#boolean -AUTOLASE.increasegroundawareness +AUTOLASE.forcecooldown @@ -2634,8 +2634,8 @@
- #number -AUTOLASE.lasingindex + #boolean +AUTOLASE.increasegroundawareness diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 7ed32eff7..ea55a4f54 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2408,6 +2408,17 @@ Use the method DESIGNATE.SetMission() to +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index dd0076dc9..219273bad 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20017,28 +20017,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- - -
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -20199,7 +20177,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -24804,28 +24782,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -24986,7 +24942,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -26612,28 +26568,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemCount - - - -
- -
-
-
- - #number -DETECTION_BASE.DetectedItemMax - - -
@@ -26794,7 +26728,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 22c5347cf..6ad939125 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -5145,6 +5145,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -5189,6 +5200,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -5398,6 +5420,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -5698,17 +5731,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS._jammedSAMs - - -
@@ -6246,6 +6268,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+ @@ -12102,6 +12127,17 @@ Substring matching with digit-boundary protection prevents false matches

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + #table +MANTIS.AcceptZones + + +
@@ -12146,6 +12182,17 @@ Substring matching with digit-boundary protection prevents false matches + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -12355,6 +12402,17 @@ Substring matching with digit-boundary protection prevents false matches + + + +
+
+ + #table +MANTIS.RejectZones + + +
@@ -12655,17 +12713,6 @@ Substring matching with digit-boundary protection prevents false matches - - - -
-
- - #table -MANTIS._jammedSAMs - - -
@@ -13203,6 +13250,9 @@ Substring matching with digit-boundary protection prevents false matches + +

self.SAMCheckRanges = {}

+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 63a1a043f..120b42406 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2200,6 +2200,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
@@ -2430,6 +2444,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #number +MOVEMENT.AliveUnits + + + + +

Contains the counter how many units are currently alive.

+ +
+ +
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 9da0cb8de..ce526385d 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3356,12 +3356,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4608,7 +4602,7 @@ and any spaces before and after the resulting name are removed.

-

RAT.callsign

+

RAT.communication

@@ -4617,6 +4611,30 @@ and any spaces before and after the resulting name are removed.

RAT.frequency

+ + + +

RAT.hidden

+ + + + + +

RAT.livery_id

+ + + + + +

RAT.modulation

+ + + + + +

RAT.speed

+ + @@ -7857,17 +7875,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -15816,17 +15823,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -22922,17 +22918,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 4c7ce0f53..c02005a2e 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2910,17 +2910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - -
-
- - SCORING.AutoSavePath @@ -3165,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -3176,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -6378,17 +6367,6 @@ The scale magnifies the scores given to the players.

- -
-
-
- - SCORING.AutoSavePath @@ -6633,7 +6611,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange @@ -6644,7 +6622,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index a631e36b7..7b66abe8c 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9842,17 +9842,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9864,17 +9853,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -30511,17 +30489,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -30533,17 +30500,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -33657,17 +33613,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -33679,17 +33624,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- - -
-
- - -AIRBOSS.RQMid - - -
@@ -41951,7 +41885,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41979,7 +41913,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42176,7 +42110,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Decrease stack/flag. Human player needs to take care himself.

+

Set stack flag.

@@ -42363,6 +42297,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+ @@ -42535,7 +42472,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42641,6 +42578,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+ + + +
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index d317f4427..4493c915d 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2604,6 +2604,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -2832,6 +2838,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

+ + + +

CSAR.speed

+ + @@ -4177,7 +4189,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.FreeVHFFrequencies @@ -4578,7 +4590,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4667,14 +4679,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4700,17 +4709,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4845,6 +4843,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -5123,6 +5132,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+ + + +
+
+ + +CSAR.speed + + +
@@ -10621,7 +10641,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -11022,7 +11042,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11111,14 +11131,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -11144,17 +11161,6 @@ callsigns from playername or group name.

-
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11289,6 +11295,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -11567,6 +11584,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+ + + +
+
+ + +CSAR.speed + + +
@@ -13272,7 +13300,7 @@ callsigns from playername or group name.

- #table + CSAR.FreeVHFFrequencies @@ -13673,7 +13701,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13762,14 +13790,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13795,17 +13820,6 @@ callsigns from playername or group name.

-
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -13940,6 +13954,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -14218,6 +14243,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+ + + +
+
+ + +CSAR.speed + + +
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 10d070ab6..2738e4e66 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6161,7 +6161,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -6183,7 +6183,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -6208,14 +6208,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + #number +CTLD.Engineers + + + + +

use as counter

+ +
+ +
+
+
+ + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -6322,11 +6333,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -6435,14 +6449,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -6518,6 +6529,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -6610,8 +6632,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -CTLD.UserSetGroup + #table +CTLD._c130DcAutoBatches @@ -6621,8 +6643,30 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._troopsByName @@ -6784,6 +6828,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -6967,7 +7022,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.locale @@ -7080,6 +7135,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -7134,7 +7200,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -24010,7 +24076,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -24032,7 +24098,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -24057,14 +24123,25 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + #number +CTLD.Engineers + + + + +

use as counter

+ +
+ +
+
+
+ + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -24171,11 +24248,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -24284,14 +24364,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -24367,6 +24444,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -24459,8 +24547,8 @@ However, if you create a new folder inside the miz file, which contains the soun
- -CTLD.UserSetGroup + #table +CTLD._c130DcAutoBatches @@ -24470,8 +24558,30 @@ However, if you create a new folder inside the miz file, which contains the soun +
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._troopsByName @@ -24633,6 +24743,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24816,7 +24937,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.locale @@ -24929,6 +25050,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -24983,7 +25115,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -26839,7 +26971,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -26861,7 +26993,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -26886,14 +27018,25 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + #number +CTLD.Engineers + + + + +

use as counter

+ +
+ +
+
+
+ + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -27000,11 +27143,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies + +

Beacons

+
@@ -27113,14 +27259,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -27196,6 +27339,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -27288,8 +27442,8 @@ However, if you create a new folder inside the miz file, which contains the soun
- -CTLD.UserSetGroup + #table +CTLD._c130DcAutoBatches @@ -27299,8 +27453,30 @@ However, if you create a new folder inside the miz file, which contains the soun +
+
+ + #table +CTLD._c130DcAutoSets + + + +
+ +
+
+
+ + #table +CTLD._troopsByName @@ -27462,6 +27638,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -27645,7 +27832,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.locale @@ -27758,6 +27945,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+
+ +
+
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -27812,7 +28010,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

diff --git a/Documentation/Ops.EasyAG.html b/Documentation/Ops.EasyAG.html index dc5141f9b..788518be2 100644 --- a/Documentation/Ops.EasyAG.html +++ b/Documentation/Ops.EasyAG.html @@ -2454,6 +2454,12 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa

EASYA2G:SetDefaultEngageRange(Range)

Set default engage range for intruders detected by CAP flights in NM.

+ + + +

EASYA2G:SetDefaultINTERCEPTAlt(Altitude)

+ +

Set default INTERCEPT Altitude in feet

@@ -2730,6 +2736,12 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa

EASYA2G.engagerange

+ + + +

EASYA2G.interceptalt

+ + @@ -8717,6 +8729,50 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See
+
+
+ +
+ + + +

Set default INTERCEPT Altitude in feet

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #number + Altitude +

+
+
+ +

(Optional) Altitude defaults to 25000

+ +
+
+

Return value:

+
+ +
+ +

self

+ +
+
+
+
diff --git a/Documentation/Ops.EasyGCICAP.html b/Documentation/Ops.EasyGCICAP.html index 477383e88..06e621008 100644 --- a/Documentation/Ops.EasyGCICAP.html +++ b/Documentation/Ops.EasyGCICAP.html @@ -1632,9 +1632,10 @@ RED planes, despite being on RED territory. Think of a no-fly zone or an limited
  • EASYGCICAP.SetDefaultResurrection: Set how many seconds the AirWing stays inoperable after the AirWing STATIC HQ ist destroyed, default 900 secs.
  • EASYGCICAP.SetDefaultCAPSpeed: Set how many knots the CAP flights should do (will be altitude corrected), default 300 kn.
  • EASYGCICAP.SetDefaultCAPAlt: Set at which altitude (ASL) the CAP planes will fly, default 25,000 ft.
  • +
  • EASYGCICAP.SetDefaultINTERCEPTAlt: Set at which altitude (ASL) the Intercept planes will fly, default 25,000 ft.
  • EASYGCICAP.SetDefaultCAPDirection: Set the initial direction from the CAP point the planes will fly in degrees, default is 90°.
  • EASYGCICAP.SetDefaultCAPLeg: Set the length of the CAP leg, default is 15 NM.
  • -
  • EASYGCICAP.SetDefaultCAPGrouping: Set how many planes will be spawned per mission (CVAP/GCI), defaults to 2.
  • +
  • EASYGCICAP.SetDefaultCAPGrouping: Set how many planes will be spawned per mission (CAP/GCI), defaults to 2.
  • EASYGCICAP.SetDefaultMissionRange: Set how many NM the planes can go from the home base, defaults to 100.
  • EASYGCICAP.SetDefaultNumberAlert5Standby: Set how many planes will be spawned on cold standby (Alert5), default 2.
  • EASYGCICAP.SetDefaultEngageRange: Set max engage range for CAP flights if they detect intruders, defaults to 50.
  • @@ -2020,6 +2021,12 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa

    EASYGCICAP:SetDefaultEngageRange(Range)

    Set default engage range for intruders detected by CAP flights in NM.

