diff --git a/Documentation/AI.AI_A2A_Dispatcher.html b/Documentation/AI.AI_A2A_Dispatcher.html index 38c4c09f1..9d6b0720d 100644 --- a/Documentation/AI.AI_A2A_Dispatcher.html +++ b/Documentation/AI.AI_A2A_Dispatcher.html @@ -4561,14 +4561,11 @@ The following parameters were given to the :New method of AI_A2A_GCICAP, and mea
- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
@@ -11228,14 +11225,11 @@ They will lock the parking spot.

- #boolean + AI_A2A_DISPATCHER.SetSendPlayerMessages - -

Flash messages to player

-
diff --git a/Documentation/AI.AI_A2G_Dispatcher.html b/Documentation/AI.AI_A2G_Dispatcher.html index cb97213fd..f935eff4f 100644 --- a/Documentation/AI.AI_A2G_Dispatcher.html +++ b/Documentation/AI.AI_A2G_Dispatcher.html @@ -4430,6 +4430,17 @@ of the squadron are destroyed. This is to keep consistency of air operations and

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
@@ -12981,6 +12992,17 @@ multiplied by the Overhead and rounded up to the smallest integer.

The Defender Default Settings over all Squadrons.

+ + + +
+
+ + #number +AI_A2G_DISPATCHER.DefenderPatrolIndex + + +
diff --git a/Documentation/AI.AI_Air_Squadron.html b/Documentation/AI.AI_Air_Squadron.html index bf2b5b292..c469bcc04 100644 --- a/Documentation/AI.AI_Air_Squadron.html +++ b/Documentation/AI.AI_Air_Squadron.html @@ -3143,17 +3143,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
@@ -4225,17 +4214,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -AI_AIR_SQUADRON.ResourceCount - - -
diff --git a/Documentation/AI.AI_Cargo_Airplane.html b/Documentation/AI.AI_Cargo_Airplane.html index 3ba42fed3..7c3a44052 100644 --- a/Documentation/AI.AI_Cargo_Airplane.html +++ b/Documentation/AI.AI_Cargo_Airplane.html @@ -2357,6 +2357,17 @@ Therefore, this class is considered to be deprecated

Field(s)

+
+
+ + +AI_CARGO_AIRPLANE.Airbase + + + +
+ +
diff --git a/Documentation/AI.AI_Patrol.html b/Documentation/AI.AI_Patrol.html index b268855c3..589da4637 100644 --- a/Documentation/AI.AI_Patrol.html +++ b/Documentation/AI.AI_Patrol.html @@ -3842,6 +3842,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

This table contains the targets detected during patrol.

+
@@ -7109,6 +7112,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ @@ -7853,6 +7859,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ @@ -9485,6 +9494,9 @@ The default interval is 30 seconds.

+ +

This table contains the targets detected during patrol.

+ diff --git a/Documentation/Cargo.Cargo.html b/Documentation/Cargo.Cargo.html index 8cbbdbad2..e1bbf806c 100644 --- a/Documentation/Cargo.Cargo.html +++ b/Documentation/Cargo.Cargo.html @@ -3326,17 +3326,6 @@ All derived classes from CARGO follow the same state machine, expose the same ca - - - -
-
- - -CARGO.Weight - - -
diff --git a/Documentation/Cargo.CargoGroup.html b/Documentation/Cargo.CargoGroup.html index 6d207779b..1163d31ae 100644 --- a/Documentation/Cargo.CargoGroup.html +++ b/Documentation/Cargo.CargoGroup.html @@ -2419,27 +2419,10 @@ Therefore, this class is considered to be deprecated

-CARGO_GROUP.CargoCarrier - - - - -

self.CargoObject:Destroy()

- -
- - -
-
- - CARGO_GROUP.CargoGroup - -

Then we register the new group in the database

-
@@ -2451,20 +2434,6 @@ Therefore, this class is considered to be deprecated

- - - -
-
- - -CARGO_GROUP.CargoObject - - - - -

Now we spawn the new group based on the template created.

