diff --git a/Documentation/Core.Astar.html b/Documentation/Core.Astar.html index 773b47a7c..6895d2f11 100644 --- a/Documentation/Core.Astar.html +++ b/Documentation/Core.Astar.html @@ -3008,7 +3008,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Box "height" in meters along the y-coordinate. Default 40000 meters (40 km).

+

(Optional) Box "height" in meters along the y-coordinate. Default 40000 meters (40 km).

@@ -3021,7 +3021,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Additional space in meters before start and after end coordinate. Default 10000 meters (10 km).

+

(Optional) Additional space in meters before start and after end coordinate. Default 10000 meters (10 km).

@@ -3034,7 +3034,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Increment in the direction of start to end coordinate in meters. Default 2000 meters.

+

(Optional) Increment in the direction of start to end coordinate in meters. Default 2000 meters.

@@ -3047,7 +3047,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Increment perpendicular to the direction of start to end coordinate in meters. Default is same as deltaX.

+

(Optional) Increment perpendicular to the direction of start to end coordinate in meters. Default is same as deltaX.

@@ -3244,7 +3244,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Max distance in meters. Default is 2000 m.

+

(Optional) Max distance in meters. Default is 2000 m.

@@ -3982,7 +3982,7 @@ Very often the distance between nodes is a good measure for the cost.

-

Max distance between nodes in meters. Default is 2000 m.

+

(Optional) Max distance between nodes in meters. Default is 2000 m.

@@ -4126,7 +4126,7 @@ Very often the distance between nodes is a good measure for the cost.

-

Max distance between nodes in meters. Default is 2000 m.

+

(Optional) Max distance between nodes in meters. Default is 2000 m.

diff --git a/Documentation/Core.Condition.html b/Documentation/Core.Condition.html index 4ab1a99e2..8abef341e 100644 --- a/Documentation/Core.Condition.html +++ b/Documentation/Core.Condition.html @@ -2721,7 +2721,7 @@ myCondition:AddFunction(isAequalB, a, b)
-

If true, evaluation return true if any condition function returns true. By default, all condition functions must return true.

+

(Optional) If true, evaluation return true if any condition function returns true. By default, all condition functions must return true.

@@ -2769,7 +2769,7 @@ Technically, a random number between 0 and 100 is created. If the given success
-

Success probability in percent. Default 50 %.

+

(Optional) Success probability in percent. Default 50 %.

@@ -2826,7 +2826,7 @@ Technically, a random number between 0 and 100 is created. If the given success
-

If true, abs. mission time from timer.getAbsTime() is checked. Default is relative mission time from timer.getTime().

+

(Optional) If true, abs. mission time from timer.getAbsTime() is checked. Default is relative mission time from timer.getTime().

diff --git a/Documentation/Core.Database.html b/Documentation/Core.Database.html index 217c3868f..f5b0127b8 100644 --- a/Documentation/Core.Database.html +++ b/Documentation/Core.Database.html @@ -6368,7 +6368,7 @@ This method is used by the SPAWN class.

-

Typename of the static. Defaults to "container_cargo".

+

(Optional) Typename of the static. Defaults to "container_cargo".

@@ -6381,7 +6381,7 @@ This method is used by the SPAWN class.

-

Mass of the static. Defaults to 0.

+

(Optional) Mass of the static. Defaults to 0.

@@ -6394,7 +6394,7 @@ This method is used by the SPAWN class.

-

Coalition of the static. Defaults to coalition.side.BLUE.

+

(Optional) Coalition of the static. Defaults to coalition.side.BLUE.

@@ -6407,7 +6407,7 @@ This method is used by the SPAWN class.

-

Country of the static. Defaults to country.id.GERMANY.

+

(Optional) Country of the static. Defaults to country.id.GERMANY.

diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 5c035c055..2fa347885 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5978,7 +5978,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState @@ -7610,7 +7610,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string FSM._StartState diff --git a/Documentation/Core.Message.html b/Documentation/Core.Message.html index 3612d3ec7..47fab1819 100644 --- a/Documentation/Core.Message.html +++ b/Documentation/Core.Message.html @@ -2889,7 +2889,7 @@ The message display times are automatically defined based on the timing settings
@@ -3255,7 +3255,7 @@ The message display times are automatically defined based on the timing settings
@@ -3325,7 +3325,7 @@ The message display times are automatically defined based on the timing settings
@@ -3382,7 +3382,7 @@ The message display times are automatically defined based on the timing settings
@@ -4087,7 +4087,7 @@ The message display times are automatically defined based on the timing settings
diff --git a/Documentation/Core.Pathline.html b/Documentation/Core.Pathline.html index cfa89da38..5974ea330 100644 --- a/Documentation/Core.Pathline.html +++ b/Documentation/Core.Pathline.html @@ -2553,7 +2553,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Color as RGB table plus alpha value. Default {1, 0, 0, 1.0}.

+

(optional) Color as RGB table plus alpha value. Default {1, 0, 0, 1.0}.

@@ -2566,7 +2566,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Line type: 1=Solid (default).

+

(optional) Line type: 1=Solid (default).

@@ -2797,7 +2797,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Return value:

@@ -2841,7 +2841,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Return value:

@@ -2878,7 +2878,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

The index of the point. Default is the first point.

+

(optional) The index of the point. Default is the first point.

diff --git a/Documentation/Core.Point.html b/Documentation/Core.Point.html index d60dfb159..fe1ba1d03 100644 --- a/Documentation/Core.Point.html +++ b/Documentation/Core.Point.html @@ -4006,7 +4006,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -4019,7 +4019,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

@@ -4032,7 +4032,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -4045,7 +4045,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -4058,7 +4058,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Transparency [0,1]. Default 0.15.