    + + + +

    EASYGCICAP:SetDefaultINTERCEPTAlt(Altitude)

    + +

    Set default INTERCEPT Altitude in feet

    @@ -2296,6 +2303,12 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa

    EASYGCICAP.engagerange

    + + + +

    EASYGCICAP.interceptalt

    + + @@ -6468,6 +6481,50 @@ or {"Helicopters"} or combinations like {"Bombers", "Fighters", "UAVs"}. See
    +
    +
    + +
    + + + +

    Set default INTERCEPT Altitude in feet

    + +
    +
    +

    Defined in:

    +
    +

    EASYGCICAP

    +
    +

    Parameter:

    +
    +
    +

    + #number + Altitude +

    +
    +
    + +

    (Optional) Altitude defaults to 25000

    + +
    +
    +

    Return value:

    +
    + +
    + +

    self

    + +
    +
    +
    +
    diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 91b47e542..7cb7ba278 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7875,6 +7875,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Set the destination base.

    +
    @@ -8061,17 +8064,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - - -
    -
    @@ -8119,6 +8111,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Spawn in uncontrolled state.

    + @@ -18705,6 +18700,9 @@ Here we only check if stuck whilst taxiing.

    + +

    Set the destination base.

    + @@ -18891,17 +18889,6 @@ Here we only check if stuck whilst taxiing.

    - - - -
    -
    @@ -18949,6 +18936,9 @@ Here we only check if stuck whilst taxiing.

    + +

    Spawn in uncontrolled state.

    + @@ -39578,6 +39568,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

    Set the destination base.

    + @@ -39764,17 +39757,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
    -
    @@ -39822,6 +39804,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

    Spawn in uncontrolled state.

    + @@ -41791,6 +41776,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

    Set the destination base.

    + @@ -41977,17 +41965,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - - - -
    -
    @@ -42035,6 +42012,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

    Spawn in uncontrolled state.

    + diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 5e995b424..3a7508632 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -8551,6 +8551,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

    Init a table.

    + @@ -30352,6 +30355,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

    Init a table.

    + @@ -33493,6 +33499,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

    Init a table.

    + diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index ec4971c64..de09eea7a 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3530,9 +3530,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

    Contested.

    - @@ -7350,9 +7347,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

    Contested.

    - @@ -9307,9 +9301,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

    Contested.

    - diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 8f5b05841..654fada96 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16591,6 +16591,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
    +
    @@ -24115,6 +24126,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y + + + +
    +
    @@ -26589,6 +26611,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y + + + +
    +
    diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 63af90fed..4cf932442 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4446,6 +4446,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

    The DCS controllable class.

    + + + +
    +
    + + #boolean +CONTROLLABLE.IRMarkerGroup + + +
    @@ -4490,17 +4501,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
    -
    - - -CONTROLLABLE.timer - - -
    @@ -18187,6 +18187,17 @@ mygroup:WayPointExecute()

    The DCS controllable class.

    + + + +
    +
    + + #boolean +CONTROLLABLE.IRMarkerGroup + + +
    @@ -18231,17 +18242,6 @@ mygroup:WayPointExecute()
    - - - -
    -
    - - -CONTROLLABLE.timer - - -
    @@ -22342,6 +22342,17 @@ Coordinates are dependent on the position of the maps origin.

    The DCS controllable class.

    + + + +
    +
    + + #boolean +CONTROLLABLE.IRMarkerGroup + + +
    @@ -22386,17 +22397,6 @@ Coordinates are dependent on the position of the maps origin.

    - - - -
    -
    - - -CONTROLLABLE.timer - - -
    @@ -23018,6 +23018,17 @@ If the Identifiable is alive, true is returned.

    The DCS controllable class.

    + + + +
    +
    + + #boolean +CONTROLLABLE.IRMarkerGroup + + +
    @@ -23062,17 +23073,6 @@ If the Identifiable is alive, true is returned.

    - - - -
    -
    - - -CONTROLLABLE.timer - - -
    @@ -23205,6 +23205,17 @@ If the Identifiable is alive, true is returned.

    The DCS controllable class.

    + + + +
    +
    + + #boolean +CONTROLLABLE.IRMarkerGroup + + +
    @@ -23249,17 +23260,6 @@ If the Identifiable is alive, true is returned.

    - - - -
    -
    - - -CONTROLLABLE.timer - - -
    diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 688f6b1e3..9c4456df6 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5586,18 +5586,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
    -GROUP.InitRespawnRandomizePositionInner - - - -
    - - -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10781,18 +10770,7 @@ These settings can be provided by calling the relevant Init...() methods of the - -
    -
    - -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28909,18 +28876,7 @@ Coordinates are dependent on the position of the maps origin.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29701,18 +29657,7 @@ If the Identifiable is alive, true is returned.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -30004,18 +29949,7 @@ If the Identifiable is alive, true is returned.

    - -
    -
    -
    - - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 3b85ebed1..d328d033f 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3048,28 +3048,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #boolean -MARKER.tocoalition - - - -
    - -
    -
    -
    - - #boolean -MARKER.togroup - - -
    @@ -5197,28 +5175,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #boolean -MARKER.tocoalition - - - -
    - -
    -
    -
    - - #boolean -MARKER.togroup - - -
    @@ -6840,28 +6796,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
    - -
    -
    -
    - - #boolean -MARKER.tocoalition - - - -
    - -
    -
    -
    - - #boolean -MARKER.togroup - - -