diff --git a/Documentation/Core.Fsm.html b/Documentation/Core.Fsm.html index 1ccf130e9..e1abca735 100644 --- a/Documentation/Core.Fsm.html +++ b/Documentation/Core.Fsm.html @@ -5973,7 +5973,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState @@ -7605,7 +7605,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #string + FSM._StartState diff --git a/Documentation/Core.Settings.html b/Documentation/Core.Settings.html index ee523f703..565f4c8a2 100644 --- a/Documentation/Core.Settings.html +++ b/Documentation/Core.Settings.html @@ -2840,7 +2840,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SETTINGS.Metric @@ -4997,7 +4997,7 @@ It is advised to use this method at the start of the mission.

- #boolean + SETTINGS.Metric diff --git a/Documentation/Core.Spawn.html b/Documentation/Core.Spawn.html index 4eee3bdfb..2c903df36 100644 --- a/Documentation/Core.Spawn.html +++ b/Documentation/Core.Spawn.html @@ -3015,30 +3015,6 @@ and any spaces before and after the resulting name are removed.

SPAWN:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

SPAWN.callsign

- - - - - -

SPAWN.communication

- - - - - -

SPAWN.modulation

- - - - - -

SPAWN.uncontrolled

- - @@ -3713,11 +3689,14 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -3864,6 +3843,20 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -3897,17 +3890,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.SpawnGrouping - - -
@@ -3966,17 +3948,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
@@ -4120,6 +4091,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Overwrite unit names by default with group name.

+
@@ -4131,16 +4105,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- -SPAWN.SpawnInitLivery - - +

By default, no InitLimit

@@ -4175,17 +4141,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPAWN.SpawnInitModu - - -
@@ -4202,21 +4157,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - -
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
-
@@ -4257,7 +4197,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxGroups @@ -4271,7 +4211,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number SPAWN.SpawnMaxUnitsAlive @@ -4439,6 +4379,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -4506,7 +4457,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -4580,50 +4531,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
-
- - -SPAWN.callsign - - - -
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
@@ -10452,11 +10359,14 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #boolean SPAWN.AIOnOff + +

The AI is on by default when spawning a group.

+
@@ -10603,6 +10513,20 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ + +
+
+ + #number +SPAWN.SpawnCount + + + + +

The internal counter of the amount of spawning the has happened since SpawnStart.

+
@@ -10636,17 +10560,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnGrouping - - -
@@ -10705,17 +10618,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- - -SPAWN.SpawnInitAirbase - - -
@@ -10859,6 +10761,9 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Overwrite unit names by default with group name.

+ @@ -10870,16 +10775,8 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- - -
-
- -SPAWN.SpawnInitLivery - - +

By default, no InitLimit

@@ -10914,17 +10811,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.SpawnInitModu - - -
@@ -10941,21 +10827,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
- - -SPAWN.SpawnInitSADL - - - - -

we arrived here seeing that self.SpawnInitSADL == nil, but now that we have a SADL (num), we also need to set it to self.SpawnInitSADL in case - we need to get the next SADL from _DATABASE, or else UTILS.OctalToDecimal() will fail in GetNextSADL

- -
-
@@ -10996,7 +10867,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxGroups @@ -11010,7 +10881,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- + #number SPAWN.SpawnMaxUnitsAlive @@ -11178,6 +11049,17 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

+ +
+
+
+ + #boolean +SPAWN.SpawnUnControlled + + +
@@ -11245,7 +11127,7 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

When the first Spawn executes, all the Groups need to be made visible before start.

+

Flag that indicates if all the Groups of the SpawnGroup need to be visible when Spawned.

@@ -11319,50 +11201,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

- -
-
-
- - -SPAWN.callsign - - - -
- -
-
-
- - -SPAWN.communication - - - -
- -
-
-
- - -SPAWN.modulation - - - -
- -
-
-
- - -SPAWN.uncontrolled - - -
diff --git a/Documentation/Core.SpawnStatic.html b/Documentation/Core.SpawnStatic.html index c41b9274a..96a4e3498 100644 --- a/Documentation/Core.SpawnStatic.html +++ b/Documentation/Core.SpawnStatic.html @@ -1972,24 +1972,6 @@ such as position and heading.

SPAWNSTATIC:_SpawnStatic(Template, CountryID)

Spawns a new static using a given template.

- - - -

SPAWNSTATIC.heliport_callsign_id

- - - - - -

SPAWNSTATIC.heliport_frequency

- - - - - -

SPAWNSTATIC.heliport_modulation

- - @@ -3079,7 +3061,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + SPAWNSTATIC.TemplateStaticUnit @@ -3106,39 +3088,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- -
-
- - -
-
- - -
-
-
@@ -4973,7 +4922,7 @@ Handy if you spawn from cargo statics which have resources already set.

- #table + SPAWNSTATIC.TemplateStaticUnit @@ -5000,39 +4949,6 @@ Handy if you spawn from cargo statics which have resources already set.

-
- -
-
- - -
-
- - -
-
-
diff --git a/Documentation/Core.Spot.html b/Documentation/Core.Spot.html index 26a318580..c8dc8a7e8 100644 --- a/Documentation/Core.Spot.html +++ b/Documentation/Core.Spot.html @@ -2753,50 +2753,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau -
- - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
@@ -4080,50 +4036,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
@@ -5679,50 +5591,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -SPOT.ScheduleID - - - -
- -
-
-
- - -SPOT.SpotIR - - - -
- -
-
-
- - -SPOT.SpotLaser - - - -
- -
-
-
- - -SPOT.Target - - -
diff --git a/Documentation/Functional.ATC_Ground.html b/Documentation/Functional.ATC_Ground.html index a8c473f37..663fee33b 100644 --- a/Documentation/Functional.ATC_Ground.html +++ b/Documentation/Functional.ATC_Ground.html @@ -3887,7 +3887,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table ATC_GROUND.Airbases @@ -3903,6 +3903,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

Kickspeed

+
@@ -4472,7 +4475,7 @@ An airbase can be specified to set the maximum kick speed for.

- + #table ATC_GROUND.Airbases @@ -4488,6 +4491,9 @@ An airbase can be specified to set the maximum kick speed for.

+ +

Kickspeed

+
diff --git a/Documentation/Functional.Autolase.html b/Documentation/Functional.Autolase.html index 8ead98c63..791248b40 100644 --- a/Documentation/Functional.Autolase.html +++ b/Documentation/Functional.Autolase.html @@ -2400,7 +2400,7 @@
- #table + AUTOLASE.GroupsByThreat @@ -2422,19 +2422,8 @@
- #number -AUTOLASE.LaseDistance - - -
- -
-
-
- - #number -AUTOLASE.LaseDuration +AUTOLASE.LaserCodes @@ -2449,6 +2438,17 @@ +
+ +
+
+
+ + #number +AUTOLASE.MonitorFrequency + + +
@@ -2537,17 +2537,6 @@ -
- -
-
-
- - #number -AUTOLASE.RoundingPrecision - - -
@@ -2562,39 +2551,6 @@

set up SRS

- - - -
-
- - #number -AUTOLASE.SRSFreq - - - -
- -
-
-
- - -AUTOLASE.SRSMod - - - -
- -
-
-
- - #string -AUTOLASE.SRSPath - - -
@@ -2612,7 +2568,7 @@
- #table + AUTOLASE.UnitsByThreat @@ -2661,17 +2617,6 @@ -
- -
-
-
- - #number -AUTOLASE.cooldowntime - - -
@@ -2683,17 +2628,6 @@ - - - -
-
- - #boolean -AUTOLASE.forcecooldown - - -
@@ -2705,17 +2639,6 @@ - - - -
-
- - #number -AUTOLASE.lasingindex - - -
@@ -2747,7 +2670,7 @@
- #number + AUTOLASE.minthreatlevel @@ -2774,28 +2697,6 @@ -
- -
-
-
- - #number -AUTOLASE.reporttimelong - - - -
- -
-
-
- - #number -AUTOLASE.reporttimeshort - - -
diff --git a/Documentation/Functional.Designate.html b/Documentation/Functional.Designate.html index ea55a4f54..7ed32eff7 100644 --- a/Documentation/Functional.Designate.html +++ b/Documentation/Functional.Designate.html @@ -2408,17 +2408,6 @@ Use the method DESIGNATE.SetMission() to - - - -
-
- - #table -DESIGNATE.LaserCodes - - -
diff --git a/Documentation/Functional.Detection.html b/Documentation/Functional.Detection.html index 34655dd50..257416001 100644 --- a/Documentation/Functional.Detection.html +++ b/Documentation/Functional.Detection.html @@ -20017,6 +20017,17 @@ When moose is loading dynamically (for moose class development), tracing is swit + + + +
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -20166,7 +20177,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + DETECTION_BASE.RefreshTimeInterval @@ -24771,6 +24782,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -24920,7 +24942,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval @@ -26546,6 +26568,17 @@ zones that reflect cloudy areas where detected units may not be so easily visual +
+ +
+
+
+ + #number +DETECTION_BASE.DetectedItemMax + + +
@@ -26695,7 +26728,7 @@ zones that reflect cloudy areas where detected units may not be so easily visual
- #number + DETECTION_BASE.RefreshTimeInterval diff --git a/Documentation/Functional.Mantis.html b/Documentation/Functional.Mantis.html index 40b2886a0..443527dcb 100644 --- a/Documentation/Functional.Mantis.html +++ b/Documentation/Functional.Mantis.html @@ -1930,6 +1930,12 @@ in the mission editor are absolute maximum ranges; in-game this is rather 50-75%

MANTIS:GetCommandCenter()

Function to get the HQ object for further use

+ + + +

MANTIS.Groupset

+ + @@ -4549,6 +4555,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+
+ +
+
+
+ + +MANTIS.Groupset + + +
@@ -4833,8 +4850,8 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -5262,6 +5279,9 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +

self.SAMCheckRanges = {}

+
@@ -10185,6 +10205,17 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`

Table of Core.Zone#ZONE Zones Consider SAM groups in this zone(s) only for this MANTIS instance, must be handed as #table of Zone objects.

+ + + +
+
+ + +MANTIS.Groupset + + +
@@ -10469,8 +10500,8 @@ E.g. `mymantis:SetAdvancedMode(true, 90)`
- -MANTIS.SkateZones + #number +MANTIS.SkateNumber @@ -10898,6 +10929,9 @@ E.g. `mymantis:SetAdvancedMode(true, 90)` + +

self.SAMCheckRanges = {}

+
diff --git a/Documentation/Functional.RAT.html b/Documentation/Functional.RAT.html index d5d101ab4..0687ee8fa 100644 --- a/Documentation/Functional.RAT.html +++ b/Documentation/Functional.RAT.html @@ -3356,12 +3356,6 @@ manager:Stop(7200)

RAT.termtype

Type of terminal to be used when spawning at an airbase.

- - - -

RAT.type

- - @@ -4605,30 +4599,6 @@ and any spaces before and after the resulting name are removed.

RAT:_TranslateRotate(SpawnIndex, SpawnRootX, SpawnRootY, SpawnX, SpawnY, SpawnAngle)

- - - -

RAT.callsign

- - - - - -

RAT.communication

- - - - - -

RAT.modulation

- - - - - -

RAT.uncontrolled

- - @@ -7869,17 +7839,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
@@ -15828,17 +15787,6 @@ Initializes the ratcraft array and group menu.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
@@ -22921,17 +22869,6 @@ This is needed to ensure that Re-SPAWNing only is done for landed AIR Groups.

Type of terminal to be used when spawning at an airbase.

- - - -
-
- - -RAT.type - - -
diff --git a/Documentation/Functional.Scoring.html b/Documentation/Functional.Scoring.html index 704bf1acc..aa4ed9c6d 100644 --- a/Documentation/Functional.Scoring.html +++ b/Documentation/Functional.Scoring.html @@ -3165,7 +3165,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #boolean + SCORING.penaltyoncoalitionchange @@ -3176,7 +3176,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #boolean SCORING.penaltyonfratricide @@ -6633,7 +6633,7 @@ The scale magnifies the scores given to the players.

- #boolean + SCORING.penaltyoncoalitionchange @@ -6644,7 +6644,7 @@ The scale magnifies the scores given to the players.

- + #boolean SCORING.penaltyonfratricide diff --git a/Documentation/Ops.Airboss.html b/Documentation/Ops.Airboss.html index 672333f3a..5efdfb1ce 100644 --- a/Documentation/Ops.Airboss.html +++ b/Documentation/Ops.Airboss.html @@ -42105,9 +42105,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set current case.

-
@@ -42171,6 +42168,20 @@ When moose is loading dynamically (for moose class development), tracing is swit
+AIRBOSS.PlayerData.flag + + + + +

Also decrease flag for section members of flight.

+ +
+ +
+
+
+ + AIRBOSS.PlayerData.grade @@ -42189,17 +42200,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Data table at each position in the groove. Elements are of type AIRBOSS.GrooveData.

-
- -
-
-
- - #boolean -AIRBOSS.PlayerData.holding - - -
@@ -42335,6 +42335,9 @@ When moose is loading dynamically (for moose class development), tracing is swit + +

Set section lead of player flight.

+
@@ -42390,9 +42393,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - -

Set new time stamp.

-
diff --git a/Documentation/Ops.ArmyGroup.html b/Documentation/Ops.ArmyGroup.html index af1750e1e..bf7d5282d 100644 --- a/Documentation/Ops.ArmyGroup.html +++ b/Documentation/Ops.ArmyGroup.html @@ -2543,12 +2543,6 @@ and pick the closest unit to this ARMYGROUP.

ARMYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

ARMYGROUP.EPLRS

- - @@ -6749,17 +6743,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Field(s)

-
- - -
@@ -12644,17 +12627,6 @@ and pick the closest unit to this ARMYGROUP.

Field(s)

-
- - -
@@ -33165,17 +33137,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

-
- - -
@@ -35026,17 +34987,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Field(s)

-
- - -
diff --git a/Documentation/Ops.CSAR.html b/Documentation/Ops.CSAR.html index b598ebe8d..fe08af090 100644 --- a/Documentation/Ops.CSAR.html +++ b/Documentation/Ops.CSAR.html @@ -2604,6 +2604,12 @@ Dropped troop noMessage and forcedesc parameters aren't saved.

CSAR.inTransitGroups

+ + + +

CSAR.index

+ + @@ -4667,14 +4673,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -4695,25 +4698,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -4848,6 +4837,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -5064,20 +5064,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -5103,20 +5089,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -11142,14 +11114,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -11170,25 +11139,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -11323,6 +11278,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -11539,20 +11505,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -11578,20 +11530,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
@@ -13824,14 +13762,11 @@ callsigns from playername or group name.

- #table + CSAR.csarUnits - -

table of CSAR unit names

-
@@ -13852,25 +13787,11 @@ callsigns from playername or group name.

- #table + CSAR.downedPilots - -

Replacement woundedGroups

- -
- -
-
-
- - #number -CSAR.downedpilotcounter - - -
@@ -14005,6 +13926,17 @@ callsigns from playername or group name.

contain a table for each SAR with all units he has with the original names

+
+ +
+
+
+ + +CSAR.index + + +
@@ -14221,20 +14153,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescuedpilots - - - - -

counter for saved pilots

- -
-
@@ -14260,20 +14178,6 @@ callsigns from playername or group name.

-
-
-
- - #number -CSAR.rescues - - - - -

counter for successful rescue landings at FARP/AFB/MASH

- -
-
diff --git a/Documentation/Ops.CTLD.html b/Documentation/Ops.CTLD.html index 32975179d..6728e37b4 100644 --- a/Documentation/Ops.CTLD.html +++ b/Documentation/Ops.CTLD.html @@ -6262,7 +6262,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #table CTLD.FreeVHFFrequencies @@ -6331,14 +6331,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- #table + CTLD.PilotGroups - -

tables

-
@@ -6367,14 +6364,11 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -6439,17 +6433,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -6554,7 +6537,40 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets @@ -7176,7 +7192,7 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
- + #number CTLD.troopdropzoneradius @@ -23727,7 +23743,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies @@ -23796,14 +23812,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -23832,14 +23845,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -23904,17 +23914,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -24019,7 +24018,40 @@ However, if you create a new folder inside the miz file, which contains the soun + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets @@ -24641,7 +24673,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -26545,7 +26577,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #table CTLD.FreeVHFFrequencies @@ -26614,14 +26646,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- #table + CTLD.PilotGroups - -

tables

-
@@ -26650,14 +26679,11 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #string CTLD.RadioPath - -

Folderpath.

-
@@ -26722,17 +26748,6 @@ However, if you create a new folder inside the miz file, which contains the soun

Smokes and Flares

-
- -
-
-
- - -CTLD.Spawned_Cargo - - -
@@ -26837,7 +26852,40 @@ However, if you create a new folder inside the miz file, which contains the soun + +
+
+
+ + #table +CTLD._c130DcAutoBatches + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoMap + + + +
+ +
+
+
+ + #table +CTLD._c130DcAutoSets @@ -27459,7 +27507,7 @@ However, if you create a new folder inside the miz file, which contains the soun
- + #number CTLD.troopdropzoneradius @@ -32111,17 +32159,6 @@ When moose is loading dynamically (for moose class development), tracing is swit

Can transport crate.

-
- -
-
-
diff --git a/Documentation/Ops.FlightGroup.html b/Documentation/Ops.FlightGroup.html index 90fd7ba49..695059f38 100644 --- a/Documentation/Ops.FlightGroup.html +++ b/Documentation/Ops.FlightGroup.html @@ -3305,12 +3305,6 @@

FLIGHTGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

FLIGHTGROUP.EPLRS

- - @@ -7778,20 +7772,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -7872,20 +7852,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-
-
-
- - -FLIGHTGROUP.dTwait - - - - -

Max waiting time in seconds.

- -
-
@@ -8106,6 +8072,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau +
+ +
+ @@ -18645,20 +18622,6 @@ Here we only check if stuck whilst taxiing.

-
-
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -18739,20 +18702,6 @@ Here we only check if stuck whilst taxiing.

-
-
-
- - -FLIGHTGROUP.dTwait - - - - -

Max waiting time in seconds.

- -
-
@@ -18973,6 +18922,17 @@ Here we only check if stuck whilst taxiing.

+
+ +
+ @@ -39555,20 +39515,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -39649,20 +39595,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
- - -FLIGHTGROUP.dTwait - - - - -

Max waiting time in seconds.

- -
-
@@ -39883,6 +39815,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo +
+ +
+
+
@@ -41805,20 +41748,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
- - -FLIGHTGROUP.Twaiting - - - - -

Set time stamp.

- -
-
@@ -41899,20 +41828,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo
-
-
-
- - -FLIGHTGROUP.dTwait - - - - -

Max waiting time in seconds.

- -
-
@@ -42133,6 +42048,17 @@ Optionally, you can calculate the current max weight possible, which accounts fo +
+ +
+
+
diff --git a/Documentation/Ops.Intel.html b/Documentation/Ops.Intel.html index 7aa9612a3..38154bd18 100644 --- a/Documentation/Ops.Intel.html +++ b/Documentation/Ops.Intel.html @@ -4952,6 +4952,72 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+
+ +
+
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -10867,6 +10933,72 @@ the radar (nose-on) and 90° when the target crosses the beam (side-on).

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
@@ -12831,6 +12963,72 @@ Sources: public declassified estimates, Jane's, IISS assessments.

Types of units we can detect accousticly. Defaults to {Unit.Category.HELICOPTER}

+ + + +
+
+ + #boolean +INTEL.DetectDLINK + + + +
+ +
+
+
+ + #boolean +INTEL.DetectIRST + + + +
+ +
+
+
+ + #boolean +INTEL.DetectOptical + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRWR + + + +
+ +
+
+
+ + #boolean +INTEL.DetectRadar + + + +
+ +
+
+
+ + #boolean +INTEL.DetectVisual + + +
diff --git a/Documentation/Ops.NavyGroup.html b/Documentation/Ops.NavyGroup.html index 2af10f686..34c63cee2 100644 --- a/Documentation/Ops.NavyGroup.html +++ b/Documentation/Ops.NavyGroup.html @@ -2474,12 +2474,6 @@

NAVYGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

NAVYGROUP.EPLRS

- - diff --git a/Documentation/Ops.OpsGroup.html b/Documentation/Ops.OpsGroup.html index 3a7508632..5c2532f80 100644 --- a/Documentation/Ops.OpsGroup.html +++ b/Documentation/Ops.OpsGroup.html @@ -1703,12 +1703,6 @@

OPSGROUP:DestroyUnit(UnitName, Delay)

Destroy a unit of the group.

- - - -

OPSGROUP.EPLRS

- - @@ -7339,17 +7333,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -29143,17 +29126,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -32287,17 +32259,6 @@ Optionally, you can calculate the current max weight possible, which accounts fo

Name of the class.

- - - -
-
- - -OPSGROUP.EPLRS - - -
@@ -39433,7 +39394,7 @@ When moose is loading dynamically (for moose class development), tracing is swit -

No of sight.

+

Has line of sight.

diff --git a/Documentation/Ops.PlayerTask.html b/Documentation/Ops.PlayerTask.html index 654fada96..a3355494e 100644 --- a/Documentation/Ops.PlayerTask.html +++ b/Documentation/Ops.PlayerTask.html @@ -15964,14 +15964,11 @@ When moose is loading dynamically (for moose class development), tracing is swit
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -16520,7 +16517,7 @@ When moose is loading dynamically (for moose class development), tracing is swit
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -16591,17 +16588,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -23499,14 +23485,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -24055,7 +24038,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -24126,17 +24109,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
@@ -25984,14 +25956,11 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- Core.Set#SET_OPSGROUP + PLAYERTASKCONTROLLER.LasingDroneSet - -

self.PlayerMenu = {} -- #table

-
@@ -26540,7 +26509,7 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y
- #number + PLAYERTASKCONTROLLER.lasttaskcount @@ -26611,17 +26580,6 @@ If you don't want SEAD tasks generated, use as follows where "mycontroller" is y -
- -
-
-
- - #number -PLAYERTASKCONTROLLER.repeattimes - - -
diff --git a/Documentation/Ops.TARS.html b/Documentation/Ops.TARS.html index 740417841..297616579 100644 --- a/Documentation/Ops.TARS.html +++ b/Documentation/Ops.TARS.html @@ -1517,8 +1517,8 @@ your mission before loading.

After the debrief the TARS validation item reappears for the next sortie.

Localization

-

All player-facing strings are defined in TARS.Messages using a table.

+

All player-facing strings are defined in TARS.Messages using a table.

Platforms and Settings

@@ -1534,11 +1534,16 @@ your mission before loading.

   TARS_Instance.reconTypes["F-16C_50"] = true
    TARS_Instance.parameters["F-16C_50"] = {
        minAlt=300, maxAlt=8000, maxRoll=10, maxPitch=15, -- Note altitude is AGL!
-       fov=35, duration=300, offset=math.rad(20),
+       fov=35, duration=300, offset=math.rad(20), -- fov = field of view, duration = # max of photos, offset = camera angle in Radians
        name="F-16C with RECCE pod"
    }
 
+

Optical System Parameters Demonstrator

+ +

The optical system is like a torchlight, the further away from the ground you are, the larger is the area covered. One underestimated effect is however, that on flat land, +because at angle, you actually cover an elliptic area. You can checkout the effects of various parameters on this demonstrator.

+

Available Platforms are

   TARS.reconTypes = {
@@ -1566,9 +1571,9 @@ your mission before loading.

Film and detection settings

   TARS.filmLimitEnabled = true
-     TARS.filmLimitMax     = 25        -- max 25 captured objects
-     TARS.detectUnits      = true      -- capture UNIT objects
-     TARS.detectStatics    = false     -- capture STATIC objects incl. of FARPs
+   TARS.filmLimitMax     = 25        -- max 25 captured objects
+   TARS.detectUnits      = true      -- capture UNIT objects
+   TARS.detectStatics    = false     -- capture STATIC objects incl. of FARPs
 

Target UNIT Filters

@@ -1578,7 +1583,10 @@ your mission before loading.

Target UNIT Name Filters

-
   TARS.targetNameFilter = { enabled = true, keywords = { [coalition.side.BLUE] = { "USA" }, [coalition.side.RED]  = { "USSR" },},}    
+

You always only detect UNITs of the other coalition. E.g. below - a RED unit would only detect BLUE units which have "Hawk" somewhere in the UNIT name. +Name keywords are tested independent of capitalization, it doesn't matter if it is Hawk, HAWK, or hAwK.

+ +
   TARS.targetNameFilter = { enabled = true, keywords = { [coalition.side.BLUE] = { "Hawk" }, [coalition.side.RED]  = { "Scud" },},}    
 

Target STATIC Filters

@@ -1598,6 +1606,7 @@ your mission before loading.

TARS.landingDelay = 30 -- check valid landing after this many seconds TARS.debriefDelay = 60 -- show debriefing after this many seconds TARS.landingDistance = 2500 -- land closer than this many meters to a friendly base for debrief + TARS.PilotParameterHelper = false -- show helper checks on pitch/roll/AGL parameters

SRS integration

@@ -1760,6 +1769,12 @@ another sortie in the same slot without rejoining.

TARS:OutMark(snap, coa)

[INTERNAL] Places a coalition F10 map marker for a detected target snapshot.

+ + + +

TARS.PilotParameterHelper

+ +

If true, there will be messages about the correct parameters to the UNIT.

@@ -3081,6 +3096,12 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau

TARS_SESSION:New(unit, Callback)

[INTERNAL] Creates a new TARS_SESSION for the given MOOSE UNIT.

+ + + +

TARS_SESSION.PilotParameterHelper

+ +

If true, there will be messages about the correct parameters to the UNIT.

@@ -3979,6 +4000,17 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau + +
+
+ + #boolean +TARS.PilotParameterHelper + +

If true, there will be messages about the correct parameters to the UNIT.

+ +
+
@@ -6199,6 +6231,17 @@ Passes extra arguments through string.format when provided.

+
+
+
+ + #boolean +TARS.PilotParameterHelper + +

If true, there will be messages about the correct parameters to the UNIT.

+ +
+
@@ -10834,6 +10877,17 @@ When moose is loading dynamically (for moose class development), tracing is swit
+
+
+
+ + #boolean +TARS_SESSION.PilotParameterHelper + +

If true, there will be messages about the correct parameters to the UNIT.

+ +
+
@@ -11941,6 +11995,17 @@ Clamped between 5 and 120 seconds to prevent extreme values.

+
+
+
+ + #boolean +TARS_SESSION.PilotParameterHelper + +

If true, there will be messages about the correct parameters to the UNIT.

+ +
+
diff --git a/Documentation/Utilities.FiFo.html b/Documentation/Utilities.FiFo.html index 4c08c6b35..fd6b9e2f5 100644 --- a/Documentation/Utilities.FiFo.html +++ b/Documentation/Utilities.FiFo.html @@ -8052,17 +8052,6 @@ When moose is loading dynamically (for moose class development), tracing is swit -
- -
-
-
- - #number -LIFO.uniquecounter - - -
@@ -8912,17 +8901,6 @@ When moose is loading dynamically (for moose class development), tracing is swit - - - -
-
- - #number -LIFO.uniquecounter - - -
diff --git a/Documentation/Wrapper.Controllable.html b/Documentation/Wrapper.Controllable.html index 684c0d3d6..4cf932442 100644 --- a/Documentation/Wrapper.Controllable.html +++ b/Documentation/Wrapper.Controllable.html @@ -4501,17 +4501,6 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau - - - -
-
- - -CONTROLLABLE.timer - - -
@@ -18253,17 +18242,6 @@ mygroup:WayPointExecute()
- - - -
-
- - -CONTROLLABLE.timer - - -
@@ -22419,17 +22397,6 @@ Coordinates are dependent on the position of the maps origin.

- - - -
-
- - -CONTROLLABLE.timer - - -
@@ -23106,17 +23073,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.timer - - -
@@ -23304,17 +23260,6 @@ If the Identifiable is alive, true is returned.

- - - -
-
- - -CONTROLLABLE.timer - - -
diff --git a/Documentation/Wrapper.Group.html b/Documentation/Wrapper.Group.html index 9c4456df6..688f6b1e3 100644 --- a/Documentation/Wrapper.Group.html +++ b/Documentation/Wrapper.Group.html @@ -5586,7 +5586,18 @@ When Moose is loaded statically, (as one file), tracing is switched off by defau
-GROUP.InitRespawnRandomizePositionZone +GROUP.InitRespawnRandomizePositionInner + + + +
+ + +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -10770,7 +10781,18 @@ These settings can be provided by calling the relevant Init...() methods of the + +
+
+ +
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -28876,7 +28909,18 @@ Coordinates are dependent on the position of the maps origin.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29657,7 +29701,18 @@ If the Identifiable is alive, true is returned.

+ +
+
+
+ + +GROUP.InitRespawnRandomizePositionOuter @@ -29949,7 +30004,18 @@ If the Identifiable is alive, true is returned.

+ +
+