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https://github.com/FlightControl-Master/MOOSE_DOCS.git
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@@ -15908,14 +15908,11 @@ When moose is loading dynamically (for moose class development), tracing is swit
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
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<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
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<p>self.PlayerMenu = {} -- #table</p>
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</div>
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</div>
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@@ -16535,17 +16532,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
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</div>
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</div>
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@@ -23417,14 +23403,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
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<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
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<p>self.PlayerMenu = {} -- #table</p>
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</div>
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</div>
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@@ -24044,17 +24027,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
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</div>
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</div>
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@@ -25869,14 +25841,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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<a href="Core.Set.html##(SET_OPSGROUP)">Core.Set#SET_OPSGROUP</a>
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<a id="#(PLAYERTASKCONTROLLER).LasingDroneSet" ><strong>PLAYERTASKCONTROLLER.LasingDroneSet</strong></a>
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<p>self.PlayerMenu = {} -- #table</p>
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</div>
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</div>
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@@ -26496,17 +26465,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
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</div>
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</div>
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<div>
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<div class="w3-card-2 w3-padding-small w3-margin-top">
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#number
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<a id="#(PLAYERTASKCONTROLLER).repeattimes" ><strong>PLAYERTASKCONTROLLER.repeattimes</strong></a>
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</div>
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</div>
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