diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 13a7a3b04..5c528450f 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4564,14 +4564,11 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11231,14 +11228,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index 5c4ad178c..434d8e94c 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4433,17 +4433,6 @@ of the squadron are destroyed. This is to keep consistency of air operations and

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
@@ -12995,17 +12984,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_A2G_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air_Dispatcher.html b/Documentation/AI.AI_Air_Dispatcher.html index e1c6f81f7..e1472f740 100644 --- a/Documentation/AI.AI_Air_Dispatcher.html +++ b/Documentation/AI.AI_Air_Dispatcher.html @@ -4193,17 +4193,6 @@ Therefore, this class is considered to be deprecated

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
@@ -9523,17 +9512,6 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

- - - -
-
- - #number -AI_AIR_DISPATCHER.DefenderPatrolIndex - - -
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index f25ffbd77..1865e8369 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -3146,6 +3146,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
@@ -4217,6 +4228,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +AI_AIR_SQUADRON.ResourceCount + + +
diff --git a/Documentation/AI.AI_Cargo.html b/Documentation/AI.AI_Cargo.html index 283bc6bfb..624201f64 100644 --- a/Documentation/AI.AI_Cargo.html +++ b/Documentation/AI.AI_Cargo.html @@ -3380,6 +3380,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -5410,6 +5413,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -6022,6 +6028,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ @@ -7522,6 +7531,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

No loading happened, so we need to pickup something else.

+ diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 6eea28080..5115c3e74 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2415,6 +2415,9 @@ Therefore, this class is considered to be deprecated

+ +

Aircraft is on a pickup mission.

+ diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index b85e25d76..872c16d0a 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3845,6 +3845,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+ @@ -7112,6 +7115,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ @@ -7856,6 +7862,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ @@ -9488,6 +9497,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 13bd9e4d3..d1ccede47 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -3329,6 +3329,17 @@ All derived classes from CARGO follow the same state machine, expose the same ca + + + +
+
+ + +CARGO.Weight + + +
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 137060801..b92fabd97 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2422,20 +2422,6 @@ Therefore, this class is considered to be deprecated

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- - -
-
- - CARGO_GROUP.CargoGroup @@ -2451,6 +2437,20 @@ Therefore, this class is considered to be deprecated

+
+ +
+
+
+ + +CARGO_GROUP.CargoObject + + + + +

Now we spawn the new group based on the template created.

+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 212db3ac1..cd6766a63 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3434,7 +3434,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + SETTINGS.A2ASystem @@ -3489,11 +3489,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -5591,7 +5602,7 @@ It is advised to use this method at the start of the mission.

- #string + SETTINGS.A2ASystem @@ -5646,11 +5657,22 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 85093565c..09ea68ae9 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3652,30 +3652,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.hidden

- - - - - -

SPAWN.livery_id

- - - - - -

SPAWN.skill

- - - - - -

SPAWN.uncontrolled

- - @@ -4438,6 +4414,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -4504,6 +4483,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -4749,6 +4742,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+ @@ -4760,60 +4756,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -4829,32 +4773,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- - -
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4886,7 +4804,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4900,7 +4818,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -5068,6 +4986,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -5135,7 +5064,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -5209,50 +5138,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -11125,6 +11010,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -11191,6 +11079,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -11436,6 +11338,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -11447,60 +11352,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - - -
- -
-
-
- - -SPAWN.SpawnInitModu - - +

By default, no InitLimit

@@ -11516,32 +11369,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- - -
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
- -
-
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -11573,7 +11400,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -11587,7 +11414,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11755,6 +11582,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11822,7 +11660,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11896,50 +11734,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.hidden - - - -
- -
-
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.skill - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index be4c57976..f1f27b191 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3728,7 +3728,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + SPAWNSTATIC.TemplateStaticUnit @@ -5622,7 +5622,7 @@ Handy if you spawn from cargo statics which have resources already set.

