MOOSE generated documentation [skip ci]

This commit is contained in:
Applevangelist
2022-09-10 09:45:40 +00:00
parent 9e188653e4
commit d50178d2f1
133 changed files with 1063 additions and 1150 deletions
+135 -2
View File
@@ -285,7 +285,7 @@
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Cargo_Dispatching_For_Ship.JPG" alt="Image">
<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Dispatcher_Ship.html">AI.AI_Cargo_Dispatcher_Ship</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
@@ -313,7 +313,7 @@
<div class="w3-col s12 m6 l4">
<div class="w3-card-4 w3-white w3-margin-16">
<div class="w3-display-container w3-text-white w3-text-shadow">
<img src= "../Images/AI_Cargo_Dispatching_For_Ship.JPG" alt="Image">
<img src= "../Images/AI_Cargo_Dispatcher.JPG" alt="Image">
<div class="w3-display-bottommiddle" style="word-break:break-word;"><h2><strong><a href="AI.AI_Cargo_Ship.html">AI.AI_Cargo_Ship</a></strong></h2></div>
</div>
<div class="w3-container w3-padding w3-white picturebox" style="word-break:break-word;"><p>
@@ -3136,6 +3136,18 @@ of the squadron are destroyed. This is to keep consistency of air operations and
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2G_DISPATCHER).SetIntercept">AI_A2G_DISPATCHER:SetIntercept(InterceptDelay)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2G_DISPATCHER).SetSendMessages">AI_A2G_DISPATCHER:SetSendMessages(onoff)</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
<p>Set flashing player messages on or off</p>
</td>
</tr>
<tr class="w3-border">
<td class="name w3-half w3-container" style="word-wrap: break-word"><p><a href="##(AI_A2G_DISPATCHER).SetSendPlayerMessages">AI_A2G_DISPATCHER.SetSendPlayerMessages</a></p></td>
<td class="summary w3-half w3-container" style="word-wrap: break-word">
</td>
</tr>
<tr class="w3-border">
@@ -4681,6 +4693,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@@ -4797,6 +4820,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
<p>Defines Landing location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
</div>
</div>
@@ -8874,6 +8908,39 @@ when you don't want to let the AI_A2G_DISPATCHER react immediately when a certai
</div>
</div>
</div>
</div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<div class="w3-theme-l2">
<h2><a id="#(AI_A2G_DISPATCHER).SetSendMessages" ><strong>AI_A2G_DISPATCHER:SetSendMessages(onoff)</strong></a></h2>
</div>
<p>Set flashing player messages on or off</p>
<div id= "#Functions##SetSendMessages" class="w3-show w3-white">
<div class="w3-container w3-white" id="functiontype">
<h2><strong>Defined in:</strong></h2>
<div class="w3-margin-left">
<p>AI_A2G_DISPATCHER</p>
</div>
<h2><strong>Parameter:</strong></h2>
<div class="w3-row w3-margin-left w3-border-bottom w3-border-l2">
<div class="w3-half">
<p>
#boolean
<strong><strong>onoff</strong></strong>
</p>
</div>
<div class="w3-half">
<p>Set messages on (true) or off (false)</p>
</div>
</div>
</div>
</div>
</div>
@@ -13115,6 +13182,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@@ -13231,6 +13309,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p>Defines Landing location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
</div>
</div>
@@ -14432,6 +14521,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@@ -14548,6 +14648,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p>Defines Landing location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
</div>
</div>
@@ -16055,6 +16166,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p> The Defender Default Settings over all Squadrons.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
#number
<a id="#(AI_A2G_DISPATCHER).DefenderPatrolIndex" ><strong>AI_A2G_DISPATCHER.DefenderPatrolIndex</strong></a>
</div>
</div>
@@ -16171,6 +16293,17 @@ multiplied by the Overhead and rounded up to the smallest integer. </p>
<p>Defines Landing location.</p>
</div>
</div>
<div>
<div class="w3-card-2 w3-padding-small w3-margin-top">
<a id="#(AI_A2G_DISPATCHER).SetSendPlayerMessages" ><strong>AI_A2G_DISPATCHER.SetSendPlayerMessages</strong></a>
</div>
</div>