+

(Optional) Transparency [0,1]. Default 0.15.

@@ -4071,7 +4071,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -5043,7 +5043,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Radius in meters. Default 1000 m.

+

(Optional) Radius in meters. Default 1000 m.

@@ -5056,7 +5056,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -5069,7 +5069,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

@@ -5082,7 +5082,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -5095,7 +5095,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -5108,7 +5108,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Transparency [0,1]. Default 0.15.

+

(Optional) Transparency [0,1]. Default 0.15.

@@ -5121,7 +5121,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -5235,7 +5235,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Intensity of the explosion in kg TNT. Default 100 kg.

+

(Optional) Intensity of the explosion in kg TNT. Default 100 kg.

@@ -5292,7 +5292,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Scan radius in meters. Default 100 m.

+

(Optional) Scan radius in meters. Default 100 m.

@@ -5336,7 +5336,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Scan radius in meters. Default 100 m.

+

(Optional) Scan radius in meters. Default 100 m.

@@ -5380,7 +5380,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Scan radius in meters. Default 100 m.

+

(Optional) Scan radius in meters. Default 100 m.

@@ -6014,7 +6014,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Rounding precision, defaults to 0

+

(Optional) Rounding precision, defaults to 0

@@ -6843,7 +6843,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

The fraction (0,1) where the new coordinate is created. Default 0.5, i.e. in the middle.

+

(Optional) The fraction (0,1) where the new coordinate is created. Default 0.5, i.e. in the middle.

@@ -9027,7 +9027,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Power of illumination bomb in Candela. Default 1000 cd.

+

(Optional) Power of illumination bomb in Candela. Default 1000 cd.

@@ -9452,7 +9452,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Height offset in meters. Default 2 m.

+

(Optional) Height offset in meters. Default 2 m.

@@ -9709,7 +9709,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -9722,7 +9722,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

@@ -9735,7 +9735,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -9748,7 +9748,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -10228,7 +10228,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -10241,7 +10241,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

@@ -10254,7 +10254,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -10267,7 +10267,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -10280,7 +10280,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Transparency [0,1]. Default 0.15.

+

(Optional) Transparency [0,1]. Default 0.15.

@@ -10293,7 +10293,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -10869,7 +10869,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -10882,7 +10882,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

@@ -10895,7 +10895,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -10908,7 +10908,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -10921,7 +10921,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Transparency [0,1]. Default 0.15.

+

(Optional) Transparency [0,1]. Default 0.15.

@@ -10934,7 +10934,7 @@ By default, the last point is the closest point on road of the ToCoord. Hence, t
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -11021,7 +11021,7 @@ Creates a line on the F10 map from one point to another.

-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -11034,7 +11034,7 @@ Creates a line on the F10 map from one point to another.

-

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

@@ -11047,7 +11047,7 @@ Creates a line on the F10 map from one point to another.

-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -11060,7 +11060,7 @@ Creates a line on the F10 map from one point to another.

-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -11073,7 +11073,7 @@ Creates a line on the F10 map from one point to another.

-

Transparency [0,1]. Default 0.15.

+

(Optional) Transparency [0,1]. Default 0.15.

@@ -11086,7 +11086,7 @@ Creates a line on the F10 map from one point to another.

-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -11551,7 +11551,7 @@ Creates a line on the F10 map from one point to another.

-

Altitude above sea level. Default is above ground level.

+

(Optional) Altitude above sea level. Default is above ground level.

@@ -12550,7 +12550,7 @@ Creates a line on the F10 map from one point to another.

-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -12563,7 +12563,7 @@ Creates a line on the F10 map from one point to another.

-

RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red (default).

@@ -12576,7 +12576,7 @@ Creates a line on the F10 map from one point to another.

-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -12589,7 +12589,7 @@ Creates a line on the F10 map from one point to another.

-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -12602,7 +12602,7 @@ Creates a line on the F10 map from one point to another.

-

Transparency [0,1]. Default 0.3.

+

(Optional) Transparency [0,1]. Default 0.3.

@@ -12615,7 +12615,7 @@ Creates a line on the F10 map from one point to another.

-

Font size. Default 14.

+

(Optional) Font size. Default 14.

@@ -12678,7 +12678,7 @@ Creates a line on the F10 map from one point to another.

-

The controllable to retrieve the settings from, otherwise the default settings will be chosen.

+

(Optional) The controllable to retrieve the settings from, otherwise the default settings will be chosen.

@@ -12691,7 +12691,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -12954,7 +12954,7 @@ Creates a line on the F10 map from one point to another.

-

Rounding precision, currently full km as default (=0)

+

(Optional) Rounding precision, currently full km as default (=0)

@@ -13289,7 +13289,7 @@ Creates a line on the F10 map from one point to another.

-

Rounding precision, currently full km as default (=0)

+

(Optional) Rounding precision, currently full km as default (=0)

@@ -13726,7 +13726,7 @@ Creates a line on the F10 map from one point to another.

-

(optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

+

(Optional) The settings. Can be nil, and in this case the default settings are used. If you want to specify your own settings, use the _SETTINGS object.

@@ -13914,7 +13914,7 @@ Creates a line on the F10 map from one point to another.

-

The Angle in degrees. Defaults to 0 if not specified (nil).

+

(Optional) The Angle in degrees. Defaults to 0 if not specified (nil).

@@ -13927,7 +13927,7 @@ Creates a line on the F10 map from one point to another.

-

If true, keep altitude of original coordinate. Default is that the new coordinate is created at the translated land height.

+

(Optional) If true, keep altitude of original coordinate. Default is that the new coordinate is created at the translated land height.

@@ -14155,7 +14155,7 @@ Creates a line on the F10 map from one point to another.

-

Airspeed in km/h. Default is 500 km/h.

+

(Optional) Airspeed in km/h. Default is 500 km/h.

@@ -14441,7 +14441,7 @@ Creates a line on the F10 map from one point to another.

-

Time in minutes, the aircraft stays at the airbase. Default 10 min.

+

(Optional) Time in minutes, the aircraft stays at the airbase. Default 10 min.

diff --git a/Documentation/Core.Scheduler.html b/Documentation/Core.Scheduler.html index c6729378c..4fa5213f3 100644 --- a/Documentation/Core.Scheduler.html +++ b/Documentation/Core.Scheduler.html @@ -2735,7 +2735,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Trace level [0,3]. Default 3.

+

(Optional) Trace level [0,3]. Default 3.

diff --git a/Documentation/Core.Set.html b/Documentation/Core.Set.html index 8b36545f8..90402ee8f 100644 --- a/Documentation/Core.Set.html +++ b/Documentation/Core.Set.html @@ -20085,7 +20085,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -20363,7 +20363,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -26095,7 +26095,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -26373,7 +26373,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -31069,7 +31069,7 @@ ClientSet = SET_CLIENT:New():FilterActive(false):FilterCoalition("blue"):FilterO
-

Seconds between check intervals, defaults to 30. Caution - do not be too agressive with timing! Groups are usually not moving fast enough +

(Optional) Seconds between check intervals, defaults to 30. Caution - do not be too agressive with timing! Groups are usually not moving fast enough to warrant a check of below 10 seconds.

@@ -33559,7 +33559,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -33837,7 +33837,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -38305,7 +38305,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Seconds between check intervals, defaults to 30. Caution - do not be too agressive with timing! Objects are usually not moving fast enough +

(Optional) Seconds between check intervals, defaults to 30. Caution - do not be too agressive with timing! Objects are usually not moving fast enough to warrant a check of below 10 seconds.

@@ -40582,7 +40582,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -40860,7 +40860,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -46002,7 +46002,7 @@ GroupSet = SET_GROUP:New():FilterActive(false):FilterCoalition("blue"):FilterOnc
-

Seconds between check intervals, defaults to 30. Caution - do not be too agressive with timing! Groups are usually not moving fast enough +

(Optional) Seconds between check intervals, defaults to 30. Caution - do not be too agressive with timing! Groups are usually not moving fast enough to warrant a check of below 10 seconds.

@@ -48947,7 +48947,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -49225,7 +49225,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -56162,7 +56162,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -56440,7 +56440,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -62921,7 +62921,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -63199,7 +63199,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -69614,7 +69614,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -69892,7 +69892,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -76274,7 +76274,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -76552,7 +76552,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -83571,7 +83571,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -83849,7 +83849,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -88457,7 +88457,7 @@ UnitSet = SET_UNIT:New():FilterActive(false):FilterCoalition("blue"):FilterOnce(
-

Seconds between check intervals, defaults to 30. Caution - do not be too agressive with timing! Groups are usually not moving fast enough +

(Optional) Seconds between check intervals, defaults to 30. Caution - do not be too agressive with timing! Groups are usually not moving fast enough to warrant a check of below 10 seconds.

@@ -91527,7 +91527,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -91805,7 +91805,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -95843,7 +95843,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -95869,7 +95869,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -95882,7 +95882,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -95895,7 +95895,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Transparency [0,1]. Default 0.15.

+

(Optional) Transparency [0,1]. Default 0.15.

@@ -95908,7 +95908,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -96760,7 +96760,7 @@ DatabaseSet = SET_ZONE:New()
-

Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.

+

(Optional) Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.

@@ -98963,7 +98963,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -99241,7 +99241,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

@@ -105588,7 +105588,7 @@ DBObject = SET_BASE:New()
-

Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

+

(Optional) Defines how many objects are evaluated of the set as part of the Some iterators. The default is 1.

@@ -105866,7 +105866,7 @@ DBObject = SET_BASE:New()
-

If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

+

(Optional) If true, special characters in the Name are interpreted as plain text and not regular expressions. Default is self.filterNoregex.

diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index e62e3dd0a..d301b4d61 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2829,7 +2829,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -4986,7 +4986,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index fe37b1939..c49ee4c8e 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2992,42 +2992,12 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- - - - - -

SPAWN.frequency

- -

SPAWN.hidden

- - - -

SPAWN.livery_id

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.speed

- - @@ -3702,11 +3672,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3787,6 +3760,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+
@@ -3853,6 +3829,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3886,6 +3876,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -3944,17 +3945,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -4010,17 +4000,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -4087,6 +4066,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+ @@ -4098,38 +4080,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - +

By default, no InitLimit

@@ -4156,17 +4108,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -4198,7 +4139,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4212,7 +4153,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4380,6 +4321,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4447,7 +4399,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4521,28 +4473,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - -
@@ -4554,39 +4484,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.speed - - -
@@ -7011,7 +6908,7 @@ So ensure that the routes for groups that respawn, always return to the original
-

Wait this many seconds before despawning the alive group after landing. Defaults to 3 .

+

(Optional) Wait this many seconds before despawning the alive group after landing. Defaults to 3 .

@@ -8190,7 +8087,7 @@ This will actually enable a respawn of groups from the specific index.

-

The index of the group from where the spawning will start again. The default value would be 0, which means a complete reset of the spawnindex.

+

(Optional) The index of the group from where the spawning will start again. The default value would be 0, which means a complete reset of the spawnindex.

@@ -10371,11 +10268,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10456,6 +10356,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Don't repeat the group from Take-Off till Landing and back Take-Off by ReSpawning.

+ @@ -10522,6 +10425,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -10555,6 +10472,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + +SPAWN.SpawnGrouping + + +
@@ -10613,17 +10541,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10679,17 +10596,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitFreq - - -
@@ -10756,6 +10662,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -10767,38 +10676,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitModex - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPostfix - - - -
- -
-
-
- - -SPAWN.SpawnInitModexPrefix - - +

By default, no InitLimit

@@ -10825,17 +10704,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

self:T2( { self.SpawnTemplatePrefix, Vec2} )

-
- - -
-
- - #string -SPAWN.SpawnInitSkill - - -
@@ -10867,7 +10735,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -10881,7 +10749,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11049,6 +10917,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11116,7 +10995,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11190,28 +11069,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.frequency - - -
@@ -11223,39 +11080,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.livery_id - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.speed - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index 6ab1fc99e..f468ba685 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -3427,7 +3427,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Callsign ID. Default 1 (="London").

+

(Optional) Callsign ID. Default 1 (="London").

@@ -3440,7 +3440,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Frequency in MHz. Default 127.5 MHz.

+

(Optional) Frequency in MHz. Default 127.5 MHz.

@@ -3453,7 +3453,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Modulation 0=AM, 1=FM.

+

Modulation 0=AM, 1=FM. Defaults to 0

@@ -4070,7 +4070,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

The ID of the country. Default country.id.USA.

+

(Optional) The ID of the country. Default country.id.USA.

@@ -4143,7 +4143,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

The ID of the country. Default country.id.USA.

+

(Optional) The ID of the country. Default country.id.USA.

@@ -4561,7 +4561,7 @@ Handy if you spawn from cargo statics which have resources already set.

-

The weight this cargo object should have (some have fixed weights!), defaults to 1kg.

+

(Optional) The weight this cargo object should have (some have fixed weights!), defaults to 1kg.

diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 410ab3336..4e2e19cf8 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2775,6 +2775,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.Target + + +
@@ -3554,7 +3565,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-

Start position of the laser relative to the lasing unit. Default is { x = 0, y = 2, z = 0 }

+

(Optional) Start position of the laser relative to the lasing unit. Default is { x = 0, y = 2, z = 0 }

@@ -4091,6 +4102,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.Target + + +
@@ -5679,6 +5701,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + +SPOT.Target + + +
diff --git a/Documentation/Core.Vector.html b/Documentation/Core.Vector.html index 9e7416b48..7825737e9 100644 --- a/Documentation/Core.Vector.html +++ b/Documentation/Core.Vector.html @@ -2257,7 +2257,7 @@ Note that if you want to add a VECTOR, you can also simply use the +
-

Coalition Id: -1=All, 0=Neutral, 1=Red, 2=Blue. Default -1.

+

(Optional) Coalition Id: -1=All, 0=Neutral, 1=Red, 2=Blue. Default -1.

@@ -2270,7 +2270,7 @@ Note that if you want to add a VECTOR, you can also simply use the +
-

RGB color with alpha {r, g, b, alpha}. Default {1, 0, 0, 0.7}.

+

(Optional) RGB color with alpha {r, g, b, alpha}. Default {1, 0, 0, 0.7}.

@@ -2283,7 +2283,7 @@ Note that if you want to add a VECTOR, you can also simply use the +
-

RGB color with alpha {r, g, b, alpha}. Default {1, 0, 0, 0.5}.

+

(Optional) RGB color with alpha {r, g, b, alpha}. Default {1, 0, 0, 0.5}.

@@ -2296,7 +2296,7 @@ Note that if you want to add a VECTOR, you can also simply use the +
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot Dash, 5=Long Dash, 6=Two Dash. Default 1.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot Dash, 5=Long Dash, 6=Two Dash. Default 1.

@@ -2417,7 +2417,7 @@ Note that if you want to add a VECTOR, you can also simply use the +
-

The power in kg TNT. Default 100 kg.

+

(Optional) The power in kg TNT. Default 100 kg.

@@ -2464,7 +2464,7 @@ Note that if you want to add a VECTOR, you can also simply use the +
-

Color of flare. Default Green.

+

(Optional) Color of flare. Default Green.

@@ -2477,7 +2477,7 @@ Note that if you want to add a VECTOR, you can also simply use the +
-

Azimuth angle in degrees. Default 0.

+

(Optional) Azimuth angle in degrees. Default 0.

@@ -2981,7 +2981,7 @@ we would optain a delta of 90°-180°=-90°.

-

Distance in meters. Default 1000 m.

+

(Optional) Distance in meters. Default 1000 m.

@@ -3038,7 +3038,7 @@ we would optain a delta of 90°-180°=-90°.

-

The fraction (0,1) where the new vector is created. Default 0.5, i.e. in the middle.

+

(Optional) The fraction (0,1) where the new vector is created. Default 0.5, i.e. in the middle.

@@ -3582,7 +3582,7 @@ we would optain a delta of 90°-180°=-90°.

-

The power in Candela (cd). Should be between 1 and 1000000. Default 1000 cd.

+

(Optional) The power in Candela (cd). Should be between 1 and 1000000. Default 1000 cd.

@@ -3696,7 +3696,7 @@ we would optain a delta of 90°-180°=-90°.

-

Recipient of the mark: -1=All (default), 0=Neutral, 1=Red, 2=Blue. Can also be a GROUP object.

+

(Optional) Recipient of the mark: -1=All (default), 0=Neutral, 1=Red, 2=Blue. Can also be a GROUP object.

@@ -4339,7 +4339,7 @@ If z is given (not nil), then y is used a
-

Rotation angle in degrees). Default 0.

+

(Optional) Rotation angle in degrees). Default 0.

@@ -4432,7 +4432,7 @@ If z is given (not nil), then y is used a
-

Value of x. Default 0.

+

(Optional) Value of x. Default 0.

@@ -4479,7 +4479,7 @@ If z is given (not nil), then y is used a
-

Value of y. Default land/surface height at this point.

+

(Optional) Value of y. Default land/surface height at this point.

@@ -4526,7 +4526,7 @@ If z is given (not nil), then y is used a
-

Value of z. Default 0.

+

(Optional) Value of z. Default 0.

@@ -4570,7 +4570,7 @@ If z is given (not nil), then y is used a
-

Color of the smoke: 0=Green, 1=Red, 2=White, 3=Orange, 4=Blue. Default 0.

+

(Optional) Color of the smoke: 0=Green, 1=Red, 2=White, 3=Orange, 4=Blue. Default 0.

@@ -4641,7 +4641,7 @@ If z is given (not nil), then y is used a
-

Preset of smoke. Default BIGSMOKEPRESET.LargeSmokeAndFire.

+

(Optional) Preset of smoke. Default BIGSMOKEPRESET.LargeSmokeAndFire.

@@ -4654,7 +4654,7 @@ If z is given (not nil), then y is used a
-

Density between [0,1]. Default 0.5.

+

(Optional) Density between [0,1]. Default 0.5.

@@ -4861,7 +4861,7 @@ If z is given (not nil), then y is used a
-

Distance in meters. Default 1000 meters.

+

(Optional) Distance in meters. Default 1000 meters.

@@ -4874,7 +4874,7 @@ If z is given (not nil), then y is used a
-

Heading angle in degrees. Default 0° = North.

+

(Optional) Heading angle in degrees. Default 0° = North.

diff --git a/Documentation/Core.Zone.html b/Documentation/Core.Zone.html index 4f8cf489f..7bfdbada1 100644 --- a/Documentation/Core.Zone.html +++ b/Documentation/Core.Zone.html @@ -2334,7 +2334,7 @@ This class implements the inherited functions from #ZONE -

ZONE_BASE:SetDrawCoalition(Coalition)

+

ZONE_BASE:SetDrawCoalition((, Coalition)

Set draw coalition of zone.

@@ -3969,7 +3969,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

ZONE_OVAL:SetDrawCoalition(Coalition)

+

ZONE_OVAL:SetDrawCoalition((, Coalition)

Set draw coalition of zone.

@@ -6366,7 +6366,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

_ZONE_TRIANGLE:SetDrawCoalition(Coalition)

+

_ZONE_TRIANGLE:SetDrawCoalition((, Coalition)

Set draw coalition of zone.

@@ -9385,7 +9385,7 @@ end
-

Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.

+

(Optional) Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.

@@ -9429,7 +9429,7 @@ end
-

RGB color table. Default {1, 0, 0}.

+

(Optional) RGB color table. Default {1, 0, 0}.

@@ -9442,7 +9442,7 @@ end
-

Transparency between 0 and 1. Default 0.15.

+

(Optional) Transparency between 0 and 1. Default 0.15.

@@ -9465,7 +9465,7 @@ end
-

ZONE_BASE:SetDrawCoalition(Coalition)

+

ZONE_BASE:SetDrawCoalition((, Coalition)

Set draw coalition of zone.

@@ -9476,20 +9476,30 @@ end

ZONE_BASE

-

Parameter:

+

Parameters:

#number - Coalition + (

-

Coalition. Default -1.

+

ptional) Coalition Coalition. Default -1.

+
+
+

+ Coalition +

+
+
+

+
+

Return value:

@@ -9530,7 +9540,7 @@ end
-

RGB color table. Default {1, 0, 0}.

+

(Optional) RGB color table. Default {1, 0, 0}.

@@ -9543,7 +9553,7 @@ end
-

Transparacy between 0 and 1. Default 0.15.

+

(Optional) Transparacy between 0 and 1. Default 0.15.

@@ -16066,7 +16076,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Time interval in seconds between updates. Default 60 sec.

+

(Optional) Time interval in seconds between updates. Default 60 sec.

@@ -16079,7 +16089,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Time in seconds after which the updating stops. Default nil.

+

(Optional) Time in seconds after which the updating stops. Default nil.

@@ -16092,7 +16102,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Draw the zone. Default nil.

+

(Optional) Draw the zone. Default nil.

@@ -16136,7 +16146,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Delay in seconds before the scheduler will be stopped. Default 0.

+

(Optional) Delay in seconds before the scheduler will be stopped. Default 0.

@@ -16183,7 +16193,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Delay in seconds before the zone is updated. Default 0.

+

(Optional) Delay in seconds before the zone is updated. Default 0.

@@ -16196,7 +16206,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Draw the zone. Default nil.

+

(Optional) Draw the zone. Default nil.

@@ -16618,7 +16628,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -16631,7 +16641,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

RGB color table {r, g, b}, e.g. {1,0,0} for red.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red.

@@ -16644,7 +16654,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -16657,7 +16667,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value. -- doesn't seem to work

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value. -- doesn't seem to work

@@ -16670,7 +16680,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Transparency [0,1]. Default 0.15. -- doesn't seem to work

+

(Optional) Transparency [0,1]. Default 0.15. -- doesn't seem to work

@@ -16683,7 +16693,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -18787,7 +18797,7 @@ end
-

Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.

+

(Optional) Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.

@@ -18831,7 +18841,7 @@ end
-

RGB color table. Default {1, 0, 0}.

+

(Optional) RGB color table. Default {1, 0, 0}.

@@ -18844,7 +18854,7 @@ end
-

Transparency between 0 and 1. Default 0.15.

+

(Optional) Transparency between 0 and 1. Default 0.15.

@@ -18867,7 +18877,7 @@ end
-

ZONE_OVAL:SetDrawCoalition(Coalition)

+

ZONE_OVAL:SetDrawCoalition((, Coalition)

Set draw coalition of zone.

@@ -18878,20 +18888,30 @@ end

Core.Zone#ZONE_BASE

-

Parameter:

+

Parameters:

#number - Coalition + (

-

Coalition. Default -1.

+

ptional) Coalition Coalition. Default -1.

+
+
+

+ Coalition +

+
+
+

+
+

Return value:

@@ -18932,7 +18952,7 @@ end
-

RGB color table. Default {1, 0, 0}.

+

(Optional) RGB color table. Default {1, 0, 0}.

@@ -18945,7 +18965,7 @@ end
-

Transparacy between 0 and 1. Default 0.15.

+

(Optional) Transparacy between 0 and 1. Default 0.15.

@@ -25967,7 +25987,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -25980,7 +26000,7 @@ Note that only after a zone has been scanned, the zone can be e
-

RGB color table {r, g, b}, e.g. {1,0,0} for red.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red.

@@ -25993,7 +26013,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -26006,7 +26026,7 @@ Note that only after a zone has been scanned, the zone can be e
-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value. -- doesn't seem to work

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value. -- doesn't seem to work

@@ -26019,7 +26039,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Transparency [0,1]. Default 0.15. -- doesn't seem to work

+

(Optional) Transparency [0,1]. Default 0.15. -- doesn't seem to work

@@ -26032,7 +26052,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -26627,7 +26647,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Index of the vertex. Default 1.

+

(Optional) Index of the vertex. Default 1.

@@ -26671,7 +26691,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Index of the vertex. Default 1.

+

(Optional) Index of the vertex. Default 1.

@@ -26715,7 +26735,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Index of the vertex. Default 1.

+

(Optional) Index of the vertex. Default 1.

@@ -27126,7 +27146,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -27139,7 +27159,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -27196,7 +27216,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -27243,7 +27263,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Height of the box in meters. Default 1000.

+

(Optional) Height of the box in meters. Default 1000.

@@ -27725,7 +27745,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -27738,7 +27758,7 @@ Note that only after a zone has been scanned, the zone can be e
-

RGB color table {r, g, b}, e.g. {1,0,0} for red.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red.

@@ -27751,7 +27771,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -27764,7 +27784,7 @@ Note that only after a zone has been scanned, the zone can be e
-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -27777,7 +27797,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Transparency [0,1]. Default 0.15.

+

(Optional) Transparency [0,1]. Default 0.15.

@@ -27790,7 +27810,7 @@ Note that only after a zone has been scanned, the zone can be e
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -29288,7 +29308,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

Determines if the Zone should not be registered in the _Database Table. Default=false

+

(Optional) Determines if the Zone should not be registered in the _Database Table. Default=false

@@ -30210,7 +30230,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

+

(Optional) Coalition: All=-1, Neutral=0, Red=1, Blue=2. Default -1=All.

@@ -30223,7 +30243,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

RGB color table {r, g, b}, e.g. {1,0,0} for red.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red.

@@ -30236,7 +30256,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

Transparency [0,1]. Default 1.

+

(Optional) Transparency [0,1]. Default 1.

@@ -30249,7 +30269,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

+

(Optional) RGB color table {r, g, b}, e.g. {1,0,0} for red. Default is same as Color value.

@@ -30262,7 +30282,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

Transparency [0,1]. Default 0.15.

+

(Optional) Transparency [0,1]. Default 0.15.

@@ -30275,7 +30295,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

+

(Optional) Line type: 0=No line, 1=Solid, 2=Dashed, 3=Dotted, 4=Dot dash, 5=Long dash, 6=Two dash. Default 1=Solid.

@@ -31773,7 +31793,7 @@ Note that once a zone has been scanned, multiple evaluations can be done on the
-

Determines if the Zone should not be registered in the _Database Table. Default=false

+

(Optional) Determines if the Zone should not be registered in the _Database Table. Default=false

@@ -34074,7 +34094,7 @@ end
-

Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.

+

(Optional) Check every seconds for objects entering or leaving the zone. Defaults to 5 secs.

@@ -34118,7 +34138,7 @@ end
-

RGB color table. Default {1, 0, 0}.

+

(Optional) RGB color table. Default {1, 0, 0}.

@@ -34131,7 +34151,7 @@ end
-

Transparency between 0 and 1. Default 0.15.

+

(Optional) Transparency between 0 and 1. Default 0.15.

@@ -34154,7 +34174,7 @@ end
-

_ZONE_TRIANGLE:SetDrawCoalition(Coalition)

+

_ZONE_TRIANGLE:SetDrawCoalition((, Coalition)

Set draw coalition of zone.

@@ -34165,20 +34185,30 @@ end

Core.Zone#ZONE_BASE

-

Parameter:

+

Parameters:

#number - Coalition + (

-

Coalition. Default -1.

+

ptional) Coalition Coalition. Default -1.

+
+
+

+ Coalition +

+
+
+

+
+

Return value:

@@ -34219,7 +34249,7 @@ end
-

RGB color table. Default {1, 0, 0}.

+

(Optional) RGB color table. Default {1, 0, 0}.

@@ -34232,7 +34262,7 @@ end
-

Transparacy between 0 and 1. Default 0.15.

+

(Optional) Transparacy between 0 and 1. Default 0.15.

diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index 5ab9dabd9..5cc5895d1 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3346,7 +3346,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -6425,7 +6425,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -8394,7 +8394,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index 8953661d9..a6c93529b 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3892,6 +3892,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4477,6 +4480,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 3d2e254fa..90539cc8f 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2389,7 +2389,7 @@
- + #table AUTOLASE.GroupsByThreat @@ -2535,7 +2535,7 @@
- + #table AUTOLASE.UnitsByThreat @@ -2584,17 +2584,6 @@ -
- -
-
-
- - #number -AUTOLASE.cooldowntime - - -
@@ -2606,17 +2595,6 @@ -
- -
-
-
- - #boolean -AUTOLASE.forcecooldown - - -
@@ -2675,6 +2653,39 @@ + + + +
+
+ + #number +AUTOLASE.reporttimelong + + + +
+ +
+
+
+ + #number +AUTOLASE.reporttimeshort + + + +
+ +
+
+
+ + +AUTOLASE.smokecolor + + +
@@ -2692,7 +2703,18 @@
+ #table +AUTOLASE.smokeoffset + + +
+ +
+
+
+ + #boolean AUTOLASE.smoketargets diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 2faeb2ca2..ec7e1fe04 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2417,6 +2417,17 @@ Use the method DESIGNATE.SetMission() to +
+ +
+
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 4afce5ba0..e1534571a 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1919,12 +1919,6 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

- - - -

MANTIS.Groupset

- - @@ -4357,6 +4351,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + + +
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -4401,6 +4417,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -4522,17 +4549,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -4562,18 +4578,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#table -MANTIS.InboundARMs - - - -
- - -
-
- - #table -MANTIS.LastThreatEval +MANTIS.RejectZones @@ -5213,9 +5218,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

switch alarm state RED

-
@@ -9974,6 +9976,28 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+ + + +
+
+ + +MANTIS.AWACS_Prefix + + + +
+ +
+
+
+ + #table +MANTIS.AcceptZones + + +
@@ -10018,6 +10042,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
+ + + +
+
+ + #table +MANTIS.ConflictZones + + +
@@ -10139,17 +10174,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

- - - -
-
- - -MANTIS.Groupset - - -
@@ -10179,18 +10203,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
#table -MANTIS.InboundARMs - - - -
- - -
-
- - #table -MANTIS.LastThreatEval +MANTIS.RejectZones @@ -10830,9 +10843,6 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` - -

switch alarm state RED

-
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index 45997253d..26ed90129 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3345,6 +3345,12 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

+ + + +

RAT.type

+ + @@ -4576,42 +4582,12 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- - - - - -

RAT.frequency

- -

RAT.hidden

- - - -

RAT.livery_id

- - - - - -

RAT.modulation

- - - - - -

RAT.speed

- - @@ -7852,6 +7828,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
@@ -15800,6 +15787,17 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
@@ -18290,7 +18288,7 @@ So ensure that the routes for groups that respawn, always return to the original
-

Wait this many seconds before despawning the alive group after landing. Defaults to 3 .

+

(Optional) Wait this many seconds before despawning the alive group after landing. Defaults to 3 .

@@ -19469,7 +19467,7 @@ This will actually enable a respawn of groups from the specific index.

-

The index of the group from where the spawning will start again. The default value would be 0, which means a complete reset of the spawnindex.

+

(Optional) The index of the group from where the spawning will start again. The default value would be 0, which means a complete reset of the spawnindex.

@@ -22838,6 +22836,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

+ + + +
+
+ + +RAT.type + + +
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 684d84f49..faf2dbe13 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -2899,6 +2899,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+SCORING.AutoSave + + + +
+ + +
+
+ + SCORING.AutoSavePath @@ -3143,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3154,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyonfratricide @@ -6356,6 +6367,17 @@ The scale magnifies the scores given to the players.

+ +
+
+
+ + SCORING.AutoSavePath @@ -6600,7 +6622,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -6611,7 +6633,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyonfratricide diff --git a/Documentation/Functional.ZoneCaptureCoalition.html b/Documentation/Functional.ZoneCaptureCoalition.html index 236a88f11..648104240 100644 --- a/Documentation/Functional.ZoneCaptureCoalition.html +++ b/Documentation/Functional.ZoneCaptureCoalition.html @@ -2118,20 +2118,6 @@ We start the monitoring after 5 seconds, and will repeat every 30 seconds a chec
-ZONE_CAPTURE_COALITION.HitTimeLast - - - - -

Update last hit time.

- -
- -
-
-
- - ZONE_CAPTURE_COALITION.HitsOn diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 8091b2f76..a1f637b39 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -9831,17 +9831,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -9853,17 +9842,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -30500,17 +30478,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -30522,17 +30489,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -33646,17 +33602,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of LSO.

-
- -
-
-
- - -AIRBOSS.RQLid - - -
@@ -33668,17 +33613,6 @@ If removed flight is the section lead, we try to find a new leader.

Radio queue of marshal.

-
- -
-
-
- - -AIRBOSS.RQMid - - -
@@ -41940,7 +41874,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -41968,7 +41902,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42160,6 +42094,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Decrease stack/flag. Human player needs to take care himself.

+ +
+ + +
+
+ + AIRBOSS.PlayerData.grade @@ -42178,6 +42126,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

+
+ +
+
+
+ + #boolean +AIRBOSS.PlayerData.holding + + +
@@ -42313,9 +42272,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Make player section lead if he was not before.

- @@ -42619,17 +42575,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

- - - -
-
- - -AIRBOSS.Radio.voice - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 250bb0ada..08a7b2a74 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -5711,17 +5711,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - #number -CTLD.CargoCounter - - -
@@ -5791,17 +5780,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -5822,7 +5800,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.CtldUnits @@ -5844,7 +5822,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.DroppedTroops @@ -5869,14 +5847,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -5961,7 +5936,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.FreeFMFrequencies @@ -6052,14 +6027,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -6088,11 +6060,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -6163,7 +6138,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.Spawned_Cargo @@ -6258,40 +6233,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - - -
- -
-
-
- - #table -CTLD._troopsByName +CTLD.UserSetGroup @@ -6453,17 +6395,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -6760,17 +6691,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -6918,9 +6838,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

message suppression

-
@@ -6938,7 +6855,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -6987,9 +6904,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

sub categories

-
@@ -21376,17 +21290,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.CargoCounter - - -
@@ -21456,17 +21359,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- - -
-
- - #number -CTLD.CrateCounter - - -
@@ -21487,7 +21379,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -21509,7 +21401,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -21534,14 +21426,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -21626,7 +21515,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -21717,14 +21606,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -21753,11 +21639,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -21828,7 +21717,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.Spawned_Cargo @@ -21923,40 +21812,7 @@ However, if you create a new folder inside the miz file, which contains the soun - -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - - -
- -
-
-
- - #table -CTLD._troopsByName +CTLD.UserSetGroup @@ -22118,17 +21974,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -22425,17 +22270,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -22583,9 +22417,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

-
@@ -22603,7 +22434,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -22652,9 +22483,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -24238,17 +24066,6 @@ However, if you create a new folder inside the miz file, which contains the soun -
- -
-
-
- - #number -CTLD.CargoCounter - - -
@@ -24318,17 +24135,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- - -
-
- - #number -CTLD.CrateCounter - - -
@@ -24349,7 +24155,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.CtldUnits @@ -24371,7 +24177,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.DroppedTroops @@ -24396,14 +24202,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.EngineersInField - -

holds #CTLD_ENGINEERING objects

-
@@ -24488,7 +24291,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.FreeFMFrequencies @@ -24579,14 +24382,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -24615,11 +24415,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- #string + CTLD.RadioPath + +

Folderpath.

+
@@ -24690,7 +24493,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.Spawned_Cargo @@ -24785,40 +24588,7 @@ However, if you create a new folder inside the miz file, which contains the soun - -
-
-
- - #table -CTLD._cargoByTemplate - - - -
- -
-
-
- - #table -CTLD._crateOrStaticByName - - - -
- -
-
-
- - #table -CTLD._troopsByName +CTLD.UserSetGroup @@ -24980,17 +24750,6 @@ However, if you create a new folder inside the miz file, which contains the soun

#1570

-
- -
-
-
- - #table -CTLD.droppedBeacons - - -
@@ -25287,17 +25046,6 @@ However, if you create a new folder inside the miz file, which contains the soun

enfore engineer build only?

-
- -
-
-
- - #boolean -CTLD.onestepmenu - - -
@@ -25445,9 +25193,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

message suppression

-
@@ -25465,7 +25210,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -25514,9 +25259,6 @@ However, if you create a new folder inside the miz file, which contains the soun - -

sub categories

-
@@ -30235,17 +29977,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 306f5c5b0..b61f3b8a8 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7833,6 +7833,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+ +
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -8053,17 +8067,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -8111,6 +8114,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Spawn in uncontrolled state.

+ @@ -18616,6 +18622,20 @@ Here we only check if stuck whilst taxiing.

+ +
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -18836,17 +18856,6 @@ Here we only check if stuck whilst taxiing.

-
- -
-
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -18894,6 +18903,9 @@ Here we only check if stuck whilst taxiing.

+ +

Spawn in uncontrolled state.

+ @@ -39466,6 +39478,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -39686,17 +39712,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo -
- -
-
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -39744,6 +39759,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Spawn in uncontrolled state.

+ @@ -41682,6 +41700,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -41902,17 +41934,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo -
- -
-
-
- - -FLIGHTGROUP.isLandingAtAirbase - - -
@@ -41960,6 +41981,9 @@ Optionally, you can calculate the current max weight possible, which accounts fo + +

Spawn in uncontrolled state.

+ diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index a8d67be7a..a282a07ee 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4423,17 +4423,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - -
@@ -18094,17 +18083,6 @@ mygroup:WayPointExecute()

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - -
@@ -22260,17 +22238,6 @@ Coordinates are dependent on the position of the maps origin.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - -
@@ -22947,17 +22914,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - -
@@ -23145,17 +23101,6 @@ If the Identifiable is alive, true is returned.

The DCS controllable class.

- - - -
-
- - #boolean -CONTROLLABLE.IRMarkerGroup - - -
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index abf9abc8e..d26e9835f 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2949,28 +2949,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

- - - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -3055,7 +3033,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -5088,28 +5066,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -5194,7 +5150,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall @@ -6731,28 +6687,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

-
- - -
-
- - -MARKER.groupid - - - -
- -
-
-
- - -MARKER.groupname - - -
@@ -6837,7 +6771,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -MARKER.togroup +MARKER.toall diff --git a/Documentation/Wrapper.Positionable.html b/Documentation/Wrapper.Positionable.html index 4999e10c0..751d27bba 100644 --- a/Documentation/Wrapper.Positionable.html +++ b/Documentation/Wrapper.Positionable.html @@ -3786,17 +3786,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -7952,17 +7941,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8639,17 +8617,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -
@@ -8837,17 +8804,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - Core.Spot#SPOT -POSITIONABLE.Spot - - -