- #table + SPAWNSTATIC.TemplateStaticUnit diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 554594acf..c9dbc9f20 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -3396,39 +3396,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -4712,39 +4679,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
@@ -6267,39 +6201,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 30bc03c85..437341954 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -17144,17 +17144,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -17859,17 +17848,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -20041,17 +20019,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -21552,17 +21519,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index e7844317f..3c4f54911 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -4536,7 +4536,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -5121,7 +5121,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index b385b4314..227b22f59 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2972,7 +2972,7 @@
- + #table AUTOLASE.CurrentLasing @@ -3049,7 +3049,7 @@
- + #table AUTOLASE.GroupsByThreat @@ -3072,7 +3072,7 @@
-AUTOLASE.LaserCodes +AUTOLASE.Menu @@ -3082,8 +3082,8 @@
- -AUTOLASE.Menu + #number +AUTOLASE.MonitorFrequency @@ -3175,6 +3175,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.RoundingPrecision + + +
@@ -3189,39 +3200,6 @@

set up SRS

-
- -
-
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -3239,7 +3217,7 @@
- + #table AUTOLASE.UnitsByThreat @@ -3332,6 +3310,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.lasingindex + + +
@@ -3357,6 +3346,17 @@ +
+ +
+
+
+ + #boolean +AUTOLASE.notifypilots + + +
@@ -3379,28 +3379,6 @@ -
- -
-
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - -
@@ -3451,7 +3429,7 @@
- + #table AUTOLASE.targetsperrecce diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 3198be5ac..935bf12c7 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3073,7 +3073,7 @@ Use the method DESIGNATE.SetMission() to
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -3083,8 +3083,8 @@ Use the method DESIGNATE.SetMission() to
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index bb59fd1d0..dc93290bf 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20741,17 +20741,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -20769,7 +20758,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -25506,17 +25495,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -25534,7 +25512,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -27259,17 +27237,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -27287,7 +27254,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 98715fb83..8465863a0 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2579,12 +2579,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -4999,8 +4993,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -5048,6 +5042,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -5169,17 +5174,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -5202,6 +5196,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -5431,8 +5436,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -5838,9 +5843,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -10497,8 +10499,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.AWACS_Prefix + #table +MANTIS.AcceptZones @@ -10546,6 +10548,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` +
+ +
+
+
+ + #table +MANTIS.ConflictZones + + +
@@ -10667,17 +10680,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

-
- -
-
-
- - -MANTIS.Groupset - - -
@@ -10700,6 +10702,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

+
+ +
+
+
+ + #table +MANTIS.RejectZones + + +
@@ -10929,8 +10942,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -11336,9 +11349,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 6bd063318..3e6d66f1f 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3993,12 +3993,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -5230,30 +5224,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.hidden

- - - - - -

RAT.livery_id

- - - - - -

RAT.skill

- - - - - -

RAT.uncontrolled

- - @@ -8494,17 +8464,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -16409,17 +16368,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -23458,17 +23406,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

-
- - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index 21999e2a5..27182fd46 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -2778,20 +2778,6 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
-ZONE_CAPTURE_COALITION.HitTimeLast - - - - -

Update last hit time.

- -
- - -
-
- - ZONE_CAPTURE_COALITION.HitsOn diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 092267b0c..e4b3473d8 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42715,6 +42715,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set case to that of lead.

+
@@ -42783,7 +42786,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Decrease stack/flag. Human player needs to take care himself.

+

Set stack flag.

@@ -42810,6 +42813,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+ + + +
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -42945,6 +42959,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+ @@ -43000,9 +43017,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

- diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 04a028097..0f6c47b0e 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -8057,6 +8057,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
@@ -23793,6 +23804,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
@@ -27174,6 +27196,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 1836afd6b..647be7f68 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3150,12 +3150,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -4687,7 +4681,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.FreeVHFFrequencies @@ -5044,7 +5038,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -5133,11 +5127,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -5158,11 +5155,25 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -5286,17 +5297,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -11032,7 +11032,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -11389,7 +11389,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -11478,11 +11478,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11503,11 +11506,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11631,17 +11648,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
@@ -13581,7 +13587,7 @@ callsigns from playername or group name.

- + #table CSAR.FreeVHFFrequencies @@ -13938,7 +13944,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -14027,11 +14033,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -14052,11 +14061,25 @@ callsigns from playername or group name.

- + #table CSAR.downedPilots + +

Replacement woundedGroups

+ +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -14180,17 +14203,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

-
- -
-
-
- - -CSAR.index - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 4b19c0815..b6beee2f1 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -9275,17 +9275,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.CargoCounter - - -
@@ -9355,17 +9344,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -9408,7 +9386,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -9433,28 +9411,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -9539,7 +9500,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -9550,7 +9511,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeUHFFrequencies @@ -9561,14 +9522,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -9622,14 +9580,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -9658,11 +9613,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -9702,17 +9660,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -9724,17 +9671,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -9814,7 +9750,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -9976,17 +9912,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -10419,9 +10344,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

message suppression

-
@@ -10439,7 +10361,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -10477,9 +10399,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

sub categories

-
@@ -24016,17 +23935,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- - -
-
- - #number -CTLD.CargoCounter - - -
@@ -24096,17 +24004,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -24149,7 +24046,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -24174,28 +24071,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -24280,7 +24160,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -24291,7 +24171,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -24302,14 +24182,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -24363,14 +24240,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -24399,11 +24273,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -24443,17 +24320,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -24465,17 +24331,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -24555,7 +24410,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -24717,17 +24572,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -25160,9 +25004,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

-
@@ -25180,7 +25021,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -25218,9 +25059,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -26738,17 +26576,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #number -CTLD.CargoCounter - - -
@@ -26818,17 +26645,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -26871,7 +26687,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -26896,28 +26712,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number -CTLD.Engineers - - - -

use as counter

- -
- -
-
-
- - #table CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -27002,7 +26801,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -27013,7 +26812,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeUHFFrequencies @@ -27024,14 +26823,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeVHFFrequencies - -

Beacons

-
@@ -27085,14 +26881,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -27121,11 +26914,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -27165,17 +26961,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -27187,17 +26972,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.TroopCounter - - -
@@ -27277,7 +27051,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.VehicleMoveFormation +CTLD.UserSetGroup @@ -27439,17 +27213,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -27882,9 +27645,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

-
@@ -27902,7 +27662,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -27940,9 +27700,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 615e4573b..01a2a6204 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -8715,11 +8715,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -8744,6 +8747,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
@@ -19487,11 +19504,14 @@ Here we only check if stuck whilst taxiing.

- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -19516,6 +19536,20 @@ Here we only check if stuck whilst taxiing.

+
+
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
@@ -40296,11 +40330,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -40325,6 +40362,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
@@ -42468,11 +42519,14 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- -FLIGHTGROUP.isLandingAtAirbase + #boolean +FLIGHTGROUP.isLateActivated + +

No late activation.

+
@@ -42497,6 +42551,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + + + +

Spawn in uncontrolled state.

+ +
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index ff70b8bec..6e58b716d 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -9171,6 +9171,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Init a table.

+
@@ -30905,6 +30908,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Init a table.

+ @@ -34002,6 +34008,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Init a table.

+ @@ -39933,7 +39942,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

No of sight.

+

Has line of sight.

diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index f93d4006a..efd221850 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -4173,9 +4173,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Contested.

- @@ -7993,9 +7990,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- @@ -9917,9 +9911,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index fe5774686..367a4e371 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16561,11 +16561,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -17114,7 +17117,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -17185,17 +17188,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -24010,11 +24002,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -24563,7 +24558,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -24634,17 +24629,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -26459,11 +26443,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -27012,7 +26999,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -27083,17 +27070,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index 68eea70f8..d21386fba 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3774,18 +3774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -TASK_CARGO_DISPATCHER.CountCSAR - - -
- -
-
-
- - #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4880,18 +4869,7 @@ This method can only be used once!

- -
-
-
- - #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5738,18 +5716,7 @@ This method can only be used once!

- -
-
-
- - #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -7227,18 +7194,7 @@ This method can only be used once!

- -
-
-
- - #table TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 5d7192b8d..501f0c083 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -5071,28 +5071,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

-
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -5115,28 +5093,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -18695,28 +18651,6 @@ mygroup:WayPointExecute()

The DCS controllable class.

-
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -18739,28 +18673,6 @@ mygroup:WayPointExecute() -
- -
-
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -22861,28 +22773,6 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22905,28 +22795,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -23548,28 +23416,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23592,28 +23438,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -23746,28 +23570,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23790,28 +23592,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - - -
- -
-
-
- - -CONTROLLABLE.timer - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index f68fec877..227a439ed 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -6211,7 +6211,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -11395,7 +11406,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29373,7 +29406,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -30154,7 +30198,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -30446,7 +30501,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 26d10768d..3506c76d1 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3603,6 +3603,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3680,28 +3702,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- -
-
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5742,6 +5742,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5819,28 +5841,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -7352,6 +7352,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -7429,28 +7451,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -