diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index fea57079f..2fa347885 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -2095,6 +2095,12 @@ for multiple objects or the position of the state machine in the process.

FSM:SetStartState(State)

Sets the start state of the FSM.

+ + + +

FSM:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -3068,6 +3074,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

FSM_CONTROLLABLE:SetStartState(State)

Sets the start state of the FSM.

+ + + +

FSM_CONTROLLABLE:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -4134,6 +4146,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

FSM_PROCESS:SetStartState(State)

Sets the start state of the FSM.

+ + + +

FSM_PROCESS:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -5065,6 +5083,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

FSM_SET:SetStartState(State)

Sets the start state of the FSM.

+ + + +

FSM_SET:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -6831,6 +6855,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

FSM:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+
+

FSM

+
+

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -12801,6 +12858,39 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+ +
+

FSM_CONTROLLABLE:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -19226,6 +19316,39 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+ +
+

FSM_PROCESS:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -24661,6 +24784,39 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+ +
+

FSM_SET:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Core.MarkerOps_Base.html b/Documentation/Core.MarkerOps_Base.html index e7b683bee..bd5b68a87 100644 --- a/Documentation/Core.MarkerOps_Base.html +++ b/Documentation/Core.MarkerOps_Base.html @@ -1790,6 +1790,12 @@ Last Update: Mar 2023

MARKEROPS_BASE:SetStartState(State)

Sets the start state of the FSM.

+ + + +

MARKEROPS_BASE:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -4538,6 +4544,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

MARKEROPS_BASE:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index 30bf35096..d3a322ade 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -3003,6 +3003,12 @@ The following iterator methods are currently available within the SET_ZONE_GOAL:

SET_AIRBASE:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_AIRBASE:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -3955,6 +3961,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_BASE:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_BASE:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -5159,6 +5171,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_CLIENT:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_CLIENT:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -6306,6 +6324,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_DYNAMICCARGO:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_DYNAMICCARGO:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -7614,6 +7638,12 @@ mission designer to add a dedicated method

SET_GROUP:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_GROUP:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -8749,6 +8779,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_OPSGROUP:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_OPSGROUP:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -9830,6 +9866,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_OPSZONE:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_OPSZONE:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -10887,6 +10929,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_PLAYER:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_PLAYER:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -11956,6 +12004,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_SCENERY:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_SCENERY:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -13103,6 +13157,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_STATIC:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_STATIC:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -14360,6 +14420,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_UNIT:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_UNIT:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -15513,6 +15579,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_ZONE:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_ZONE:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -16570,6 +16642,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

SET_ZONE_GOAL:IsInSet(Object)

Decides whether an object is in the SET

+ + + +

SET_ZONE_GOAL:IsInZone(Zone, Any)

+ +

Checks whether all or optionally any objects is inside a given zone.

@@ -19396,6 +19474,63 @@ DatabaseSet = SET_AIRBASE:New() + + + +
+ +
+

SET_AIRBASE:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -25252,6 +25387,63 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+ +
+

SET_BASE:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+
+

SET_BASE

+
+

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -32565,6 +32757,63 @@ DBObject = SET_CLIENT:New() + + + +
+ +
+

SET_CLIENT:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -39448,6 +39697,63 @@ DBObject = SET_DYNAMICCARGO:New() + + + +
+ +
+

SET_DYNAMICCARGO:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -47673,6 +47979,63 @@ MySetGroup:SetCargoBayWeightLimit() + + + +
+ +
+

SET_GROUP:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -54748,6 +55111,63 @@ GroupSet = SET_OPSGROUP:New():FilterActive(false):FilterCoalition("blue"):Filter + + + +
+ +
+

SET_OPSGROUP:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -61367,6 +61787,63 @@ If zones overlap, the first zone that validates the test is returned.

+ + + +
+ +
+

SET_OPSZONE:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -67920,6 +68397,63 @@ DBObject = SET_PLAYER:New() + + + +
+ +
+

SET_PLAYER:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -74440,6 +74974,63 @@ Thus we will get a smooth percentage decrease, if you use this e.g. as success c + + + +
+ +
+

SET_SCENERY:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -81597,6 +82188,63 @@ DBObject = SET_STATIC:New() + + + +
+ +
+

SET_STATIC:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -89413,6 +90061,63 @@ MySetUnit:SetCargoBayWeightLimit() + + + +
+ +
+

SET_UNIT:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -96709,6 +97414,63 @@ DatabaseSet = SET_ZONE:New() + + + +
+ +
+

SET_ZONE:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
@@ -103194,6 +103956,63 @@ DatabaseSet = SET_ZONE_GOAL:New() + + + +
+ +
+

SET_ZONE_GOAL:IsInZone(Zone, Any)

+
+ +

Checks whether all or optionally any objects is inside a given zone.

+ +
+
+

Defined in:

+ +

Parameters:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zone.

+ +
+
+
+
+

+ #boolean + Any +

+
+
+ +

If true, at least one object has to be inside the zone. If false or nil, all objects need to be in the zone.

+ +
+
+

Return value:

+
+
+

#boolean:

+
+
+ +

Retruns true if objects are in the zone and false otherwise.

+ +
+
+
+
diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 51e3ac001..e62e3dd0a 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2774,7 +2774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -2829,22 +2829,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
@@ -4942,7 +4931,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -4997,22 +4986,11 @@ It is advised to use this method at the start of the mission.

- + #boolean SETTINGS.Metric -
- -
-
-
- - -SETTINGS.PlayerMenu - - -
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 77d123d41..cb24d605b 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3666,11 +3666,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3850,17 +3853,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -3919,17 +3911,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -4051,6 +4032,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+ @@ -4062,49 +4046,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - +

By default, no InitLimit

@@ -4127,6 +4070,21 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ +
+
+
+ + SPAWN.SpawnInitTerminalType @@ -4151,7 +4109,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4165,7 +4123,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4333,17 +4291,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -4411,7 +4358,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

@@ -10269,11 +10216,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10453,17 +10403,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -10522,17 +10461,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10654,6 +10582,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -10665,49 +10596,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitLivery - - - -
- -
-
-
- - -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - +

By default, no InitLimit

@@ -10730,6 +10620,21 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+ + +
+
+ + SPAWN.SpawnInitTerminalType @@ -10754,7 +10659,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10768,7 +10673,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -10936,17 +10841,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - #boolean -SPAWN.SpawnUnControlled - - -
@@ -11014,7 +10908,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

+

When the first Spawn executes, all the Groups need to be made visible before start.

diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index a067ff56a..94cb7362c 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -1921,6 +1921,12 @@

SPOT:SetStartState(State)

Sets the start state of the FSM.

+ + + +

SPOT:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -4946,6 +4952,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ + + +
+ +
+

SPOT:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index b5dedf07c..4f8cf489f 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -2597,6 +2597,12 @@ This class implements the inherited functions from #ZONE

ZONE_BASE:SetStartState(State)

Sets the start state of the FSM.

+ + + +

ZONE_BASE:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -4226,6 +4232,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

ZONE_OVAL:SetStartState(State)

Sets the start state of the FSM.

+ + + +

ZONE_OVAL:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -6617,6 +6629,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

_ZONE_TRIANGLE:SetStartState(State)

Sets the start state of the FSM.

+ + + +

_ZONE_TRIANGLE:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -10968,6 +10986,39 @@ end + + + +
+ +
+

ZONE_BASE:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -16484,17 +16535,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -17199,17 +17239,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -19381,17 +19410,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -20257,6 +20275,39 @@ end
+
+
+ +
+ +
+

ZONE_OVAL:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -20892,17 +20943,6 @@ end
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -35467,6 +35507,39 @@ end
+ + + +
+ +
+

_ZONE_TRIANGLE:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index f0a223b89..5ab9dabd9 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -2357,6 +2357,12 @@ save your sound file inside of the .miz mission file.

AICSAR:SetStartState(State)

Sets the start state of the FSM.

+ + + +

AICSAR:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -3340,7 +3346,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -6419,7 +6425,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio @@ -7507,6 +7513,39 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
+ + + +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -8355,7 +8394,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSRadio +AICSAR.SRSTTSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index e3404c33d..a6c93529b 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3876,7 +3876,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -4464,7 +4464,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases diff --git a/Documentation/Functional.AmmoTruck.html b/Documentation/Functional.AmmoTruck.html index 96d9c0ef8..fba3d63c0 100644 --- a/Documentation/Functional.AmmoTruck.html +++ b/Documentation/Functional.AmmoTruck.html @@ -2003,6 +2003,12 @@ Trucks are the only known in-game mechanic to re-arm artillery

AMMOTRUCK:SetStartState(State)

Sets the start state of the FSM.

+ + + +

AMMOTRUCK:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -5523,6 +5529,39 @@ Create an AMMOTRUCK object to take care of the artillery using the trucks, with
+
+
+ +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.Artillery.html b/Documentation/Functional.Artillery.html index 849c73fd4..21f1b5684 100644 --- a/Documentation/Functional.Artillery.html +++ b/Documentation/Functional.Artillery.html @@ -3541,6 +3541,12 @@ normandy:Start()

ARTY:SetStartState(State)

Sets the start state of the FSM.

+ + + +

ARTY:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -16700,6 +16706,39 @@ The illumination bomb will burn for 300 seconds (5 minutes). Assuming a descent
+ + + +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index ec579cf0f..598c1d670 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2405,6 +2405,39 @@ + + + +
+
+ + #number +AUTOLASE.LaseDistance + + + +
+ +
+
+
+ + #number +AUTOLASE.LaseDuration + + + +
+ +
+
+
+ + +AUTOLASE.LaserCodes + + +
@@ -2416,6 +2449,17 @@ + + + +
+
+ + #number +AUTOLASE.MonitorFrequency + + +
@@ -2504,17 +2548,6 @@ - - - -
-
- - #number -AUTOLASE.RoundingPrecision - - -
@@ -2595,17 +2628,6 @@ - - - -
-
- - #number -AUTOLASE.cooldowntime - - -
@@ -2617,17 +2639,6 @@ - - - -
-
- - #boolean -AUTOLASE.forcecooldown - - -
@@ -2659,8 +2670,8 @@
- #number -AUTOLASE.maxlasing + +AUTOLASE.minthreatlevel @@ -2670,8 +2681,8 @@
- #number -AUTOLASE.minthreatlevel + #boolean +AUTOLASE.notifypilots @@ -2730,17 +2741,6 @@ -
- -
-
-
- - #table -AUTOLASE.smokeoffset - - -
diff --git a/Documentation/Functional.ClientWatch.html b/Documentation/Functional.ClientWatch.html index 137074fd3..49dfba3ba 100644 --- a/Documentation/Functional.ClientWatch.html +++ b/Documentation/Functional.ClientWatch.html @@ -1918,6 +1918,12 @@

CLIENTWATCH:SetStartState(State)

Sets the start state of the FSM.

+ + + +

CLIENTWATCH:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -4600,6 +4606,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ + + +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 0895628b2..ec7e1fe04 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2413,7 +2413,7 @@ Use the method DESIGNATE.SetMission() to
-DESIGNATE.LaseDuration +DESIGNATE.LaseStart @@ -2423,8 +2423,8 @@ Use the method DESIGNATE.SetMission() to
- -DESIGNATE.LaseStart + #table +DESIGNATE.LaserCodes diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index d0731bbee..4d21378c0 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -2953,6 +2953,12 @@ The different values of Unit.Category can be:

DETECTION_AREAS:SetStartState(State)

Sets the start state of the FSM.

+ + + +

DETECTION_AREAS:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -4651,6 +4657,12 @@ The different values of Unit.Category can be:

DETECTION_BASE:SetStartState(State)

Sets the start state of the FSM.

+ + + +

DETECTION_BASE:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -6666,6 +6678,12 @@ The different values of Unit.Category can be:

DETECTION_TYPES:SetStartState(State)

Sets the start state of the FSM.

+ + + +

DETECTION_TYPES:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -8439,6 +8457,12 @@ The different values of Unit.Category can be:

DETECTION_UNITS:SetStartState(State)

Sets the start state of the FSM.

+ + + +

DETECTION_UNITS:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -15342,6 +15366,39 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+ + +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -20131,7 +20188,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24918,7 +24975,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -25784,6 +25841,39 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+
+
+ +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -26693,7 +26783,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -36646,6 +36736,39 @@ zones that reflect cloudy areas where detected units may not be so easily visual
+ + + +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -46845,6 +46968,39 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.FORMATION.html b/Documentation/Functional.FORMATION.html index aaff1fb24..bbf49ad00 100644 --- a/Documentation/Functional.FORMATION.html +++ b/Documentation/Functional.FORMATION.html @@ -2132,6 +2132,12 @@ LargeFormation:__Start( 1 )

FORMATION:SetStartState(State)

Sets the start state of the FSM.

+ + + +

FORMATION:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -9346,6 +9352,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.Fox.html b/Documentation/Functional.Fox.html index 305e3f2a3..0b4d4505c 100644 --- a/Documentation/Functional.Fox.html +++ b/Documentation/Functional.Fox.html @@ -2279,6 +2279,12 @@ fox:Start()

FOX:SetStartState(State)

Sets the start state of the FSM.

+ + + +

FOX:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -7396,6 +7402,39 @@ Don't set the explosion power too big or it will harm the aircraft in the vicini + + + +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 7b9938041..5341bc9f3 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1919,6 +1919,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -4527,6 +4533,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -4549,28 +4566,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The ME name of the HQ object

- - - -
-
- - #table -MANTIS.InboundARMs - - - -
- -
-
-
- - #table -MANTIS.LastThreatEval - - -
@@ -4610,7 +4605,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4621,7 +4616,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4632,7 +4627,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_PointDef @@ -4643,7 +4638,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -4800,8 +4795,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -5207,9 +5202,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -10144,6 +10136,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -10166,28 +10169,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The ME name of the HQ object

-
- -
-
-
- - #table -MANTIS.InboundARMs - - - -
- -
-
-
- - #table -MANTIS.LastThreatEval - - -
@@ -10227,7 +10208,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -10238,7 +10219,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -10249,7 +10230,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_PointDef @@ -10260,7 +10241,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short @@ -10417,8 +10398,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #number -MANTIS.SkateNumber + +MANTIS.SkateZones @@ -10824,9 +10805,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 70f4157dc..a513e1bc5 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3345,12 +3345,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -7822,17 +7816,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -15781,17 +15764,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -22830,17 +22802,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Range.html b/Documentation/Functional.Range.html index a312d0eaf..b6b5d77ab 100644 --- a/Documentation/Functional.Range.html +++ b/Documentation/Functional.Range.html @@ -2993,6 +2993,12 @@ The could avoid the lua garbage collection to accidentally/falsely deallocate th

RANGE:SetStartState(State)

Sets the start state of the FSM.

+ + + +

RANGE:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -12653,6 +12659,39 @@ If a zone is not explicitly specified, the range zone is determined by its locat
+
+
+ +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index faf2dbe13..4fe411e66 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2899,17 +2899,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - SCORING.AutoSavePath @@ -3154,7 +3143,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -6367,17 +6356,6 @@ The scale magnifies the scores given to the players.

- -
-
-
- - SCORING.AutoSavePath @@ -6622,7 +6600,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange diff --git a/Documentation/Functional.Suppression.html b/Documentation/Functional.Suppression.html index 47724a0bf..84ac62532 100644 --- a/Documentation/Functional.Suppression.html +++ b/Documentation/Functional.Suppression.html @@ -2716,6 +2716,12 @@ If no scenery object is near the group the TakeCover event is r

SUPPRESSION:SetStartState(State)

Sets the start state of the FSM.

+ + + +

SUPPRESSION:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -11302,6 +11308,39 @@ If the group consists of more than one unit, this referrs to the group strength
+
+
+ +
+ + + +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.Tiresias.html b/Documentation/Functional.Tiresias.html index 36f295f50..7b741c580 100644 --- a/Documentation/Functional.Tiresias.html +++ b/Documentation/Functional.Tiresias.html @@ -1907,6 +1907,12 @@

TIRESIAS:SetStartState(State)

Sets the start state of the FSM.

+ + + +

TIRESIAS:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -4812,6 +4818,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ +
+

TIRESIAS:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.Warehouse.html b/Documentation/Functional.Warehouse.html index 194730f23..a18b49b39 100644 --- a/Documentation/Functional.Warehouse.html +++ b/Documentation/Functional.Warehouse.html @@ -4976,6 +4976,12 @@ end

WAREHOUSE:SetStartState(State)

Sets the start state of the FSM.

+ + + +

WAREHOUSE:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -21770,6 +21776,39 @@ this request is used to put the groups back into the warehouse stock.

+ + + +
+ +
+

WAREHOUSE:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index 648104240..236a88f11 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -2118,6 +2118,20 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
+ZONE_CAPTURE_COALITION.HitTimeLast + + + + +

Update last hit time.

+ +
+ + +
+
+ + ZONE_CAPTURE_COALITION.HitsOn diff --git a/Documentation/OPS.FlightControl.html b/Documentation/OPS.FlightControl.html index 9721314b7..0e731f353 100644 --- a/Documentation/OPS.FlightControl.html +++ b/Documentation/OPS.FlightControl.html @@ -2948,6 +2948,12 @@ atcNellis:Start()

FLIGHTCONTROL:SetStartState(State)

Sets the start state of the FSM.

+ + + +

FLIGHTCONTROL:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -11659,6 +11665,39 @@ You need to input the value. On the DCS forum it was stated that this is current
+ + + +
+ +
+

FLIGHTCONTROL:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.ATIS.html b/Documentation/Ops.ATIS.html index 9db71fe7d..077e4720f 100644 --- a/Documentation/Ops.ATIS.html +++ b/Documentation/Ops.ATIS.html @@ -2757,6 +2757,12 @@ atis:Start()

ATIS:SetStartState(State)

Sets the start state of the FSM.

+ + + +

ATIS:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -9653,6 +9659,39 @@ Note that the dew point is only an artificial information as DCS does not have a + + + +
+ +
+

ATIS:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.AWACS.html b/Documentation/Ops.AWACS.html index 938b9031d..6e4a07574 100644 --- a/Documentation/Ops.AWACS.html +++ b/Documentation/Ops.AWACS.html @@ -3886,6 +3886,12 @@ To add a localization, the following texts need to be translated and set in your

AWACS:SetStartState(State)

Sets the start state of the FSM.

+ + + +

AWACS:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -17772,6 +17778,39 @@ Note that this must be installed on your windows system. Can also be Google voic + + + +
+ +
+

AWACS:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index c99d8a3fc..b779ad9eb 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -6034,6 +6034,12 @@ If enabled, status and debug text messages will be displayed on the screen. Also

AIRBOSS:SetStartState(State)

Sets the start state of the FSM.

+ + + +

AIRBOSS:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -32396,6 +32402,39 @@ If removed flight is the section lead, we try to find a new leader.

+ + + +
+ +
+

AIRBOSS:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -42057,7 +42096,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Decrease stack/flag. Human player needs to take care himself.

+

Set stack flag.

@@ -42219,6 +42258,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Make player section lead if he was not before.

+ @@ -42277,9 +42319,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

- @@ -42522,17 +42561,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

- - - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.Airwing.html b/Documentation/Ops.Airwing.html index 01c177132..a57080e51 100644 --- a/Documentation/Ops.Airwing.html +++ b/Documentation/Ops.Airwing.html @@ -4795,6 +4795,12 @@ started.

AIRWING:SetStartState(State)

Sets the start state of the FSM.

+ + + +

AIRWING:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -30863,6 +30869,39 @@ this request is used to put the groups back into the warehouse stock.

+ + + +
+ +
+

AIRWING:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index 6f1606370..4901e6ece 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -2434,6 +2434,12 @@

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

ARMYGROUP.EPLRS

+ + @@ -5807,6 +5813,12 @@

ARMYGROUP:SetStartState(State)

Sets the start state of the FSM.

+ + + +

ARMYGROUP:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -33765,6 +33777,39 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+ +
+

ARMYGROUP:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 5e37464b9..54a2abf3d 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -1922,6 +1922,12 @@ The commander will select the best assets available from all the legions under h

AUFTRAG:GetAssetDataByName(AssetName)

Get asset data table.

+ + + +

AUFTRAG:GetCargoSet()

+ +

Get cargo items as set SET object.

@@ -1931,7 +1937,7 @@ The commander will select the best assets available from all the legions under h -

AUFTRAG:GetDCSMissionTask()

+

AUFTRAG:GetDCSMissionTask(MissionGroup)

Get DCS task table for the given mission.

@@ -2504,6 +2510,12 @@ The commander will select the best assets available from all the legions under h

AUFTRAG:NewFACA(Target, Designation, DataLink, Frequency, Modulation)

[AIR] Create a FACA mission.

+ + + +

AUFTRAG:NewFREIGHTTRANSPORT(StaticCargo, Destination)

+ +

[AIR] Create a FREIGHT TRANSPORT mission.

@@ -3060,7 +3072,7 @@ The commander will select the best assets available from all the legions under h -

AUFTRAG:SetRepeatDelay(Nrepeat, RepeatDelay)

+

AUFTRAG:SetRepeatDelay(RepeatDelay)

[LEGION, COMMANDER, CHIEF] Set the repeat delay in seconds after a mission is successful/failed.

@@ -4547,6 +4559,12 @@ The commander will select the best assets available from all the legions under h

AUFTRAG:SetStartState(State)

Sets the start state of the FSM.

+ + + +

AUFTRAG:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -6013,6 +6031,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

AUFTRAG.Type.FERRY

Ferry mission.

+ + + +

AUFTRAG.Type.FREIGHTTRANSPORT

+ +

Freight transport.

@@ -7397,17 +7421,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

- - - -
-
- - -AUFTRAG.missionIngressCoordAlt - - -
@@ -9603,6 +9616,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

AUFTRAG:GetCargoSet()

+
+ +

Get cargo items as set SET object.

+ + +

This returns the cargo item(s) as set SET object for mission types CARGOTRANSPORT, TROOPTRANSPORT and FREIGHTTRANSPORT.

+ +
+
+

Defined in:

+
+

AUFTRAG

+
+

Return value:

+
+ +
+ +

The cargo set.

+ +
+
+
+
@@ -9639,7 +9685,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

AUFTRAG:GetDCSMissionTask()

+

AUFTRAG:GetDCSMissionTask(MissionGroup)

Get DCS task table for the given mission.

@@ -9650,6 +9696,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

AUFTRAG

+

Parameter:

+
+
+

+ Wrapper.Group#GROUP + MissionGroup +

+
+
+ +

(Optional) Group that is supposed to carry out the mission. This might not exist when the AUFTRAG is created but only when the AUFTRAG is passed to a certain group.

+ +
+

Return value:

+
+ + +
+ +
+

AUFTRAG:NewFREIGHTTRANSPORT(StaticCargo, Destination)

+
+ +

[AIR] Create a FREIGHT TRANSPORT mission.

+ + +

This mission type can be used to transport cargo items internally via suitable transport aircraft (planes and helicopters), e.g. C-130 or CH-47. +It supports transporting one or multiple cargos (weight limits are not checked).

+ +

All cargo must be within a 40 meter radius around the transport aircraft for the mission to start. +The mission is successful if any cargo item is delivered to the destination.

+ +

This mission type uses the underlying DCS tasks: "Cargo Transportation (internal)", "Cargo Unload"

+ +
+
+

Defined in:

+
+

AUFTRAG

+
+

Parameters:

+
+
+

+ Wrapper.Static#STATIC + StaticCargo +

+
+
+ +

Static cargo object. Can also be passed as a SET_STATIC object.

+ +
+
+
+
+

+ Wrapper.Airbase#AIRBASE + Destination +

+
+
+ +

Destination airbase, where the cargo is unloaded.

+ +
+
+

Return value:

+
+
+

#AUFTRAG:

+
+
+ +

self

+ +
+
+
+
@@ -18764,7 +18891,7 @@ no reinforcement can take place, even if the mission is submitted to a COMMANDER
-

AUFTRAG:SetRepeatDelay(Nrepeat, RepeatDelay)

+

AUFTRAG:SetRepeatDelay(RepeatDelay)

[LEGION, COMMANDER, CHIEF] Set the repeat delay in seconds after a mission is successful/failed.

@@ -18778,12 +18905,12 @@ no reinforcement can take place, even if the mission is submitted to a COMMANDER

AUFTRAG

-

Parameters:

+

Parameter:

#number - Nrepeat + RepeatDelay

@@ -18792,16 +18919,6 @@ no reinforcement can take place, even if the mission is submitted to a COMMANDER
-
-
-

- RepeatDelay -

-
-
-

-
-

Return value:

@@ -23144,17 +23261,6 @@ will always return.

Mission Ingress waypoint coordinate.

-
- -
-
-
@@ -24685,6 +24791,39 @@ will always return.

+ + + +
+ +
+

AUFTRAG:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -26536,17 +26675,6 @@ will always return.

Mission Ingress waypoint coordinate.

- - - -
-
- - -AUFTRAG.missionIngressCoordAlt - - -
@@ -32267,6 +32395,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + +
+
+ + #string +AUFTRAG.Type.FREIGHTTRANSPORT + +

Freight transport.

+ +
+
diff --git a/Documentation/Ops.Brigade.html b/Documentation/Ops.Brigade.html index 460e2483f..fe76e424e 100644 --- a/Documentation/Ops.Brigade.html +++ b/Documentation/Ops.Brigade.html @@ -4284,6 +4284,12 @@

BRIGADE:SetStartState(State)

Sets the start state of the FSM.

+ + + +

BRIGADE:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -26524,6 +26530,39 @@ this request is used to put the groups back into the warehouse stock.

+ + + +
+ +
+

BRIGADE:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index b7f87a92b..4c7b7f9e8 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2583,12 +2583,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

- - - -

CSAR.index

- - @@ -2817,6 +2811,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

+ + + +

CSAR.speed

+ + @@ -3035,6 +3035,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR:SetStartState(State)

Sets the start state of the FSM.

+ + + +

CSAR:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -4539,7 +4545,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4628,11 +4634,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -4658,6 +4667,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -4792,17 +4812,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -5081,6 +5090,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+ + + +
+
+ + +CSAR.speed + + +
@@ -10980,7 +11000,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11069,11 +11089,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -11099,6 +11122,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -11233,17 +11267,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -11522,6 +11545,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+ + + +
+
+ + +CSAR.speed + + +
@@ -12458,6 +12492,39 @@ callsigns from playername or group name.

+ + + +
+ +
+

CSAR:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -13595,7 +13662,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13684,11 +13751,14 @@ callsigns from playername or group name.

- + #table CSAR.csarUnits + +

table of CSAR unit names

+
@@ -13714,6 +13784,17 @@ callsigns from playername or group name.

+
+ +
+
+
+ + #number +CSAR.downedpilotcounter + + +
@@ -13848,17 +13929,6 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

- - - -
-
- - -CSAR.index - - -
@@ -14137,6 +14207,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+ + + +
+
+ + +CSAR.speed + + +
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 828a17e12..ec07e8bd4 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -4280,6 +4280,12 @@ If you use units built by multiple templates, they will effectively double on lo

CTLD:SetStartState(State)

Sets the start state of the FSM.

+ + + +

CTLD:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -8768,6 +8774,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -8935,7 +8952,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -8951,6 +8968,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Beacons

+
@@ -9037,14 +9057,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -9173,8 +9190,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -CTLD.UserSetGroup + #table +CTLD._troopsByName @@ -9336,6 +9353,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -9664,7 +9692,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

noob catch

+

time to repairor build a unit/group

@@ -9757,6 +9785,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

message suppression

+ @@ -24003,6 +24034,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -24170,7 +24212,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -24186,6 +24228,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -24272,14 +24317,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -24408,8 +24450,8 @@ However, if you create a new folder inside the miz file, which contains the soun
- -CTLD.UserSetGroup + #table +CTLD._troopsByName @@ -24571,6 +24613,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -24899,7 +24952,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -24992,6 +25045,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+ @@ -25911,6 +25967,39 @@ However, if you create a new folder inside the miz file, which contains the soun + + + +
+ +
+

CTLD:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -26633,6 +26722,17 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

+ + + +
+
+ + #number +CTLD.CrateCounter + + +
@@ -26800,7 +26900,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -26816,6 +26916,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

Beacons

+
@@ -26902,14 +27005,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -27038,8 +27138,8 @@ However, if you create a new folder inside the miz file, which contains the soun
- -CTLD.UserSetGroup + #table +CTLD._troopsByName @@ -27201,6 +27301,17 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

+
+ +
+
+
+ + #table +CTLD.droppedBeacons + + +
@@ -27529,7 +27640,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

noob catch

+

time to repairor build a unit/group

@@ -27622,6 +27733,9 @@ However, if you create a new folder inside the miz file, which contains the soun + +

message suppression

+ @@ -38372,17 +38486,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
@@ -39036,17 +39139,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - Core.Point#COORDINATE -CTLD_ENGINEERING.currwpt - - -
@@ -43015,17 +43107,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

template for a group of 10 paratroopers

- - - -
-
- - #number -CTLD_HERCULES.j - - -
@@ -44352,17 +44433,6 @@ Use either this method to integrate the Hercules **or** the one from the "normal

template for a group of 10 paratroopers

- - - -
-
- - #number -CTLD_HERCULES.j - - -
diff --git a/Documentation/Ops.Cohort.html b/Documentation/Ops.Cohort.html index e8f3b31ae..6edfd4ba0 100644 --- a/Documentation/Ops.Cohort.html +++ b/Documentation/Ops.Cohort.html @@ -2350,6 +2350,12 @@

COHORT:SetStartState(State)

Sets the start state of the FSM.

+ + + +

COHORT:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -7741,6 +7747,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

COHORT:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.Commander.html b/Documentation/Ops.Commander.html index a6e7dbe00..a8d768b12 100644 --- a/Documentation/Ops.Commander.html +++ b/Documentation/Ops.Commander.html @@ -2310,6 +2310,12 @@ end

COMMANDER:SetStartState(State)

Sets the start state of the FSM.

+ + + +

COMMANDER:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -8513,6 +8519,39 @@ Cohort assets will not be available until relocation is finished.

+ + + +
+ +
+

COMMANDER:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.EasyAG.html b/Documentation/Ops.EasyAG.html index 5d30f4fc2..1b32c5814 100644 --- a/Documentation/Ops.EasyAG.html +++ b/Documentation/Ops.EasyAG.html @@ -2955,6 +2955,12 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa

EASYA2G:SetStartState(State)

Sets the start state of the FSM.

+ + + +

EASYA2G:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -11686,6 +11692,39 @@ self.CapZoneName = CapZoneName

+ + + +
+ +
+

EASYA2G:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.EasyGCICAP.html b/Documentation/Ops.EasyGCICAP.html index b9c50caa2..33d631fb5 100644 --- a/Documentation/Ops.EasyGCICAP.html +++ b/Documentation/Ops.EasyGCICAP.html @@ -2520,6 +2520,12 @@ Normally this isn't necessary when the Group name is correctly filled (see EWRNa

EASYGCICAP:SetStartState(State)

Sets the start state of the FSM.

+ + + +

EASYGCICAP:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -9502,6 +9508,39 @@ self.CapZoneName = CapZoneName

+ + + +
+ +
+

EASYGCICAP:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.Fleet.html b/Documentation/Ops.Fleet.html index a008efc70..05742f5a0 100644 --- a/Documentation/Ops.Fleet.html +++ b/Documentation/Ops.Fleet.html @@ -4288,6 +4288,12 @@ myFleet:AddFlotilla(FlotillaPerry)

FLEET:SetStartState(State)

Sets the start state of the FSM.

+ + + +

FLEET:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -26362,6 +26368,39 @@ this request is used to put the groups back into the warehouse stock.

+ + + +
+ +
+

FLEET:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 6ceee13e8..7fd0c0fdf 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3294,6 +3294,12 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

FLIGHTGROUP.EPLRS

+ + @@ -6667,6 +6673,12 @@

FLIGHTGROUP:SetStartState(State)

Sets the start state of the FSM.

+ + + +

FLIGHTGROUP:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -7755,20 +7767,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -7840,12 +7838,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -8069,6 +8067,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +FLIGHTGROUP.isLateActivated + + + + +

No late activation.

+
@@ -8091,6 +8103,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -18530,20 +18553,6 @@ Here we only check if stuck whilst taxiing.

- -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -18615,12 +18624,12 @@ Here we only check if stuck whilst taxiing.

-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -18844,6 +18853,20 @@ Here we only check if stuck whilst taxiing.

+
+ +
+
+
+ + #boolean +FLIGHTGROUP.isLateActivated + + + + +

No late activation.

+
@@ -18866,6 +18889,17 @@ Here we only check if stuck whilst taxiing.

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -39372,20 +39406,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -39457,12 +39477,12 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -39686,6 +39706,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo +
+ +
+
+
+ + #boolean +FLIGHTGROUP.isLateActivated + + + + +

No late activation.

+
@@ -39708,6 +39742,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -40785,6 +40830,39 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+ +
+

FLIGHTGROUP:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -41547,20 +41625,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -41632,12 +41696,12 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-FLIGHTGROUP.dTwait +FLIGHTGROUP.currbase -

Max waiting time in seconds.

+

Set current airbase.

@@ -41861,6 +41925,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo +
+ +
+
+
+ + #boolean +FLIGHTGROUP.isLateActivated + + + + +

No late activation.

+
@@ -41883,6 +41961,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+ + + +
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
diff --git a/Documentation/Ops.Flotilla.html b/Documentation/Ops.Flotilla.html index af2810845..b9766cdfc 100644 --- a/Documentation/Ops.Flotilla.html +++ b/Documentation/Ops.Flotilla.html @@ -2409,6 +2409,12 @@

FLOTILLA:SetStartState(State)

Sets the start state of the FSM.

+ + + +

FLOTILLA:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -7484,6 +7490,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

FLOTILLA:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index f5cc90947..02b162157 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -2611,6 +2611,12 @@ end

INTEL:SetStartState(State)

Sets the start state of the FSM.

+ + + +

INTEL:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -3954,6 +3960,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

INTEL_DLINK:SetStartState(State)

Sets the start state of the FSM.

+ + + +

INTEL_DLINK:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -4816,72 +4828,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -10172,72 +10118,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -11330,6 +11210,39 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept + + + +
+ +
+

INTEL:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -12057,72 +11970,6 @@ Note that reject zones overrule accept zones, i.e. if a unit is inside an accept

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

- - - -
-
- - #boolean -INTEL.DetectDLINK - - - -
- -
-
-
- - #boolean -INTEL.DetectIRST - - - -
- -
-
-
- - #boolean -INTEL.DetectOptical - - - -
- -
-
-
- - #boolean -INTEL.DetectRWR - - - -
- -
-
-
- - #boolean -INTEL.DetectRadar - - - -
- -
-
-
- - #boolean -INTEL.DetectVisual - - -
@@ -18532,6 +18379,39 @@ Gather data with the event function: + + + +
+ +
+

INTEL_DLINK:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.Legion.html b/Documentation/Ops.Legion.html index ac8e68176..ecd47c6cd 100644 --- a/Documentation/Ops.Legion.html +++ b/Documentation/Ops.Legion.html @@ -4085,6 +4085,12 @@

LEGION:SetStartState(State)

Sets the start state of the FSM.

+ + + +

LEGION:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -25321,6 +25327,39 @@ this request is used to put the groups back into the warehouse stock.

+ + + +
+ +
+

LEGION:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index 69335052d..799cd6b86 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -2463,6 +2463,12 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

NAVYGROUP.EPLRS

+ + @@ -5836,6 +5842,12 @@

NAVYGROUP:SetStartState(State)

Sets the start state of the FSM.

+ + + +

NAVYGROUP:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -33667,6 +33679,39 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+ +
+

NAVYGROUP:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.Operation.html b/Documentation/Ops.Operation.html index ff080d346..cc755be02 100644 --- a/Documentation/Ops.Operation.html +++ b/Documentation/Ops.Operation.html @@ -2317,6 +2317,12 @@ added. If this is omitted (nil), the phase is added to the default, i.e.

OPERATION:SetStartState(State)

Sets the start state of the FSM.

+ + + +

OPERATION:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -8348,6 +8354,39 @@ If the condition evaluation returns true, the phase is set to state + + + +
+ +
+

OPERATION:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index de3df1a88..75a17f82d 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -1692,6 +1692,12 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

+ + + +

OPSGROUP.EPLRS

+ + @@ -5065,6 +5071,12 @@

OPSGROUP:SetStartState(State)

Sets the start state of the FSM.

+ + + +

OPSGROUP:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -7316,6 +7328,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -8517,9 +8540,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Init a table.

- @@ -29083,6 +29103,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -30284,9 +30315,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Init a table.

- @@ -31511,6 +31539,39 @@ Optionally, you can calculate the current max weight possible, which accounts fo + + + +
+ +
+

OPSGROUP:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -32183,6 +32244,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

+ + + +
+
+ + +OPSGROUP.EPLRS + + +
@@ -33384,9 +33456,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Init a table.

- @@ -39318,7 +39387,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

Has line of sight.

+

No of sight.

diff --git a/Documentation/Ops.OpsTransport.html b/Documentation/Ops.OpsTransport.html index 432abe485..76d1da00f 100644 --- a/Documentation/Ops.OpsTransport.html +++ b/Documentation/Ops.OpsTransport.html @@ -2704,6 +2704,12 @@ carrier:AddOpsTransport(opstransport)

OPSTRANSPORT:SetStartState(State)

Sets the start state of the FSM.

+ + + +

OPSTRANSPORT:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -11444,6 +11450,39 @@ path.

+ + + +
+ +
+

OPSTRANSPORT:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 1d9f68ea3..3e68ae46c 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -2405,6 +2405,12 @@

OPSZONE:SetStartState(State)

Sets the start state of the FSM.

+ + + +

OPSZONE:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -8334,6 +8340,39 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- + + + +
+ +
+

OPSZONE:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.Platoon.html b/Documentation/Ops.Platoon.html index 92cb5cd7e..454fff15e 100644 --- a/Documentation/Ops.Platoon.html +++ b/Documentation/Ops.Platoon.html @@ -2402,6 +2402,12 @@

PLATOON:SetStartState(State)

Sets the start state of the FSM.

+ + + +

PLATOON:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -7415,6 +7421,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

PLATOON:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.PlayerRecce.html b/Documentation/Ops.PlayerRecce.html index 776c07819..dc0b5fcf7 100644 --- a/Documentation/Ops.PlayerRecce.html +++ b/Documentation/Ops.PlayerRecce.html @@ -2771,6 +2771,12 @@

PLAYERRECCE:SetStartState(State)

Sets the start state of the FSM.

+ + + +

PLAYERRECCE:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -11034,6 +11040,39 @@ Note that this must be installed on your windows system. Can also be Google voic + + + +
+ +
+

PLAYERRECCE:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index b7fc7644e..51214725f 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -2662,6 +2662,12 @@ Also, you need to desanitize the mission scripting environment, i.e. "lfs" and "

PLAYERTASK:SetStartState(State)

Sets the start state of the FSM.

+ + + +

PLAYERTASK:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -4932,6 +4938,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

PLAYERTASKCONTROLLER:SetStartState(State)

Sets the start state of the FSM.

+ + + +

PLAYERTASKCONTROLLER:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -10782,6 +10794,39 @@ playerTaskManager:AddPlayerTaskToQueue(mytask) + + + +
+ +
+

PLAYERTASK:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -15908,14 +15953,11 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -16464,7 +16506,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -16535,6 +16577,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+
+
+ + #number +PLAYERTASKCONTROLLER.repeattimes + + +
@@ -23406,14 +23459,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -23962,7 +24012,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -24033,6 +24083,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y +
+ +
+
+
+ + #number +PLAYERTASKCONTROLLER.repeattimes + + +
@@ -24894,6 +24955,39 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y + + + +
+ +
+

PLAYERTASKCONTROLLER:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -25847,14 +25941,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -26403,7 +26494,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -26474,6 +26565,17 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y +
+ +
+
+
+ + #number +PLAYERTASKCONTROLLER.repeattimes + + +
diff --git a/Documentation/Ops.RecoveryTanker.html b/Documentation/Ops.RecoveryTanker.html index ebf91297b..53ab4dab0 100644 --- a/Documentation/Ops.RecoveryTanker.html +++ b/Documentation/Ops.RecoveryTanker.html @@ -2579,6 +2579,12 @@ If enabled, text messages about the tanker status will be displayed on screen an

RECOVERYTANKER:SetStartState(State)

Sets the start state of the FSM.

+ + + +

RECOVERYTANKER:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -8258,6 +8264,39 @@ The group name is the one specified in the RECO + + + +
+ +
+

RECOVERYTANKER:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.RescueHelo.html b/Documentation/Ops.RescueHelo.html index 732e2f984..82e2807d8 100644 --- a/Documentation/Ops.RescueHelo.html +++ b/Documentation/Ops.RescueHelo.html @@ -2386,6 +2386,12 @@ If enabled, text messages about the helo status will be displayed on screen and

RESCUEHELO:SetStartState(State)

Sets the start state of the FSM.

+ + + +

RESCUEHELO:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -7229,6 +7235,39 @@ The group name is the one specified in the RESCUEHE + + + +
+ +
+

RESCUEHELO:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.Squadron.html b/Documentation/Ops.Squadron.html index 0d8e17b3a..5302396d5 100644 --- a/Documentation/Ops.Squadron.html +++ b/Documentation/Ops.Squadron.html @@ -2636,6 +2636,12 @@

SQUADRON:SetStartState(State)

Sets the start state of the FSM.

+ + + +

SQUADRON:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -9059,6 +9065,39 @@ Spawning on runways is not supported.

+ + + +
+ +
+

SQUADRON:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Ops.Target.html b/Documentation/Ops.Target.html index 575464ff6..c0d55ba17 100644 --- a/Documentation/Ops.Target.html +++ b/Documentation/Ops.Target.html @@ -2285,6 +2285,12 @@

TARGET:SetStartState(State)

Sets the start state of the FSM.

+ + + +

TARGET:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -7969,6 +7975,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

TARGET:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Utilities.Enums.html b/Documentation/Utilities.Enums.html index aa97afcd9..0b1bfd663 100644 --- a/Documentation/Utilities.Enums.html +++ b/Documentation/Utilities.Enums.html @@ -2695,6 +2695,12 @@ values in your head or look them up in the docs.

ENUMS.WeaponFlag.AnyRocket

+ + + +

ENUMS.WeaponFlag.AnyShell

+ + @@ -2749,12 +2755,24 @@ values in your head or look them up in the docs.

ENUMS.WeaponFlag.ClusterBomb

+ + + +

ENUMS.WeaponFlag.ConventionalShell

+ +

ENUMS.WeaponFlag.CruiseMissile

+ + + +

ENUMS.WeaponFlag.Decoys

+ +

Decoy

@@ -2811,6 +2829,12 @@ values in your head or look them up in the docs.

ENUMS.WeaponFlag.IR_AAM

+ + + +

ENUMS.WeaponFlag.IlluminationShell

+ + @@ -2847,6 +2871,18 @@ values in your head or look them up in the docs.

ENUMS.WeaponFlag.MarkerRocket

+ + + +

ENUMS.WeaponFlag.MarkerShell

+ + + + + +

ENUMS.WeaponFlag.MarkerWeapon

+ + @@ -2883,6 +2919,18 @@ values in your head or look them up in the docs.

ENUMS.WeaponFlag.SRAM

+ + + +

ENUMS.WeaponFlag.SmokeShell

+ +

Shell

+ + + +

ENUMS.WeaponFlag.SubmunitionDispenserShell

+ + @@ -5047,6 +5095,17 @@ DCS known aircraft types

+ + + +
+
+ + #number +ENUMS.WeaponFlag.AnyShell + + +
@@ -5146,6 +5205,17 @@ DCS known aircraft types

+ + + +
+
+ + #number +ENUMS.WeaponFlag.ConventionalShell + + +
@@ -5157,6 +5227,17 @@ DCS known aircraft types

+ + + +
+
+ + #number +ENUMS.WeaponFlag.Decoys + +

Decoy

+
@@ -5258,6 +5339,17 @@ DCS known aircraft types

+ + + +
+
+ + #number +ENUMS.WeaponFlag.IlluminationShell + + +
@@ -5330,6 +5422,28 @@ DCS known aircraft types

+ + + +
+
+ + #number +ENUMS.WeaponFlag.MarkerShell + + + +
+ +
+
+
+ + #number +ENUMS.WeaponFlag.MarkerWeapon + + +
@@ -5399,6 +5513,28 @@ DCS known aircraft types

Air-To-Air Missiles

+ + + +
+
+ + #number +ENUMS.WeaponFlag.SmokeShell + +

Shell

+ +
+ +
+
+
+ + #number +ENUMS.WeaponFlag.SubmunitionDispenserShell + + +
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 92a8445a3..1117c716f 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3253,17 +3253,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
@@ -4113,17 +4102,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

- - - -
-
- - #number -FIFO.uniquecounter - - -
diff --git a/Documentation/Utilities.Socket.html b/Documentation/Utilities.Socket.html index e98b85249..cab05260d 100644 --- a/Documentation/Utilities.Socket.html +++ b/Documentation/Utilities.Socket.html @@ -1759,6 +1759,12 @@

SOCKET:SetStartState(State)

Sets the start state of the FSM.

+ + + +

SOCKET:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -3950,6 +3956,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

SOCKET:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index b7a54e602..c6e357069 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4456,17 +4456,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -CONTROLLABLE.spot - - -
@@ -18129,17 +18118,6 @@ mygroup:WayPointExecute() - - - -
-
- - -CONTROLLABLE.spot - - -
@@ -22284,17 +22262,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -22960,17 +22927,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -23147,17 +23103,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 2d3aff89d..16b9e4a74 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5563,18 +5563,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10758,18 +10747,7 @@ These settings can be provided by calling the relevant Init...() methods of the - -
-
- -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28818,18 +28785,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29610,18 +29566,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29913,18 +29858,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index 9d570dee3..4390844f4 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2136,6 +2136,12 @@ env.info( "Marker Coordinate LL DSM = " .. Coordinate:ToStringLLDMS() )

MARKER:SetStartState(State)

Sets the start state of the FSM.

+ + + +

MARKER:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -3031,6 +3037,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -5148,6 +5176,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
@@ -5976,6 +6026,39 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+ + +
+ +
+

MARKER:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
@@ -6736,6 +6819,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #boolean +MARKER.tocoalition + + + +
+ +
+
+
+ + #boolean +MARKER.togroup + + +
diff --git a/Documentation/Wrapper.Net.html b/Documentation/Wrapper.Net.html index 47e9ca4d5..cd1abd1a7 100644 --- a/Documentation/Wrapper.Net.html +++ b/Documentation/Wrapper.Net.html @@ -1987,6 +1987,12 @@ with some added FSM functions and options to block/unblock players in MP environ

NET:SetStartState(State)

Sets the start state of the FSM.

+ + + +

NET:_ClearFSMEvent(EventName)

+ +

Clear scheduled FSM event.

@@ -6701,6 +6707,39 @@ net.PS_EJECT (7) - of ejects + + + +
+ +
+

NET:_ClearFSMEvent(EventName)

+
+ +

Clear scheduled FSM event.

+ +
+
+

Defined in:

+ +

Parameter:

+
+
+

+ #string + EventName +

+
+
+ +

Event name.

+ +
+
+
+
diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 4999e10c0..751d27bba 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3786,17 +3786,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -7952,17 +7941,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8639,17 +8617,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8837,17 +8804,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -