diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index 34b745b3c..9df065cae 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2774,7 +2774,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2ASystem @@ -2785,7 +2785,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem @@ -2829,11 +2829,22 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
@@ -4931,7 +4942,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2ASystem @@ -4942,7 +4953,7 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem @@ -4986,11 +4997,22 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric +
+ +
+
+
+ + +SETTINGS.PlayerMenu + + +
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 3d32cad10..91658c4c1 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3004,12 +3004,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.uncontrolled

- - @@ -3841,6 +3835,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3874,17 +3882,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -3943,17 +3940,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -4100,6 +4086,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

By default, no InitLimit

+
@@ -4120,11 +4109,15 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string -SPAWN.SpawnInitSkill + +SPAWN.SpawnInitSADL + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+
@@ -4156,7 +4149,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4170,7 +4163,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4416,7 +4409,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4490,17 +4483,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -10486,6 +10468,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -10519,17 +10515,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10588,17 +10573,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10745,6 +10719,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

By default, no InitLimit

+ @@ -10765,11 +10742,15 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- #string -SPAWN.SpawnInitSkill + +SPAWN.SpawnInitSADL + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+
@@ -10801,7 +10782,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10815,7 +10796,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11061,7 +11042,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11135,17 +11116,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 386e07300..e35b6e808 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3050,7 +3050,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table SPAWNSTATIC.TemplateStaticUnit @@ -4911,7 +4911,7 @@ Handy if you spawn from cargo statics which have resources already set.

- + #table SPAWNSTATIC.TemplateStaticUnit diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 1ac2aadd8..4e2e19cf8 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2742,6 +2742,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -4025,6 +4069,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
@@ -5580,6 +5668,50 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.ScheduleID + + + +
+ +
+
+
+ + +SPOT.SpotIR + + + +
+ +
+
+
+ + +SPOT.SpotLaser + + + +
+ +
+
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 2d23df4cb..7c6b124b7 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -16535,17 +16535,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- - -
-
- - #table ZONE_OVAL.CenterVec2 @@ -17250,17 +17239,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -19432,17 +19410,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 @@ -20976,17 +20943,6 @@ end
-ZONE_OVAL.Angle - - - -
- -
-
-
- - #table ZONE_OVAL.CenterVec2 diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index 0940c51ea..253a564c4 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3346,7 +3346,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -6477,7 +6477,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -8446,7 +8446,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index e3404c33d..eff528a1b 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3892,9 +3892,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Kickspeed

-
@@ -4480,9 +4477,6 @@ An airbase can be specified to set the maximum kick speed for.

- -

Kickspeed

-
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 65ef501f8..3c110eacf 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2389,7 +2389,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2405,39 +2405,6 @@ -
- -
-
-
- - #number -AUTOLASE.LaseDistance - - - -
- -
-
-
- - #number -AUTOLASE.LaseDuration - - - -
- -
-
-
- - -AUTOLASE.LaserCodes - - -
@@ -2449,17 +2416,6 @@ -
- -
-
-
- - #number -AUTOLASE.MonitorFrequency - - -
@@ -2548,6 +2504,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.RoundingPrecision + + +
@@ -2562,39 +2529,6 @@

set up SRS

- - - -
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2612,7 +2546,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2661,17 +2595,6 @@ -
- -
-
-
- - #number -AUTOLASE.cooldowntime - - -
@@ -2683,17 +2606,6 @@ - - - -
-
- - #boolean -AUTOLASE.forcecooldown - - -
@@ -2719,6 +2631,17 @@

Set some string id for output to DCS.log file.

+ + + +
+
+ + #number +AUTOLASE.maxlasing + + +
@@ -2752,6 +2675,17 @@ + + + +
+
+ + +AUTOLASE.smokecolor + + +
@@ -2780,7 +2714,7 @@
- + #boolean AUTOLASE.smoketargets diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 7afea4979..2c3145ff4 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2386,6 +2386,17 @@ Use the method DESIGNATE.SetMission() to +
+ +
+
+
@@ -2397,6 +2408,17 @@ Use the method DESIGNATE.SetMission() to + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index c8874d051..4a77118f0 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20006,6 +20006,28 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20138,6 +20160,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -20155,7 +20188,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -24760,6 +24793,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -24892,6 +24947,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -24909,7 +24975,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -26535,6 +26601,28 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemCount + + + +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26667,6 +26755,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual + + + +
+
+ + #boolean +DETECTION_BASE.Locking + + +
@@ -26684,7 +26783,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 208be1a11..3f2543f25 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4368,17 +4368,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -MANTIS.AcceptZones - - -
@@ -4423,17 +4412,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -4610,17 +4588,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -5188,61 +5155,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Log SAM status in dcs.log every cycle if true.

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -5312,6 +5224,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

switch alarm state RED

+ @@ -10081,17 +9996,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- - - -
-
- - #table -MANTIS.AcceptZones - - -
@@ -10136,17 +10040,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- - - -
-
- - #table -MANTIS.ConflictZones - - -
@@ -10323,17 +10216,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - - - -
-
- - #table -MANTIS.RejectZones - - -
@@ -10901,61 +10783,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Log SAM status in dcs.log every cycle if true.

- - - -
-
- - #number -MANTIS.maxclassic - - - -
- -
-
-
- - #number -MANTIS.maxlongrange - - - -
- -
-
-
- - #number -MANTIS.maxmidrange - - - -
- -
-
-
- - #number -MANTIS.maxpointdefrange - - - -
- -
-
-
- - #number -MANTIS.maxshortrange - - -
@@ -11025,6 +10852,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

switch alarm state RED

+ diff --git a/Documentation/Functional.Movement.html b/Documentation/Functional.Movement.html index cc984a7ef..d235cae4e 100644 --- a/Documentation/Functional.Movement.html +++ b/Documentation/Functional.Movement.html @@ -2189,20 +2189,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
@@ -2433,20 +2419,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - #number -MOVEMENT.AliveUnits - - - - -

Contains the counter how many units are currently alive.

- -
- -
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index fc0e59fe5..839cd52d3 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -4588,12 +4588,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.uncontrolled

- - diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 68d2fb097..172c048e0 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3143,7 +3143,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyoncoalitionchange @@ -6600,7 +6600,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyoncoalitionchange diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 13cc0f687..9c53b6ec6 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9831,17 +9831,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9853,17 +9842,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -30500,17 +30478,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -30522,17 +30489,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -33646,17 +33602,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

- - - -
-
- - -AIRBOSS.RQLid - - -
@@ -33668,17 +33613,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

- - - -
-
- - -AIRBOSS.RQMid - - -
@@ -42094,6 +42028,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set case of f

+ @@ -42157,20 +42094,6 @@ When moose is loading dynamically (for moose class development), tracing is swit
-AIRBOSS.PlayerData.flag - - - - -

Set stack flag.

- -
- - -
-
- - AIRBOSS.PlayerData.grade @@ -42324,6 +42247,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Make player section lead if he was not before.

+
@@ -42346,9 +42272,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set Stable Hover

- @@ -42382,9 +42305,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set time stamp.

- @@ -42627,6 +42547,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+ + + +
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index a6f249c7d..b24cd1f25 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -6732,17 +6732,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
-
- - -ARMYGROUP.HuntingEnemySet - - - -
- -
@@ -12627,17 +12616,6 @@ and pick the closest unit to this ARMYGROUP.

Field(s)

-
- - -
@@ -33148,17 +33126,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

-
- - -
@@ -35009,17 +34976,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

-
- - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index fa0990036..f9146ab6b 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2827,6 +2827,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

+ + + +

CSAR.speed

+ + @@ -4555,7 +4561,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- Core.Point#COORDINATE + CSAR.coordinate @@ -4644,14 +4650,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -5100,6 +5103,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
@@ -10999,7 +11013,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -11088,14 +11102,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -11544,6 +11555,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
@@ -13650,7 +13672,7 @@ callsigns from playername or group name.

- Core.Point#COORDINATE + CSAR.coordinate @@ -13739,14 +13761,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -14195,6 +14214,17 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

+
+ +
+
+
+ + +CSAR.speed + + +
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index abbe89e07..4b953c0ec 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6079,7 +6079,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -6104,14 +6104,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -6223,9 +6220,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Beacons

-
@@ -6326,11 +6320,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -6395,17 +6392,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -6514,61 +6500,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets - - - -
- -
-
-
- - #table -CTLD._troopsByName - - -
@@ -7099,7 +7030,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

time to repairor build a unit/group

+

noob catch

@@ -7192,9 +7123,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

message suppression

-
@@ -7212,7 +7140,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #number + CTLD.troopdropzoneradius @@ -23151,7 +23079,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -23176,14 +23104,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -23295,9 +23220,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -23398,11 +23320,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -23467,17 +23392,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -23586,61 +23500,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- - -
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets - - - -
- -
-
-
- - #table -CTLD._troopsByName - - -
@@ -24171,7 +24030,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -24264,9 +24123,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

- @@ -24284,7 +24140,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius @@ -26052,7 +25908,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -26077,14 +25933,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -26196,9 +26049,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

Beacons

-
@@ -26299,11 +26149,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -26368,17 +26221,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - #table -CTLD.Spawned_Cargo - - -
@@ -26487,61 +26329,6 @@ However, if you create a new folder inside the miz file, which contains the soun - - - -
-
- - #table -CTLD._c130DcAutoBatches - - - -
- -
-
-
- - #table -CTLD._c130DcAutoMap - - - -
- -
-
-
- - #number -CTLD._c130DcAutoSeq - - - -
- -
-
-
- - #table -CTLD._c130DcAutoSets - - - -
- -
-
-
- - #table -CTLD._troopsByName - - -
@@ -27072,7 +26859,7 @@ However, if you create a new folder inside the miz file, which contains the soun -

time to repairor build a unit/group

+

noob catch

@@ -27165,9 +26952,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

- @@ -27185,7 +26969,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #number + CTLD.troopdropzoneradius diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index ee7c555a7..07651cee1 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7827,20 +7827,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -8064,14 +8050,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -8105,9 +8088,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Spawn in uncontrolled state.

-
@@ -18663,20 +18643,6 @@ Here we only check if stuck whilst taxiing.

- -
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -18900,14 +18866,11 @@ Here we only check if stuck whilst taxiing.

- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -18941,9 +18904,6 @@ Here we only check if stuck whilst taxiing.

- -

Spawn in uncontrolled state.

-
@@ -39542,20 +39502,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -39779,14 +39725,11 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -39820,9 +39763,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Spawn in uncontrolled state.

-
@@ -41761,20 +41701,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -
-
- - -FLIGHTGROUP.currbase - - - - -

Set current airbase.

- -
-
@@ -41998,14 +41924,11 @@ Optionally, you can calculate the current max weight possible, which accounts fo
- #boolean -FLIGHTGROUP.isLateActivated + +FLIGHTGROUP.isLandingAtAirbase - -

No late activation.

-
@@ -42039,9 +41962,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo - -

Spawn in uncontrolled state.

-
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index ebf2659be..e7e416d7a 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4935,6 +4935,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -10850,6 +10916,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -12814,6 +12946,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 05e14af25..94844693b 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3519,9 +3519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Contested.

- @@ -7339,9 +7336,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- @@ -9296,9 +9290,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 6be542d6f..4b6e81847 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -15953,14 +15953,11 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -16509,7 +16506,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -16580,17 +16577,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -23488,14 +23474,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -24044,7 +24027,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -24115,17 +24098,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -25973,14 +25945,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -26529,7 +26498,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -26600,17 +26569,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 1117c716f..33a820772 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -3253,6 +3253,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+ + + +
+
+ + #number +FIFO.uniquecounter + + +
@@ -4102,6 +4113,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Stack by pointer.

+ + + +
+
+ + #number +FIFO.uniquecounter + + +
@@ -8019,6 +8041,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
@@ -8868,6 +8901,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +LIFO.uniquecounter + + +
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index acacf0c74..698d3425a 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4435,28 +4435,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -18176,28 +18154,6 @@ mygroup:WayPointExecute()

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -22331,28 +22287,6 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23007,28 +22941,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
@@ -23194,28 +23106,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - - -
- -
-
-
- - #boolean -CONTROLLABLE.IRMarkerUnit - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 380f9bf4b..cd84fb314 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5575,18 +5575,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionInner - - - -
- - -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -10770,18 +10759,7 @@ These settings can be provided by calling the relevant Init...() methods of the - -
-
- -
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -28898,18 +28865,7 @@ Coordinates are dependent on the position of the maps origin.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29690,18 +29646,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone @@ -29993,18 +29938,7 @@ If the Identifiable is alive, true is returned.

- -
-
-
- - -GROUP.InitRespawnRandomizePositionOuter +GROUP.InitRespawnRandomizePositionZone diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index e830070d4..9f9218682 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -3037,28 +3037,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -
@@ -5186,28 +5164,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -
@@ -6829,28 +6785,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - #boolean -MARKER.tocoalition - - - -
- -
-
-
- - #boolean -MARKER.togroup - - -