diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index c0e8db411..9df065cae 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2785,14 +2785,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
@@ -4956,14 +4953,11 @@ It is advised to use this method at the start of the mission.

- + #string SETTINGS.A2GSystem - -

BASE:E( {PlayerUnit:GetName(), A2GSystem } )

-
diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 7a1b25298..99b426347 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -2992,42 +2992,18 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.communication

- -

SPAWN.frequency

- - - -

SPAWN.hidden

- -

SPAWN.livery_id

- - - -

SPAWN.modulation

- - - - - -

SPAWN.skill

- - @@ -3961,17 +3937,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -4164,6 +4129,21 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + +SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+
@@ -4527,17 +4507,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.communication - - -
@@ -4549,17 +4518,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.hidden - - -
@@ -4571,28 +4529,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - -
@@ -10641,17 +10577,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10844,6 +10769,21 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+ + +SPAWN.SpawnInitSADL + + + + +

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case + we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

+ +
+
@@ -11207,17 +11147,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.communication - - -
@@ -11229,17 +11158,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.hidden - - -
@@ -11251,28 +11169,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.skill - - -
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 4e2e19cf8..4003d24f9 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2775,17 +2775,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -4102,17 +4091,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
@@ -5701,17 +5679,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.AICSAR.html b/Documentation/Functional.AICSAR.html index 0940c51ea..253a564c4 100644 --- a/Documentation/Functional.AICSAR.html +++ b/Documentation/Functional.AICSAR.html @@ -3346,7 +3346,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -6477,7 +6477,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio @@ -8446,7 +8446,7 @@ See AICSAR:SetPilotTTSVoice() and AICSAR:SetOperatorTTSVoice(
#boolean -AICSAR.SRSTTSRadio +AICSAR.SRSRadio diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index f3f231085..1e19aad6d 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2389,7 +2389,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2412,7 +2412,7 @@
-AUTOLASE.Menu +AUTOLASE.LaserCodes @@ -2422,8 +2422,8 @@
- #number -AUTOLASE.MonitorFrequency + +AUTOLASE.Menu @@ -2515,17 +2515,6 @@ -
- -
-
-
- - #number -AUTOLASE.RoundingPrecision - - -
@@ -2540,39 +2529,6 @@

set up SRS

-
- -
-
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2590,7 +2546,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2639,17 +2595,6 @@ -
- -
-
-
- - #number -AUTOLASE.cooldowntime - - -
@@ -2661,17 +2606,6 @@ -
- -
-
-
- - #boolean -AUTOLASE.forcecooldown - - -
@@ -2683,17 +2617,6 @@ -
- -
-
-
- - #number -AUTOLASE.lasingindex - - -
@@ -2730,17 +2653,6 @@ - - - -
-
- - #boolean -AUTOLASE.notifypilots - - -
@@ -2796,17 +2708,6 @@ - - - -
-
- - #table -AUTOLASE.smokeoffset - - -
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index 7afea4979..2c3145ff4 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2386,6 +2386,17 @@ Use the method DESIGNATE.SetMission() to + + + +
+
@@ -2397,6 +2408,17 @@ Use the method DESIGNATE.SetMission() to + + + +
+
+ + #table +DESIGNATE.LaserCodes + + +
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 13413a595..b6e7b4236 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20006,6 +20006,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20138,17 +20149,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -20166,7 +20166,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- + #number DETECTION_BASE.RefreshTimeInterval @@ -24771,6 +24771,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -24903,17 +24914,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -24931,7 +24931,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval @@ -26557,6 +26557,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26689,17 +26700,6 @@ zones that reflect cloudy areas where detected units may not be so easily visual - - - -
-
- - #boolean -DETECTION_BASE.Locking - - -
@@ -26717,7 +26717,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- + #number DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 825cd114c..f9c582e38 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -4351,6 +4351,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -4632,7 +4643,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Long @@ -4643,7 +4654,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Medium @@ -4654,7 +4665,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_PointDef @@ -4665,7 +4676,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + MANTIS.SAM_Table_Short @@ -10045,6 +10056,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

The #DETECTION_AREAS object for AWACS

+
+ +
+
+
+ + +MANTIS.AWACS_Prefix + + +
@@ -10326,7 +10348,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Long @@ -10337,7 +10359,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Medium @@ -10348,7 +10370,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_PointDef @@ -10359,7 +10381,7 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- #table + MANTIS.SAM_Table_Short diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index bc5fe3e12..dead6c163 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3345,12 +3345,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4582,42 +4576,18 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.communication

- -

RAT.frequency

- - - -

RAT.hidden

- -

RAT.livery_id

- - - -

RAT.modulation

- - - - - -

RAT.skill

- - @@ -7864,17 +7834,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -15823,17 +15782,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
@@ -22872,17 +22820,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

-
- -
-
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 172c048e0..e68065003 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3143,7 +3143,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3154,7 +3154,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -6600,7 +6600,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -6611,7 +6611,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 1e89e88bc..6253cfdae 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -41982,7 +41982,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42094,6 +42094,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set current case.

+
@@ -42310,6 +42313,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -42535,7 +42541,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

VNAO Edit - Added

+

VNAO Edit - Added

@@ -42613,6 +42619,17 @@ When moose is loading dynamically (for moose class development), tracing is swit

Band modulation.

+
+ +
+
+
+ + +AIRBOSS.Radio.voice + + +
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index 42209e0eb..b24cd1f25 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -1586,12 +1586,47 @@

ARMYGROUP:DetourReached()

Triggers the FSM event "DetourReached".

+ + + +

ARMYGROUP:DisableHuntingPatrol()

+ +

Disable hunting patrol behavior.

ARMYGROUP:Disengage()

Triggers the FSM event "Disengage".

+ + + +

ARMYGROUP:EnableHuntingPatrol(Zone, Speed, Formation, Interval)

+ +

Enable hunting patrol behavior for this ARMYGROUP.

+ + + +

ARMYGROUP.EnableHuntingPatrolForGroup(group, zone, speed, formation, interval)

+ +

Optional helper: convenience wrapper for your campaign code

+

Example usage in your ArmyManagement:

+ +

local group = GROUP:FindByName("MyDefenseGroup") + local army = ARMYGROUP:New(group) + army:SetPatrolAdInfinitum(true) + army:EnableHuntingPatrol(myZone, 20, "Off Road", 5)

+ +

ARMYGROUP will:

+ +
    +
  • patrol its waypoints forever
  • +
  • periodically scan myZone
  • +
  • when an enemy appears, EngageTarget()
  • +
  • when target dies, Disengage() and resume patrol
  • +
+ +
@@ -1622,6 +1657,18 @@

ARMYGROUP:GetClosestRoadDist()

Get 2D distance to the closest road.

+ + + +

ARMYGROUP.HuntingEnemySet

+ + + + + +

ARMYGROUP.HuntingPatrol

+ +

Module table

@@ -1838,6 +1885,21 @@

ARMYGROUP.Twaiting

+ + + +

ARMYGROUP:_HuntingPatrolFindEnemyInZone(Zone)

+ +

Internal: find one enemy ground unit inside a zone

+

Very simple: build a SET_UNIT, filter by coalition and zone, +and pick the closest unit to this ARMYGROUP.

+ + + +

ARMYGROUP:_HuntingPatrolUpdate()

+ +

Internal: periodic update

+

This is called by the TIMER created in EnableHuntingPatrol().

@@ -1970,6 +2032,42 @@

ARMYGROUP.groupinitialized

+ + + +

ARMYGROUP.hp_formation

+ + + + + +

ARMYGROUP.hp_interval

+ + + + + +

ARMYGROUP.hp_speed

+ + + + + +

ARMYGROUP.hp_target

+ + + + + +

ARMYGROUP.hp_timer

+ + + + + +

ARMYGROUP.hp_zone

+ + @@ -6634,6 +6732,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #table +ARMYGROUP.HuntingPatrol + +

Module table

+ +
+ +
@@ -6725,6 +6834,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Init done.

+
+ +
+
+
+ + +ARMYGROUP.hp_interval + + + +
+ +
+
+
+ + +ARMYGROUP.hp_zone + + +
@@ -7742,6 +7873,36 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ + + +

Disable hunting patrol behavior.

+ +
+
+

Defined in:

+
+

ARMYGROUP

+
+

Return value:

+
+
+

#ARMYGROUP:

+
+
+ +

self

+ +
+
+
+
@@ -7761,6 +7922,202 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+ +
+ +
+

ARMYGROUP:EnableHuntingPatrol(Zone, Speed, Formation, Interval)

+
+ +

Enable hunting patrol behavior for this ARMYGROUP.

+ +
+
+

Defined in:

+
+

ARMYGROUP

+
+

Parameters:

+
+
+

+ Core.Zone#ZONE_BASE + Zone +

+
+
+ +

The zone to hunt inside.

+ +
+
+
+
+

+ #number + Speed +

+
+
+ +

Speed in knots when engaging.

+ +
+
+
+
+

+ #string + Formation +

+
+
+ +

Formation used during engagement (optional).

+ +
+
+
+
+

+ #number + Interval +

+
+
+ +

Scan interval in seconds (optional, default 5).

+ +
+
+

Return value:

+
+
+

#ARMYGROUP:

+
+
+ +

self

+ +
+
+
+ +
+
+ +
+ +
+

ARMYGROUP.EnableHuntingPatrolForGroup(group, zone, speed, formation, interval)

+
+ +

Optional helper: convenience wrapper for your campaign code

+

Example usage in your ArmyManagement:

+ +

local group = GROUP:FindByName("MyDefenseGroup") + local army = ARMYGROUP:New(group) + army:SetPatrolAdInfinitum(true) + army:EnableHuntingPatrol(myZone, 20, "Off Road", 5)

+ +

ARMYGROUP will:

+ + + +
+ +
+
+

Defined in:

+
+

ARMYGROUP

+
+

Parameters:

+
+
+

+ Wrapper.Group#GROUP + group +

+
+
+ +

The GROUP object to be made into an ARMYGROUP and send hunting.

+ +
+
+
+
+

+ Core.Zone#ZONE + zone +

+
+
+ +

The zone object where to search for enemies.

+ +
+
+
+
+

+ #number + speed +

+
+
+ +

Speed in knots when engaging.

+ +
+
+
+
+

+ #string + formation +

+
+
+ +

Formation used during engagement (optional).

+ +
+
+
+
+

+ #number + interval +

+
+
+ +

Scan interval in seconds (optional, default 5).

+ +
+
+

Return value:

+
+
+

#ARMYGROUP:

+
+
+ +

ArmyGroup The new ArmyGroup.

+ +
+
+
+
@@ -9472,6 +9829,98 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + + + +
+ +
+

ARMYGROUP:_HuntingPatrolFindEnemyInZone(Zone)

+
+ +

Internal: find one enemy ground unit inside a zone

+

Very simple: build a SET_UNIT, filter by coalition and zone, +and pick the closest unit to this ARMYGROUP.

+ + +
+ +
+
+

Defined in:

+
+

ARMYGROUP

+
+

Parameter:

+
+
+

+ Core.Zone#ZONE + Zone +

+
+
+ +

The zont to look at

+ +
+
+

Return value:

+
+ +
+ +

Enemy The nearest enemy UNIT in zone

+ +
+
+
+ +
+
+ +
+ +
+

ARMYGROUP:_HuntingPatrolUpdate()

+
+ +

Internal: periodic update

+

This is called by the TIMER created in EnableHuntingPatrol().

+ + +

It:

+ + + +
+ +
+
+

Defined in:

+
+

ARMYGROUP

+
+

Return value:

+
+
+

#ARMYGROUP:

+
+
+ +

self

+ +
+
+
+
@@ -12167,6 +12616,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

+
+
+ + #table +ARMYGROUP.HuntingPatrol + +

Module table

+ +
+ +
@@ -12258,6 +12718,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Init done.

+
+ +
+
+
+ + +ARMYGROUP.hp_interval + + + +
+ +
+
+
+ + +ARMYGROUP.hp_zone + + +
@@ -32644,6 +33126,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+
+ + #table +ARMYGROUP.HuntingPatrol + +

Module table

+ +
+ +
@@ -32735,6 +33228,28 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Init done.

+
+ +
+
+
+ + +ARMYGROUP.hp_interval + + + +
+ +
+
+
+ + +ARMYGROUP.hp_zone + + +
@@ -34461,6 +34976,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

+
+
+ + #table +ARMYGROUP.HuntingPatrol + +

Module table

+ +
+ +
@@ -34552,6 +35078,28 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Init done.

+
+ +
+
+
+ + +ARMYGROUP.hp_interval + + + +
+ +
+
+
+ + +ARMYGROUP.hp_zone + + +
diff --git a/Documentation/Ops.Auftrag.html b/Documentation/Ops.Auftrag.html index 42ee9ebd3..f34662226 100644 --- a/Documentation/Ops.Auftrag.html +++ b/Documentation/Ops.Auftrag.html @@ -7427,6 +7427,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
@@ -23303,6 +23314,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
@@ -26717,6 +26739,17 @@ will always return.

Mission Ingress waypoint coordinate.

+ + + +
+
+ + +AUFTRAG.missionIngressCoordAlt + + +
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index 2fd4f6b6f..189f0e671 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2821,12 +2821,6 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.smokecolor

- - - -

CSAR.speed

- - @@ -4555,7 +4549,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + Core.Point#COORDINATE CSAR.coordinate @@ -5131,17 +5125,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
@@ -11041,7 +11024,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -11617,17 +11600,6 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
@@ -13734,7 +13706,7 @@ callsigns from playername or group name.

- + Core.Point#COORDINATE CSAR.coordinate @@ -14310,17 +14282,6 @@ callsigns from playername or group name.

Color of smokemarker for blue side, 0 is green, 1 is red, 2 is white, 3 is orange and 4 is blue

-
- -
-
-
- - -CSAR.speed - - -
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index c1caad897..d866707d2 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6007,17 +6007,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - #number -CTLD.CrateCounter - - -
@@ -6081,6 +6070,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -6177,7 +6180,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeFMFrequencies @@ -6188,7 +6191,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeUHFFrequencies @@ -6268,11 +6271,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.PilotGroups + +

tables

+
@@ -6379,7 +6385,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.Spawned_Cargo @@ -6395,6 +6401,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -6488,7 +6505,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -22779,17 +22796,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -22853,6 +22859,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -22949,7 +22969,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -22960,7 +22980,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -23040,11 +23060,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -23151,7 +23174,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.Spawned_Cargo @@ -23167,6 +23190,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -23260,7 +23294,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -25674,17 +25708,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Name of the class.

-
- -
-
-
- - #number -CTLD.CrateCounter - - -
@@ -25748,6 +25771,20 @@ However, if you create a new folder inside the miz file, which contains the soun
+
+
+
+ + #number +CTLD.Engineers + + + + +

use as counter

+ +
+
@@ -25844,7 +25881,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeFMFrequencies @@ -25855,7 +25892,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeUHFFrequencies @@ -25935,11 +25972,14 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.PilotGroups + +

tables

+
@@ -26046,7 +26086,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.Spawned_Cargo @@ -26062,6 +26102,17 @@ However, if you create a new folder inside the miz file, which contains the soun +
+ +
+
+
+ + #number +CTLD.TroopCounter + + +
@@ -26155,7 +26206,7 @@ However, if you create a new folder inside the miz file, which contains the soun
-CTLD.UserSetGroup +CTLD.VehicleMoveFormation @@ -31621,6 +31672,17 @@ When moose is loading dynamically (for moose class development), tracing is swit +
+ +
+ diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index d4dbae0dd..d73a9a7ae 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -7827,6 +7827,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -8069,6 +8083,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+
+ +
+
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -18624,6 +18649,20 @@ Here we only check if stuck whilst taxiing.

+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -18866,6 +18905,17 @@ Here we only check if stuck whilst taxiing.

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+
+ +
+
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -39464,6 +39514,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -39706,6 +39770,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+
+ +
+
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
@@ -41644,6 +41719,20 @@ Optionally, you can calculate the current max weight possible, which accounts fo
+
+
+
+ + +FLIGHTGROUP.currbase + + + + +

Set current airbase.

+ +
+
@@ -41886,6 +41975,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Flight is ready for takeoff. This is for FLIGHTCONTROL.

+
+ +
+
+
+ + #boolean +FLIGHTGROUP.isUncontrolled + + +
diff --git a/Documentation/Ops.OpsZone.html b/Documentation/Ops.OpsZone.html index 05e14af25..94844693b 100644 --- a/Documentation/Ops.OpsZone.html +++ b/Documentation/Ops.OpsZone.html @@ -3519,9 +3519,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -

Contested.

-
@@ -7339,9 +7336,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

-
@@ -9296,9 +9290,6 @@ myopszone = OPSZONE:New(ZONE_AIRBASE:New("Batumi",6000),coalition.side.BLUE) -- - -

Contested.

- diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 5783be4f6..4b6e81847 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -16506,7 +16506,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -16577,17 +16577,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -24038,7 +24027,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -24109,17 +24098,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -26520,7 +26498,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -26591,17 +26569,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 33a820772..92a8445a3 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8041,17 +8041,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
@@ -8901,17 +8890,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index bade3c527..70857a337 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4445,17 +4445,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -CONTROLLABLE.spot - - -
@@ -18093,17 +18082,6 @@ mygroup:WayPointExecute() - - - -
-
- - -CONTROLLABLE.spot - - -
@@ -22226,17 +22204,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -22880,17 +22847,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
@@ -23045,17 +23001,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.spot - - -
diff --git a/Documentation/Wrapper.Marker.html b/Documentation/Wrapper.Marker.html index e830070d4..c7930afb1 100644 --- a/Documentation/Wrapper.Marker.html +++ b/Documentation/Wrapper.Marker.html @@ -2949,6 +2949,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -3026,28 +3048,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -5098,6 +5098,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -5175,28 +5197,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -
@@ -6741,6 +6741,28 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Coordinate of the mark.

+ + + +
+
+ + +MARKER.groupid + + + +
+ +
+
+
+ + +MARKER.groupname + + +
@@ -6818,28 +6840,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Text displayed in the mark panel.

- - - -
-
- - #boolean -MARKER.toall - - - -
- -
-
-
- - #boolean -MARKER.tocoalition - - -