-
diff --git a/Documentation/Cargo.CargoUnit.html b/Documentation/Cargo.CargoUnit.html index bfdf8738d..ffab6fe07 100644 --- a/Documentation/Cargo.CargoUnit.html +++ b/Documentation/Cargo.CargoUnit.html @@ -2311,17 +2311,6 @@ Therefore, this class is considered to be deprecated

-CARGO_UNIT.CargoCarrier - - - -
- - -
-
- - CARGO_UNIT.CargoInAir @@ -3037,17 +3026,6 @@ Therefore, this class is considered to be deprecated

- -
-
-
- - CARGO_UNIT.CargoInAir diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index d51702168..bc797390c 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -3486,22 +3486,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -5654,22 +5643,11 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index ce15871c7..33ad8642f 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3649,6 +3649,36 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

SPAWN.communication

+ + + + + +

SPAWN.frequency

+ + + + + +

SPAWN.hidden

+ + + + + +

SPAWN.modulation

+ + + + + +

SPAWN.skill

+ + @@ -4323,14 +4353,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -4411,9 +4438,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -4480,20 +4504,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -4527,6 +4537,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -4585,6 +4606,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -4640,6 +4672,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -4720,8 +4763,27 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + +
@@ -4744,6 +4806,21 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ +
+
+
+ + SPAWN.SpawnInitTerminalType @@ -4768,7 +4845,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxGroups @@ -4782,7 +4859,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + SPAWN.SpawnMaxUnitsAlive @@ -5102,6 +5179,61 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.hidden + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + +
@@ -10886,14 +11018,11 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #boolean + SPAWN.AIOnOff - -

The AI is on by default when spawning a group.

-
@@ -10974,9 +11103,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

-
@@ -11043,20 +11169,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #number -SPAWN.SpawnCount - - - - -

The internal counter of the amount of spawning the has happened since SpawnStart.

-
@@ -11090,6 +11202,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -11148,6 +11271,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitAirbase + + +
@@ -11203,6 +11337,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnInitFreq + + +
@@ -11283,8 +11428,27 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ -

By default, no InitLimit

+SPAWN.SpawnInitLivery + + + +
+ +
+
+
+ + +SPAWN.SpawnInitModu + +
@@ -11307,6 +11471,21 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ + +
+
+ + SPAWN.SpawnInitTerminalType @@ -11331,7 +11510,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxGroups @@ -11345,7 +11524,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #number + SPAWN.SpawnMaxUnitsAlive @@ -11665,6 +11844,61 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + +SPAWN.communication + + + +
+ +
+
+
+ + +SPAWN.frequency + + + +
+ +
+
+
+ + +SPAWN.hidden + + + +
+ +
+
+
+ + +SPAWN.modulation + + + +
+ +
+
+
+ + +SPAWN.skill + + +
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index a291209e7..d742b5eb5 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -3393,50 +3393,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
@@ -4720,50 +4676,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
@@ -6286,50 +6198,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index e3258870d..0cbd0752c 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -6172,7 +6172,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

ZONE_RADIUS:GetScannedSetGroup()

+

ZONE_RADIUS:GetScannedSetGroup(Coalition)

Get a set of scanned groups.

@@ -6184,7 +6184,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

ZONE_RADIUS:GetScannedSetUnit()

+

ZONE_RADIUS:GetScannedSetUnit(Coalition)

Get a set of scanned units.

@@ -6513,7 +6513,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

ZONE_UNIT:GetScannedSetGroup()

+

ZONE_UNIT:GetScannedSetGroup(Coalition)

Get a set of scanned groups.

@@ -6525,7 +6525,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

ZONE_UNIT:GetScannedSetUnit()

+

ZONE_UNIT:GetScannedSetUnit(Coalition)

Get a set of scanned units.

@@ -29211,7 +29211,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio
-

ZONE_RADIUS:GetScannedSetGroup()

+

ZONE_RADIUS:GetScannedSetGroup(Coalition)

Get a set of scanned groups.

@@ -29222,6 +29222,20 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio

ZONE_RADIUS

+

Parameter:

+
+
+

+ #number + Coalition +

+
+
+ +

(optional) Filter for this coalition only.

+ +
+

Return value:

@@ -29271,7 +29285,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio

Get a set of scanned units.

@@ -29282,6 +29296,20 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio

ZONE_RADIUS

+

Parameter:

+
+
+

+ #number + Coalition +

+
+
+ +

(optional) Filter for this coalition only.

+ +
+

Return value:

@@ -31668,7 +31696,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio

Get a set of scanned groups.

@@ -31679,6 +31707,20 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio +

Parameter:

+
+
+

+ #number + Coalition +

+
+
+ +

(optional) Filter for this coalition only.

+ +
+

Return value:

@@ -31728,7 +31770,7 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio

Get a set of scanned units.

@@ -31739,6 +31781,20 @@ Returns the Coalition for the given Coalition if there are units of the Coalitio +

Parameter:

+
+
+

+ #number + Coalition +

+
+
+ +

(optional) Filter for this coalition only.

+ +
+

Return value:

diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index b28328f8e..cfb0d7bfc 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -3205,6 +3205,20 @@ +
+ +
+
+
+ + +AUTOLASE.SRS + + + + +

set up SRS

+
@@ -3212,7 +3226,7 @@
#number -AUTOLASE.RoundingPrecision +AUTOLASE.SRSFreq @@ -3223,12 +3237,20 @@ + +
+
+
+ + #string +AUTOLASE.SRSPath -

set up SRS

+
@@ -3420,28 +3442,6 @@ -
- -
-
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - -
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index fb93183f5..30ccee221 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -3063,17 +3063,6 @@ Use the method DESIGNATE.SetMission() to -
- -
-
-
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index b2c0c29f1..bdf65eeb5 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20606,6 +20606,28 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20738,17 +20760,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -20766,7 +20777,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -25371,6 +25382,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -25503,17 +25536,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- -
-
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -25531,7 +25553,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -27124,6 +27146,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -27256,17 +27300,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual -
- - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -27284,7 +27317,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index c63ba476e..1320d4625 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -2504,6 +2504,24 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:Debug(onoff)

Function to set switch-on/off the debug state

+ + + +

MANTIS.DetectAccoustic

+ +

Set if we can also detect units accousticly.

+ + + +

MANTIS.DetectAccousticCategories

+ +

We can hear these categories.

+ + + +

MANTIS.DetectAccousticRadius

+ +

We can hear in this range.

@@ -2581,7 +2599,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:OnAfterSeadSuppressionEnd(From, Event, To, Group, Name)

-

On After "SeadSuppressionEnd" event.

+

On After "SAMUnitLoast" event.

@@ -2714,6 +2732,18 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS.ScootRandom

+ + + +

MANTIS:SetAccousticDetectionOff()

+ +

Switch off accoustic detection.

+ + + +

MANTIS:SetAccousticDetectionOn(Radius, UnitCategories)

+ +

Set to accept accoustic detection.

@@ -2869,7 +2899,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS.SmokeDecoyColor

-

Color to use, defaults to SMOKECOLOR.White

+

Color to use, defaults to SMOKECOLOR.White.

@@ -2978,6 +3008,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:_CheckObjectInZone(dectset, samcoordinate, radius, height, dlink)

[Internal] Function to check if any object is in the given SAM zone

+ + + +

MANTIS:_EventHandler(EventData)

+ +

[Internal] Function to manage hits on SAM units

@@ -3181,7 +3217,7 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS.logsamstatus

-

Log SAM status in dcs.log every cycle if true

+

Log SAM status in dcs.log every cycle if true.

@@ -4969,6 +5005,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + #boolean +MANTIS.DetectAccoustic + +

Set if we can also detect units accousticly.

+ +
+ +
+
+
+ + #table +MANTIS.DetectAccousticCategories + +

We can hear these categories.

+ +
+ +
+
+
+ + #number +MANTIS.DetectAccousticRadius + +

We can hear in this range.

+ +
+
@@ -5273,8 +5342,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -5298,7 +5367,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau #number MANTIS.SmokeDecoyColor -

Color to use, defaults to SMOKECOLOR.White

+

Color to use, defaults to SMOKECOLOR.White.

@@ -5576,7 +5645,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau #boolean MANTIS.logsamstatus -

Log SAM status in dcs.log every cycle if true

+

Log SAM status in dcs.log every cycle if true.

@@ -5647,9 +5716,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -6492,10 +6558,10 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted.

MANTIS:OnAfterSeadSuppressionEnd(From, Event, To, Group, Name)

-

On After "SeadSuppressionEnd" event.

+

On After "SAMUnitLoast" event.

-

Mantis has switched on a site after a SEAD attack.

+

A SAM Unit was lost.

@@ -6552,7 +6618,7 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted.
-

The suppressed GROUP object

+

The GROUP of the lost UNIT object

@@ -6919,6 +6985,96 @@ Accept- and RejectZones. Last, if it is inside a conflict zone, it is accepted. + + + +
+ +
+

MANTIS:SetAccousticDetectionOff()

+
+ +

Switch off accoustic detection.

+ +
+
+

Defined in:

+
+

MANTIS

+
+

Return value:

+
+
+

#MANTIS:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

MANTIS:SetAccousticDetectionOn(Radius, UnitCategories)

+
+ +

Set to accept accoustic detection.

+ + +

Set this before MANTIS starts!

+ +
+
+

Defined in:

+
+

MANTIS

+
+

Parameters:

+
+
+

+ #number + Radius +

+
+
+ +

Radius in which we can "hear" units. Defaults to 2000 meters.

+ +
+
+
+
+

+ #table + UnitCategories +

+
+
+ +

Set what Unit Categories we can "hear". Defaults to {Unit.Category.HELICOPTER}

+ +
+
+

Return value:

+
+
+

#MANTIS:

+
+
+ +

self

+ +
+
+
+
@@ -8244,6 +8400,50 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + + + +
+ +
+

MANTIS:_EventHandler(EventData)

+
+ +

[Internal] Function to manage hits on SAM units

+ +
+
+

Defined in:

+
+

MANTIS

+
+

Parameter:

+
+
+

+ Core.Event#EVENTDATA + EventData +

+
+
+ +

The EVENT data

+ +
+
+

Return value:

+
+
+

#MANTIS:

+
+
+ +

self

+ +
+
+
+
@@ -9894,6 +10094,39 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +
+
+ + #boolean +MANTIS.DetectAccoustic + +

Set if we can also detect units accousticly.

+ +
+ +
+
+
+ + #table +MANTIS.DetectAccousticCategories + +

We can hear these categories.

+ +
+ +
+
+
+ + #number +MANTIS.DetectAccousticRadius + +

We can hear in this range.

+ +
+
@@ -10198,8 +10431,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -10223,7 +10456,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` #number MANTIS.SmokeDecoyColor -

Color to use, defaults to SMOKECOLOR.White

+

Color to use, defaults to SMOKECOLOR.White.

@@ -10501,7 +10734,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` #boolean MANTIS.logsamstatus -

Log SAM status in dcs.log every cycle if true

+

Log SAM status in dcs.log every cycle if true.

@@ -10572,9 +10805,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index 0424f9582..e12777b5a 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2846,20 +2846,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -3090,20 +3076,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 0029160dd..be69b7b15 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3990,6 +3990,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -5221,6 +5227,36 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

+ + + +

RAT.communication

+ + + + + +

RAT.frequency

+ + + + + +

RAT.hidden

+ + + + + +

RAT.modulation

+ + + + + +

RAT.skill

+ + @@ -8461,6 +8497,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -16365,6 +16412,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+
+ +
+
+
+ + +RAT.type + + +
@@ -23403,6 +23461,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 7e6455074..125dd2657 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3526,17 +3526,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-SCORING.AutoSave - - - -
- - -
-
- - SCORING.AutoSavePath @@ -3759,7 +3748,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -3770,7 +3759,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -6830,17 +6819,6 @@ The scale magnifies the scores given to the players.

- -
-
-
- - SCORING.AutoSavePath @@ -7063,7 +7041,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange @@ -7074,7 +7052,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index c26c4909d..89bb70b82 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -10482,17 +10482,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -10504,17 +10493,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -31151,17 +31129,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -31173,17 +31140,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -34264,17 +34220,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -34286,17 +34231,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- - -
-
- - -AIRBOSS.RQMid - - -
@@ -42558,7 +42492,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42586,7 +42520,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42600,7 +42534,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42712,9 +42646,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set case of f

- @@ -42778,6 +42709,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Set stack flag.

+ +
+ + +
+
+ + AIRBOSS.PlayerData.grade @@ -42931,9 +42876,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Make player section lead if he was not before.

-
@@ -42956,6 +42898,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set Stable Hover

+ @@ -43128,7 +43073,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -43234,17 +43179,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

- - - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index 252af084e..3cb852dc6 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -3091,12 +3091,6 @@

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

ARMYGROUP.EPLRS

- - diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 20af30e2e..5b321143a 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -3134,6 +3134,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -5011,7 +5017,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -5128,25 +5134,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -5270,6 +5262,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -5475,20 +5478,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5514,20 +5503,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11338,7 +11313,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -11455,25 +11430,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11597,6 +11558,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -11802,20 +11774,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11841,20 +11799,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -13910,7 +13854,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -14027,25 +13971,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -14169,6 +14099,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -14374,20 +14315,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -14413,20 +14340,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 88fb23a28..040a17bbe 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -9316,7 +9316,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.CtldUnits @@ -9565,14 +9565,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -9612,17 +9609,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -9706,17 +9692,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CTLD.UserSetGroup - - -
@@ -10149,6 +10124,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

+ + + +
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -10203,7 +10189,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -23466,7 +23452,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -23715,14 +23701,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -23762,17 +23745,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -23856,17 +23828,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - -CTLD.UserSetGroup - - -
@@ -24299,6 +24260,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+ + + +
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -24353,7 +24325,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -26107,7 +26079,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.CtldUnits @@ -26356,14 +26328,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -26403,17 +26372,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -26497,17 +26455,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - -CTLD.UserSetGroup - - -
@@ -26940,6 +26887,17 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

+ + + +
+
+ + #boolean +CTLD.onestepmenu + + +
@@ -26994,7 +26952,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -37697,17 +37655,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
@@ -38361,17 +38308,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 22487ec14..4930de040 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3951,12 +3951,6 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

FLIGHTGROUP.EPLRS

- - @@ -8412,6 +8406,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -8478,6 +8486,34 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+ +
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -8695,17 +8731,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -19195,6 +19220,20 @@ Here we only check if stuck whilst taxiing.

+ +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -19261,6 +19300,34 @@ Here we only check if stuck whilst taxiing.

+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+ +
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -19478,17 +19545,6 @@ Here we only check if stuck whilst taxiing.

-
- -
-
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -40015,6 +40071,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -40081,6 +40151,34 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+ +
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -40298,17 +40396,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo -
- -
-
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -42198,6 +42285,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.Twaiting + + + + +

Set time stamp.

+ +
+
@@ -42264,6 +42365,34 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+ +
+
+
+ + +FLIGHTGROUP.dTwait + + + + +

Max waiting time in seconds.

+ +
+
@@ -42481,17 +42610,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo -
- -
-
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index 421db4d40..de6949b71 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -2420,6 +2420,24 @@ end

INTEL.Ctype

+ + + +

INTEL.DetectAccoustic

+ +

If true, also detect by sound (ie proximity).

+ + + +

INTEL.DetectAccousticRadius

+ +

Radius dfor accoustic detection, defaults to 2000 meters.

+ + + +

INTEL.DetectAccousticUnitTypes

+ +

Types of units we can detect accousticly. Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}

@@ -2539,6 +2557,12 @@ end

INTEL:GetDetectedUnits(Unit, DetectedUnits, RecceDetecting, DetectVisual, DetectOptical, DetectRadar, DetectIRST, DetectRWR, DetectDLINK)

+

(Internal) Return the detected target groups of the controllable as a table.

+ + + +

INTEL:GetDetectedUnitsAccoustic(Recce, DetectedUnits, RecceDetecting, detectionzone)

+

(Internal) Return the detected target groups of the controllable as a Core.Set#SET_GROUP.

@@ -2714,6 +2738,18 @@ end

INTEL:SetAcceptZones(AcceptZoneSet)

Set accept zones.

+ + + +

INTEL:SetAccousticDetectionOff()

+ +

Switch off accoustic detection.

+ + + +

INTEL:SetAccousticDetectionOn(Radius, UnitCategories)

+ +

Set to accept accoustic detection.

@@ -5363,9 +5399,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -INTEL.DetectDLINK +INTEL.DetectAccoustic - +

If true, also detect by sound (ie proximity).

@@ -5373,10 +5409,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean -INTEL.DetectIRST + #number +INTEL.DetectAccousticRadius - +

Radius dfor accoustic detection, defaults to 2000 meters.

@@ -5384,43 +5420,10 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - +

Types of units we can detect accousticly. Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}

@@ -7161,7 +7164,7 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

INTEL:GetDetectedUnits(Unit, DetectedUnits, RecceDetecting, DetectVisual, DetectOptical, DetectRadar, DetectIRST, DetectRWR, DetectDLINK)

-

(Internal) Return the detected target groups of the controllable as a Core.Set#SET_GROUP.

+

(Internal) Return the detected target groups of the controllable as a table.

The optional parameters specify the detection methods that can be applied. @@ -7293,6 +7296,78 @@ If no detection method is given, the detection will use all the available method

+ + + +
+ +
+

INTEL:GetDetectedUnitsAccoustic(Recce, DetectedUnits, RecceDetecting, detectionzone)

+
+ +

(Internal) Return the detected target groups of the controllable as a Core.Set#SET_GROUP.

+ +
+
+

Defined in:

+
+

INTEL

+
+

Parameters:

+
+
+

+ Wrapper.Unit#UNIT + Recce +

+
+
+ +

The unit detecting.

+ +
+
+
+
+

+ #table + DetectedUnits +

+
+
+ +

Table of detected units to be filled.

+ +
+
+
+
+

+ #table + RecceDetecting +

+
+
+ +

Table of recce per unit to be filled.

+ +
+
+
+
+

+ Core.Zone#ZONE_GROUP + detectionzone +

+
+
+ +

The zone where to look.

+ +
+
+
+
@@ -8417,6 +8492,93 @@ If no detection method is given, the detection will use all the available method + + + +
+ +
+

INTEL:SetAccousticDetectionOff()

+
+ +

Switch off accoustic detection.

+ +
+
+

Defined in:

+
+

INTEL

+
+

Return value:

+
+
+

#INTEL:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

INTEL:SetAccousticDetectionOn(Radius, UnitCategories)

+
+ +

Set to accept accoustic detection.

+ +
+
+

Defined in:

+
+

INTEL

+
+

Parameters:

+
+
+

+ #number + Radius +

+
+
+ +

Radius in which we can "hear" units. Defaults to 1000 meters.

+ +
+
+
+
+

+ #table + UnitCategories +

+
+
+ +

Set what Unit Categories we can "hear". Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}

+ +
+
+

Return value:

+
+
+

#INTEL:

+
+
+ +

self

+ +
+
+
+
@@ -10223,9 +10385,9 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
#boolean -INTEL.DetectDLINK +INTEL.DetectAccoustic - +

If true, also detect by sound (ie proximity).

@@ -10233,10 +10395,10 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
- #boolean -INTEL.DetectIRST + #number +INTEL.DetectAccousticRadius - +

Radius dfor accoustic detection, defaults to 2000 meters.

@@ -10244,43 +10406,10 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - +

Types of units we can detect accousticly. Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}

@@ -12042,9 +12171,9 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
#boolean -INTEL.DetectDLINK +INTEL.DetectAccoustic - +

If true, also detect by sound (ie proximity).

@@ -12052,10 +12181,10 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
- #boolean -INTEL.DetectIRST + #number +INTEL.DetectAccousticRadius - +

Radius dfor accoustic detection, defaults to 2000 meters.

@@ -12063,43 +12192,10 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - +

Types of units we can detect accousticly. Defaults to {Unit.Category.GROUND_UNIT,Unit.Category.HELICOPTER}

diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index 2c981b686..140e032ea 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -3120,12 +3120,6 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

NAVYGROUP.EPLRS

- - diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 256c73899..b3b0d0ddc 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -2349,12 +2349,6 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

OPSGROUP.EPLRS

- - @@ -7973,17 +7967,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

-
- -
-
-
- - -OPSGROUP.EPLRS - - -
@@ -9185,9 +9168,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Init a table.

-
@@ -29721,17 +29701,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -30933,9 +30902,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Init a table.

- @@ -32832,17 +32798,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -34044,9 +33999,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Init a table.

- @@ -39978,7 +39930,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Has line of sight.

+

No of sight.

diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 88f9d8df8..775021af2 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -4170,6 +4170,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Contested.

+ @@ -7987,6 +7990,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+ @@ -9908,6 +9914,9 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + +

Contested.

+ diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 876bf892b..90fad3c5f 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16299,11 +16299,14 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -23186,11 +23189,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
@@ -25569,11 +25575,14 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- + Core.Set#SET_OPSGROUP PLAYERTASKCONTROLLER.LasingDroneSet + +

self.PlayerMenu = {} -- #table

+
diff --git a/Documentation/Tasking.Task_A2A_Dispatcher.html b/Documentation/Tasking.Task_A2A_Dispatcher.html index 64cad8262..cbd1ec635 100644 --- a/Documentation/Tasking.Task_A2A_Dispatcher.html +++ b/Documentation/Tasking.Task_A2A_Dispatcher.html @@ -2625,7 +2625,7 @@ Therefore, this class is considered to be deprecated

- #boolean + TASK_A2A_DISPATCHER.FlashNewTask @@ -3350,7 +3350,7 @@ If too large, any airborne cap may not be able to reach the detected target area
- #boolean + TASK_A2A_DISPATCHER.FlashNewTask diff --git a/Documentation/Tasking.Task_A2G_Dispatcher.html b/Documentation/Tasking.Task_A2G_Dispatcher.html index 7c72be94e..6f40de5ed 100644 --- a/Documentation/Tasking.Task_A2G_Dispatcher.html +++ b/Documentation/Tasking.Task_A2G_Dispatcher.html @@ -2895,11 +2895,14 @@ Therefore, this class is considered to be deprecated

- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
@@ -3472,11 +3475,14 @@ Therefore, this class is considered to be deprecated

- + #boolean TASK_A2G_DISPATCHER.FlashNewTask + +

set to false to suppress flash messages

+
diff --git a/Documentation/Tasking.Task_Cargo_Dispatcher.html b/Documentation/Tasking.Task_Cargo_Dispatcher.html index cf166fb03..67d6a8630 100644 --- a/Documentation/Tasking.Task_Cargo_Dispatcher.html +++ b/Documentation/Tasking.Task_Cargo_Dispatcher.html @@ -3768,50 +3768,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
-
- - -
-
- - -
-
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -3826,7 +3782,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -4918,50 +4874,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -4976,7 +4888,7 @@ This method can only be used once!

- + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -5820,50 +5732,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -5878,7 +5746,7 @@ This method can only be used once!

- + #table TASK_CARGO_DISPATCHER.DefaultDeployZones @@ -7353,50 +7221,6 @@ This method can only be used once!

Field(s)

- - - -
-
- - #boolean -TASK_CARGO_DISPATCHER.CSARTasks - - - -
- -
@@ -7411,7 +7235,7 @@ This method can only be used once!

- + #table TASK_CARGO_DISPATCHER.DefaultDeployZones diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 8b9ca81db..5c9002230 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3910,17 +3910,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- -
-
-
- - #number -FIFO.uniquecounter - - -
@@ -4770,17 +4759,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

-
- -
-
-
- - #number -FIFO.uniquecounter - - -
@@ -8698,17 +8676,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
@@ -9558,17 +9525,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index a64e02ddb..86e9d12ef 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -5075,7 +5075,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -CONTROLLABLE.IRMarkerUnit +CONTROLLABLE.IRMarkerGroup @@ -5101,17 +5101,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -18677,7 +18666,7 @@ mygroup:WayPointExecute()
#boolean -CONTROLLABLE.IRMarkerUnit +CONTROLLABLE.IRMarkerGroup @@ -18703,17 +18692,6 @@ mygroup:WayPointExecute() -
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -22807,7 +22785,7 @@ Coordinates are dependent on the position of the maps origin.

#boolean -CONTROLLABLE.IRMarkerUnit +CONTROLLABLE.IRMarkerGroup @@ -22833,17 +22811,6 @@ Coordinates are dependent on the position of the maps origin.

-
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -23472,7 +23439,7 @@ If the Identifiable is alive, true is returned.

#boolean -CONTROLLABLE.IRMarkerUnit +CONTROLLABLE.IRMarkerGroup @@ -23498,17 +23465,6 @@ If the Identifiable is alive, true is returned.

-
- -
-
-
- - -CONTROLLABLE.timer - - -
@@ -23648,7 +23604,7 @@ If the Identifiable is alive, true is returned.

#boolean -CONTROLLABLE.IRMarkerUnit +CONTROLLABLE.IRMarkerGroup @@ -23674,17 +23630,6 @@ If the Identifiable is alive, true is returned.

-
- -
-
-
- - -CONTROLLABLE.timer - - -
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 3a8ad394e..47dbbcc73 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3600,6 +3600,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3677,28 +3699,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- -
-
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5739,6 +5739,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+
+ +
+
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5816,28 +5838,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

-
- - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -7349,6 +7349,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -7426,28 +7448,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -